Awakey
Awakey
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- Awakey
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It'll probably be fixed Soon™.
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@zombitehdeath said:
https://forum.deadbydaylight.com/en/discussion/comment/2150228#Comment_2150228
Unknown admiration is a ok perk and has a good amount of synergy.
Healing funds can be a good perk but I would reduce the time to 70/55/40 seconds.
The third one might be too strong. It need a maximum.
But other then that the perks seems good.
P.s how did you qoute something outside of this discussion?
I copy-pasted the link.
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@Awakey said:
This is my completed Survivor. The killer is coming whenever I think of a creative power.
Survivor: Kai Hoang.
Backstory:
Kai came from nothing. The streets of Hanoi were not kind to him, as he never knew his parents. The only person he trusted was his elder brother Tan. Kai and Tan had a bond like no other. They shared everything from scraps to what few books they had to money, whatever they could pickpocket.
One day, in Kai's early childhood, he and Tan passed by a music store on their regular picking route. Something was different that day, as beautiful music eminated from the store. A man was inside, playing a Sonata on a violin. Neither of the boys had seen one before. As they began to approach the store, the owner, having seen the two before, shoo them away, but the mystery man calmed him. The boys were infatuated with his sound.
Tan and Kai saved money for a long time to purchase a cheap violin. Tan was never good, but Kai had potential. His street playing was eventually noticed by a nearby music teacher, Angel, who knew of their situation and offered weekly lessons.
Kai came into his own in the following months. He quickly caught up to his music teacher, who offered an ultimatum. He could be referred to an agent for his first performance, but he had to leave Tan and Hanoi behind. After many weeks, he accepted, promising Tan to see him when Kai was rich.
Debut night. Kai is backstage, in an uncomfortable new tux provided by the symphony. Word of his playing had spread, and the tickets to Bruch's Second Violin Concerto were sold out. He went onstage infront of the crowd and played flawlessly. But in the final seconds of the piece, an alarm sounded. Fire. Kai ran backstage to change but quickly realized his mistake as the room filled with smoke. He thought of Tan and what he would've done different. He thought of Angel, his savior. And as he weaved in and out of consciousness, flames dancing around him, he noticed the smoke grow... Cold. The flames slowly died away until the slight crackle of an oddly familiar Campfire was all that was left.
Difficulty: Intermediate.
Kai is a musical Survivor, using his rhythms and nimbleness to create distance and help fellow Survivors. His perks are:
Unknown Admiration - After receiving a basic attack, vault speed is increased by 100% for the next 4 seconds. This effect has a cool down of 60/45/30 seconds.
Healing Tunes - Press [button] while within 4m of another survivor who is injured to create a tether only you and the other survivor can see (a faint translucent yellow beam). If the other survivor remains attached for 90/75/60 seconds, they will heal one health state. The beam is broken beyond 15m or upon breaking LoS for more than 5s.
Classic Mood - Upon completing a great skill check, gain a token. Pressing [Button] consumes all tokens. For each token, reduce the timer of all negative status effects NOT tied to a killer Power by 3/4/5s. Only applies to effects with timers.
Thoughts?
Made a discussion already
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Hmmm. If it's never happened before, I think it's just happenstance.
I would've clipped it as well.
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The gens are getting done faster than Blight can run.
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My series X, the most advanced console out there, sounds loudest when running DbD.
I can't with whoever's in charge.
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I usually play nice, but piss me off and I WILL make you feel it.
I enjoyed every second of that match
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Went against a sweat squad while leveling Wraith. I don't usually play him but he's appealed to me recently. 4 man escape, lots of messages.
Got into a lobby with the same stack. Made them eat their words with a face full of Forever Freddy. 25 minute match. 3k with one getting hatch.
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I'm 60-40 in favor of killer.
Solo queue is just so God awful. Deliverance has helped recently.
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Rework Stridor. I don't use it anyway, and any spirit who does crutches on it. Easy way to fix Spirit.
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Ok?
Your point?
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Pig, although people definitely underrate her. I have her in B tier personally. A killer that takes time to master and is rewarding to play.
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That... Sucks.
I usually just say "suck it up buttercup" but that's just atrocious.
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I've played some 40 hours of Overwatch in 3 days.
What was I doing in the rest of that time? Watching Overwatch League, of course.
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He's definitely playable, but still not great.
Main Event still isn't worth it.
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This is pretty true.
While I do enjoy (and main) Spirit, it's always fun to flex over to Pig (my next favorite and first killer I got to R1 with) or Huntress or Myers or...
You get the idea.
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I've updated one of the perks.
I don't like bumping.
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Honestly I'd be for no filter at all.
They're just words. Words can't hurt you.
If you're REALLY somehow hurt by it then turn it off completely.
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I wanted to revive these thread (and let @Foxfire47 know) that SEASON 4 has begun.
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85 killer, 95 survivor.
I play a lot of FPS with high sensitivity so I'm used to it.
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mmmm I see Spirit on the first page.
I am pleased.
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You got baited. This is perfectly valid.
For the unhook, just hit the survivor coming off the hook. EZ down.
For gens, the injure is all you need. The chase will be drastically shorter if they're already one hit.
Git gud.
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@OldHunterLight said:
Unknown admiration sounds like a big nerf for stbfl and a buff to holding W.
I like healing tunes ngl basically it's a "let's stay together for heals" which is something I like ( I like healing perks).
I'm confused about the 3rd perk so is it like the killer has sloppy so me hitting a great skillcheck will counter it or? The killer has D.hope and 3 stacks so if I hit a great somewhere I won't be going down because of exposed?
I should've clarified. I'll add that it only applies to effects with timers
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hmmm
Enjoy your 43 pips.
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I don't really Prestige unless I want the cosmetics, like the P2 pants for Sheriff Jake.
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Spirit: Purple rarity gown and big sword, P3 head: Hex: Devour Hope, Save the Best for Last, Infectious Fright, BBQ and Chili.
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I'm not a weeb BUT...
haha japan ghost go whirrrrrrr
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Rank 1-3 back when I played consistently.
Spirit for me. I can be ultra aggressive any time I want.
Usually just speed and duration addons
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@The_Floof said:
https://forum.deadbydaylight.com/en/discussion/comment/2096497#Comment_2096497
Now I need to ask. Forever Freddy?
Never heard of it? I've never done if before, but the point of the build is to make the game last as long as possible, working well with Freddy. It's awful.
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I choose to deal with this in two ways:
- Ignore it. Simple enough.
- Feed on it. Share it with your friends, laugh about it even intentionally run Forever Freddy and wait for the messages to roll in. My favorite of the two.
You pick.
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This could be a popular series.
I wouldn't mode being an episode, not to sound like a sellout or anything.
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I use a very specific build that achieves this, playable on any high mobility Killer. STBFL, Infectious Fright, BBQ, and most importantly, Devour Hope.
The point of the build is to immediately be a threat to survivors. It basically maxes out your lethality, so they should be struggling to get each other off of hooks to prevent your inevitable snowball, all those unhooks growing your Devour to your win condition: Exposed.
If you don't run the build, the takeaway is that pressure on survivors by winning chases is easy pressure on gens.
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@Quake said:
https://forum.deadbydaylight.com/en/discussion/comment/2086473#Comment_2086473
You mean for how efficient they are to fix stuff that are NOT WORKING AS INTENDED?
Need I mention the Rien B-hop shatters still in the game (not intended) for any Overwatch players out there?
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I prefer to not tunnel whenever I can, but I also have no moral code (I play spirit so no morals here), so if the survivors are doing well or one in particular is annoying me, they're out of the match.
Gets me to 3 stacks of DH real fast too.
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I'll help out @dspaceman20
Also if you care to make this a series, I'd also take up on your offer.
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Killers should be more powerful than Survivors, that's true.
I have 1k+ hours on FT13. I can assure you, counselors are much more powerful than Jason.
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Why?
It's a psychopathic serial killer. Why do they need to be feminine?
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I'm on a Series X and it runs fine for me. Not phenomenal or anything, just fine. No obvious stutters or FPS drops.
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Lithe, Adrenaline, Deliverance, Open slot.
It's completely self-reliant, gives me flexibility, and is off-meta (kinda), just how I like it.
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I love his idea, the aesthetic, the music...
But he's just worse. In every way. Why would I play him over the lethal Huntress, the pressuring Spirit, or the game-y Pig?
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deleted. Have my upvote.
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While I agree we should give him a little more time, first impressions mean a lot.
And first impressions right now are that he is extremely underwhelming.
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Yeah, that's what happens when people ACTUALLY use perks that aren't meta.
My main Spirit build is built around Devour. With STBFL, Infectious, and BBQ, I can put enough pressure on survivors through extremely lethal chases and high snowball potential to keep Devour alive long enough to get three stacks.
If I get three stacks, it's game.
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Didn't even get the chapter. Not that I play all that much anymore.
I'm still gonna play my Spirit with off-meta perks.
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@Tomskrex said:
https://forum.deadbydaylight.com/en/discussion/comment/2059232#Comment_2059232
Incorrect. There is no official statistical proof about survival rate between solo survivors and SWF. However, from my personal statistics, SWF perform BETTER and have more escapes than solos.
- I haven't been going easy on anyone.
- Played same killer in statistics
- Used same build and yellow addons
- I couldn't care less about statistics that have such a small sample size (such as only your experience as killer). My data needs to be reputable.
- Of the small amount of data we have, ~5 percent of games are 4-man SWFs, as someone said above. Further reasoning in favor no change.
- I strongly advise you to not be so abrupt in your wording. Just saying "Incorrect" probably isn't the way to go. Try something more like "I think you're wrong because..." Easier to read, less condescending.
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@Phasmamain said:
I’ll add some of my own from my experience here
Freddy: Either you want the easy way out or your a NOES fan
Twins: Do you exist?
Wraith: Very good and respectable players and usually veterans
Billy: Always fun to play with and very chill. Put a lot of time into mastering him
Hag: Very rare but pretty chill. Either put 10 traps at a hook or actually know how to play her
PH: Either you hate DS or are a Silent hill fan
Clown: Either really new or will wipe the floor with you using and off meta perk build
Wiping the floor with off meta builds is LITERALLY in my job description.
I love what I do.
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@Tillablerhino44 said:
https://forum.deadbydaylight.com/en/discussion/comment/2059232#Comment_2059232
Ok everyone here always says stop gen rushing. Nerf dead hard. So statistics is just made up numbers. Or the rain forest wouldn't exsist.
The issue in this game specifically is not that the statistics are wrong, it's just that we lack statistics in general.
Don't try to relate a rainforest and a video game. You aren't helping me take you any more seriously.
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I may not be into anime, but I do love my Spirit. Watching people eat a face full of Devour Hope is always fun.
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@SunderMun said:
https://forum.deadbydaylight.com/en/discussion/comment/2059232#Comment_2059232
If you think this forum is bad for pointing fingers and dismissing people as survivor mains, you should see the reddit...I discovered that somehow its 1000 times worse, and idk how that's even possible.
I've been around long enough. I know.
Nightmare fuel, that place is.