HavelmomDaS1
HavelmomDaS1
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@weirdkid5 said:
https://forum.deadbydaylight.com/en/discussion/comment/534825#Comment_534825
What? What are you talking about lol I never played that way because I never found a need to. The way I play wins me games, I can easily get to Rank 1 without ever using a single perk solo queue, can you do the same?
Look, you questioning my skill is a hilarious argument itself. It's an ad hominem, meaning I don't have to take you seriously at all.
For the record, before the update, I went and did this whole, "touch the wall and fast vault" thing. I thought it was pretty stupid. Especially when they said they intended for places to have medium vaults.
It doesn't take skill to touch the wall and fast vault. And doing so in a spot that was meant to be a medium vault is an exploit. You performing that exploit isn't skillful.
However, me having about an 80% survival rate WITHOUT using this dumb little trick shows I have much more skill than most Survivors in all areas of the game. Feel free to watch me play, I don't mind putting my money where my mouth is.
As if rank 1 means anything, this just shows you have no clue. Probably playing Blendette and takes the hatch at the end cuz once found you get downed in 10 seconds lol
So, why are so many survivors failing to do that if it doesn't take skill? I saw so many survivors attempting to get a fast vault at cow tree anti clock wise and failed. Probably 1% of survivors successful fast fault this. "No skill" but majority fails. Yeah sure bud.
Yeah, just saying you survive 80% of the time isn't making your claims stronger. Proof or... I would say I have survivalrate of 100%
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What's your point? Make a claim and I'm happy to rip it apart if it's wrong.
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@weirdkid5 said:
What part of "it was unintentional" do you guys not get?
If you touch the wall, you get the medium vault. It shouldn't be hard to press space slightly sooner. And the areas that you weren't supposed to be able to fast vault got fixed.
It doesn't matter if no one asked for it. They realized they made a mistake and fixed it.
Time to actually use some skill, cause looping takes none.
U r probably the most biased killer main in this Community. I can't take you serious anymore, honestly. I used to, but not anymore. Your points aren't reasonable.
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@Paladin_Goo said:
https://forum.deadbydaylight.com/en/discussion/comment/533832#Comment_533832
Which you don't need to do. It makes no sense to get a fast vault from 2 feet away with absolutely zero momentum. The shack IS an infinite.
This new change is ALWAYS how the game was intended to be. They essentially just patched the mechanical exploit that allowed people to do it anyway. Get better. Adapt.
And it doesn't make sense that a swollen killer gets stunned by a flashlight or pallet. Shall we remove that aswell? Games aren't good if they are realistic. They are good when the gameplay is fun and balanced.
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@Paladin_Goo said:
Why? To re-enable the infinites? As a survivor main who has been playing a lot of killer for the blood hunt, I can say this was a good change. You can loop it a couple times, but after that you gotta boogie somewhere else.
https://forum.deadbydaylight.com/en/discussion/comment/533531#Comment_533531
"One of the only things survivors have to their advantage"
You must be new. The advantages survivors have far outweigh that of the killer. Not opinion. Demonstrable fact.
https://forum.deadbydaylight.com/en/discussion/comment/533723#Comment_533723
That's actually what I'd say to you. Can't survive without your little window infinites?
https://forum.deadbydaylight.com/en/discussion/comment/533625#Comment_533625
Tell me, what "fair" loops will suffer from this? I'm dying to know, lol
So you can't explain? Thought so, biased killer main.
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Inb4 someone says "it's latency"
No its not latency. This issue was never a thing till a certain update (around 2.1.0-ish) so it's 100% the gamecode
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@SpaceCoconut I agree on a lot of things you say, I'm an active watcher of your yt channel.
However, I don't agree with this one. DS is in a good spot, changes will make it either garbage or brokenly strong as before. It's fair, it's not like you can't counter it. I know people don't like to hear that, but I will say it anyway because I know you are very reasonable person and can deal with criticism like a real man: DS becomes only an issue when your playstyle allows it.
Intentional tunneling -> yeah you deserve to eat DS
Unintentional tunneling (because you are dominating the survivor and are downing them left and right) -> well, you are dominating anyway, it's most likely not going to change the outcome of the match and you will still win.
Don't get me wrong tho, it's not hate or something similar. It's just my experience and I really can't understand why DS is a problem nowadays.
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@ad19970 said:
They are fine the way they are now.
Explain why. I bet you have zero clue what you are talking about.
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1. Anti loop ability (downing survivors fast)
2. High mobility for map pressure
That's why Nurse and Billy were always on the top. Now spirit is part of the top tier gang
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Imagine someone makes the suggestion that the boss should pay more for workers... And the workers downvote the guy with that suggestion lol
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Basically this is happening lol
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They talked about nerfing spine chill and premonition? I mean, I haven't used these perks since 2016, but why?
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@SnakeSound222 said:
The bottom of the patch notes say it’s visually bugged. You will still get your fourth stack, it just won’t show up on the perk.
Alright thanks, haven't read all the patch notes cuz it was way to much this time
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Me neither.
Also, no cosmetics to unlock? Feelsbadman.
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Honestly, I'm currently forced to play survivor and with OoO I'm making a complete joke out of him. The only things surprising me is that I'm sometimes staring directly to ghostface but he doesn't break out of stalk mode and keep exposing everyone. Maybe a bug, not sure. However, basic M1 killer.
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Watch the left side if your screen. When you get points, you are outside if the chase.
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@BBQnDemogorgon said:
@HavelmomDaS1 I bet the opposite. He'll become stronger as people stop expecting him every match.
Because people won't be on high alert and they won't be running OoO to troll the new stealth killer.
I always run OoO lol, but let's see. Hopefully he will better as expected. Playing and versing the same killers gets boring
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Noone with a functional brain blames the survivors. They are just playing. The devs are to blame.
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Tbh, CURRENTLY he seems to be viable. BUT I haven versed red ranks survivors yet, and survivors are still learning counters. He will probably fall lower than we all rate him after some weeks.
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@BBQnDemogorgon said:
As someone who regularly switches between a lot of different cosmetics i agree...
I don't use prestige outfits as often because its 3+ menus to equip them compared to 1.
I always thought I'm the most lazy person in the world who plays a lot of video games instead of doing work. However, you r putting it to the next level. I feel better now.
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I would remove it/rework it. It's a bad designed perk which forces bad playstyles of the killer.
When I notice I verse a sabotage squad I will camp everyone I managed to hook.
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1. Holding M1 is boring for survivors
2. Probably the only good fix for the genrush issue
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Struggling and wiggling should be automatic by holding down one button. Or better, u stop wiggling and struggling by pressing one button, otherwise the game is doing it automatic. That's a QoL change we have been asking for probably since 2016.
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They keep saying that they know about the issue. But they haven't even presented some ideas, so probably they haven't even in mind to do changes soon.
All I wish is: the rework is worth for future aswell even after adding more and more chapters + a compensation for those who went through this grind before the rework. I'm having exclusive cosmetics in mind, but I'm open for different stuff with pretty much the equal value
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I suggested to bhvr long time ago to add a visual heartbeat on the edge of the screen (pumping red like in shooter games when you are nearly dead). Ofc everyone can individually turn it on or off as he prefers.
Imo DbD is probably one of the games ignoring "disabled" people (don't know if that's the correct term) the most. Nothing, absolutely nothing they did for them. Imo it's really really disrespectful of BHVR. Adding some little things like different aura colour wouldn't even take 1 hour of work. But I guess for bhvr 1 hour for disabled people is 1 hour to much. Really sad, I feel sorry for all the colourblind and deaf people in the Community.
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U can't refund DLCs on steam.
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Let's fix Blendette first before even thinking about making maps darker. I don't want a 2016 black shirt Claudette flashback.
(don't get me wrong, the atmosphere was much better back than and I want it aswell. However, the existence of Blendette destroys it for killers)
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U forgot one: old Billy stun sound (2016). This was probably the best stun sound ever, no clue why they removed it
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OhTofu makes gameplay reviews, message him if you are fine that the review gets published on YouTube.
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@miaasma said:
to expand on that, the in-game ping indicator is inaccurate and shows pings as being higher than they are, MLGA allows you to see the more accurate pings of other players
Can confirm this.
+ MLGA allows you to adjust your playstyle midgame because you can monitor the ping and when you notice lag spikes you know to drop pallets earlier as usual.
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I invite you to pc version.. After getting bullied there on maximum scale you would think about PS4 players beeing angels.
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BHVR probably ######### up matchmaking.. Yeah, double bp and a lot of people want to play killer... HOWEVER, we just had rank reset. That's to insane.
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0 risk of banning. Eac doesn't care about that + they can't detect it anyway.
@TheBean can explain it to you in detail, he's more like an expert than me.
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Looping is part of DbD. Taking it away would make DbD a to different game.
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U ever played DbD in 2016? Yeah, that sound was awesome. And that's how it should be. Sadly, BHVR never ever achieved this awesome sound again, any fix was just a loss attempt and never came close to it.
Footsteps should always be hearable in a jungle gym for example. To many times survivors just run behind me and I couldn't hear #########. Only know about that after watching the VOD of those survivors having Twitch in their name.
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@thekiller490490 said:
https://forum.deadbydaylight.com/en/discussion/comment/529161#Comment_529161
I use the provided Blue vest and hat cosmetic with yellow pants from the Mountain dweller thing. That topped off with the Pro Pain event hammer.
I was only talking about his upper body tho cuz of the beard topic
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Honestly? 70+% of all item addons are garbage. They should rework/buff/remove all of that trash.
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@Bravo0413 said:
It has everything to do with license etc...I couldn't imagine why the devs wouldn't want her to be more animated etc... they cant just make her to do whatever they want they need to make a deal.... they can't just implement the saw theme... that also requires a deal..... I love!! The skins they got for her though and imma buy em up...
Crouching is an ingame mechanic, they already have the licence for that.
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@Paladin_Goo said:
SWF doesn't promote any of that. That's down to specific people. 90% of SWF players are just normal skilled survivors chatting with their friends while they play. In fact - you'd be surprised how often when I play survivor and we win, the killer says "nice SWF" before leaving post game chat - when we're solos.
Where you got that number? Grabbed from the air? Thought so.
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Ah #########, why are people demanding a thank you? U dropped that streamer for yourself in the first place, don't act as if you dropped it for someone else.
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Billys cosmetics are mostly trash imo, don't know why. Prestige Billy and hollowed event Billy are the only ones I like.
They should work more serious on Billy, not worth buying 90% of his stuff
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@Paladin_Goo said:
https://forum.deadbydaylight.com/en/discussion/comment/528246#Comment_528246
You literally didn't read what he said, did you?
It's just a different grab animation for injured vs healthy survivors. Good lord.
But u can't grab a healthy survivor during vaulting. It's a buff and not just an animation. Unless he wants the old struggle grab animation used for injured survivor grabbing
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Solo player here: potatoes still exists, I'm getting 2/3 potatoes as mates every match.
That's probably not the reason
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There is a bug with bamboozle aswell, it happens that the visuals doesn't appear and unless you heard the bamboozle sound effect (which happens to be difficult since the sound is broken for how many months) u will look like a rank 20 trying to vault it.
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@DarkGGhost said:
https://forum.deadbydaylight.com/en/discussion/comment/519543#Comment_519543
Cool, i have no idea that rancor is a perk that every killer have in the base kit, the only perks that don't need a downside are those that are weak perks like DS that can be used 100% in every game need a downside. And yes DS has 100 % use in every game because DS make sure you will not get hook when you bring it to the game.
Sorry to ask, but are you stupid? How is DS getting used 100% of the time? I can count on both sides how often I got stunned with DS since its rework and I played around 100 hours since now. If anything, the only situation survivors used DS was MY stupideness of tunneling and picking the guy up immediately.
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Eac doesn't care about wiggle and struggle macro. I'm using it and many fogwhisperes aswell. No need to be afraid, especially not if you use the software which came with your mouse and keyboard
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@AetherBytes said:
No. This means you have to pay attention to who you're hitting.
And who cares? As if this would change anything in terms of skill.
This would be a good QoL change imo
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@DBDbuildsYT said:
Looping is a stupid mechanism, it sounds like a Benny Hill Show episode.
Try using Benny Hill music in a Dbd clip and you'll see the absurdity of the chase.
The game would need a completely different mechanic, one where survivors are faster than killers but do suffer from stamina draining, that would make the game so much better.
I just finished a game where I run around bubba the whole match despite ruin being still up, it wasn't fun for the killer at all. Ofc from my perspective what could I do? I tried losing him but didn't work
Basically f13th the game.
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Depends. Is it ultra save + see through/shot walls + playing a basic M1 killer? Bit annoying.
But just switching basic M1 killer with Huntress already spices looping up in this scenario. I think the most annoying loops were the old farm map walls. It's basically was bruteforcing every pallet, no mindgames possible.
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Adding more and more platform exclusives will just make it more and more difficult till impossible to get crossplay functionality.
