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Master

Master

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Master
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  • What exctly is the tinkerer 2 thing about?
    And no dcig just because of tunneling is not justified 
  • Hopefully
  • It simply shouldn't be possible to tap a gen, just let the progress start some time after they get in position,  voila
    The same should be done against flashlight clickers btw 
  • go1gotha said:

    3 blinks - it's already a lot, only 2 blinks make this killer balanced and give chances to survivors to prolong the chase. SWF will always be stronger than solo players, but the developers can at least somehow narrow the gap between them without entering a voice chat.

    I would agree with 2 blinks only if deadhard wasn't a thing, but it is

    But then the game needs to be balanced around swf. Not around solo players like it is the case currently. Also they need to rework perks like knockout then
  • rObLoCo said:

    This guy wants the dev to fix all "HIS" flaws so he can win...what a baby
    Hook blocking takes teamwork, most maps you don't have 4 players all willing to play as a team, so really this is a one off to promote playing as a team, that IS what its supposed to be 4v1 that's why the killer has such an advantage correct? I think the dev's should add voice comms to the game for the survivors, that way it can truly be 4v1 every map. The devs have that the game is 4v1 but it really isn't.

    Add voice comms and then smash down the nerf hammer on all survivors. This has always been my opinion, but devs don't want to do this

    Hook blocking for solo players is really difficult to pull off I agree, but the game has to be balanced around a team playing with all tools as efficient as possible
  • You should, that is the case in any other competitive game because otherwise it could be easily abused.
    The problem in Dbd is that dcs are not punished at all, that's what they need to change
  • You did the mistake and thought Dbd is ab horror game in he sense that you hide from a monster

    Sadly this is not the case. You are supposed to loop the killer like an idiot by running in circles such that he eventually gives up so that you can earn emblem points in other categories 
  • MegMain98 said:
    Master said:

    Well as long as trap hitboxes are messed up, im not gonna play him. Its the most annoying thing when the survivor can easily avoid your trap but you get caught in it if you take the same path. That literally killed my old beloved trapper I loved so much when I started with DBD.

    I might become a hag main because I enjoy playing her and now she actually is viable :wink:
    The only problem with both killers is when survivors genrush, you pretty much are helpless in this case

    Well survivors have a much smaller hitbox. Not that hard to believe little Feng could side step a trap while a giant 7 foot psycho wouldn’t be able to, he’s too big.
    Yes but how do you argue then that the little feng can push away a giant 7 foot psycho or bodyblock him as if he was made out of paper


  • Eclipsed said:
    Sound like a whiny little runt looking for an excuse to be bad. Play the game how you want too. Don’t try to justify yourself being petty. “This is why we camp” Rofl, I can literally hook all 4 before the 2nd gen is even done. Sure, could be luck but I don’t care. Enjoy the game or don’t.
    Eclipsed said:
    Sound like a whiny little runt looking for an excuse to be bad. Play the game how you want too. Don’t try to justify yourself being petty. “This is why we camp” Rofl, I can literally hook all 4 before the 2nd gen is even done. Sure, could be luck but I don’t care. Enjoy the game or don’t.
    Eclipsed said:ï
    Sound like a whiny little runt looking for an excuse to be bad. Play the game how you want too. Don’t try to justify yourself being petty. “This is why we camp” Rofl, I can literally hook all 4 before the 2nd gen is even done. Sure, could be luck but I don’t care. Enjoy the game or don’t.
    Proof or it never happens, oh low rank doesn't count btw

    Pretty good job forum, I'm not gonna delete this mess on my phone :wink:
  • How is enduring and unnerfing a counter to DS?  2 perk slots and then the survivor presses a button and is yielded a free escape, let the looping begin again
    Nice counter
  • I don't want my friends to hate me, so nope^^ 
  • I’m a killer main playing survivor to change things up a bit. I’m not doing the SWF bs, or running DS/ infinite looping but out of all those matches 4 of them the killer did not face camp. Is it really this bad? I’m not talking about gates are opened camping or the infinite loop/teabagger camping, I’m talking about first person down, camp them til they die. It’s really depressing. I know it’s a split community but neither side seems to do much to counter exploits in the game.
    From my experience it's not that bad.
    I guess that you are a decent looper since as killer main you should understand how it works. By stealing so much time, it's a better strategy to camp instead of engaging another 2-3 gen chase, this is especially true for low rank killers (your survivor is low rank I guess)

    Also survivors or support this playstyle by DING so frequently, it's not even funny anymore
  • Brady said:

    @switch said:
    They just said in the latest dev stream that they have planned a nerf for dstrike.
    They need to work on the mechanic after that the nerf will go live, probably in 6 weeks with the new chapter patch.

    Haven't had time yet to see the vid; what is the nerf they're planning this time? Ik others didnt go through

    @FrenziedRoach said:
    It's getting nerfed, it's just a matter of time.

    Same with SC. In fact, they have a nerf for both in the pipes right now, they're just fine-tuning their ideas.

    Sigh, DS needs a nerf but Self care doesn't...

    SC is he most used perk for a reason....
  • @powerbats said:

    @Master said:

    The killer has a choice how he wanna lose the game, yeah really nice.

    I am not sure how you get to those numbers, but if a killer camps then the 3 survivors can finish gens during the camp if you actuall do the math. Now if they are idiots and bully the killer afterwards, they might die to NOED yeah

    I never said the killer has a choice how they want to lose the game and that attitude is why so many killers are bad at the game. You go into the game with a negative attitude and of course you do bad. As for how I got the numbers that's from my lvl 1-2 ranked games where the killers actually know what they're doing and don't play with the woe is me attitude. They take what's given to them and play accordingly, and if they don't get ore than 1 kill but they extend the game they still feel good about it.

    So what if 3 gens get done really quickly or even 4 gens, if played smartly you have 3 gens placed closely together that can't be done easily. I spent 20 mins fighting 2 survivors last night over 3 gens on Red Forest. The gens weren't super close together but with smart map movement on my part they couldn't get them done.

    I finally sac'd my obsession since I was maxed out on everything and let the last person leave. I've been in games where the killer didn't get anyone but stil maxed out on points or made the game last really long. They didn't whine about it, they didn't moan about how hard the game was. They congratulated the survivors on a well fought match.

    There's been times where I've let the killer hook me for sac because they played a really good game and perhaps the map just wasn't a good one for them. I know I'm gonna pip so I don't mind giving up the kill to them so that hopefully they pip or safely pip.

    The biggest difference between you and the rest is how you approach each game, you all seem to go into it with a defeatist attitude. So of course it's a losing game even if you get 2 kills it's still bad. I go into games as a killer not expecting anything but to try my hardest and use my knowledge to the best I can. I accept that sometimes it's going to be rough and that other times I'll get 4 kills.

    I just come from a game against a 4 man squad because I didnt pay attention in lobby and forgot to dodge.
    After insane bodyblocking and heavy usage of BT they easily escaped through the hatch using their key.

    Hard to keep a good atitude....

  • @Helimatra said:

    @Master said:

    @Kurisu said:

    @Master said:
    Survivor with twitchtv in name with DS, classic. I dodge you guys btw or bring a mori

    Anyway, you are reported for name shaming

    Don't dodge you pussy, play the game and get gud

    Usually I dodge. Experience has shown that games with twitchtv survivors are not fun, so I dont play those

    I'm one of the streamers that is not a salty player I just want to play the game fair, I try to be as positive as i can but this just did it for me, this is just not fun and it's not fair. These kinds of things are breaking the game and let toxic people rule their game.

    You say you are a positive streamer, trying to be fair?
    At the same time you are using DS..... in the clip it also is obvious that you play SWF, probably the MOST broken thing in the game.

  • @Mister_xD said:

    @Master said:
    Lets face it, SWF has all information they want anyway. Thats why SWF is so broken^^

    doesnt mean that everyone has to have this information. Solo players shouldnt.

    Then SWF must be banned from ranked, either you balance around solo and bann SWF from the competitive mode or you balance around SWF

  • How about shirtless huntress?

  • Wrong section.

    Might have been a flashlight survivor using the exploit and crashing the game

  • Welcome to playing killer in DBD
    You better get used to it or switch to survivor

  • @azazer said:
    I'll co-sign this. Cyprus Mori is situational at best and a waste of points any time else. Every time I've used it I look like a dick standing over the last survivor waiting for their stubborn team to bleed out on a hook. I had to pick one guy up and carry him away from the open door and drop him and just wait for the hook timer to run out while he was crawling back to the exit. It would be easier and indeed merciful to just end them.

    You dont wanna know how many times I have to use another one of these trash moris because the last guy didnt want to wait till everyone died and simply DCed

  • I agree, nurse shouldnt be able to get more than 3 blinks in my opinion. But honestly, I rarely see anyone using more blinks.

    The only solution to balance SWF is give solo players ingame voice comms, but devs said they dont want to do that. Thats why I suggest to introduce casual mode for SWF and ranked mode for solo only. Give killers extra BP to face SWF

  • Lets face it, SWF has all information they want anyway. Thats why SWF is so broken^^

  • You are supposed to get more rare addons in general, no only ultra rares.
    However that increase of % is very slightly.

  • @Kurisu said:

    @Master said:
    Survivor with twitchtv in name with DS, classic. I dodge you guys btw or bring a mori

    Anyway, you are reported for name shaming

    Don't dodge you pussy, play the game and get gud

    Usually I dodge. Experience has shown that games with twitchtv survivors are not fun, so I dont play those

  • Yeah in the first standoff I stayed for 30 mins or sth, but it gets old after some time.
    Usually this is when I start DBD and bully some plebs on my own :wink:

  • @powerbats said:

    @Master said:

    You forgot to mention SWF giving away the position of your totem immediately once one of them finds it.
    Also they can coordinate to easily counter TOTH

    It still doesn't negate the point I made however, the killer has a choice and at high ranks lvl 1-2 killer have been quite good at protecting their totems while still getting 2-4 sacs each game. The person who cleanses the hex totem also usually gets sac'd along with 1 other person if not more each game.

    On games where the totems get cleansed and they have none 2-4 sacs each game still, on some 1 totemstillescapes notice and guess what it's a NOED totem. So the killer gets almost everyone or everyone when they camp and the last person decides to be an idiot instead of leaving.

    The killer has a choice how he wanna lose the game, yeah really nice.

    I am not sure how you get to those numbers, but if a killer camps then the 3 survivors can finish gens during the camp if you actuall do the math. Now if they are idiots and bully the killer afterwards, they might die to NOED yeah

  • @FrenziedRoach said:
    Meanwhile - Lefty is in another standoff, this one going on 30-45 minutes and counting

    Far gate is open, she has sprint burst, she knows where it is as she's in chat... but still greeding for the hatch.....

    As much as I enjoy lefty streams from time to time, I really hate it when he pulls off such a standoff....

  • @Tsulan said:
    Master said:

    @StayFrosty said:

    @Master you are right, friend. I already encountered massive teleport+completely unable to move then all 4 players down, but I probably 99% of the time only get lag spikes. Thanks. I will stop reporting hope others will.

    Glad you understand. After 700 hours of playing the game I have been threatened so many times by being banned because I laggswitched. After talkign to them, most of the survivors admit that they are using wireless connections and/or are sharing the same connection with other users.

    Personally I have encountered 2 laggswitchers in that time

    Same here. The most recent accusation was from a Romanian twitch streamer who ported like a nurse (only one) and reported me for lag switching. No one else had lag.

    Streamers are almost the funniest. I mean you are literally live streaming in full HD or sth, I am not surprised that their connection cant handle that together with a laggsensitive game :lol:

  • Orion said:

    @powerbats said:

    @Orion said:

    @SpitfireOrMichina said:
    Fun fact DS is not even a good perk like Ruin but everyone's are using it.

    All Hex perks are bad because they can be disabled by the Survivors without the Killer having any say in the matter.

    False, the killer can nail said survivors going for said hex perks. The killer only has no say if they do nothing about it.

    Protect the totem, get gen rushed. Chase after the Survivor who found the totem first, another will come and break it. Either way, you have zero map pressure.

    You forgot to mention SWF giving away the position of your totem immediately once one of them finds it.
    Also they can coordinate to easily counter TOTH
  • @StayFrosty said:
    @Master you are right, friend. I already encountered massive teleport+completely unable to move then all 4 players down, but I probably 99% of the time only get lag spikes. Thanks. I will stop reporting hope others will.

    Glad you understand. After 700 hours of playing the game I have been threatened so many times by being banned because I laggswitched. After talkign to them, most of the survivors admit that they are using wireless connections and/or are sharing the same connection with other users.

    Personally I have encountered 2 laggswitchers in that time

  • @Vorg said:

    @Master said:

    @K9998 said:
    Lowbei said:

    You should remove your witch hunt screenshots and names from this forum or you will likely be banned. This is not the correct place for this.

    Every time we talk a hacker with a screenshot, some fagget bond to popup Bs about name shaming #########

    You are supposed to send that screenshot to the devs, not publish it in the public forums.
    By doing so you are not better than the hacker basically (personally I couldnt care less about achievment hackers, let them have their epenis if they need it lol)

    i have sent the pics to the Devs 8 days ago and they dont Really care about this.
    The guy still having fun with hacking

    And? How does that bother you? Are you angry because now your epenis is small compared to the hacked epenis from the other guy?

    Also achievment hacking is sth that invovles steam too, not sure how this is handled exactly.
    Fact is that the devs are flooded by so many completely ######### / meaningless reports taht I am not surprised at all that they cant respond to a report within a week.

    Doesnt change the fact that name shaming is still not allowed and I dont see what you are trying to achieve by posting his profile link

    in DS Nerf? Comment by Master
  • It is whether, not weather

    I understand that you want to bully each other ingame, but please dont bully grammar :wink:

  • @StayFrosty said:
    I am wondering, whenever I encounter some killer and that I'm pretty sure he is lag switching; for example when there's like 3-seconds lag spikes timed right before smashing people to dying state - and it's never laggy just before nor just after - so whenever I'm pretty sure about it... I report it... does the team has the tools and time necessary to investigate the players? Do you take those players' "accusations" seriously enough to investigate most of the time? How much players reports does it take to actually be verified?

    Thanks

    You answered your question by yourself.
    As you said, 3 second laggSPIKES are not laggswitching.

    because of countless reports like that, the devs cant actually filter the laggswitchers out.

    Laggswitching is when the killer completely removes the connection which makes him able to teleprot around ingame and down survivors while they cant move.

    A laggspike is something completely different and cant be avoided in a multiplayer game

  • @Russ76 said:
    First I am not saying they will get rid of NOED, nor do I think they should, but if you couldn't use NOED, what would you replace it with?

    Ruin, because its the only coutner left to genrushing, you just gotta hope that they dont spawn next to your totem

  • Hag, no doubt

    I cant stand it when survivors can walk past my traps without harm and when I take the same path, I get traped in my own trap

  • Reported for name shaming :wink:

    in DS Nerf? Comment by Master
  • @TheEliteTurtle said:
    I have heard mixed reviews about the patch, but overall I didn't think it was that bad. I play a mix of both killer and survivor. I still have no trouble escaping as survivor and killer is now at the place it should be. I heard people complaining about things like exhaustion and the OP killer perk buffs, but it doesn't break the game like people say it does. I see so much survivor bias towards the patch that its actually sad. For once, now killers don't have to be 10x better than the survivors to have a slim chance of victory. My only issue was that surveillance is still absolute dog poo, but I hope they eventually fix it.

    You still have no trouble escaping. Yeah and this tells me that killer is NOT at the place it should be. At least tahts what I expected when I purchased an assymetrical horrorgame.

    Citing from the steam store:

    A Feast for Killers - Dead by Daylight draws from all corners of the horror world. As a Killer you can play as anything from a powerful Slasher to terrifying paranormal entities. Familiarize yourself with your Killing Grounds and master each Killer’s unique power to be able to hunt, catch and sacrifice your victims.

    • Real People, Real Fear - The procedural levels and real human reactions to pure horror makes each game session an unexpected scenario. You will never be able to tell how it’s going to turn out. Ambience, music, and chilling environments combine into a terrifying experience. With enough time, you might even discover what’s hiding in the fog.

  • @SH1FTY423 said:
    Dose anyone else constantly find themselves in a position that feels like the killers have custom lag switches LMAO. The balance is leaning toward killers now which make it more challenging but there have been instances in a Chase where I've dropped a pallet on the killer the killer hit me be on my side of the palate but when he comes out the animation he's on the other side of the palate and has to break it's really anoying.Please FIX IT

    Played survivors yesterday and had about 3 laggspikes in 2 hours, but it was fine fpr P2P tbh.
    In my entire DBD life of almost 700 hours I faced 2 laggswitching killers

    The balance is leaning towards killer yeah, but survivors still have a crazy advantage

  • Trapper is still not strong enough after the buff

    His trap hitboxes need to be looked at and he should carry 2 traps by default, also there should be more traps available on the map

    Wraith wil be reworked in another way, did you see the changes they proposed in the last livestream?
    Also your rework would require a lot of rework of the actualy mechanic and the devs are too lazy for that

    Billy is fine where he is yeah, but they need to take a look at the chainsaw hitboxes. Sometimes hits connect that shouldnt, sometimes the other way around. And there are a lot of places in the map where you bump into sth where you shouldnt (shool bus autohaven e.g.) and sometimes you bump into a pallet as if it was a wall

    Huntress
    Hitboxes are mostly fine now, the only problem left is P2P.
    However, I believe that the base kit should be buffed a bit, especialyl since tinkerer was removed and both wind up addons have been nerfed

    Myers, I like the suggestions

    Hag seems fine now, the only thing that feels really weird is that you cant lunge after a teleport, but well...

    Leatherface is in a quite bad spot if you ask me. He is just really bad in chasing and when you face a competent survivor who knows how to dodge the chainsaw (the left/right swings can somehow be dodged, I never understood how they do this, neither did I manage the same as survvivor) , you will be done with this killer :wink:

    Doc:
    Yeah faster moving while charging the shock seems like a good idea. However, you can forget about the bloodlust idea, a doc will never dont shock a survivor long enough to gain bloodlust

    Freddy rework is scheduled for next mid chapter patch, we will see

    Pig, yeah the roar makes ambushing completely impossible because sprint burst is a thing.
    Another thing I dislike about pig is that traps are so RNG dependent, but well... guess im just a guy who hates RNG in games^^

    Clown:
    The main problem about clown is that even if you are blurred, the red killer stain is so bright you have no problem at all locating the killer. all the gas is good for is slowing down the survivor.

  • I agree, maybe it would reduce the trolling/BM/holding hostage after the gates have been opened/activated.

    Currently I only use this mori when I try to do a daily against low ranks

  • @missW said:

    中文:

    1.每个幸存者都可以快速使用致命打击!
    2.幸存者假装救援,杀手再也不能够拉拽人了
    3.我们甚至不需要真正的救援钩子上的幸存者.为什么不删除这个救援程序?
    4.现在这个版本木头板已经增加,杀戮还要再次被削弱
    5.如果更改方案之后!上钩拉下来就刷新状态!
    刚用完钢筋铁骨,落地又立即可以使用
    现在一个人就能耍杀手五台发电机并活出去,还TMD要加强人类吗?
    6..如果更改方案之后!假救钩子上的生还者,控制阶段救援他们更加简单了
    控制阶段救援将无法被杀手所掌控
    控制阶段假救钩子上的生还者之后,他落地立即刷新技能
    想要快速针对杀死一名生还者将会难上加难,而且人人将拥有致命打击
    7.特别是团队行为,两个人修发电机,一个人卡阶段假救
    每个人再配置一个怀表,上过钩子的人将刷新技能,
    被救援下地就立即使用弹射起步
    8.现在版本杀手就很难玩了,如果今后再这样进行修改,杀手还会有什么游戏体验?
    只需要一个人过来救援,大家轮流被挂上钩子,并不用担心被拉下来
    如果杀手不能快速针对杀死一名幸存者,他们又可以重复这样救援
    9.现在把一名幸存者挂上钩子上就已经需要三台发电机时间了,
    更新之后杀手们还需不需要游戏体验了?

    English:

    1. Every survivor can use decisive strike as soon as they get caught.
    2. Killer can no longer pull the survivors when they try to unhook their teamate, which means, fake resucing actions always work. Moverover, the hooked one stop bleeding while others are trying to unhook him, which ,will lead to a huge wage of time for the killer. Why not just CANCEL it?
    3. Once unhooked, all perk reset. It’s pretty much like a wild goose chase for the killer who run after someone with sprint burst, balanced landing, lithe, dead hard at the same time, isn’t it? Guess what, that’s the combination of perks im gonna bring in the coming version, just to pissed the killer off for fun.
    4. As is stated above, survivors can just take turns get hooked and escape at last. It’s barely impossible to kill 1 survivor , not to save kill 2 .
    5. As there are more pallets in the map in the recent version , the killing lust is supposed to be strengthend but not weakened. Or, it doesn’t seem fair.

    6. Last but not least, many Chinese suviviors de-rank themselves on purpose in order to make fool of newbie killers, they take pleasure in seeing low rank killers suffers and refuse to play with high ranker killers. It’s totally unfair cuz as a rank 1 killer ,i’ll have to for 20minutes to get into a match lasts for only 8 minutes. There’s hardly any fun for high rank Chinese killer-main players any more literately. And as for low rank Killer-main players? They never have to wait for that long cuz Chinese suvivors will always de-rank themselves so as to tease with low-rank killers. It’s ironic to see that it takes 3-generators-time to hook their 1st victim for the very 1st time, poor Killer-main players.

    1 This was a thing right at the beginning of the halloween DLC. Even after the non-obsession DS got nerfed, DS is still OP and will be nerfed soon

    2 The way how the unhooking mechanic works will be changed soon, gotta wait for that. Not sure what you mean with the bleeding out thing

    3 I dont understand that either. One would believe that afetr a survivor has been hooked, they need to recover or sth instead of sprinting around like crazy

    4 Its possible if you play leatherface

    5 Pretty much yeah, but survivors dont like it being bloodlusted at a pallet.....

    6 deranking is a thing in the game because you are not rewarded for ranking up (seasonal rewards or sth like that) But not only that, you are even PUNISHED for ranking up (especially as killer) because the game is balanced around low ranks and non-optimal players.
    I have played a lot of competitive things and while smurfing was always a thing in them, it was never as common to bully low ranks as in DBD. And at the same time, I dont know any game where it is as easy in DBD to do so, you dont even need another account

    The whole ranking mechanic needs to be reworked, but they promised us leaderboards and seasonal rewards, so maybe there is sth coming along (probably not soon though)

  • @MegaWaffle said:

    @Master said:
    Sounds nice, but are there would be a notification for the insidious hex giving away all the information.... Thats why I dislike hex designs so much, survivors are literally told "There is a hex, go search for the shining light"

    No hex perk should display that information to everyone. I also don't believe terror radius perks like Unnerving, Overwhelming or Boil Over should be revealed either.

    Thats my opinion aswell.
    At the same time notifications for boil over etc should not be a thing.

    But sadly the devs are designing this game for half-afk survivors who prefer interacting with their twitch chat instead of concentrating the game. Otherwise I cant explain most of the notfiications in the game, NOED, ruin are completely obvious and dotn require notifications. And my favourite example is lullaby, it even shows a notification before it actually is active. If there wasnt a notification for lullaby, it actually would be an alternative to ruin.......

  • @ISaboUrLife said:
    azazer said:

    Coordinate with survivors to all run less hook offerings and sabo squad

    Yeah, spend 15K bp on a single trial. Seems legit. Also, why tf would someone want to be in a sabo squad?

    Now guess what killers have to do :wink:

    Also they cant reduce the hooks considering that DS, flashlights, pallets and bodyblocking are strategies to deny hooks.

    Its funny, but when I run a slugging strategy, it always pisses the survivors of so much. Do you prefer that instead of a lot of hooks? Because this is gonna happen if you deny the killer the possibility to hook, no they are not gonna try to hook everytime just that you wiggle/DS off

  • Survivor with twitchtv in name with DS, classic. I dodge you guys btw or bring a mori

    Anyway, you are reported for name shaming

  • Sounds nice, but are there would be a notification for the insidious hex giving away all the information.... Thats why I dislike hex designs so much, survivors are literally told "There is a hex, go search for the shining light"

  • Well as long as trap hitboxes are messed up, im not gonna play him. Its the most annoying thing when the survivor can easily avoid your trap but you get caught in it if you take the same path. That literally killed my old beloved trapper I loved so much when I started with DBD.

    I might become a hag main because I enjoy playing her and now she actually is viable :wink:
    The only problem with both killers is when survivors genrush, you pretty much are helpless in this case

  • There are so many "killer mains" in the forum stating that they can easily 4k almost every game without tunneling and camping.

    When I ask for video/guide or sth, I never get an answer :wink:

  • @Nos37 said:
    The Pig cornered me at the chest in the Thompson House as I was up there searching for a med kit. She looked the other way so that I wouldn't be considered "in a chase," and let my trap countdown to 0. There was nothing I could do.

    Worse, my teammates didn't take advantage of this free time to repair gens. They tried to lure her away instead.

    http://xboxclips.com/Nos37/screenshots/7ee56c86-16c7-4af9-8efe-287512e1e1f1

    Well sucks when you run into a deadend and the killer actually is smart enough to take advantage out of that mistake :wink:

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