Boss
Boss
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- Boss
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@Brady said:
There's no reason for any of this happenThe reason is to not have the risk-reward Perks not have the reward part 90% of the time.
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Cursed Status Effect
- Removed for ranks 15-1.
You're welcome.
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An asian named Philip?
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Wraith's hole.
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Answers are actually pretty mixed so far.
Though most agree to not like the amount of power Legion's mechanic grants. -
Sometimes i do feel overwhelmed by the sheer amount.
I like new content, and that opinion won't disappear, but i just don't look forward to seeing 7 Perk pages on my Killers. -
@Master said:
@Boss said:
@Master said:
I dont have fun losing, achieving nothing towards my objective of the game.
But thats just my opinion and there are probably some people out there that love to troll around with killers like that.Just a shame that the devs keep adding to the unviable killers instead of increasing the variety of viable killers...... they say it themselves, wanna play competitive? Then play billy and nurse....... wheres my lul button btw?
I literally tried to get people to not bring up the fun aspect of winning/losing.
Hard to keep out the fun aspect of winning/losing in an "somehow competitive" game.
But not impossible.
If you can't do it, this isn't the thread for you.
Any further talk about it means you're not talking about the subject, and you'd break the rules. -
@AmorePrincess said:
I look forward to him. Yeah, I see the videos, and understand the frustration. But everyone said the spirit was #########, and she is the only killer I love up in red ranks. So I tend to not listen until I have the controls myself.My friend played legion on ptb and said he hated him, but after a few days he loves him. So I guess its up to every player to see how he fit into their style. When I watched my friend play after he got somewhat good on him, I can say that I thought it looked really fun.
But I used to main hag, so speed has never been a thing for me

That would be ULTRA SPEED!

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@The_Daydreamer said:
@Boss said:
It's not useless.
What's wrong with it is that its rarity is way too high for its current function.This would be a great Add-on on Rare or Uncommon level.
Or that. But it's a bad ultra rare-Add-on.
Just realized Legion and Wraith share this Add-on, and they seem similar that they can only profit from it while using their Power.
Except that Legion's Power usage will eventually run out.
While that's not big as you have enough time to register the info in your brain, but basically it's worse on Legion. -
@Dragonredking said:
Fun is subjectifObviously.
And that's precisely why i ask it here: Where people always come to share thoughts and memes. -
@Tzeentchling9 said:
Delfador said:@Boss said:
@Master said: I dont have fun losing, achieving nothing towards my objective of the game.
But thats just my opinion and there are probably some people out there that love to troll around with killers like that.
Just a shame that the devs keep adding to the unviable killers instead of increasing the variety of viable killers...... they say it themselves, wanna play competitive? Then play billy and nurse....... wheres my lul button btw?
I literally tried to get people to not bring up the fun aspect of winning/losing.
He is fun when you use your power, sense nearby survivors, ignore pallets and windows, run like a maniac. After that period, with 110% ms, he is a pain in the ass, get looped to oblivion and the fun you get just gets lost.
He is a frustrating killer and unlike what devs claim him to be, not fun at all. Imagine the fun you would have if you played huntress with no hatchets.
This. He'll be like the Huntress in that it'll be kind of fun using your power and then be absolute aids once your power is used up.
The difference is that Huntress's power is actually a threat, while the Legion's power is an inconvenience for Survivors and he needs to chase as if he was a Huntress out of Hatchets to actually down people.
Ahh, i see.
It starts feeling like a chore compared to what's normally just the second part of the chase. (Which is the Survivor going from Injured to Dying.) -
@Wolf74 said:
Tell me again… how is losing in a competitive game "fun"?Tell you again?
You tell me instead when i said losing is fun.@Wolf74 said:
For real, 4 toxic survivor tbagging at the gate… but you had "fun" chasing them around?Isn't that possible for you? That you had fun doing one thing and not have fun with the next thing?
Unless you NEVER find chasing to be fun.@Wolf74 said:
Killer playing pig-in-the-middle and ring-around-the-rosie is "fun"?Pig-In-What-Now?
And Ring-Around-The-Rosie is basegame to at least 8 Killers.@Wolf74 said:
If the survivor get cocky, because they know you can't kill them is "fun"?That's not exclusive to Legion.
In this regard, every Killer can be considered not fun and is only higher on this Killer specifically.Again, very simple: You wanna talk about the fun of winning and/or losing? Don't derail the discussion that's not talking about it.
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@Delfador said:
@Boss said:
@Master said:
I dont have fun losing, achieving nothing towards my objective of the game.
But thats just my opinion and there are probably some people out there that love to troll around with killers like that.Just a shame that the devs keep adding to the unviable killers instead of increasing the variety of viable killers...... they say it themselves, wanna play competitive? Then play billy and nurse....... wheres my lul button btw?
I literally tried to get people to not bring up the fun aspect of winning/losing.
He is fun when you use your power, sense nearby survivors, ignore pallets and windows, run like a maniac. After that period, with 110% ms, he is a pain in the ass, get looped to oblivion and the fun you get just gets lost.
He is a frustrating killer and unlike what devs claim him to be, not fun at all. Imagine the fun you would have if you played huntress with no hatchets.
Oh? I didn't imagine 110% would be a deal breaker.
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Very easy: By changing the subject.
If people want to talk about the fun of Legion on winning/losing, this simply isn't the discussion for them.
If you want to address the elephant, make your own discussion. -
@Master said:
I dont have fun losing, achieving nothing towards my objective of the game.
But thats just my opinion and there are probably some people out there that love to troll around with killers like that.Just a shame that the devs keep adding to the unviable killers instead of increasing the variety of viable killers...... they say it themselves, wanna play competitive? Then play billy and nurse....... wheres my lul button btw?
I literally tried to get people to not bring up the fun aspect of winning/losing.
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@MasonHugsCats said:
RSB said:Clown needs his own realm.
Clown does, I can't remember it's name but the map with the cathedral and a small circus area. It's not that good though and I wonder how a bright and colourful map that's just a huge circus/theme park would work.
Idk about the rest of the map, but it would be cool to have a small section be a mirror maze.
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They can potentially crash.
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Mkay
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@Wolf74 said:
@Boss said:
@Wolf74 said:
@Boss said:
@Bravo0413 said:
I'm pretty sure that the gens used to take 2mins to complete... they reduced the time because camping had 0 counter back then.... also like everyone else is saying.... survivors need more to do... sabo can only do so much and gen sim is already boring enough.... the only fun time survivors have is being chased..Hmm, i can only find an INcrease in gen time, from 70 to 80 seconds.
https://deadbydaylight.gamepedia.com/PatchesAnd they removed the 3 oclock skillchecks, because they had been to hard and buffed toolboxes to "compensate".
I actually like those now since the current SCs are a joke to me.
Might as well remove the Skill part, they're just Checks.You confused me... why do you bring up SELF CARE?^^
But SC = skillcheck to you, right? :PIt was faster to abbreviate.
SC is normally Self Care to me, but within the context of Skill Checks, it worked here too.
Obviously, this time, it didn't work.
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It's a possibility.
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@Wolf74 said:
@Boss said:
@Bravo0413 said:
I'm pretty sure that the gens used to take 2mins to complete... they reduced the time because camping had 0 counter back then.... also like everyone else is saying.... survivors need more to do... sabo can only do so much and gen sim is already boring enough.... the only fun time survivors have is being chased..Hmm, i can only find an INcrease in gen time, from 70 to 80 seconds.
https://deadbydaylight.gamepedia.com/PatchesAnd they removed the 3 oclock skillchecks, because they had been to hard and buffed toolboxes to "compensate".
I actually like those now since the current SCs are a joke to me.
Might as well remove the Skill part, they're just Checks. -
@Bravo0413 said:
I'm pretty sure that the gens used to take 2mins to complete... they reduced the time because camping had 0 counter back then.... also like everyone else is saying.... survivors need more to do... sabo can only do so much and gen sim is already boring enough.... the only fun time survivors have is being chased..Hmm, i can only find an INcrease in gen time, from 70 to 80 seconds.
https://deadbydaylight.gamepedia.com/Patches -
@The_Daydreamer said:
@Boss said:
I wonder what people would think if this would be "Shadow Dance" - Spirit instead, which would allow Wraith to walk through pallets when cloaked, breaking them upon contact.No, thanks. The wraith has already really helpful Add-Ons, even tho I still feel that "All Seeing"-Spirit pretty useless is. I kinda understand your try, but that's just over the top.
It's not useless.
What's wrong with it is that its rarity is way too high for its current function.This would be a great Add-on on Rare or Uncommon level.
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I puked a bit in my mouth.
No matter how balanced this might be, the fun factor will drop hard.
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The Cursed Status Effect needs to go, except for people in ranks 16 & lower.
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Because not everyone plays for 140% efficiency.
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4 kills using Devour Hope.
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To me, cons would outweigh pros.
It'd take a while, but they'd come. -
I would probably react with: "WHAT?! I MISSED 4 MONTHS?!?"
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All realms with only 1 map.
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@Speshul_Kitten said:
Add some diversity to this games survivors!I don't mind them being added, but right now they're just a blank piece of paper with a header that says LATINO just for the sake of diversity.
Give me some background and cool abilities and i'm interested. -
Choosing an area with the specific area Offerings IS pretty much the better version of your idea.
Not only do you get to exclude what you don't want, you get to pick what you do want.
Also, how did you imagine this Offering when someone burns a specific area Offering? -
@Peanits said:
I feel like it would be a little redundant since you could just burn a different map offering, and that'll almost guarantee that you won't go to that other map. Adding anti-map offerings for each map would probably just clutter the bloodweb at that point.Bloodweb already feels very cluttered with Offerings by now.
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Loved it.
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Oh, i thought this'd be about the Huntress' humming.
The Cursed Status Effect just needs to go.
A good buff to more than just H: HL. -
I'm still here after all the good and bad.
They need to repeatedly do Howling Grounds-levels of ######### to get me to quit. -
@Brawler said:
I have no idea why 100 is missing, not more (you get 500 points for each hook).
When you hook everyone 3 times, there's no way of having the points missing (right?)Right? That's what's weird to me.
The closest i get to being just below 8k is 7.800. -
I myself don't really care if they even went so far as to make it be more in Survivors' or Killer's favor.
But just change it: What makes it not fun for me is that i either dedicate a lot of time for very little reward, or i take my loss only because of this broken-ass mechanic.Make the Survivors immune to Hatch grabs
Or
Make the Killer be able to grab while recovering from attacks. -
Okay, and?
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@redsopine01 said:
Boss said:@BigBadPiggy said:
You can also use the Vanity Mirror with the Dead Rabbit. Its the same effect except you're tier 2 with I think a slightly bigger terror radius than Scratched Mirror. It's dope af.
Your lunge also won't be #########.
Use the letter as it gives normal lunge range
I know.
But then you can't use anything else for a 2nd Add-on. -
7900 is kinda weird to me.
Can't help you, but the least i can do is give you this:
https://deadbydaylight.gamepedia.com/Bloodpoints#Sacrifice
You don't mention killing them, so i assume that's out of the question. -
@The_Crusader said:
https://www.youtube.com/watch?v=qnwdPlx9yR4Skip to 10:40
"aw f**kbucket, really?" - Mathieu Cote on Decisive Strike
Tbf, that's a reasonable response.

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Well it's a TGA show, not E3.
Main thing is deciding what game should win, bet that they couldn't fit a lot in anyway. -
It's more effective, but it's certainly useful against both with the right, not-so-rare circumstances.
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@Peasant said:
@Might_Oakk said:
Deathgardens servers are shutting down in spring.All your servers belong to us! 8-)

Nice.
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@alivebydeadight said:
why, deathgarden looks like a nice gameIt does look nice.
Then you realize it's not DeathGarden, it's DeadGarden. -
@grisstyl said:
There definitely is LOL (rip)
People were genuinely arguing on the Discord saying that dedicated servers were going to be the end of the game. Everyone is so melodramatic!
...wat
Now i'm curious. Could you screenshot for me? -
@BigBadPiggy said:
You can also use the Vanity Mirror with the Dead Rabbit. Its the same effect except you're tier 2 with I think a slightly bigger terror radius than Scratched Mirror. It's dope af.Your lunge also won't be #########.
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Loved it.
Anyone basing their thoughts on what the Killer can do on this trailer alone should go do research ASAP.