Avatar

purplerain

purplerain

About

Username
purplerain
Joined
Visits
167
Last Active

Comments

  • fix the stalking killers on dedicated servers if this go pernaments , or rework ghostface for no stalk then because at current state he is unplayable on dedicated servers

  • @Peanits said:

    It is intentional. You need to see a certain amount of them for stalking to work. If you can only see a tiny sliver of the survivor, you won't be able to stalk.

    thats fair also are dedicated servers live right now , because again problem happens when i lean stalk theire is minimal delay , that doesnt seem much but it actually can ruin 100 % stalk ... ( lobby im all time on green around 70 ms ) hope it will work soon enough

  • @TheShape78 said:

    https://forum.deadbydaylight.com/en/discussion/comment/748790#Comment_748790

    The leaked Ghostface outfit is NOT the robe from the Scream films, but is actually the Funworld Ghostface costume you can buy in stores. Though they look nearly identical, they are actually a bit different. Apparently, at some point after the first Scream film released, Funworld designed their own version of the film's robe. Anyway, the point is, since they're using the Funworld costume, they still don't have the Scream rights, so no Sidney I'm afraid. I'm perfectly ok with this though, I always kind of preferred the Funworld costume over the film robe anyway. It's nearly identical, so it's just great to finally have a classic Ghostface cosmetic.

    yeah dbd version was okay but as a scream fan i always wanted play as og outfit

  • @indieeden7 said:

    It will be available between the Nurse patch and the next chapter.

    also is this outfit licensed to other company than mask since its og skin , so is it possible we can get in future sidney prescott ?

  • @Peanits said:

    https://forum.deadbydaylight.com/en/discussion/comment/742051#Comment_742051

    Of course. In the last PTB, Freddy went from being one of the weakest killers to one of the strongest.

    nice , would love to see ghostface cooldown lowered :)

  • @Peanits said:

    https://forum.deadbydaylight.com/en/discussion/comment/741812#Comment_741812

    I'd have to double check on that one. I believe so, but I could be wrong.

    will weak killers get buff then since #1 killer got nerf

  • @TheRoyalOwl said:

    Yeah this is an awful idea.

    If you are wanting a PERK to encourage survivors to heal run thanatophobia and it will most likely cause them to heal, even though the perk doesn't actually do much to gen times and such.

    https://deadbydaylight.gamepedia.com/Thanatophobia

    ye just it has 0 sense hurt survivors can sprint like nothing happens :( killers are suppose 2 be super natural creatures , at the moment survivors seem also like super natural humans ,

    i mean how can u run when u had a hook in ur stomach x.x

  • @sai said:

    honestly, anything human. I still don’t understand how the legion, ghostface, and amanda made the cut 😂 like first of all if the survivors have a stumble when they jump from a far height, why don’t the human killers? also it’s kinda cringey to see someone like Susie to just lift up David King with one hand and throw him over her shoulder with ease and walk around like it’s nothing 😂😂

    this ghostface is not from scream and he isnt teeneger like legion neither

  • make ghostface actual any fun addon like ;

    • u cant expose anymore ppl but u cant be broken out of stealth by surviors looking at you and you can stealthy teleport to lockers
  • @MemberBerry said:

    I'm fine without him tbh. Can't see him doing anything interesting.

    ik its just those skins would be fun

  • no suprise here . they try with all recent killers make them balance around base kit and give them weak addons , and not only weak but also boring addons that dont even change game play like myers or doctor addons

  • @DingDongs said:

    https://us.v-cdn.net/6030815/uploads/297/DI5TJ7F8SUX8.jpg

    Huntress and Clown got 1 hit projectile and Shape got slow NOED with no totem

    Demogorgon got.... Can see aura of all survivors but only injured survivors and only while you're teleporting and another one is lunge can break pallets like legion

    Can't tell if Demo pink addon are just weak or other killer pink addon are way too strong

    Just saying

    look ghostface pink addons . so weak he dont even need them , he just uses cd addons

  • @Peanits said:

    https://forum.deadbydaylight.com/en/discussion/comment/633304#Comment_633304

    Ah, I found your problem. You forgot to activate his power.

    more like his cooldown is so long and he can be stopped from his power while nurse or billy has better power but no cooldown .

  • @Seanzu said:

    There isn't a single non-viable killer in the game, you guys are just BAD.

    2 Kills is a fair game, and every killer can achieve 2 kills in a match, stop having your sights set on 3K/4Ks when they're supposed to be far less common, I'm sorry but if you're struggling to get 2 kills against rank 15s then you need more practise.

    The worst killer on the worst map has a 54.90% kill rate, there's nothing more to say, killer isn't as hard as you think it is.

    XD legion wraith . other are underwhelming compare to s or even a tier killers . some swaety survivor main ^

  • make it like old honor system in lol . person who get 100 thumbs up will get some kind of boreder on endscreen or sth with letters in name . and make it few lvls .

    lvl 1 - 10 thumbs up

    lvl 2 - 50 ..


    and swf cant thumbs up each other else it would be pointless

  • @drimmalor said:

    The main difference between the two is that people do frequently spend time healing against Legion (because it's more viable than cleansing), which takes time on top of Mending if you're spreading out hits. This takes away time from repairing gens, while against Plague you don't really get that same option as a survivor.

    If we're assuming that survivors spend no time healing against Legion and don't cleanse against Plague, it's really a toss-up by individual preference.

    Plague: Louder survivors (puking/coughing); infecting objects for loose tracking; slightly longer to get survivor Broken before hitting but easier follow-up

    Legion: built-in tracking to injure all survivors quickly (with the option to use it again if you really need to find a stealthy survivor); shorter stature; slight movement speed bonus when using power to travel

    I may have overlooked something in this comparison but that's what came to mind right now 😁

    ye but its also 0 fun playing legion . before his rework you had fun even when lose because you could hop hop fast all pallets , and now you are way slower ,


    Its kinda like the tables turned before legion players had fun though only with addons he was strong , but now legion is least fun killer in game for me , and survivors have fun now vs him because they can juke him in pallets and windows and if he miss 1 attacks its like 30 second of chase bonus added and its gg wp

  • @darkmarc0324 said:

    Started playing Legion today actually, and I got a 3k and DC match, which rarely happens for me as I'm an average killer at best, usually only getting 2k, 3 if lucky. I wasn't around for before Legion was first released, so I don't know how it was then, but I think he's good, but with room for improvement. Feral Frenzy is an interesting power in theory and it's pretty fun to sprint after survivors with it, but Deep Wounds needs to be reworked. During the matches I played today, Deep Wounds didn't really do much besides give me a few extra seconds. The way I use Feral is to catch up to a survivor, which I know was not the whole intended purpose of the power. So yeah, my opinion is just make Deep Wounds a more viable effect.

    sprint ? fun ? with current speed lol . he is so fast now he would give burger myers a run for his life ,,,,, just play wraith with windstorms if you want be fast

  • @Umbrae_pk said:

    https://forum.deadbydaylight.com/en/discussion/comment/618488#Comment_618488

    I’m so glad i’m not the only one that thought of that -_-

    ye because that works well with m1 killers who are unable to perform well in higher rank .

    and the idea was just suggestion doesnt mean it has to like i said , could work similar whatever . the thing with that perk it buffs all m1 killer while add nothing to nurse


    also it could work like for every injured survivor you get 3 % movespeed , max 4 surv = 12 % . simple counter , just heal . in many chases you will just get 3 % ms ,

    and the movespeed cannot work with m2 powers like billy chainsaw / legion frenzy / spirit phase walk .


    and it would literally give reason survivors to cleanse against plauge , also helping killers like trapper / clown etc .

  • @Alfred said:

    You rush to the shop and buy some decent GPU?

    lmao its not like its gonna help. i have on high settings dark souls 3 or other games on 120 fps + , yet dbd is so bad optimized , whenever i get freddy or legion map i am on bad fps . also always on 90% gpu usage . XD

  • @DocFabron said:

    There already is a perk for punishing injured survivors. It's called Thanataphobia.

    Does it do it's job well? Hell no. It needs a buff. It's only good for Legion right now, and Legion sucks worst than Shrek the Third.

    yes yes thats what i mean and this perk could slow down gen rush because it would be scary for survivors to go while injured

  • oh and yes thano punish injured survivors but but ,,, by what few seconds , its a joke perk now , shadow of what it used to be

  • @Milo said:

    Its a tough choice, both can be fun to play.

    But i think i would take Freddy. Also his perks aren't that bad.

    fire up useless , remember me 2 nerfed only good in 1 v 1 scenario if not obsession / blood warden meh if you are bad killer and survivors wont expect it and u have noed i guess. else is trash . so yeah freddy perks are overall useless. so dont say they arent that bad

  • @Clopotel said:

    Guys, if you are not good to the game and can't get to red ranks, that is not our problem. It is just easy to get to red ranks and we (the good players) need a reward for this.

    its not like devs care if you are good player or no , they care about player base as a whole and to how increase it, with that attidute you shall be ignored

  • @GrootDude said:

    I actually think legion is more fun to play as and against now. I don’t think old legion should come back ever since he had no counter play, I’m not against a rework though.

    XD , what is there fun to play as legion , either you are troll one of those salty survivors who cried about legion and enjoy him beeing crippled or you are clueless,

    there is nothing fine about legion , his addons are useless , literally , only like 5 out of 20 addons are decent ,

    he cant even do variety perk build if he wants to be any semi decent at green rank he need stick to thana / sloppy butcher / ruin / and nc ,, if u take stbfl you are literally not gonna wannt to use power later on so m1 killer and since in red rank if you pick him , you are either drunk or want to feel pain

    his power is so boring now , you arent even fast anymore and neither are your vaults , it feels just terrible ,

    #Notmylegion

  • @No_Mither_No_Problem said:

    Thrilling Tremors—One of the best tracking Perks in the game, has a light still to boot, combos well with the rest of my build

    Corrupt Intervention—Slows the game down at a more consistent value than Ruin, but also reduces the need to patrol for the early game.

    Surveillance—Another good tracking Perk that boosts generator defense, and also allows for better pinpointing of which generators are occupied by Survivors that you can sneak up on/stalk.

    Free slot—Whatever I feel like. If I want a Perk that actually gives me an edge, I'll usually go with BBQ or Nurse's. If I just want a Perk that gives the overall gameplay a better feel, I'll go with either Brutal Strength or Shadowborn.

    how is thrilling tremors one of best tracking perks . when bbq is literally better version of it with bonus bp .

  • im a ghostface wraith hag player and i agree she need be gutted , all killers should be balanced around hag . she has many strenghts , and few counters . all killers below her need buff and nurse and spirit need nerf

  • @LordGlint said:

    https://forum.deadbydaylight.com/en/discussion/comment/606812#Comment_606812

    He was suggesting making it a general perk, not basekit.

    yes make it like hope . avaible for all

  • @deadbyhitbox said:

    https://forum.deadbydaylight.com/en/discussion/comment/603782#Comment_603782

    He's Myers tier. He's fine and needs no changes aside from the inconsistent revealing.

    funny , id rather be easier spooted than have crippled ability that i use few times a match

  • @CoffengMin said:

    hes fine imo, i see them 4k pretty often and im at rank 1 rn

    he is not fine , not only survivors break him out of stalk which could be fine if not for the long cd , this make him pretty much runnin m1 killer becauue you need wait ages for cd , if he gets 4 k on rank 1 that means you and your team is pretty bad ,

  • @AzdrubaelVect said:

    https://forum.deadbydaylight.com/en/discussion/comment/603469#Comment_603469

    Snares>pallets. the chance of most palletslots being used up is way to high for my liking on most maps. I like being able to shut down loops with the snares completely much more. Combine with the rope so survivors have to wake up or suffer from super slow genspeed and faster teleporting or higher regression on missed skillchecks and you have way more control than palletfreddy.

    also pallets are so boring , you are just m1 killer with better terrain since pallets , taking scnares anyday atleast they need some big brain

  • @ItsYourBoyGuzma said:

    Out of all the great horror games that are out there you really think the Dev's would do a crossover (a full one, not just a survivor/ killer) with Dying Light first?

    Oy Vey

    ? dying light is such a great game and its not a horror , neither is dbd

  • @Enriro said:

    I will do that because salty bad killers main doing topics "Balanced Landing/Decisive Strike/Mettle of Man/Every other survivor perk is OP, bo-ho"

    noed has a counter , if you are lazy your problem , balanced landing doesnt

  • @Milo said:

    Your OoO would be even worse. Basically old DS, with the "You HAVE to pick me up and you cannot even try to dribble"

    i already suffer from 3 swf OoO on ghostface ,

  • i would add windstorm as his base kit too for better map pressure

  • @Kiskashi said:

    I thought initially I’d give it a while because I wasn’t super great at the start but I’ve basically played as him exclusively for a while. I currently lack ruin and PGTW so lack good gen protection perks, so yes, extremely prone to gens going off at the speed of light if I don’t play smart and apply proper pressure. In a normal solo survivors/maybe duo SWF match, super fun, I can get up to 8+ exposed marks, I don’t panic and it’s a great match usually ending in 3-4K depending on if I let someone go.

    SWF 3+ is where I really don’t have fun, yes this goes for any killer but ghostface feels it the most imo. Some will actively deny shroud and you just get less marks overall and fall back to just a basic killer without a power (unless you’re using cooldown addons which I now have locked into my builds as I can actually use my power in a versatile way I.e. sneaking up on people healing, normal leaning/marking etc without waiting a century for that base cooldown) and I have to play the sweatiest I’ve played with any killer (I.e. slug pressure/exploiting altruism, 3 gen strats etc regardless of what rank I am if it’s a coordinated group) just to get the same end result (I.e. 3-4K because I am trying to rank past green, and it’s not a fun match)

    I’ve said it myself before, maybe I’m just not good enough with him yet but anyone who says he’s perfect/viable/a really good killer really isn’t admitting how build/perk/addon/map reliant/dependant he is. I’m glad to see a few others feeling the same way, and I really, really want to enjoy this killer, I like his lore, his character, his style but the gameplay is like flipping a coin, super fun or stress overload.

    Especially when I can switch to any other killer I’m comfortable with and chill a lot more at the same rank with or without gen protection perks. It’s half the reason I don’t get the comparison between him and Myers, it’s no contest to me, I enjoy them both but not gonna lie it’s a lot harder to keep up as ghostface sometimes depending on the team even if I end with the same 3-4k.

    In terms of how I play, lean to stalk always, versatile shroud use as above, build of: discordance, thrilling tremors, BBQ and nurses. Addons of chewed pen (any cooldown really) and reduced detection range/crouch speed (or increased duration of exposed early on)

    yeah it feels terrible to play without cd addons ,

  • @PalletOrWhat said:

    It's a small team and Wraith received some changes a year ago. There is literally no chance in hell that they will change anything about him in the next 2 years.

    well thats sad , he is so frustraiting to play . and if you want have ruined day play him vs swf , meh meh meh

  • @Mat_Sella said:

    https://forum.deadbydaylight.com/en/discussion/comment/596555#Comment_596555

    I like when killers assume you're hacking in the endgame chat when you use Hope.

    specially vs huntress its nice^^

  • better pack those insta heals

  • i wont say in game because i dont play all about who is stronger vs survivors


    but if they went against each otcher in fight for me who would win

    leatherface vs legion = obviously leatherface / (in game legion is as 1 person so i assume its like that and even if there was more / no way group of teenegares beat bubba


    michael myers vs huntress = obv myers / no need to explain


    hag vs plauge / = hag / she is cursed killer and before plauge would come at her she would tp on her and smack her


    nightmare vs nurse = freddy wins / i mean in real life nurse is bad . if she would tp and have fatigue u can just hit her in a face or steal her weapon since she cant even do anth for few seconds lol


    billy vs trapper = trapper wins in most cases since he will trap area and eventually billy charge will step on a trap


    doctor vs spirit = i guess this one depends on what dmg actually shocking would do, if it doesnt do any dmg then spirit wins but if shocking would d osth then doctor takes it


    clown vs ghostface = ghostface . he is stealth killer so he will be stalking clown from hidden place and stab him in a back leavein no chance for clown to use his power


    pig vs wraith = obv pig . just light the house and wraith is uselsss ,,,, poor wraith

  • @Ember_Hunter said:

    https://forum.deadbydaylight.com/en/discussion/comment/596468#Comment_596468

    I like the wake up mechanic and how stealth play is more recommended, and you can use snares against him to mindgame sometimes :)

    ye but i mean the look of dream world , its too bright and ugly and is annoying for eyes

  • @Ember_Hunter said:

    https://us.v-cdn.net/6030815/uploads/745/4PF18KBU44AF.png

    Tier list based on how fun they are to play against. ;)

    i would lower freddy becase of him you go into this dream world that is full white and its so annoying and meh

  • @Peanits said:

    Third party programs are only at risk if they are not authorized by us. We have stated in the past that voice chat is okay to use. As a result, voice chat is not cheating.

    But assuming it was, how would we enforce this? How can you prove that people aren't communicating with their phones, or by playing in the same room as one another? You would end up in a mess of finger pointing and there is absolutely no way to prove it. We would be banning people purely on speculation, and that is not something we want to do.

    balance game around assumin survivors use voice chat , its not fun playing m1 killer vs good swf team , 0 enjoy in match o

    or let us see who is swf its not that nerf like ######### why is that still not a thing

  • @LordGlint said:

    That 5% regression is on top of the normal regression from failing a skillcheck, which im pretty sure is 10%.

    u 100 % sure ?

  • @No_Mither_No_Problem said:

    Rank 1 is better if one Survivor leaves the gen. Rank 3 is better if they don't.

    how is rank 3 better ?

  • Let him loose all stalk progress when gettin revealed. Also fix the detection:

    xD and give also survivor ability to hook ghostface because of crap that he will become .

  • yes please +1

  • @Peanits said:

    It's not a matter of being ignored, the Trapper is on our to do list. We only have so much time to make changes with each update and we need to prioritize what we do. To use this coming mid-chapter as an example, we completely reworked a killer from the ground up. This takes a significant amount of time and doesn't leave much room for other changes.

    We're constantly weighing our options, but we can't squeeze everything into one update; there's just not enough time. It doesn't mean we aren't listening, there are just more pressing issues that need to come first.

    shouldnt be there 1 group focus on balancing killer and 2nd group of balancing perk , ?

  • @purplerain said:

    https://forum.deadbydaylight.com/en/discussion/comment/590846#Comment_590846

    now thats not really true , and if it is then it shows devs are bad organised , since 1 year if not more about 100 perks are super useless and if you take them , you are either trolling or playing for meme / fun . its not hard to change numbers on useless perks , and if u have no idea for reworks why not add debate to players on each totally useless perk how to rework it , and best idea will be taken , u will waste less time thinking and still get paid ,,,

    oh i seen many killer mains / survivor mains on this forum post their possible changes to useless perks . and all i seen is we will show it to design team , 0 reworked perks only few number changes to streetwise or unbreakable . while like atleast few guys a month give reasonable ideas on this forum to rework useless perks . its embarassing.

‹ 1 2