Cornpopers_Evan
Cornpopers_Evan
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- Cornpopers_Evan
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Comments
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@OMagic_ManO said:
I know a cool For Honor streamer who plays, he's kinda known, Thunders Gaming, he does streaming on Youtube and talks to his fans through reading their messages.
I definitely like and appreciate that, I won't lie though, haven't heard of them before but I'll give them a watch.
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@Hoodied said:
I prefer in between, but currently mine is small
Hey, as long as your proud of what you're doing and the community you're building and enjoy talking with them that's all that matters. I am curious though, what do you do, make art, cosplay, YouTube, Twitch, or something else? I hope that isn't stepping any boundarys and sorry if it is.
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@Thatbrownmonster said:
It all depends of what you consider small
But yea I love interacting with my fanbase no mather how small it is
You are very correct, not only does it come down to just opinions but also platforms. For YouTube, something like 25k subscribes could be considered "small" but for someone else on another platform, or in their opinion, that could be huge.
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Dream: Open a gate and escape
Reality: With my Luck, probably just die
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Yeah, as a mainly 99% of the time solo player, Kindred is in its best spot to date.
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@LordRegal said:
I’m mostly just sad that they’re giving his default madness literally nothing new (and possibly taking away the randomly placed skillchecks). Still need add ons to do anything cool.
I enjoy him without add ons, don’t get me wrong, but I don’t pretend madness does ######### for me without them
I hope they keep the random spots honestly, I also hope there's like a very small chance for skillchecks to go counterclockwise on base but we'll see eventually.
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@[Deleted User] said:
We can't discuss it, mod's will just delete it.
If you want to talk about it, gonna have to use steam or reddit.
Thank you for the heads up by the way.
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Oops, close it down then mods, please and thank you. I'd also like to apologize, I was uninformed, my mistake.
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@doitagain_ said:
I'M REAALLY EXCITED FOR IT.
I'm hoping they add some form of online coop/mercenaries though in an extra game mode to increase replayability. Haven't touched RE2 remake since beating it.
I actually need to go back to RE2 and beat Leon's campaign, already beat Clarie's. Then I gotta beat scenario b for each but after that I completely agree with you, there's really not much else to do
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Probably not in person except for Wraith and Nurse but I remember they said awhile ago that they could look into each others dimensions somehow.
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I play on PS4 and for me, I have it set to 100% for both survivor and killer. Like @Elk said though, find the sensitivity you feel most comfortable with.
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I absolutely love these, especially the Spirit one, you've got some great talent friend.
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@Fibijean said:
https://forum.deadbydaylight.com/en/discussion/comment/884339#Comment_884339
I think it's "collared". It doesn't really matter, but this is a collard lol 😋
Oops, yup, that's a error
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@Iceman said:
Console graphics so excuse this lol. I’m pretty sure it says collard death because he is wearing a collar. The teeth are the same
Just curious, what platform?
Second, yup, it's collared death and third, yeah the inside doesn't look too different. Maybe a bit redder near the tips but that's about it. Thank you @Iceman and @Fibijean
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Alright let's break it down
Dwight: Despite his looks and according to some of his backstory, Dwight is actually extremely stealthy and capable but he has a fatal flaw, he's basically blind without his glasses.
Meg: She's a good runner and athlete so she honestly could easily outrun any other survivor but that's really about it.
Jake: Extremely well in tune with nature and living in a forest has given him a upper hand with crafting materials and weapons from scratch, probably.
Claudette: A natural Botanist, amazingly well versed in healing, just in general, she would probably last quite awhile based on that alone.
Nea: As her backstory describes, she's nimble and catlike, able to evade dangers but for how long?
Laurie: The definition of a survivor, she's going to fight tooth and nail every step of the way.
Ace: Mr. Lucky, who seems to survivor against all obstacles thrown at him, no matter what but, I personally believe, not in this case.
Bill: A trooper through and through, serving in the military and surviving in a zombie apocalypse most certainly gives him quite a bit of combat advantage.
Feng: Incredibly acute senses, precision and always being on high alert means Feng would always be looking out and over her shoulder.
David: A absolute brawler, can both take a high amount of punishment and deliver it right back.
Quentin: His willingness to never give up has come with a grave cost, sleep depravation, he'd most likely slip into sleep at some point and it'd be game over.
Kate: A kind and gentle soul, always willing to look out for others, need I say more?
Tapp: Almost the same as Bill, just probably not as much combat experience but still well equiped.
Adam: Very book smart but I'm not sure if that's enough but would probably last a decent amount with that.
Jeff: Has some past skirmish's but, to me, is a glass cannon. Looks and can definitely be tough but still outclassed in the long run.
Jane: I've gotta be completely blunt, despite the fact she refuses to give up, she's very akin to Kate, just wanting to lend a hand to people, that wouldn't get you very far in this case.
Ash: A cocky, over confident ass which gets him in trouble but a supreme badass when it comes down to it.
Steve: Surprisingly calm and cool under pressure and can take a big beating. Can put up a decent fight but not all to great at it.
Nancy: Confident and able to make acute observations and pick up on things missed by others.
Ultimately I think it comes down to these characters, Feng, Ash, Tapp, Jake, Laurie, Bill, David, Steve and maybe Nancy.
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@Fibijean said:
https://forum.deadbydaylight.com/en/discussion/comment/884302#Comment_884302
Oh, I see! Well I don't know anyone who owns the Collard Death one, so hopefully just screenshots of the default Demogorgon will be good enough.
https://us.v-cdn.net/6030815/uploads/153/P26VDQOPVTAW.jpg
https://us.v-cdn.net/6030815/uploads/371/BN4QZCSTCW0V.jpg
https://us.v-cdn.net/6030815/uploads/200/KWP2A67BPGU3.jpg
https://us.v-cdn.net/6030815/uploads/572/K3S9KPWHZK5V.jpg
https://us.v-cdn.net/6030815/uploads/565/05YU0IW50LH8.jpg
Hopefully these work!
Any bit helps, thank you a whole bunch.
I also respect the fact you got close ups.
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@Fibijean said:
https://forum.deadbydaylight.com/en/discussion/comment/884193#Comment_884193
Also, what do you mean by "split jaw and collard death"? Just so I can make sure to get something that suits your purposes.
The standard DG head is called split jaw and the escaped specimen head is called collared death. I'm basically trying to see if there's any visual difference in the DG's mouth when it roars between those head pieces.
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I personally still very much enjoy DBD but with that being said, yeah, I'd love even a limited time gamemode.
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I would say two come to my mind. The first being, of course, a 2v6 or 2v8 gamemode. The other being a blight infection type of gamemode.
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@Fibijean said:
I'll be happy to help once I get ingame, if someone else doesn't beat me to it 😊
Thank you
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@chase131119 said:
You're right... an odd request.
Yup, just curiosity getting the better of me.
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Lithe I personally say is my favorite but, just being honest here, Head On is absolutely hilarious to use and get stuns with.
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I honestly can't decide so I'll just leave a few of my hopes for licensed characters below.
- Jason because I love Jason and want to see the Slashstreet boys get reunited in a game format.
- Pennywise could have some very interesting powers and, like Stranger Things, would bring another huge spike in popularity.
- Pumpkinhead would be a fun inclusion imo, plus I'd love a killer that could pick survivors up and toss them around.
- Candyman, now, I won't lie, I haven't watched any of those movies but Tony Todd is awesome so I'd be completely happy seeing his inclusion. On a differnt note, I'd love any Resident Evil content.
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Yes, 100% yes from me, thanks in a HUGE part because of Suzi's videos, I started playing a lot of RE and I've been enjoying them quite a lot.
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I enjoy playing both sides but I'd be a lier if I didn't say playing Killer is far more stressful for me then playing Survivor.
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@Awakey said:
Thank you. You too.
Thanks :)
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I can deal with the sensitivity for the most part, would I like to see it increased though, absolutely. Now, the fps issues I definitely think is the main problem for me.
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After reading some more replies I've gotta be honest, my opinion has changed a tad bit. The big one being its undetectable add ons I think should be looked at and please, lower Mr. Stompy's footsteps, please.
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As already stated by the two lovely people above me, they definitely should be purchasable with shards.
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@Jimsalabim said:
https://forum.deadbydaylight.com/en/discussion/comment/869351#Comment_869351
What do you think? do you expect a major competitor for dbd now they release it on steam esp. with this exciting (?) new chapter?
I expect it to be a nice change of pace at the start and if they continue to update it, it could become a competitor. Ultimately though, I think they'll both keep on doing their own unique thing and have happy mediums, if it's a success that is.
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I said this on Paulie's video and I'll say it hear as well. I'm willing to give them a second chance if they learned a harsh lesson with the original release and are willing to apply themselves with this release. I still remember being insanely excited for this game back in 2014 with the initial kickstarter and I'd hate to see such a cool concept like this wasted.
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@DeKillerKiller said:
Can't say I would like playing Last Year, not being able to choose playing as the Killer was what put me off the game last time.
Well, I think according to the store description, you can now play any killer for the entire duration if you'd like or switch off to another killer at any point.
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@se05239 said:
Will it be the same level of bully simulator that the original Last Year was?
Also, did they step away from the 3 different original killers or something?
No, I'm pretty sure the three original slasher type killers are still there, they just wanted to go in a completely different direction it seems with the first DLC.
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@SasukeKun said:
https://forum.deadbydaylight.com/en/discussion/comment/858116#Comment_858116
what are good perks any recommendations
Alright, lets see
PGTW is great on any high mobility killer or a killer with a teleport, no exception here.
BBQ is a given
Hex Ruin is another given
MYC is super good if you want to go back and punish people.
M&A I find fun to run occasionally.
Surveillance and TT combo pretty good with Surge.
Enduring and Spirit fury, you get it by now.
STBFL and Corrupt are basically top tier for Demo, thanks for the reminder @TheEdMaverick.
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@I_am_Negan said:
https://us.v-cdn.net/6030815/uploads/443/ET46MFZ7NX29.png
I want this for the spirit
I absolutely love this
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I always place my portals around gens personally but hidden enough to not be instantly taken out.
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As @not_Queen herself stated recently, he'd flop around a lot but, here's the CATCH, he does it very fast.
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I've barley touched any other killer sense the initial release so here's my personal take on it. No, the Demogorgon does not need to be buffed because once you learn good spots to place your portals at, the heartbeat range and the pounce range your ret-2-go. That said, I would like one or two more tweaks.
First, as already stated, the footsteps, please lower them, even just a tiny bit, Mr. Stompy could definitely use it. Second is the portals, I still personally think they should be quicker to place, have slightly faster base travel time and ever so slightly increase the seal time. Oh, also, a peeve of mine is showing the aura of a portal being sealed but I'm kinda give or take on that. Like I originally said though, I personally think, once some time is sunk in, it's a very good killer.
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Depends, if we're talking pure physical strength and endurance then probably Demogorgon, Michael and Oni.
Power wise though, I think that belongs to Freddy because he can do whatever he wants to do when your in his world.
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Disney+ and thrust
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@Fibijean said:
https://forum.deadbydaylight.com/en/discussion/comment/851408#Comment_851408
It doesn't say that exactly. The tournament is called "Tokyo Kick 3000", but the 3000 likely refers to the race length rather than the year, as in the case of the real life car rally, Gumball 3000.
It hasn't been confirmed what era she's from, but when I watched the trailer I saw it as just playing into a kind of urban cyberpunk aesthetic. The clothes, the environment and the bike seemed fairly modern-day to me. But who knows? Maybe we'll get more info from the devs about it at some stage. If she is from the future, I don't think it would be from very far ahead, maybe about 5-10 years.
Yeah, won't lie, even when writing that I wasn't sure if it was the year or just a race length. I guess only time will tell but you're probably right.
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In her lore bio it mentions specifically that she was partaking in a tournament or race in the year 3000, which I find pretty cool to have a character from the future.
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Always owo and especially uwu
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The DC punishment is great to see as well.
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@Paina said:
Is it just me or does she have the same voice as Meg?
Currently, yes, but for full release, no.
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@humanbeing1704 said:
https://forum.deadbydaylight.com/en/discussion/comment/849756#Comment_849756
I'm watching streams and he seemes intense to be chased by can't wait for it on console
Yup, same
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They said they could put a ptb on console but @MightyDwight said it perfectly. So it's a extremely low maybe but don't expect it sadly.
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I've got a feeling sense the Demogorgons release with its custom chase music and how positive it was received and now the same with Oni's that this MAY be a standard going forward. If it is, I'm super happy for it, adds great variety to the music side of things.
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Yeah, this is pretty god damn great.
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LET THE BATTLE OF THE WAIFU'S COMMENCE!