HavelmomDaS1
HavelmomDaS1
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Comments
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So a survivor is wasting 2 perk slots just so he can open the gates 5 seconds faster and u are bitching? Hell, if u struggle against survivors without meta perks (chase and second chances) and still get to Endgame with more than 2 survivors u definelty play killer wrong.
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@Sythalin said:
Um, I stopped reading at "survivors were hosting" on a thread with "dedicated servers" in the title.
Player hosting = P2P networking
Dedicated servers =/= P2P networking
So which are you actually bitching about again, because you clearly have no idea what you're actually talking about.
Lmao ikr? Stopped there aswell.
Beeing afraid about something u don't even have a clue and making a post about that. Smh whatever, we live in a century with easiest access to informations but majority doesn't want to educate themselves before talking
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@Peanits said:
Freddy is still in the early stages at the moment and is not ready for the PTB just yet. He will take a little longer since he is getting a full rework unlike the Legion. We'll be sure to share more info when it's a little closer.
Can we expect some sneak peaks soon? I'm really interested how his m2 is going to work.
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@Ihatelife said:
https://forum.deadbydaylight.com/en/discussion/comment/440136#Comment_440136
We don't wanna this to be adjusted, but reverted to the live version.
Yeah that's what she basically said, at least I understand it this way.
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@MasterUff said:
They really want to make him unplayable. Thats the only thing I can think about. Why else should they nerf him into the ground? Or they really have no clue about their own game. I think this possibility is even higher.
Not_Queen just said that they haven't adjusted it, so it could be fixed in the live version
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@BigBlackMori said:
https://forum.deadbydaylight.com/en/discussion/comment/439873#Comment_439873
Well it succeeded. It relieved presssure on survivors. Now they have an easier time at endgame.
Alright again for you: the job of endgame collapse was to fix survivors holding game hostage and hatch standoff. Both fixed. Therefore job done.
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The endgame collapse isn't supposed to apply massive pressure on survivors. It's supposed to fix holding the game hostage. Therefore, Endgame collapse is perfect and looks awesome.
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@DaGreenBolt said:
https://forum.deadbydaylight.com/en/discussion/comment/438875#Comment_438875
Since when does BHVR listen to us about the ptb anymore? I doubt they will change anything, just like they did when spirit, legion, and plague came out. I may take a break from dbd for awhile as this is starting to look like dark times again, and I don't want to play survivors with MOM, ds, adrenaline, etc. As it makes the game way to easy.
They changed spirit (buffing) after the PTBs feedback
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BBQ&C and suprise suprise adrenaline
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@Kiskashi said:
Honestly disappointing, here I was expecting a cool new animation or at least pulling the switch but just more hitting things with a knife I guess, sad... would have been great to just rip out the circuitry and it opens or something a little more creative for such a strange thing for a killer to do
Maybe they will add new animations but are currently to busy.
@not_Queen will we get a new animation or is nothing planned?
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@powerbats said:
I just bought the DLC but have to BP farm so that he's viable to play at Purple /Red ranks so I can get his adepts. But certain other characters seem to depending on where they're standing in lobby hide keys.
Yeah, sometimes the 4th gets covered by the 3rd
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3) can hide better?? What do you mean lol
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@Gamzello said:
I like playing Ash but we're not all toxic. In fact, I play like how I regularly do with or without MoM.
PLAY HARDCORE STYLE, LEGIT. No Mither.
Has nothing to do with "toxic", it's just that MoM is bs and now u can't even tell if someone has a key equipped for some clutch escaped
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It's the best time since MoM tbh, bully is unreal lol
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@Poweas said:
https://forum.deadbydaylight.com/en/discussion/comment/438388#Comment_438388
@ClogWench I'm one of those survivors who bullies Doctors, but some are really smart, if you keep playing survivor, you'll eventually run into 1. Although in my whole 2 years of playing, I've only ran into 2 who can shut down loops guaranteed.
Same here, Doctor equals bully and eventually a 5 gens run. I personally don't like versing him cuz the shocking is annoying. And shutting down loops is so situational and difficult (sometimes requires strong addons) that I can't take it serious as a counter to looping. Doctor is an annoying trash can and absolutely overrated.
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@Ihatelife said:
https://forum.deadbydaylight.com/en/discussion/comment/438051#Comment_438051
You destroyed two killers, didn't reworked them good... Are u guys serious right now btw?
I need to defend Peanits here. He has probably 0 control about these decision of BHVR, so with "you guys" you should better reference to the leadership of BHVR.
Peanits is a good and smart guy, his balance ideas were always good and he should take control about the balancing in dbd imo
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Tbh, pig was overrated anyway. She got dumbed down with MoM release and dumbed down a second time with the only unique possibility: Endgame control. Lets how they change pig to the better in the next months.
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/438273#Comment_438273
Right now, no, there is not.
I personally think after 1 year (or more) one strike should expire. People often change their habits and mentality after such a long time, or got striked without intending to do something forbidden (for example the legion exploit without knowing that this exploit exists).
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@Peanits said:
Orion nailed it. Temporary bans escalate based on your ban history. If someone was banned multiple times before and on their last chance, they would have been permanently banned.
@Peanits let's imagine someone was abusing the 2 killer exploit and the legion exploit at the same time (and you investigated both of them at the same time), would that person get 2 strikes back to back or only 1 strike cuz he was investigated once?
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Hopefully these are all stuff they will fix after the PTB, Endgame pig with Endgame collapse would be overkill, I think that's the reason they changed her. Left behind wasn't used anyway, so who cares about the numbers.
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Would be awesome if the Killer rips off the switch to open the gate, brutal and aggressive.
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@[Deleted User] said:
Coldwind Farm finally has solid maze wall tiles. Only took them 3 years -- oh wait we're talking about positives, right.
MoM is no longer bugged without a nerf or a rework. I guess that's kind of a positive. Now if only they'd give even 1/10th of the attention and care to the 40 other bugs on the killer side which strongly hinders them.
(If you can't tell, I'm grasping at straws to feel positive about with this entire PTB).
Waaaait what? Are you beeing serious with the coldwind farms? Are they all solid now? Not transparent at all anymore? No advantage for survivors?
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/437846#Comment_437846
The wraith was not nerfed. He only received two changes:
1: An audio change upon cloaking (not uncloaking).
2: Removing the delay after uncloaking before you can attack.
If anything, the wraith is more powerful than before.
Idk if it's just me but there is short delay when u fake to go invisible again. Is this a bug or intended to be like this?
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@Poweas said:
It doesn't look like they're fixing Spirit either, because she should have been addressed this patch. So yayyy, no mindgames at pallet loops.
Well, at least survivors can't see what u r actually doing. Since the bug exists I'm going into phase but stay still, all vault over the pallet lol.
But still sad that they haven't fixed it. Lets see how long it takes
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Wraith nerf? He got buffed or did I misunderstood the recent patch notes? I understood that he can fake cloaking much better now
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Btw, is it allowed for BHVR to talk about starbrezze? I wonder how much control they had and how much they were pressuring the devs for DLC releases. Cuz it really was feeling rushed.
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@Peanits said:
Keep in mind that this is going to be an early test. There's still work to be done. Please be sure to report any weirdness you see after they go live. We want to iron it all out before they go live.
Will everyone in the PTB be playing on dedicated servers or is it going to be a (random) portion of players?
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Since release? Mate, we already knew it is broken after the "leak" (and we were right about it beeing broken).
Don't expect that perk to be changed soon. It would be a suprise when it gets reworked in 2019.
But honestly, more and more killers are just playing Nurse and Billy, some Leatherface camping or normal killers with ebony moris. Survivors will lose the fun to play against 2 killers 99% of the time or ebony moris. Game will lose the playerbase and devs kinda have to take action. I personally don't believe that DbD will survive with another DS like perk for 2 years.
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@Peanits do you know how high the audio on the priority list is? Cuz audio/sound is extremely important as killer and as survivor my ears are kinda getting blowed away by the load chase music.
I know you are not a coder Peanits, but maybe @McLean can answer my second question better: What exactly is causing the sound issues we get so often after updates and what are the difficulties to fix them? From a non-coder perspective it seems to be an easy task like "well just make chase music quieter and footsteps loader" but it isn't right? (you can go in full detail if you wish, I like ur explanations)
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/435620#Comment_435620
I spent over an hour adding all the perks one by one, so it's definitely possible. Add-ons might be a bit ambitious, though. That's ~20 per killer alone.
Thanks for the work
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I can understand why people ######### against Nurse. Difficult killer to juke and with additional blinks even a baby nurse can look skilled. But that's just a thing to learn how to counter her, she's different. Looping around pallets doesn't work, but looping around buildings and complex structures.
About Hillbilly... No. Most balanced killer, just git gud.
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@Slayer said:
https://forum.deadbydaylight.com/en/discussion/comment/434858#Comment_434858
No ping advantage = fine hitboxes you ll see
From killers perspective it was already fine anyway, nothing will change. From survivors perspective it's gonna be better.
Well, that's my theory.
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/435269#Comment_435269
Yes, it's double bloodpoints. 1.5x was a Blood Rush, which was something we tested out.
Just wanted to say that the bloodrush was good cuz it was for a full week. But a bloodhunt for a full week would be even better lol
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Well, the "suprise" was not even near enough good as expected. I shouldn't be hyped that much next time lol
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@Jimsalabim said:
around what time can we expect this surprise?
No clue tbh
@not_Queen are you allowed to give a specific time?
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I don't see how this is strong. Absolutely random, out of control therefore luck based and can be dismissed imo. There are better perks to use instead
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Hate? I think I couldn't say hate anymore cuz he's a fair killer in a 1v1 after the rework.
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@Dwight_Fairfield said:
https://forum.deadbydaylight.com/en/discussion/comment/433053#Comment_433053
That's one possibility. Or a more likely one is that I'm actually an efficient killer, and MoM like the original DS is exaggerated as being OP.
I bet ur not efficient as u claim and that u versed potatoes. Prove me wrong recording a match how u destroy 4 good survivors using MoM.
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@Mat_Sella said:
https://forum.deadbydaylight.com/en/discussion/comment/433565#Comment_433565
@HavelmomDaS1 following dead by daylight on twitter with notifications will let you know the exact time in which the announcement will be made 😄
I don't have twitter. And no, I wont create an account just for that.
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"exactly" includes time.
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ReShade.me
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When exactly?
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Who cares? It's useless
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@Yamaoka said:
Literally everything on this list has counterplay...
Explain the counterplays, I think it's gonna be a funny one lol
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Bring back the old funny running animation of killers and survivors, it was so beautiful
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U already made a bad deal in the first place, doesn't matter anymore lol.
Equip BBQ&C and play 3 optimal rounds.
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@Dwight_Fairfield said:
I've had no real difficulty with MoM players when I play killer.
Then u versed potatoe survivors who are even worse without MoM, simple as that.
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@JoannaVO said:
https://forum.deadbydaylight.com/en/discussion/58718/rework-mom-already
I'm quite sure people play with these killers because the emblem system changed, not because MoM was introduced to the game
Noone cares about emblems, pipping and ranking without rewards.
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@GrootDude said:
Just use it to learn mind-games. It isn’t even that powerful since it requires three hits before activating and against certain killers it might never activate.
Are okay? It doesn't matter if it activates after 3 hits. The activation if the perk by itself is already the issue.
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I as an experienced survivor couldn't care less about my aura beeing revealed. That's even better, cuz it means I can continue looping the killer even more efficient cuz my team mates are usually potatoes wasting all pallets or going down in 10 second. That's why I run OoO most if the time.
MoM is DS 2.0, period.