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Master

Master

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  • @Bbbrian2013 said:

    @Hillbilly420 said:
    Curious where the video is.

    Should be any minute now. Unless its delayed?

    Edit: Yep it's delayed they posted on Twitter. It'll be sometime today instead of at 2-3

    Any minute now... come back next week, its dbd we are talking about :wink:

  • You need to have connections to the devs, ingame reports dont do anything

  • When I face the first bullying SWF, I will start doing sth else (watch a movie etc) and have some deranking games such that I can have fun again.
    There is literally no point in ranking up, there are no rewards and you are even punished instead.

  • @douggie123 said:
    This post goes out to all campers if you don't like to be camped then why do you camp. I have just been in a match with somebody who when one of my friends camped them they didn't like it but they have just legit camped me hard. What the hell is wrong with them.

    I am fine being camped because I know how broken the game actually is. I just get mad when my team does nothing in the meantime

  • @Tsulan said:
    Do you think the devs will ever remove looping?
    Do you think that would be a good or a bad idea?
    If so, why?

    No
    Good

    I prefered the old days of DBD where you juked the killer using LOS, nowadays its all hitbox exploit running in circles and hitbox exploit doing 360s. The old playstyle isnt even possible anymore thanks to all the aura perks and the way maps have been designed.

    in Looping Comment by Master
  • Thank you, this is what I appreciate, not a "juke montage" etc
    Nice use of effects and sounds

    Its really time that the devs punish DCing tough^^

    (this is self advertising btw, there are special sections for that)

  • @Skorpanio said:

    @Pirscher said:
    As title says. Show this symbol next to their names either at the start as they join, or show it after the round on the scoreboard. Or show in both circumstances. Other games do this and it works well.

    Their team play and communication is very strong. The SWF confirmation for the killer seems fair, as they can then properly adjust their build to cater to the SWFs needs. ^^

    Greetz

    Bois like @RemoveSWF will just quit that lobby if they know it's a SWF group.
    Great idea but i'd rather only have it shown at the end of the match.

    They can already do that. Just dodge the lobby if multiple survivors join at the same time. The sad thign with this is that there might be a few soloplayers being dodged accidentially just because they joined too fast.

  • I would like to see other players emblems aswell. Personally, I dont see any purpose in the first idea^^

  • Just use any overlay programm and create your own crosshair, the days where we have to use tape on our monitor are over :wink:

  • @KillingInstinct said:
    I would like to know where to ask the questions for the live stream.

    My question would be as of when pallet looping is going to be nerfed and other means of possibilities like maybe acting normal and try to end a chase and then hide behind something, which actually works.

    Such questions will never be answered anyway, so you dont evne need to bother

  • I cant count the times I went afk and after I came back, I still see tbagging survivors in front of me.
    I really dont understand why its so enjoyable/fun to press strg like an idiot, but seems like the monkey have fun this way, so Im fine and proceed watching a stream or sth

  • @Tizzle said:
    How exactly are you getting gen rushed if you camp with 2 gens done?

    I don't get it.

    2 gens done and ruin gone after the first chase, yeah thats a genrush....

  • I rate the salt quality 8/10

  • Envees said:

    @Master said:

    @ISaboUrLife said:
    azazer said:

    Coordinate with survivors to all run less hook offerings and sabo squad

    Yeah, spend 15K bp on a single trial. Seems legit. Also, why tf would someone want to be in a sabo squad?

    Now guess what killers have to do :wink:

    Also they cant reduce the hooks considering that DS, flashlights, pallets and bodyblocking are strategies to deny hooks.

    Its funny, but when I run a slugging strategy, it always pisses the survivors of so much. Do you prefer that instead of a lot of hooks? Because this is gonna happen if you deny the killer the possibility to hook, no they are not gonna try to hook everytime just that you wiggle/DS off

    I hate slugging. I would rather hang from a hook. I know sometimes its the killers' only choice if they take down your hooks. I hate it cos its boring crawling. If i get slugged i alt tab out and read some online newspapers for two min. But then again i dont sabo. I am actually one of those "nice" survs who do not abuse loops but make you work hard in jungle gyms instead. Ill 99 hooks if i have a daily adn even then only drop it if i have to.

    As you said, slugging is sometimes the only thing a killer can do.
    If I am genrush es i try to tunnel the first guy and afterwards sluggish the survivors, that's the only viable strategy I've found
  • Rattman said:

    Hello there, my killer maining friend!
    Why would you want to nerf survivors to the ground instead of
    G I T
    U
    D ?
    Let me give you some tips for you to understand how many possibilities you have as killer.

    1. Generator progression/Gen-rushing.
      As long as you can hook people you WILL slow game down. You got one hooked and one guy (atleast) running to save him. And at this time they don't repair gens. And, obviously, you can use perks to slow game down. And also, if you frustrated enough and you see, that survivors still genrush as there is no tomorrow, you can use 3 gens strat. Works perfect almost with every killer.

      1. Juking/Zigzagging/Circling.
        Don't swing at random, time your hit FFS! And, btw, this ######### requires a lot of practice, so if survivor succesful at this - he deserved it.
    2. There is a limited amount of pallets. Use enduring and swing and survivor at pallet in order to force them to drop it. Or just swing it at random to scare survivor and force them to drop pallets. Use bamboozled to get rid of good pallets near windows. If you really can't (or don't want) to chase survivor at looping spot for 5 gens, don't freakin do it! Just accept, that, for example, main building in Red Forest or Cow tree in Coldwind Farm or killer shack - not the best places where you want to chase survivors. If you don't have bamboozled. Or traps as hag or trapper.

    3. Bodyblock is fine, since it requires a bit of teamwork and cooperation. There a little hints for you to counter this:
      a) If you grabbed survivor and you noticed that other survivors run towards you and hook for bodyblock - they most likely didn't make it in time anyway.
      b) You can get free hit if there is only one survivor. Why you complain?
      c) If you have all team near hook for bodyblock - you most likely not gonna make it. But, still, you can take free hits.
      d) Don't hit survivors until you near hooks. Survivors just trying to bait you for doing so. You slow down considerably if you doing this, whenever you was succesful or not.
      e) Don't underestimate Agitation! Usually survivors using the fact that you walk slower with another survivor on your shoulder, when they trying bodyblock. Give a hit, and then give them hit again with the power of agitation, lol. This is kinda funny.

    5.Notice of last survivor.
    Claudette in her natural habitat, lol. Well, use whispers. Or make an epic hatch standoff for 4 hours as one guy did. Anyway, there is no much counter about his, but devs still working on it.

    Rattman said:

    Hello there, my killer maining friend!
    Why would you want to nerf survivors to the ground instead of
    G I T
    U
    D ?
    Let me give you some tips for you to understand how many possibilities you have as killer.

    1. Generator progression/Gen-rushing.
      As long as you can hook people you WILL slow game down. You got one hooked and one guy (atleast) running to save him. And at this time they don't repair gens. And, obviously, you can use perks to slow game down. And also, if you frustrated enough and you see, that survivors still genrush as there is no tomorrow, you can use 3 gens strat. Works perfect almost with every killer.

      1. Juking/Zigzagging/Circling.
        Don't swing at random, time your hit FFS! And, btw, this ######### requires a lot of practice, so if survivor succesful at this - he deserved it.
    2. There is a limited amount of pallets. Use enduring and swing and survivor at pallet in order to force them to drop it. Or just swing it at random to scare survivor and force them to drop pallets. Use bamboozled to get rid of good pallets near windows. If you really can't (or don't want) to chase survivor at looping spot for 5 gens, don't freakin do it! Just accept, that, for example, main building in Red Forest or Cow tree in Coldwind Farm or killer shack - not the best places where you want to chase survivors. If you don't have bamboozled. Or traps as hag or trapper.

    3. Bodyblock is fine, since it requires a bit of teamwork and cooperation. There a little hints for you to counter this:
      a) If you grabbed survivor and you noticed that other survivors run towards you and hook for bodyblock - they most likely didn't make it in time anyway.
      b) You can get free hit if there is only one survivor. Why you complain?
      c) If you have all team near hook for bodyblock - you most likely not gonna make it. But, still, you can take free hits.
      d) Don't hit survivors until you near hooks. Survivors just trying to bait you for doing so. You slow down considerably if you doing this, whenever you was succesful or not.
      e) Don't underestimate Agitation! Usually survivors using the fact that you walk slower with another survivor on your shoulder, when they trying bodyblock. Give a hit, and then give them hit again with the power of agitation, lol. This is kinda funny.

    5.Notice of last survivor.
    Claudette in her natural habitat, lol. Well, use whispers. Or make an epic hatch standoff for 4 hours as one guy did. Anyway, there is no much counter about his, but devs still working on it.

    Yeah list is broken but welcome to Dbd forum, it quotes twice and I can't delete it in mobile... nice

    In general I agree with you, but you realize that you can only bring 4 perks? It cane be a solution to counter general broken design with a perk

    Problem with genrush in is when t is accompanied with looping (I mean good survivors)

    Sure the pallets are limited but good survivors don't waste them and this way there are re plenty of pallets to loop long enough

    Saying bodyblock ia fine because it requires teamwork is laughable. It might have been balanced before swf but with voice comms it's just broken IMO 
  • The whole game is a huge grind
    Basically there is no ging else to do^^
  • Well there is a window, of you can take your weapon and lunge through the window

    It's always funny when survivors expect to be safe on the other side
  • Lowbei said:
    you know that its abusing an exploit. you are looking for someone to tell you that abusing this particular exploit is ok.


    It actually is ok,  we learned that during the flashlight bug
  • powerbats said:

    That's pretty rare to have that many offerings of that type and you can counter it by running Hang mans rtick.

    Well there is this thig called swf

    And no you can't counter it with a perk because you don't see offerings in lobby 
  • @Neska said:
    It would only be bannable if you could take the game hostage with it or would be able to get to spots that are unreachable, but since it's just a TR bug, it's not bannable.

    In my opinion it's the games/dev's fault if people are capable of using/abusing bugs for their advantage, but don't be surprised if people dc because of it..

    I am used to DCs. Everytime I play doc, survivors pull the cable so fast I cant even laugh as doc :wink:

  • DBD is not the kind of game you wanna play on lanpartys :wink:

  • @Neska said:

    @Master said:

    @Neska said:

    @Master said:

    @Neska said:

    @Master said:

    @Neska said:

    @Sally55 said:

    @Neska said:
    I don't know why the tinkerer 2 bug isn't already fixed?! Personally I find it kind of ironic that bugs for survivors (or abusing those bugs) will result in a quick hotfix or temp bans while Killers are allowed to abuse the perk and it's just not getting fixed?

    It's probably going to launch with the 2nd bloodhunt event next month.

    I hope so.. I'm really sick of killer abusing that perk.. I had that like 5 times in a row.. at that point I just left/let them kill me if they had it..

    Surivors still abuse DS, for years now and still its not fixed yet

    are you for real? using a perk that works how intended is not abusing something. Having a perk that is op and needed a nerf a long time ago (still needs the nerf) has nothing to do with a bugged perk that needs a hotfix rather than a fix weeks later, especially if they already have a fix for it internally, after all we're talking about the dev's that put updates just for translation fixes out..

    But equipping tinkerer 2 is a bad thing?
    And honestly, in the days of SWF, no terror radius does less than 4x DS does, at least if we talk about competent survivors

    If you pick it because it's bugged and you're using the advatage of not having a TR then yes, it's a bad thing.

    You can't compare this with swf/ 4x DS because

    1. I don't use DS - I have no interest in getting dribbled to every hook or in other words; have my perk denied.
    2. I only play solo or as a 2 man swf at max. and we both never used ds or items for that matter.
    3. as much swf players there are, there are just as much solo players out there & just because you get the swf groups all the time as a killer (I know that feeling believe me, it's really frustarting when they bully you around the map and the moment you play survivor you have the potatoes in your team because the good players only play swf apparently) doesn't mean there aren't any solo players that rely on the TR during the match (especially while saving someone off the hook)

    I dont care what you say, whether you play solo or whatever. fact is that 4x DS in a SWF is utterly broken and the devs realized it and promised us to nerf it.

    Tinkerer 2 has way less impact on the game, still you cry for an immediate fix.

    At the moment both tinkerer 2 and DS are broken perks that are waiting for a fix, fact is that I NEVER occured a tinkerer 2 killer, but DS is used EVERY game (I play 50/50 killer/surv atm)

    I could also say that I am a bad killer so its fine if I use tinkerer 2 (survivor logic)

    you're still comparing a perk that is working as it should, with a perk that does NOT work as it should.
    and now that you say it; I NEVER occured a 4x swf group, even at rank 1.

    If you have nothing else to say, other than letting out your frustration of ds, I wish you much fun in your games, and since you apparently get all the time 4x ds swf groups, I cross my fingers that you don't get them as often. Have a nice day.

    Thats exactly my point. DS is not how it should be. Devs admitted that it is broken and it will receive a nerf.
    You never occured a 4x SWF? Well guess you dont play killer lol, ofc you dont understand the frustration about DS then

  • @Neska said:

    @Master said:

    @Neska said:

    @Master said:

    @Neska said:

    @Sally55 said:

    @Neska said:
    I don't know why the tinkerer 2 bug isn't already fixed?! Personally I find it kind of ironic that bugs for survivors (or abusing those bugs) will result in a quick hotfix or temp bans while Killers are allowed to abuse the perk and it's just not getting fixed?

    It's probably going to launch with the 2nd bloodhunt event next month.

    I hope so.. I'm really sick of killer abusing that perk.. I had that like 5 times in a row.. at that point I just left/let them kill me if they had it..

    Surivors still abuse DS, for years now and still its not fixed yet

    are you for real? using a perk that works how intended is not abusing something. Having a perk that is op and needed a nerf a long time ago (still needs the nerf) has nothing to do with a bugged perk that needs a hotfix rather than a fix weeks later, especially if they already have a fix for it internally, after all we're talking about the dev's that put updates just for translation fixes out..

    But equipping tinkerer 2 is a bad thing?
    And honestly, in the days of SWF, no terror radius does less than 4x DS does, at least if we talk about competent survivors

    If you pick it because it's bugged and you're using the advatage of not having a TR then yes, it's a bad thing.

    You can't compare this with swf/ 4x DS because

    1. I don't use DS - I have no interest in getting dribbled to every hook or in other words; have my perk denied.
    2. I only play solo or as a 2 man swf at max. and we both never used ds or items for that matter.
    3. as much swf players there are, there are just as much solo players out there & just because you get the swf groups all the time as a killer (I know that feeling believe me, it's really frustarting when they bully you around the map and the moment you play survivor you have the potatoes in your team because the good players only play swf apparently) doesn't mean there aren't any solo players that rely on the TR during the match (especially while saving someone off the hook)

    I dont care what you say, whether you play solo or whatever. fact is that 4x DS in a SWF is utterly broken and the devs realized it and promised us to nerf it.

    Tinkerer 2 has way less impact on the game, still you cry for an immediate fix.

    At the moment both tinkerer 2 and DS are broken perks that are waiting for a fix, fact is that I NEVER occured a tinkerer 2 killer, but DS is used EVERY game (I play 50/50 killer/surv atm)

    I could also say that I am a bad killer so its fine if I use tinkerer 2 (survivor logic)

  • Its always funny when guys like you suggest insane buff to do somethign against camping/tunneling etc

    Maybe they shuodl just adapt the chase/gen time ratio and you will see way less camping/tunneling

  • @CydoniaTV said:
    Not exactly sure where to put this on this forum, but I figured general would be good enough.

    Anyway, rank 1-3 matchmaking for killers needs to be sorted out. I've been in so many lobbies where it takes between 5 - 10 minutes to find survivors, even then, they'd quit out anyway despite good ping. Compare that to the ranks below 4, it takes less than a minute. Can something be done about this?

    Rank 1 is supposed to take long. (it should)
    Rank 1 reflects the most skilled players in this game, obviously there are not that many of them. If you reach the highest rank in any other competitive game, lol, dota, starcraft or whatever, you will actually wait ages to find opponents on grandmaster or whatever it is called.

    In DBD its a different story because every pleb can get rank 1.... just saying

  • They better fix their crap before they start the event

  • @Mike_Steele said:

    @Runiver said:
    Tho, spreading the fact it's buggy is probably very bannable.

    oops

    The good news is that not many people have nor have the capability to get tinkerer II specifically.

    I just prestiged hag.... :smile:

  • @Neska said:

    @Master said:

    @Neska said:

    @Sally55 said:

    @Neska said:
    I don't know why the tinkerer 2 bug isn't already fixed?! Personally I find it kind of ironic that bugs for survivors (or abusing those bugs) will result in a quick hotfix or temp bans while Killers are allowed to abuse the perk and it's just not getting fixed?

    It's probably going to launch with the 2nd bloodhunt event next month.

    I hope so.. I'm really sick of killer abusing that perk.. I had that like 5 times in a row.. at that point I just left/let them kill me if they had it..

    Surivors still abuse DS, for years now and still its not fixed yet

    are you for real? using a perk that works how intended is not abusing something. Having a perk that is op and needed a nerf a long time ago (still needs the nerf) has nothing to do with a bugged perk that needs a hotfix rather than a fix weeks later, especially if they already have a fix for it internally, after all we're talking about the dev's that put updates just for translation fixes out..

    But equipping tinkerer 2 is a bad thing?
    And honestly, in the days of SWF, no terror radius does less than 4x DS does, at least if we talk about competent survivors

  • Next update is in a month roughly according to the schedule, maybe there is a hotfix, but I doubt it :wink:

  • No, you cant be banned for just using a perk.

  • @Neska said:

    @Sally55 said:

    @Neska said:
    I don't know why the tinkerer 2 bug isn't already fixed?! Personally I find it kind of ironic that bugs for survivors (or abusing those bugs) will result in a quick hotfix or temp bans while Killers are allowed to abuse the perk and it's just not getting fixed?

    It's probably going to launch with the 2nd bloodhunt event next month.

    I hope so.. I'm really sick of killer abusing that perk.. I had that like 5 times in a row.. at that point I just left/let them kill me if they had it..

    Surivors still abuse DS, for years now and still its not fixed yet

  • @RemoveSWF said:
    Remove insta-chainsawing around corners. It's goddamn stupid. Fix the hitboxes and nerf the add-ons.

    Do that and its a dead killer. The only reason billy is viable is because he can go around corners in the beginning. remove that and he can be looped easily

  • @deadwolfwalking said:
    @Master

    Thats so wrong. I had no choice with dstrikes. They were just gonna happen.

    I know, but thats how the game works. Gotta blame the devs and hope they fix DS soon

  • @KingArthanal said:
    it seems like they will never make hosting dedicated because of economic problems. Because lagswitching is a real problem atm, what do you think about random host. It could be the killer or one of the 4 survivor. Also if a survivor leave the game, host is given to the next random person. Abuse of lagswitch should be less of a problem then.

    And the game crashes when the survivor ragequits? Good idea :wink:
    Oh, and then the player hosting the game can laggswitch, thats literally a problem with the P2P concept, no matter who hosts

  • @deadwolfwalking said:
    I wanna say Yes. But honestly, i'm not sure. Everyone got their dstrikes and i had 2 flashlight saves as well. It was hard keeping count. I don't run Ruin so i was a really busy bastard.

    Being Dstriked/flashlighted, you actually lose points in some category, forgot which one though

  • @nino1991 said:
    I found a cheater streamer who uses a legendary skin and maybe BP hack as I inquired him and found his account was made at May 3 2018. I also found his in-game account name change every time like 314 to 315... like so on.
    I understand reportting cheater is available only by in-game report feature but how can I do so if his account is hidden from in game survirors at result screen?
    I understand the previous report system may have flaws of mis-accusation,but the current report system just doesn't work properly apprently.

    Who carse about skin hackers, you got nothign better to do than "inquiring" these guys? :lol:

  • @Master said:
    This has Been a thing for ages now but the devs simply don't care

    Yup, what's wild is they deleted 2 threads on the forums calling out a guy who is calling out the Devs to stop him from cheating but they won't ban him. Not_Queen not mad about the cheating, more that he bugs her on her off time LOOOOOOOOOOOOOOOOOOOOOOL

    Well name shaming isn't allowed either 
  • This has Been a thing for ages now but the devs simply don't care
  • It is impossible to have green ping worldwide,  no matter how good your connection is, oh and btw down/up speed is no indication for stability 

    Sure there must be more limitations, swf only be to queue with +- 3 ranks or sth like that, but for that to make sense rank had to mean something first, at he moment itndoesnt
  • @EpicFailTryHard said:
    i just played a wraith, that after great effort, managed to have slugged everyone.  we didn't get anything done outside of healing one another ad nauseum while wraith got 13,000 bp.  once we were finally all laying on the ground at the same time, he began hooking.  i died before he got to me, so he got zero points from me.  i messaged all that i could in the lobby, "really?", the killer smugly replied "good game, well played.  lol."  my question is...when did lowbei get a ps4 and why weren't we warned?

    seriously though, why is this a thing?  he could have got two pips but settled for one and minimal points, yet this odd peacock in heat strut at the end.  really?

    Its a valid strategy and while its quite hard to pull off, its definitely a lot of fun for the killer

  • @Touken said:
    Master said

    Try to play more stealthy, a 100% camper will then camp someone else and you will be free to do gens and escape.

    welp how we supposed to play stealthy with all of the aura reading perks?

    What aura perk do you refer to? BBQ? Then the killer has already hooked a guy that he camps, so that isnt you if you have been stealthy before.

  • @fcc2014 said:
    I haven't open the Dead by Daylight app going on 11 days. My frame rate has been excellent.

    Excellent workaround

  • @SuperiorityComplex said:
    I have to say playing killer has got to me one of the most unfun and stressful experiences I’ve ever had in a video game. You run in circles the entire game only to finally catch them and be D-Striked in the back, tbagged and start all over?  All the meanwhile ruin is gone and 3 gens have been done and the 4th is about to pop? Where is the fun?? I don’t see how anyone can main killer without literally going insane. I don’t really blame survivors for this either as the game practically encourages looping, with all the perfectly loopable pallets everywhere. 

    Welcome in DBD
    In order to be a killer main, you have to be a special person :wink:
    Somehow this game is addicting, I dont understand why I still play it

  • @Zet395 said:
    So, to the Killers out there, we all know that gens get done way too fast, thus ending the game and being completely steamrolled by survivors. From what I've seen, a lot of suggestions normally seem too powerful, or like they end up being an interesting idea. Perhaps I am not the only one to think about this idea, but I propose a small band-aid fix, until -- hopefully -- this gen system works differently.

    As most of you know, skillchecks can get gens done really fast if a Survivor is good at hitting them. I propose that Great Skill Checks are taken out of repairing, to slow down gen progress overall. While Ruin will still serve it's purpose -- as they get a good or bad skillcheck anyway -- gens won't get done at unreasonably fast speeds.

    Let me know your thoughts. Do you think taking out Great Skill Checks are a good idea, or do you have an idea that you think might be better? Let me know!

    Was just genrushed by a 4 man SWF on lerys. Lilterally nothign I could have done with my crappy doctor.

  • @Nos37 said:
    What does the method of voice communication have to do with survivors telling the killer where I'm hiding while they spectate me?

    It doesnt matter, just said that it is not only a console thing.

  • @Brawler said:
    Why the third best killer in the game would need a buff? 

    She was the 3rd best, now that her best build got nerfed into oblivion by removing tinkerer and nerfing both addons, she isnt anywhere close to what she was before.

  • @brokedownpalace said:
    RemoveSWF said:

    @brokedownpalace said:

    @RemoveSWF  Repairing gens is an exploit.

    If you're gen-tapping it is, yeah.

    If we listed how many exploits survivors used on a regular basis, we'd be here all day.

    Lol if gen tapping is an exploit then so is dribbling. Problem is, these "exploits" (like pallet looping) are okay to the devs. So they are not actual exploits.

    Dribbling got fixed because it was considered an exploit. Now you can only dribble 3 times and then the survivors escapes even without using DS

  • And if you finally get into a game, they DC for whatever reason..... its not even funny anymore

  • @qpwoeiruty said:
    I just hit red ranks since the new patch... I pip every game because of BBQ and Chili. Work a generator until someone is downed - hide - rescue - rinse and repeat. I get red Altruism every match and usually Red for generators as well...

    Its the same on low ranks.
    Its way too easy to rank up, but on the other hand this game is competitive and this way killers can have some fun on high ranks too. Imagine if only optimal survivors would be hovering at high ranks..... all killers would either play nurse or derank^^

  • Happened once in my entire DBD career, video proof or it didnt happen frequently

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