Discussions
6,055 discussions.
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Right now this add-on is one of a reasons why I want a delete option for add-ons and offering that i will never use. Which will never happen, because? And here the idea for Padded Jaws: Instead of increasing points, increase traps on the map, like double.11 comments 291 views last activity
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So I just got a 75% Discount for Dying Light for owning DbD and players who also owns them also received such coupon (although some got 60% for DbD for owning Dying Light). Does this mean we'll have a crossover? Are we getting Kyle Crane as a new survivor? Or maybe a Night Hunter Killer?14 comments 5,361 views last activity
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I mean i know it's now meant to match the animations but i can't help but express how stupid the lunge is now for killers, i keep missing hits i would otherwise land and it's been throwing me off during chases, and i'll even lose chases now and the survivor will make it over to a pallet because of it. Do i seriously have to use Unrelenting because of this, it's going to take me awhile to get us17 comments 661 views last activity
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I am experimenting with a gen rush build like this: No mither Resilience Prove thyself Dead hard (which I may change since it is 30% bugged) Now some questions. 1 do the gen repair speed stack? 2 can i make it faster if I bring a tool box? 3 any perk I could use to replace the bugged dead hard? i am thinking of lithe Thanks19 comments 3,111 views last activity
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It doesn't fit him at all and you can hardly hear his T3 music over the noise it makes.8 comments 211 views last activity
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One for each survivor you hook? This could help promote killers to not tunnel as-well as make late game more stealth oriented, afterall don't most killers just use it for the BP anyways? Plus it would be more in line with it's counterpart Distortion which only has 3 tokens.42 comments 681 views last activity
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As of late, the Pig and the Legion have been, if not, the most nerfed Killers in Dead By Daylight to date. While Legion hasn't had too many updates to really have the title as 'most nerfed', they've had the harshest nerfs over any other Killer. As for the Pig, her nerfs, as of lately, have been VERY unnecessary and uncalled for. Pig players have done nothing wrong whatsoever to deserve these, and50 comments 1,791 views last activity
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No matter what rank I am as Killer, i'm constantly being put with Survive With Friend groups... no matter what. I've had one game in the dozen i've played where i've actually felt relaxed and calm whilst playing today, the rest, i'm going up against SWF using Insta-Heals, Brand New Parts, etc. This has been from Red Rank up to Green Ranks, and there's literally nothing I can do. I've also been ge57 comments 2,164 views last activity
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Hello! I played Dead by Daylight via Family Share for a long period of time, and I knew it was time to buy a fresh new copy of the game for my personal account and to end Family Share services, but I have a big question before I proceed to buy the game. Will my progress remain on my account where I played via Family Share? Or will I take it from scratch? Thanks a lot!3 comments 131 views last activity
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Will there be a Summer event this year? @Peanits28 comments 1,271 views last activity
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Freddy can’t see you anymore. Freddy can now hit you (and sleep you) when you’re awake. There is no base game action speed slow down. Is this basically a safeguard against a Freddy with add ons? Me and my friend are confused.25 comments 1,551 views last activity
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It has been broken ever since his release. And they STILL did not announce a fix for it despite ACKNOWLEDGING the fact it does not work.15 comments 721 views last activity
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So been playing since day 1 releast and im at the point now where all my survivors have the same perks, same addons same everything and are literally just skins at this point. I really think this needs looking at - I mean couldn't they just make it so your character has to use two of their base perks as mandatory and the other two are whatever you want? This may encourage you to play some of t25 comments 941 views last activity
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The Freddy Rework took a year of hard work, with truly admirable results, and in two days we will finally enjoy the new Freddy in the midchapter patch. Why not turn this event into a consolidated practice? In every midchapter you could tweak some killers in need of love, for example the Nurse, Billy and Bubba (who have no ultra-rare add-ons), the Doctor and Anna (who have only one ultra rare34 comments 651 views last activity
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I started DbD yesterday but i have been watching the game for a few years. I watched a few latest DbD perk tier videos and Balanced Landing perk is rated really highly. And sure when i am on a map that has a lot of such places where i can "fall" to trigger it the perk is of amazing value. However then there are quite a few other maps where such ledges/cliffs are rather rare. Sometimes i10 comments 402 views last activity
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@not_Queen @Patricia @Peanits With the "variations" technique, which shuffles the tiles and the main structures, from a single map, Badham Preschool, five more were born: in this way, despite the copyright protecting the locations of licensed characters (in this case, Freddy Krueger), even their realms can expand and reach, or even exceed, the consistency of the three original realms (MacMi16 comments 201 views last activity
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Like the TP, Freddy gets a 15% reduction in CD for every survivor in the world of Freddy ... why not also get a slow % increase for every survivor he has in his dreams? Since Freddy does not have ADDONS to improve THIS. Examples of Numbers: 1 Survivor: + 0,75% ....... Totally: 15% BASE +3% = 18% If the survivors (4) gets all asleep Opinions? If you can @Peanits could you share this with th7 comments 131 views last activity
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Is there anything being done about quitters? Quitters ruin the game after they get hit once and rage quit. Then as the other survivor, I'm now screwed. Had 2 quit in one game14 comments 202 views last activity
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Is there any risk to someone knowing your steam id?I`m asking cuz I saw this new experiment with vanilla #2 needs you to put it in5 comments 441 views last activity
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This post is primarily directed to BHVR. During the past couple of months, I have tried to introduce DBD to my gaming friends. On paper they should love the game; they fit the target audience perfectly. While everyone loved the premise of the game, many (to my dismay) decided to quit the game permanently after a couple of gaming sessions. Out of 15 friends who either bought the game or played dur118 comments 4,241 views last activity
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No, i'm not talking about the generator grabs, i mean when a survivor medium vaults while they're injured and then you get to grab them, this feature is completely useless and it can actually be a complete disadvantage, here's why: It can sometimes glitch out and instead of grabbing, the game switches to an attack animation then it misses. if a survivor has decisive it automatically activates19 comments 931 views last activity
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What... What did I just watch9 comments 262 views last activity
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We have to be able to track the Survivor we just chased through the dream snare with the Z-block. 4head10 comments 331 views last activity
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Any time you mindgame someone there are always a few prerequisites: 1 - There is no dominant option for either side. That is to say, the Killer can't guarantee a hit and the Survivor can't guarantee a long loop. In this case they will take the dominant option regardless of what the other side does. 2 - At least 1 side has unreliable information on the other - Basically LoS is broken. Alternati71 comments 2,541 views last activity
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@not_Queen @Patricia @Peanits First of all, I would like to thank the developers very much, for putting pressure on Valve in order to remove an unfair discrimination: to them goes my timeless esteem and trust and affection. I would like to ask for clarification. The English Wiki reads: PARAGRAPH I: Left Behind is the first Paragraph DLC for Dead by Daylight . This DLC featur21 comments 1,632 views last activity
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It would be cool if some of his add-ons (maybe the blocks?) made it so that the generator teleport is swapped for a locker TP. The TP would be faster maybe and would be good for chases as some loops are near lockers. It could probably use a downside since Freddy having those snares/pallets pairer with this could be a bit much. What do you think? I think the block add-ons are garage right now and8 comments 151 views last activity
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Exactly where do we send evidence like videos to? They say there's an in game report feature but it gives you no option to provide evidence of the serious stuff like that.8 comments 353 views last activity
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I appreciate the change @Peanits but if you could, could I have my old Michael avatar back by chance? I just love associating with that and I've always stuck to a Michael avatar, and I want to stay with what I started with, it may seem weird but I like my core of things.11 comments 221 views last activity
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The review of Enduring was very valuable, to distinguish stuns worthy of being (pallets) or not being (the others: Decisive Strike, Head On...) reduced by the perk, but also for having introduced a very intuitive text, focused on reducing the recovery time from stunning, rather than on increasing the speed of recovery, which requires a slightly more complex calculation. This virtuous path des2 comments 61 views last activity
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Console fps has improved but sadly it still isn't where it should/could be. I'd love to play Nurse/Huntress at 60fps on console. We are pretty far into the roadmap mentioned in the last major blog post on this topic. I'll link that below. Could we get a new update on the progress? The DbD tutorial feels like what an actual match should be on ps4 but sadly an actual match feels much slower. M3 comments 231 views last activity
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On Thursday, July 25th, we'll be holding a live Q&A on Twitch for the 3.1.0 update. If you have a question about the update that you would like answered, feel free to post it below. We'll select some of the best questions and answer them live next week. As a reminder, 3.1.0 includes the Nightmare and Springwood reworks, as well as changes to Head On and survivor scoring. Rules One quest109 comments 4,771 views last activity
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Am I missing something?8 comments 181 views last activity
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Sorry! I thought I heard that Bill would be coming with the mid-chapter update, was I wrong? Thanks again @Peanits9 comments 411 views last activity
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Why do survivors still get fast vault while being affected by a snare? I had multiple instances as killer / survivor where this happened. Did they nerf it?4 comments 221 views last activity
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so before endgame collapse overcharge was alright i guess on last person needing to do gens , but now with not even need of repairing gens as last person ,,now this perk in numbers seems to me meh , it gives only 5 % regression ,, and its not even hard to mess up ,, and you can only use it onl kicked gens , to compare pgtw give 25 % guaranteed regression and if you are playing decent killer5 comments 171 views last activity
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Played with the new Freddy and as a Freddy main, I'm very satisfied. Only possible tweak I'd like to see is maybe letting us teleport to the exit gates at endgame. Survivors would still know your coming because you could have the gates start spewing blood, so it's not a big advantage, but would also help on huge maps at endgame to make him more mobile. All gens are blocked at endgame, so there's20 comments 2,531 views last activity
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Right now vigil is hands down one of the most unused perks in the game ever since the exhaustion tweaks a while back which made it so you can no longer recover exhaustion while running. My suggestion would be to make it so Vigil allows survivors to recover ONLY from exhaustion while running but at a lower rate than if they were walking/crouching, say 10%, 20% and 30% of what the walking recovery5 comments 231 views last activity
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Was wondering if they had any plans in the future for cross-play like rocket league does. It's really hard to get a match on the east coast before 2:00 pm on PS4 and I really would like to play!15 comments 191 views last activity
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So here is my entire issue with what devs are doing. I get they need to make changes, I get they need to have a balance (cough) they haven't learned that in two years I doubt they gonna start now but there is always hope. That said this game is NOT pre-release, its not alpha and its not beta, they are making major changes to a fully released game and fully released DLC without a disclosure to t5 comments 251 views last activity
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Why in the world does the design team insist on adding bright colored skins to 3/4th's of the survivor cast, but then have a few survivors which have basically all dark clothing that allows them to hide much better? I'm looking at you, Claudette. I play Feng, and trying to find a dark outfit to actually conceal myself is difficult when almost every skin added for her is bright or has very noti19 comments 1,621 views last activity
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New Freddy is actually pretty good (even with snares) I’m going to try the pallets now. :)42 comments 1,091 views last activity
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Hi everyone. As I'm coming to the end of my other thread for character headcanons (feel free to still suggest on there I'm just saying I'm up to the last request so far/up to date https://forum.deadbydaylight.com/en/discussion/63987/character-interaction-headcanons ) I was thinking of another challenge to developing art ability, I'm trying to learn colour theory next and as a result I feel like48 comments 1,824 views last activity
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There are certain maps in the game that are quite atrocious for both killers and survivors. There's no objective gameplay reason for lower tier killers to have to sit through maps like Haddonfield or for survivors to sit through Wrecker's Yard. A basic system like having each side pick two maps to ban before starting the match would do wonders for improving both sides' enjoyment of the match. Ke13 comments 421 views last activity
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@Peanits8 comments 471 views last activity
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Where are the Dedicated Servers?????? did the dedicated server optimize the fps in game? in the ptb, with dedicated server, the game look more optimized7 comments 321 views last activity
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Just got Bill on xbox and trying to level him up. Had 1 million blood points saved and Ihave to unlock his perks, even though all my survivors already have them. Why??13 comments 1,031 views last activity
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Just tossing this out there cuz the idea popped in my head and I wanna write it down before I forget. Enduring - You are resilient to pain. The duration of pallet stuns are reduced by 40/45/50%. Pallet stuns no longer deactivate or deplete your power. I'll list here what that looks like, for Killer's in which this applies: Trapper - N/A Wraith - Is still stunned while invisible, but16 comments 631 views last activity
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I swear I'm not getting as much hang time as I did before with them. The distance you throw them at now seems shortened.1 comments 131 views last activity
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I get it when we are all arguing because then how do you choose, but with the trapper being my prime example, EVERYONE, is suggesting things like carry two traps by default, or reset traps on the floor, and this applies to many other components throughout the game. Why?16 comments 501 views last activity
