Discussions
6,055 discussions.
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Should my KYF group use 5 Murky Reagents, or is there a hard cap to how thicc the fog can get?7 comments 1,931 views last activity
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I don't know how many times iv ran into a cheater in this game, Just had a cheater open the hatch without a key and had 1 gen left, There was 2 survivors left with 1 gen left and when i went onto there profile they had 1 vac ban already with a level 0 account... I did report BUT why do people cheat?, Its soo boring to cheat instead off playing the game normal like most people.. Iv had people r20 comments 1,251 views last activity
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I want to start some suggestions on how to make giving a thumbs-up actually rewarding for someone. My only suggestion so far is to give a bit of bloodpoints to the person you just gave a thumbs-up too but I'm more curious to hear your proposals.22 comments 761 views last activity
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Title.15 comments 221 views last activity
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BHVR, When someone submits proof of a player cheating, with video evidence, and the response we get back is this: "Thank you for reaching out. Unfortunately, we're unable to process your report at this time. We're currently streamlining our process to better support our players." ...how do you think that will affect the confidence of your players. I go back to what I've stated on the forums s9 comments 521 views last activity
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Welcome to the Ask the Community subforum! This is the place to go if you've got a question you'd like answered. Maybe you're new and wondering how something works, or maybe you're a long time player curious about a specific fine detail. The rules here are pretty simple: There are no dumb questions. (Be nice to each other!) Please keep discussions to a minimum. If you'd like to discuss somet0 comments 4,422 views last activity
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Before we get started, this discussion is for entertainment purposes. So do not go taking things absolutely seriously. Is just here for a few laughs here and there. With that said let me tell you one noob thing noob killers do. One for each killer. If you got any yourself, tell it below. Hillbilly: Let me walk instead of using the chainsaw. Trapper: Let me step into a trap while carrying a surv38 comments 761 views last activity
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I posted a thread a couple of minutes ago that was moved to the trashcan (aka "Wishlist"). Previous to that I posted a thread where I requested a FAQ-section which, as it turns out, already exists. In my cyber world, I realized, there's only one TRUE category to rule them all: General Discussions. And this got me thinking... What areas of the forums do you actually use?14 comments 271 views last activity
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I'm just curious because it seems like something too important to be overlooked.6 comments 201 views last activity
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As long as it doesn't give you an unfair advantage. This means wiggling and struggling macros are totally fine. Here a Screenshot of the email:15 comments 1,251 views last activity
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Where are they pulling the data from? The game as a whole, or are they looking just at certain ranks? Is the escape rate lower or higher at high ranks? Just curious, as I see that 'but survivors rate of escape is under 50%' thrown around left and right when it comes to perk balancing.116 comments 4,161 views last activity
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Mettle of Man sits in the game now as one of the worst in the perk list. Protection score events are even bugged half of the time, meaning you could take a hit for another survivor and not gain a charge at all. I've discussed with others about how the perk can be different. The concept was that it acts similarly to Stake Out, but within a chase. Mettle of Man will activate after a variable amou18 comments 981 views last activity
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I just discovered this game and have watched some of the gameplay on streams. It looks pretty fun, but it seems like there is a ton to learn. I'm wondering if it is too late in the life cycle to start playing? It seems that I would have a really hard time starting from scratch. Are they likely to release a new game any time soon? Thank you for your time.21 comments 391 views last activity
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This just came to me, so it may have a few rough edges. When you unhook someone, for the next 5/10/15 seconds, if they get hit & you're both in the Killer's Terror Radius, you instead take the damage and gain the borrowed time/deep wounds timer (I forget if this timer has it's own name). The original target still gains any EFFECTS of the hit (mangled/blind/hemorrage/etc). If the origina15 comments 211 views last activity
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So of course, when you prestiege you get a new cosmetic that has blood on it and it is used to, well, show prestiege. However, why can this only be used on the character's default outfit. For example, one of the cosmetics you get for prestieging David is a bloody jacket. However, I can not choose to have David's shirtless skin to have blood on it. Why am I only able to use this on one cosmetic an11 comments 271 views last activity
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Personally I think hacking shouldn't be allowed in online games such as DBD. Cheating makes it unfair for those who don't. However hackers appear to still exist in the game, is that allowed? Because it seems like it shouldn't. What do you guys think?28 comments 751 views last activity
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I currently use Iron Will, Spine Chill, Urban Evasion, and Bond. I might switch out bond for lightweight or distortion or something like that.8 comments 131 views last activity
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In the lobby. That way the killer and solo survivors don't have to go digging through Steam profiles in order to see it. If you're in a SWF, you have an icon letting others know.32 comments 441 views last activity
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See title. I'm thinking about the most commonly asked questions or, in some cases, threads/arguments.4 comments 51 views last activity
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I am mainly interested in Kate's one.4 comments 131 views last activity
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General Mechanic Many people have taken to asking for this to be an automatic phase. This kinda takes the 'struggle' out of struggle. I suggest a new idea I had posted in a previous thread. Essentially it will be tied down to skill checks. One every 5 seconds. Hitting the skill check keeps you alive. Missing two skill checks in a row will lead to instant sacrifice. Missing a skill check will r104 comments 1,741 views last activity
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So, i tried to play a game as a killer, all Good till the loading screen, there was 2 bloody party, one from me and The other one from a survivor. Then a player dc in loading screen, i got that end screen and said a player left during the loading screen or smth and i lost my offering.9 comments 212 views last activity
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So can killers be able to see how many SWF are in the lobby to potentially better prep themselves and know who’s solo and who’s on voice coms with their buddies? Like Overwatch and other games have this feature, so it would be cool if DBD has it to. And no, that excuse saying “killers will doge” isn’t justifiable considering that killers do that anyway, myself and when I play with my friends. T43 comments 1,391 views last activity
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I was going to post this as a reply to the "What features would you like in this game?" thread that @Skairipa posted, but now I want to make it its own topic. Dead horse TL;DR: I would like to see DBD's grind reduced dramatically. Just a broad flat reduction. It's too much. I feel like I need to make a cut-and-paste thing for future use, because nobody seems to get it. But here goes. The g34 comments 1,661 views last activity
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You ever wanted to go against same person or team because of 'gg ez baby...' scumbag/s? For example you faced toxic ######### team with instaheals and key? Next match you can bring mori :D You faced facecamping ######### with noed? Next match you can bring bt, ds and other perks and items to help you return favor. Fight fire with fire >:3 Thought?38 comments 491 views last activity
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I'm pleasantly surprised and happy with everything in the update. Reducing the Grind and making a multiplayer game more friendly to play. Pretty Good Job So Far no Sarcasm as usual intended!21 comments 561 views last activity
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How it works: Each role is granted a certain amount of points. These points negate the possibility of an OP build occurring. Q: Why is something like this needed? How would this help the game? A: Being able to stack so many powerful things in this game proves to be unbalanced, which we want to stray away from as a community (majority). Q: Powerful and stackable availability can be fun8 comments 81 views last activity
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Whenever I play as my main legion people always tell me that im trash or that legion sucks and should play another killer23 comments 612 views last activity
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I stopped playing two months ago because of how unplayable it was with DCs in every match. I come back yesterday and it's still just as bad. In just that Short time frame, this has been my experience: https://imgur.com/a/0bRqIyF It's like this because you refuse to do anything about it, please stop ignoring this issue and do something.24 comments 421 views last activity
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Right now the game is in this kinda limbo of not really dying, but not really growing either. The same patch cycle with a few skins sprinkled in between the 8 or so weeks between each major update is basically just keeping the game on life support. Might be the 800 hours talking but DbD really needs something big to happen if it is going to grow. Some big event, big change, big gamemode, anything24 comments 1,751 views last activity
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You want to repeat that infinite meta cycle or what ? Break the game with new killers that can destroy wall or windows, the ability to fly or make a 20meter jump lunge... Feels repetitive right now. Im sure you got great ideas but are scared of the cry for nerf. Put your balls on the table and make an awesome massacre game goddamit, not a nascar simulator.41 comments 1,182 views last activity
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Please keep this discussion civil. If you were to be allowed to revert one singular change to anything in Dead by Daylight, what would it be? It can be anything - offerings, lighting, pallets, vaults, perk/killer changes, and so on. Remember; it can only be a revert of a previous change, not just any change to anything. Personally I would revert the Thanatophobia rework/nerf.134 comments 4,491 views last activity
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Can someone explain why tier 3 perks have different colours? I can't understand...8 comments 261 views last activity
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Even at Low Ranks it's stupid. Yet Survivor Que is instant well up until you get to Red.1 comments 41 views last activity
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this is maybe my second , third time i complained about this nonsense why the hell i keep joining 300+ ping servers i swear in any game i had some servers issues with.... this game take the cake of the worst servers in all games IMO this is worse than f13 servers back then i mean is there any fix please or atleast anything to prevent laggy servers ? should i look for swf matchmak7 comments 191 views last activity
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We are back with another developer update, a series of posts where we discuss upcoming features, changes, and where we stand on some of the most pressing issues in the game. As always, we’ll revisit some of the topics mentioned in previous posts before jumping into new ones. Dedicated Servers In our AMA earlier this month, there were a lot of question0 comments 84,511 views last activity
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Is there a reason for this? Why not have all tier 3 purple and just have them coloured coded by tier?17 comments 2,211 views last activity
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Why have you changed all of the animations as of late? i get it, it makes the game faster, but come on, it was meant to be cinematic, not competitive, it sure as heck is already broken.9 comments 151 views last activity
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So first off i want to start off by saying this is feedback for the devs so please avoid commenting stuff like "No one cares that you are leaving dbd" that;s not the point of this post its to give the devs feedback from my time within the game with my 1400 hours. Also i will be avoiding adding legion i'm sure even the devs understand he was a mistake. Okay starting it off we are gonna dive109 comments 3,366 views last activity
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Wheeeeen? Ugly June/July killed this blogpost seriessss We need DU nowwww8 comments 421 views last activity
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Tittle. I want to report with video evidence a killer and a surv playing toguether, taunting and post game racist insults. cheers4 comments 72 views last activity
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Today dev stream? @not_Queen @Patricia @Peanits5 comments 211 views last activity
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Unrelenting: Your successful attack recovery after striking an exposed or injured survivor is reduced by 30/40/50% This means hitting Survivors in a group, with MoM or BT is faster. As is just being able to pick someone up faster, but that's less important.15 comments 381 views last activity
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I barely see anyone playing Ash now . Any idea why ?79 comments 2,251 views last activity
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I ordered a trapper mouse pad two months ago. I have sent multiple emails and have not gotten a response back. I honestly don't know where else to go. @Peanits Is there any chance that you'd be able to ask around what's up?1 comments 41 views last activity
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Plague is a great killer and one who I consistently stays in Red/Purple Ranks with her, and I see many concerns about her now which is good but also scary because those of us who have gotten very good with her don't want her to change very much or have her playstyle oriented to just around Corrupt Purge. I overreacted because this is one killer I truly main and love, I bought almost all of50 comments 1,012 views last activity
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Dear survivors, Whenever possible, I take relatively active measures to not tunnel any one person. If I see your teammate unhook you, and I'm nearby, I'm ALWAYS going to go for them -- partly because I rightly expect to be punished by Borrowed Time otherwise, and partly because I feel like that's just the better move altogether. Sometimes, I hit the wrong person because I'm at a bad angle. I'm14 comments 371 views last activity
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The looping tiles are nearly all mindgameable now and it's good and fun. However, bloodlust is kinda killing it. I want bloodlust disabled only on these maps so we can see how it actually is.46 comments 1,221 views last activity
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It is really hard to stop people from getting gens done sometimes depending on the team :/ just curious if slugging would be the play?37 comments 731 views last activity
