FredKrueger
FredKrueger
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@Carpemortum said:
https://forum.deadbydaylight.com/en/discussion/comment/616610#Comment_616610
Oh wow you're really grasping for arguments with them now arent you? Lotta corrections and even a disingenuous sweetheart at the end as if sass tilts people still.
Maybe you should have just quit when you said you were, you dont seem to enjoy this game anymore.
No, what I don't enjoy is my killers getting countless nerfs to keep making the game easier for survivors that don't want to play the game as intended, and come up with this BS rule book that the devs are slowly starting to enforce by nerfing certain things from killers, slowing them down, or penalizing them. Just wait until the nurse re-work comes...
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@Carpemortum said:
https://forum.deadbydaylight.com/en/discussion/comment/616542#Comment_616542
Grabbing people off hooks?
Devour hope?
Make your choice?
I mean you DO have options....
Do hook grabs even exist anymore? Because they never seem to work, and I'm never close enough for that most the time either, because once again, I don't camp. MYC is a joke, all you have to do is un-hook someone and jump in a locker and wait it out.
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@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/616610#Comment_616610
You seem jaded, maybe you should have stopped playing with that post you made, too much salt making you mad at an easy game.
Nah, I enjoy the entertainment from the try hard survivors that think there whole team should escape everytime they play, and when they don't, they whine for nerfs. I'm doing the whining for the killers to get buffs again.
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@PurvDaddy013 said:
This whole post has to be bait. OP literally says " I don't promote camping" when in literally his previous comment says "I'm bringing Bubba and camping IS a strategy w him whether you like it or not."
As stated by others, Whispers is in a healthy state currently. It's literally a killer's version of Spine Chill, which is an incredibly useful and severely underrated survivor perk IMO. There's no need to buff a detection perk that already has great utility as is.
Whispers activates when within 32m, and that's it. The rest is on you. Spine chill can go off, you get on your mic, and someone tells you exactly where the killer is, letting you know whether to run, hide, or keep working on the gen. Yeah, nice comparison there. And like I already stated, I bring Bubba when I'm facing a mega SWF TEAM w flashlights, insta-heals,and tool boxes ONLY!. What other option is there besides hooking someone and baiting someone else in? Those teams will destroy just about anyone in under 10 mins, TOPS, Unless your a Omega nurse. Anything else there, sweetheart?
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/616542#Comment_616542
Camping is now called "counter hook saves"?
Your a special type. Did you actually read my entire posts? I'm guessing not...
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@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/616553#Comment_616553
WHAT? AHAHAHA
Why are you trying to complicate the perk?
"This is whispers, it notifies you if someone is in your terror radius, BUT ALSO IF YOURE NEAR THE HOOK THE ENTITY AUTO UNHOOKS SURVIVORS"
this is ridiculous, the perk is fine.
Killers aren't penalised for camping because camping is the decision of the killer and at that point they don't give a toss about gens, stop saying killers are penalised for their choice not to chase others.
No, I just gave a solution to your poke at me and now you still wanna shoot me down? The perk doesn't un-hook someone either smart guy, it's the penalty you would receive for face camping someone for a certain amount of time. Why would you face camp someone if you know there gonna get a free pass from the entity? I'm trying to give solutions for my reasoning of why I think whispers should de-activate on a hooked person, but, anything that makes the killer a LIL tiny bit stronger is just un-acceptable and OP, even if it comes with a + for survivors. Yet DS and MOM need buffs tho right?
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@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/616526#Comment_616526
That's not how it's going to work though, is it?
You hook someone, see no-one, but see whispers on, so you just don't leave, someone just happened to be there and be stealthy so you'll stay near the hook and look lmao.
Then you will be penalized for staying around the hook. Make the penalty take away more BP's, but reduce the radius, like if your within 8m of the hook or something, or, if you camp for a certain amount of time, I. E. 10secs, the survivor automatically gets un-hooked by the entity.
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@Peanits said:
It's actually specifically designed not to work this way. Picture this scenario:
- You hook a survivor.
- Someone takes their time to sneak it for an unhook.
- Your notice whispers is active around the hook, so you know someone's going for a save.
That's a green light to camp because you know someone's there. If it deactivates, you know they're gone. Meanwhile if they had just carelessly sprinted in for the unhook, they'd be long gone. It doesn't encourage good gameplay and would more than likely be used to camp for efficiently.
So what do killers get then to counter hook saves? I mean, there's literally teams that follow each other and camp hooks just for the saves using OoO, iron will, insta-heals, and whatever else. I don't promote camping, but killers are practically becoming defenseless against hook saves unless your camping using insidious w Bubba, nurse, or are Billy. I know everyone wants to have fun, but how much weaker do killers have to be compared to survivors?
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@[Deleted User] said:
Whispers is already a pretty powerful perk. I think it’s healthy that Whispers is triggered by a hooked survivor so that you’re unsure whether it’s being triggered by them or other survivors in the area.
If you’re insistent on running a build that revolves around a camping strategy, and wanting to know if survivors are coming to the rescue, i’d swap whispers for spies from the shadows.
My point ISN'T TO CAMP. I main Freddy, I hook someone, whispers de-activates, so that tells me no one is around and I teleport to another gen across the map, vs if whispers was active, I wouldn't teleport because I know someone is close by to make the quick save. See my point? I don't camp, nor do I need to, unless I'm facing a SWF mega team, in which case I'm bringing Bubba and camping IS a strategy w him whether you like it or not.
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@Seanzu said:
imagine just leaving the hook anyway instead of finding any excuse not too.
"muh bbq didn't show"
"muh whispers wont stop working"
didn't you recently say in a thread you're maining leather-face with insidious, lmao.
You just want whispers buffed so you know when survivors are coming to the hook.
Edit: Thinking about it, this will just cause more camping.
"I didn't see anyone, but whispers was still on, so I don't have to leave".
I main Freddy, hence the name. And my point was to PREVENT camping, instead of encouraging it. But see it how you wish there buddy... I said I run LF w insidious when I go up against a team of tool boxes and flashlights. Pay attention.
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Just go after the person running OoO. You know where they are. It's a pain, I'll give you that for sure, but once you eliminate them, it's fair game, and gets much easier for you. Downside is if the person running OoO is good at looping, most the gens might get done while you try to eliminate them. I would agree tho that GF shouldn't be affected by OoO when shroud is active.
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@ToxicDeath said:
https://forum.deadbydaylight.com/en/discussion/comment/611559#Comment_611559
Many people saying the same thing as me too you are salty asf because you ran into actual skilled players
I'm a skilled player myself. I can play fine with other skilled players. I bet I'd easily outplay you sunshine. My issue, is SWF God teams that practically cheat because they all run the same perks, know every move the killer makes, relay every move through comms, and exploit glitches/bugs in the game, like the infinite loops on some maps or Haddonfield which is one big headache. I'm tired of that BS, and it keeps getting worse. Now be gone, troll.
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@indieeden7 said:
I thought you were done with this game
See what happens when you have a thought?
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@ASAPTurtle said:
@FredKrueger I don't think they are talking about you. I think the hooked survivor was telling the others why they didn't just go.
Nah it was on ps4 and my inbox blew up like I was the rock... From bad killer, camper, to go die, go jump off a bridge, go play hopscotch in a mine field(that one really made me lmao). Man the comedy!
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He would need a new weapon. I could just imagine how bad he would get looped dragging a big ass knife that can barely fit through tight spaces... Lmao
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No, it needs a re-work. How can you reward survivors for failing to complete there objective? I've seen it plenty where there's still 4 gens left, and the last survivor gets an escape free card pretty much if you don't find the hatch first. Once that hatch is slammed shut tho, they should have to hop their ass back on gens and finish their objective. That's the whole point of them being able to escape. If they didn't finish the gens, how can the gates even get power? This is worse then participation trophies.
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Ruin is not a counter anymore to gen rushing. All red and purple rank power through ruin like it's not even being ran. PGTW is your best chance now, but you have to hook someone in order to use it. Gens could be tweaked back to take a lil longer, or seriously buff ruin so it's actually useful again. Imagine if the killer could just power through your dead-hard and still hit you....
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/614734#Comment_614734
My nurse can destroy on console.😈
Not mine. I just can't keep up with the frame rate when teleporting. She gets destroyed, so I summon the evil spirit and make them pay. And boy, do they pay. I'm trying to just keep maining nightmare tho. Too many dc's and salty survivors when I play as spirit. Trying to keep her alive. Their already nerfing nurse, so all the nurse mains will go to spirit, and then she'll get nerfed too probly...
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It's funny how a lot of people's answers are don't camp, but killers who DON'T camp still get affected by it when SWF teams are abusing it and all rushing the same hook. What's your solution for that then? We're not camping, but we still get penalized for it which is BS. I agree with a one time use, or you have to be a certain distance away before the un-hook for it to even work, like if your within 25m of the person that gets hooked, it won't work, kinda like how MYC works, but reverse....
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@GhostfaceneedaNerf said:
https://forum.deadbydaylight.com/en/discussion/comment/556713#Comment_556713
Lets analysis him: He can shroud so no terror radious or red light so no mind games from survivors, crouch like the pig but 100% faster, hide like wraith, stalk like mayers but in less than 1 sec when mayers needs 5 mins or even more if you play on the farm map, he oneshot survivors, he has sprint chase like Meg or Legion, run when crouching like Nea, do teabags like survivors, black clothes by default withouth need buy cosmetics, overall insane agility and speed, no counter since no counter survivor was releassed in his DLC, the supossed counter its look at him wich mostly end in the survivor giving an alert sound and visual signal to the killer, not to mention the killer dont give a crap they try counter him since you dont need stealth to oneshot the survivor and the stealth can be activated again after 60 seconds. There is nothing new true, but if you put all toguether he literally its a mix of all the good things, like oneshot from mayers withouth the negative stuff of mayers, the speed of legion withouth need hit the survivor 4 times, survivor habilitys, now add his aura reading habilitys, in the opposite of the nurse who need hurt the survivors to read auras and have many downsides like fatigue or leather face that need hook the survivors but its fat and cant run much, "all ears" skills allows you to read auras withouth do anything, you just need sit and waith until someone make noise and there its your aura reading activated withouth do anything to earn it, add also his hability to lock the engines so survivors cant gen rush, ghotface its pure p2w and has all the good stuff that killers asked for withouth 1 single downside = P2W killer
Im sorry dude but no. GF is fine, if anything, a small buff. You know when he's stalking you if you pay attention. You will see your bar start to fill up and instantly SHOULD know GF is close. His ability is super easy to counter. All you have to do is look at him. And what legion speed reference are you using? He moves at normal pace. OoO completely destroys GF too, and spine chills will always also let you know when he's close. Just gotta practice at spotting him, knowing when he's stalking you, and look for loops.
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What really sucks is how you can see a survivor chilling 5 feet away trying to blend in, yet can't stalk them w GF or Myers. Now what sense does that make? Unless there working on the gen in the corn, I stay away and just patrol the perimeters of the corn and gens. Eventually you will spot them running out.
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They don't have the rights. They got the rights to the re-make version because it bombed really hard and that license was probly free... Lmao. I still love that my boy krueger is in the game tho, and he doesn't talk so it doesn't bother me.
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I've been running prototype claws which gives you dream pallets and let's you see the Aura of anyone who touches them, and swing chains to slow them down even more. Seems to work pretty decent. I like to pre-setup areas where I know there gonna come with dream pallets. Nothing funnier than someone bolting to slam a fake pallet on you and it fails...
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I don't understand why he isn't fully invisible. Like already stated, you get a clear warning when he's un-cloaking, you can see him un-cloaking, and being able to spot him cloaked half way across the map completely ruins his stealth...
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Nurse is the PC god, but spirit OWNS console. I'm really liking Freddy again tho after the re-work. Please, PLEASE don't nerf him!
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@lynelmane said:
https://forum.deadbydaylight.com/en/discussion/comment/610824#Comment_610824
I'm really not appreciating all the rudeness in this topic.. I got the game a week ago so I don't know a lot of the go-to strategies yet. All I know is I have been downed from this problem countless times even if i'm trying to loop. He just follows me around the corners and there's nothing I can do.
Throw down a pallet, jump through a window, or just hug the walls as you turn. As a old LF main, his chainsaw is very easy to counter. Whatever you do, don't run in open areas in a straight line or he's gonna get you every time. If he's behind you, as soon as you hear the chainsaw Rev, just do a 180 and run the other way...
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@Darkskies said:
Ps4 is really the worst for swf i understand your frustration and annoyance.
I've also become tired of it there is nothing you can do against 4 people on coms but hey console just has to take it.. nothing can balance the amount of information they give to each other.
Just have to have a good sense of humour and just take the losses rank doesn't matter as ps4 has a hardcore rank abuse going on... all night ive gone against rank 2s with 15s ans im rank 8 lol
Thank god for vodka lol
🐷♥️
I've been starting to figure out a couple builds. Been mainly running ruin, PGTW, surveillance, and BBQ. Works quite well with Freddy. Still get a couple SWF godly teams, but I'm keeping up now. I've learned to just abandon the loopers and stick with gen patrolling since I'm running surveillance and can just teleport to the gen they start working on again. Let the running loopers run away. All there doing is wasting your time. F them...
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@Scytere said:
Buh bye. Why announce it? Just go.
Because it's a forum where people have discussions. Why come on my discussion just to bash me? Nothing better to do? Why don't you just go?
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@RoKrueger said:
@FredKrueger I usualy make fun of this kind of posts, but not to a "Freddy Main" brother!
I sugest you try to play at a diferent time or day if you can so you are not match with the same group of people.
Also camp the first survivor you catch! You will notice that they will usualy come to the rescue at the same time. If they get to rescue their friend, count to 15 mississipi and hit that survivor again (that counters BT).
If they let their friend die and complete gens instead, you will have an easier time dealing with 3 survivors instead of 4.
If they complain about your scummy tactics or whatever, don't mind them, remember that your pal from the forums RoKrueger is proud of you <3
Yeah I feel you. I started maining Bubba w insidious, and baiting em in like catfish!
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@Nutty_Professor said:
So my friend gave me this link over Facebook saying that this was the killer that I made DC.
If this was you then I'll give you some advice. If you are chasing a good survivor and you're finding it challenging to down them, then the best thing to do is to abandon the chase and look for another survivor, there's nothing wrong with that. Chase a weaker survivor who will most likely waste a lot of pallets which will make it harder for the other survivors.
FYI, I don't BM. I don't tea bag, or spam my flash light. If not letting the killer down me is toxic, then I'm sorry for trying to survive.
EDIT: I also don't use Mettle of Man.
Wasn't me. I don't quit sunshine. Take my whooping like a man, and lick my wounds. Nah, there all tbaggers, flashlights, and 3 Claudettes half the time. I've learned, when I see 3 Claudettes, exit lobby...
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@twistedmonkey said:
Im sorry to burst your bubble but any game to get good that is PVP takes time to get to a place where tou compete with better playets. It all depends on how good your opponents are and learning to be better than them.
It doesn't sound like toxicity is the main issue as your post above talks more about what you cant seem to do in game but that's a personal issue.
People have been saying the game will die since it was first released when they aren't doing as well as they think they should. 3 years later the game is in a stronger place than it was in 2017 which is a great achievement for any game nowadays as these are few and far between with today's gamers.
If it's getting to you the best advice is to take a break or move on. Maybe you are just burnt out which is normal for most people. Not everyone can play a game for 1 or 2k plus hours and still enjoy it.
Have no trouble keeping up at rainbow Six, COD, rocket league, the division, gta5, rdr2, hell, even battlefront 2,but this game tho....
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@ToxicDeath said:
https://forum.deadbydaylight.com/en/discussion/comment/611496#Comment_611496
Sounds like you're mad because you aren't that good as a killer as you expected to be and now that you're playing against good survivors you hate the game sounds kinda like a butt hurt opinion 🤣🤣
Yeah, that's it. Of course it is. I can see your a non-toxic player. I can also see I'm the ONLY ONE on this entire forum that has this problem too, right? I didn't come on here looking for sympathy or to get reemed by some butt pirate. I simply stated my opinion. Why are people so quick to attack someone just voicing there opinion? Isn't that the point of the forums? If you don't like what I said or don't agree, move on then. I could care less about your troll comments. And if you don't play on ps4, why even bother commenting here?
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@Jago said:
11-14 are the best. Play without ruin / noed, even without perks. Try things. Dont get a tunnel vision about "winning" or doing 4K like a lot of entitled killers...
Learn to play for FUN. Not victory.
Mindgames, outplay, good chases. And some breaks ;)
Im not looking to get 4k's. 1-2k would be nice against these groups. Your missing my point. I'm not having fun anymore because of the toxicity. I use to average 2-3k a game. Now I'm lucky if I get one. I'm not a noob dude, been playing for over a year. I'm not gonna spend every minute of my free time on this either TRYING to get better, when it just ain't happening. The few people on here that are godly with killers don't speak for the rest of us. Just because a handful are super good, doesn't mean everyone else is too. Mark my words, if this game stays the way it is right now, it's dead in a year, tops. People are already bored and tired of the toxic BS.
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@[Deleted User] said:
@FredKrueger I absolutely sympathise with how you feel.
It hasn’t been enough to put me off the game yet, but I agree that the current killer ranking system is absurd, and I get furious when I feel cheated out of a legitimate hit, and sometimes completely lose where a survivor has gone due to disorientation just because this game on PS4 regularly freezes/stalls at bloodlust activation or when attempting a hit on a survivor.
Drives me batshit crazy.
Yeah I've been losing survivors a lot easier lately too. Seems like they just disappear from the scratch marks and re-appear 15-20m away. The corn stalks and swamp is the worst. Everytime I chase someone in the corn with Freddy, it's almost impossible to see them through it.
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👍👊✌
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We want thong Jane.
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Pig. They done crushed her into bacon bits now... Poor pig mains...
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Mercy
Instead of mori'ing the survivor, you help them up, heal them, give them a hi five, and let them get a 10/15/20 meter head start.
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I would like the ability to break pallets when there standing up also. Would slow down a lot of loops... I mean, it's like "Hey, there's a pallet there, I know there gonna use it against me, but let's just leave it there until I get it slammed on my head"...
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@Liruliniel said:
https://forum.deadbydaylight.com/en/discussion/comment/605103#Comment_605103
People still do that? Get that ethernet cord.
Unfortunately, yes. I have a special list for certain friends on ps4 that run Wi-Fi that I put them in, and they wonder why I won't play with them... Lol
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I've been starting to run NOED a lot lately. Mainly because I like to punish survivors for not doing totems, and the entertainment of them calling me a cheater, using crutches, a bad killer, blah, blah, higgity hoo blah! Running noed does not make you a bad killer. It was put in the game for a reason. Getting downed by noed makes your team bad survivors because you didn't take the time to cleanse totems. Noed is completely un-avoidable.Make your choice!
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@Alfred said:
https://forum.deadbydaylight.com/en/discussion/comment/605103#Comment_605103
I dont know any PC gamer who is connected via Wi-FI. Console issue only.
You would be surprised. I've gotten in arguments with friends trying to explain to them there problem is Wi-Fi. A lot of people believe that Comcast hi speed Wi-Fi is good enough. There's plenty of people that either don't know how to hard-wire, or are just too lazy, so they rely on Wi-Fi and ruin it for everyone. It's definitely a bigger issue on console tho, I'll agree there!
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If people would just hard-wire their stuff, we wouldn't have this problem. Any Wi-Fi is gonna lag. Hardwired on the other hand tho.... ✌
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I don't think SWF should be allowed to run OoO period. They already have coms, that's just BS if your GF. And yeah, it shouldn't affect any killer in stealth within a 52m range. Agreed
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/603201#Comment_603201
Why is it fair that survivors can vault windows faster but it slows down killers?
See, I can apply rhetorical logic, too.
Yea I never got that. Can move faster then survivors, but when it comes to vaults, killers turn into a 80yr old w arthritis....
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Add a sensitivity setting for controllers, and buff optimization, it will work just fine for console
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I like tremors, PGTW, ruin, and surveillance. Makes doing gens a real pain and with the gen teleport, PGTW and surveillance are your best friends. Really strong build. Add-ons would be dream pallets, and that's about it. Anything else is overkill.... Lmao
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No. If anything, Freddy should be able to teleport to any generator whether it's complete or not. That is literally one of his base powers. At end game, his teleport becomes useless. Once you see the gen spewing blood, crouch and hide behind something or jump in a locker. If you run, he's gonna know your there from scratch marks.
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Bubba just needs a small buff to his speed when revving the saw up, and when chasing full Rev, and the charge time could be a lil quicker too. Add the ability to throw the chainsaw at full Rev too, oh what fun that would be! You would have to retrieve it like trapper does traps, but still funny and awesome.Would cut down on pallet/window looping.
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Jason is stuck in copyright hell, and he's gonna burn their for at least the next year, minimal. That's why there's no new Friday the 13th movies coming out, hence that's also the reason f13 game is stuck in development hell. There's some interesting fan made movies, but no actual big Hollywood version even planned. S. Cunningham is a true douchebag.
