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purplerain

purplerain

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purplerain
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  • @Peanits said:

    The simple answer is: Time.

    There's only so much we can do with each update and we have to weigh our options. Something like changing the numbers on a perk can be fairly easy and just requires a bit of playtesting, but something like adding new conditions or effects requires a lot more work.

    To take monstrous shrine as an example; increasing the numbers alone would not make it a perk you would want to use (unless it's ridiculously high, in which case it would more likely be used as a perk to quickly camp someone to death, which isn't something you would want to encourage).

    In 3.1.0 (mid-chapter) specifically, a lot of the live balance time was spent on the Nightmare rework, not leaving much time for other changes. Completely reworking a killer takes a huge amount of work, so we need to put perk changes to the side.

    We'd still love to revisit all of those perks, they're not forgotten, it's just a matter of priorities. If you'd rather see more perk changes, let us know and we'll see what we can do.

    now thats not really true , and if it is then it shows devs are bad organised , since 1 year if not more about 100 perks are super useless and if you take them , you are either trolling or playing for meme / fun . its not hard to change numbers on useless perks , and if u have no idea for reworks why not add debate to players on each totally useless perk how to rework it , and best idea will be taken , u will waste less time thinking and still get paid ,,,

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/591139#Comment_591139

    70% of her potential? Please explain in detail how you come to these percentages and what that actually means. Also please explain to me why there are so many bad nurses around that are totally beatable when it is OP? OP = every baboon can win like an i win button

    Nurse requires skill, like it or not.

    I reckon if devs cave to "nerf nerf nerf" from people like you, this very thread will be done about spirit next. Probably you make one about billy in 2 years as he has no counterplay.

    Will you complain the same way about survivors and the state of the game in general right now with all possibilites in it?

    you took op meaning wrong , if sth is op it doesnt mean that everybody can play it , even if sth is hard so that not many players can play it , it still can be op .

  • @ShyN3ko said:

    Stealth gameplay is a playstyle, but killers doesnt have freedom for it.

    Many perks and addons are little bad for stealth killers.

    And most killer abilities doesnt work with perks.

    Example:

    Pig Ambush + STBFL = No reduce attack cooldown

    Stealth gameplay is too prepare every attack.

    But the factor time is rly hard for killers.

    yes thats what im saying , and dont get me started on OoO or spine chill ,

    i understand ppl dont want play stealthy as survivors cuz its boring for them but as killer its fun

  • so lets agree all steath killers and by that i mean playing stealthy is very not efficient , mainly because of a 3rd pov from a survivor and the fact that playing stealthy you need position yourself and be patient which takes time while generators are going fast,, and even design team dont want proper stealth characters since wraith makes sound when he is about to hit you , and you can hear ghostface withing 8 meteres on his power , and pig ambush makes litteral sound :

    If this changes was done , wraith could have better chance at bodyblocking without need of windstorms / ghostface had a better chance of stalk and when he expose someone , the person will panic because he will be not sure from which side / same with pig

  • https://us.v-cdn.net/6030815/uploads/531/D33IOB5U7EHF.png Sorry if the image is a little small. I don't know what else to say here

    gf need slight cooldown buff . :) so agree

  • @MonsterInMyMind said:

    https://forum.deadbydaylight.com/en/discussion/comment/588294#Comment_588294

    GhostFace is fine the only thing that needs any adjusting is the reveal mechanic everything else is fine.

    not all is fine . his cd is so bad

  • @MonsterInMyMind said:

    I mean i main ghostface i even got to red ranks with him i think the problem is honestly people dont know his play styles and what works and what situations you need to switch in between them.

    Currently there is 2 play styles

    -Play him like pig but with built in tracking

    Basically abuse the stealth and the free tracking when a survivor breaks you out this play style is more reliant on basic attacking vs stalking.

    -Play him like Myers

    Use your stealth to sneak into areas you can stalk survivor and abuse the fact you can 99 survivors and sometimes break off 99 survivors to down others.

    Honestly i dont think he's bad at all i think you just need to learn situations where you have to switch in between.

    I mean ive played only ghostface to red ranks and i dominated even at red ranks again you have to be able to tell based off the survivors what play style will be needed

    https://us.v-cdn.net/6030815/uploads/907/SJX28HPYMUF3.png

    I base this off how the survivors play if they play aggressive and attempt to follow be around and deny my power i play him like pig and just basic attack them and use the power for stealth.

    If they play sorta immersed then the myers play style can be used to sneak and get stalk on them.

    so i also main gf , and i use : PGTW / STBFL / DISCORDANCW / ( NC or OVERCHARGE)

    the way i play i always if i see obsesssion i just 99 % and scare them away while fakin i chase him and go for other on gen . . if gen is in hard area to stalk i just go for stealth free hit to stack stbl . if there are 2 ppl on gen i fake chase 1 just 99 stalk him for later and go for other survivor hitting him .

    this way u need memorize which survivors u 99

  • @ClogWench said:

    If you think he's that weak you're not playing him well. No one is gonna claim he's top tier but he's certainly no Freddy.

    he is good but he need little cooldown buff on power . i am forced every game take green pen just so i dont need wait ages to use my power again

  • @Asssthetic said:

    And Aubrey Plaza's Karen as the survivor? I'm all for this!

    ^^

  • Since bhvr pretty much got almost all iconic licensed killers expect just a few who is Jason but he has his own game and it would be hard to get him , and chucky , Now many people complained chucky isnt that supernatural since he is just a doll , well kinda besides beeing like immortal since in every of his movie even when sliced burnt , he is still persistant in chasing his victim , but it would be hard to make power for such doll , But now that childs play 2019 is out , there is a mecha chucky who would make really interesting power , he could have power with messing up with gens and add like his killer robot friend near generators who would always hurt 1 health state person doing gen unless they go to near station and disable this patrolling robot for certain of time thus making 2nd objective for survivors and it would feel cool , Since in movie he never stop chase his target even when hurt to a oblivion his 1 perk could be the more he get stunnned / break pallets and get blind by flashlights .


    Oh and his most addons would be for generators . 1 addon would make generators red arrow go clock-wise , 2nd addon would make red arrow faster , other addon would make 2 survivor on generator suffer more penalty in speed , other addon could make patrolling station disable action time longer or reseted robot appear faster .

    Some new creative addons not freddy blocks addons who add blind effect or hemorrhagge

  • @Talmeer said:

    https://forum.deadbydaylight.com/en/discussion/76398/best-wishes-dbd

    In DBD many things running wrong, but serious... It's a multiplayer game, so the people will communicate. And even when the devs would block Teamspeak as example, then the people would go to discord and so on...

    But anyways, I can understand you, that you take a break. I am by myself on break at the moment until they give new news to some Legion changes out.

    there are many annoying things , for example

    - survivor tapping generator while in chase so not only i am looped for hours but also i dont even hold back generator since it doesnt regress

    -the game should add voice chat between survivors only and balance around it since atm its balanced around solo survivors , and the swf uses voice chats , and in option if u dont want just disable voice chat . and killer cant hear what they say and cant communicate

    -lack of 2nd objective , its very stressful to play as a killer , you know u have like 5 mins only so its already meh ,

    -m1 killers should be buffed , u can remove noed and nerf omegablink nurse and prayer beads spirit but buff m1 killers..

    -the game should reward a bit more stealth survivors , since now its just efficent running around between gens and doing looping..

    -dead perks could use some love

    etc etc

  • @purplerain said:

    wraith is d tier , pig is way better than wraith . and myers is b tier

    ops myers is at b ^^

  • wraith is d tier , pig is way better than wraith . and myers is b tier

  • op is kinda right , look at ghostface , he is mix of myers and pig , literally . there is almost no diffrence in power , just remove his stalking and use teleport to lockers or something . the stalking feels terrible for a killer as for survivor . and the survivor control his power . same with plague ,,, freddy pallets are literally copy of doctor addons , and snares are like worst version of trapper or the hag traps with collision ,,,, plz dont make freddy rework , old freddy much better , maybe change ppl in design team if they have no idea anymore for cool killer powers ,,

    I mean the dude from design team on live steam who worked on freddy literally forgot that a perk like calm spirits exists XDDDD he didnt even think of it , only somebody question if this perk sotp freddy scream then he was like : wait ######### is calm spirits ^^

  • @Atrushan88 said:

    I mean if his power recovered faster, there'd be no point for his addons to recover power faster. These are my favorite addons and when stacked, recover his power quite fast. I don't see much of a problem, sure his base recovery is pretty slow, but even with one power recovery addon, his recovery is much better.

    @Kiskashi Plus iirc there's also a purple recovery addon so you're not relying on a green 100% of the time unless you're stacking(IIRC his power recovery addons are yellow/green/purple, OR he has a purple with recovery and something else, and it's brown/yellow/green/purple+another effect. I can't really remember because all of his addons are very similar).

    but stalking feels terrible in purple /red rank . u will never get it off unless u waste all match trying too xF. and his addons are almost all for stalking so no matter if he get buff on cd , you will still use pen for even better cd , or maybe crouch speed

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