Discussions

339,005 discussions.
  • I don’t think bloodlust should be lost when hit by a pallet, if anything it should be strengthened.
    1 comments 21 views last activity
  • Is it ok to face camp or mori a really toxic survivor (t bags, flashlight spam, messing with the killers aim, 360)? Or should i just ignore them.
    18 comments 321 views last activity
  • It seems we have 12, almost 13 killer very soon and all are related. Billy has a similar / similar power as Leatherface. Doctor has a similar power to Freddy. Nurse has a similar power with Spirit Wraith has a similar power with Spirit With this I mean, I hope to see in the future new killers with new more interesting mechanics, which are not references to other killers. Why? Soon we will
    4 comments 71 views last activity
  • Everytime I play survivor, they just look so expressionless. When the killer's near, when i'm hurt or down, when i'm hooked or when i'm just about to escape the terrifying trial, the character just looks so neutral. No fear, no hope, no pain, no nothing. It's kinda weird and I would like to see this changed if possible.
    6 comments 61 views last activity
  • Hello Everyone. I ve got idia for devs about a hatch. So you can share with your idia s too. Ok so you are the last survivor in the match and hatch is appered but it s not opened (and no sound of it), so you need to find it first and try to open it by clickin on it but there is progression bar that takes you a while for example 10 sec ( you can add animation for this like a opening the chest). S
    2 comments 61 views last activity
  • POWER: THE HUNTING WOLFS: Starts the trial with two unique wolfs (blue and red) From the beggining of the trial, they will already hunt. 2.The hunting wolfs will patrol the generators to find a survivors, once they find a survivors the hunting wolfs will chase them for the 30 seconds. Only one wolf can chase the survivor. 3. THE HUNTING WOLF WILL FALLS ASLEEP WHEN : The c
    0 comments 12 views last activity
  • ...until the season is over and then it should show like a leader board type screen that shows the top 100 people who scored the highest in things like total bloodpoints, escapes, killer stuns (a survivor only catagory), how many times the killer grabbed a survivor off a gen or window vault, hatch escapes and hatch grabs ect......
    2 comments 31 views last activity
  • To collection with my recent Spirit art...
    1 comments 371 views last activity
  • Hallo zusammen, Bisher ist es als Zuschauer nur möglich, zwischen den Perspektiven der einzelnen Mitspieler zu wechseln. Ich wünsche mir eine vollkommen freie Kamera mit Zoom für Observer, die Winkel und Perspektiven (zum Beispiel eine Vogelperspektive) zeigen kann, die es bisher nicht gibt. Wozu soll das gut sein? Bei vielen Turnieren gibt es das Problem, dass Survivor gegeneinander spi
    2 comments 151 views last activity
  • The new survivior is Edward "Bear" Grylls. Born in Northern Ireland, Bear became a highly reputated soldier of the british SAS really fast and soon in his life. But if that wouldn't be enough, he decided to become an adventurer and documentary filmmaker as well. Many years he travelled through the most outlying places in the whole world and survived almost every danger that the wild could prov
    0 comments 71 views last activity
  • I have a lot of useless offerings I would like if it were possible to re-sell them to the entity for half the price you bought them for. This can have a few perks to it, being that you can buy them to store BP for a new killer or survivor, cleaning up your offering section so you only have the ones you want and finally to get rid of the event offerings once the events over, yes they will be used
    9 comments 51 views last activity
  • Pig is currently the only killer that cannot replenish equipment (to my knowledge I’m new) and needs a change. Instead of having 4 traps that can be used whenever, allow only one to be place at a time, and have an infinite supply, this means it cannot be used again until the survivor has either been killed or disarmed it. This way, Pig can apply continuous pressure at all times during a match.
    2 comments 91 views last activity
  • Would I be able to get a Mod to message me, I have someone who was lag switching in my game, I have the profile and video from the end part of the game. However I also had the spectate bug that if you spectate a game, you can no longer click names in the lobby, which also means you can't report people. Can someone message me either on steam, or in Discord, I'm in the DBD channel on their as well.
    10 comments 111 views last activity
  • How the hexes currently work in the game is a clear hit and miss, simply because if you take out the hex, then for the survivors it's problem solved. Which makes hexes a lot less viable to use a killer, especially those where one or more hexes where created for a specific killer or strategy in mind. One of the ways I think it could be improved is instead of having it's effect just vanish once
    6 comments 81 views last activity
  • Title. Seriously I don't get why this is a thing that doesn't have any punishment sigh
    24 comments 251 views last activity
  • Im fairly low level with most characters from using them all evenly. This seems to have put me in games where the majority of the time the killer has maxed out purple perks while I’m not even level 5 with a character yet. This has been very discouraging to even play with the odds stacked so much against me. I’m not sure how the matching works I’ve been told it’s purely rank but I feel like it shou
    4 comments 81 views last activity
  • https://www.youtube.com/watch?v=pyI0huMpFcE 38:45 Reducing the cone for killer hitdetection? They go over it like it would be something minor. Killer need to use "their body as a battering ram" to make a hit? Like you have to piggy back ride them? Wow... I am already have the impression to have T-Rex-arms as a killer and Devs want to further push that crap? No matter if it
    12 comments 211 views last activity
  • So in referring to Horvath Crazy Blood warden idea he spoke about in the QnA, personally i think its a fascinating idea, since it will force survivors to ether leave whilst they still can or be forced to make the save its a great way of applying pressure across the map in the late game, though the idea is solid i dont think it has a place as a base mechanic, as a base skill it just gives the kill
    1 comments 31 views last activity
  • I loved all the ideas proposed by the devs for the following: Adjusting healing and Sabo Blood Warden Regression Changes Freddy End Game Make them happen or i shall burn the bodies of dwight and meg
    5 comments 91 views last activity
  • Alert: The range is increased with Open Handed. Actions also include opening lockers and vaulting windows. Detective's Hunch: Increase length of time from 5 to 7 seconds. Empathy: In addition to its current effects, when you are injured, the closest survivor's aura is revealed to you (that's not hooked, trapped or being carried by the killer). Leader, Prove Thyself and Resilience: Val
    17 comments 101 views last activity
  • 16 comments 222 views last activity
  • In my opinion, some of Dead by Daylight's balance issues could be solved, and the game made more fun for all players by removing or reworking Self Care. It is no secret that a vast number of players use Self Care especially the higher up the ranks you go. It is so powerful that many players think it's madness not to take it, unless they are in a SWF group. Almost every guide I've read and play
    71 comments 911 views last activity
  • A Hex rooting its power on hope. You are animated by the power of your Hex Totem when the Survivors are on the verge of escaping. Once the Exit Gates are powered, if there is a dull Totem remaining on the map, this Hex is applied to it. While this Hex is active, ―/―/ Successful attacks trigger Dying State automatically, cool-downs on successful and missed attacks are decreased by 4/8/8 % and yo
    4 comments 121 views last activity
  • Is there any news on if we have another double bloodpoints event coming up
    14 comments 311 views last activity
  • "Each non-licensed character can be unlocked by playing approximately 25-30 hours." I take it this is true if you do great in every game. I've got close to 40 hours and have around 4000 shards. Are there any tips other then get great because right now I'm not believing we (or at least the majority) can unlock a character in approximately 25-30 hours.
    19 comments 211 views last activity
  • Some fun ideas I had. I enjoy perks/items that have you get something with a penalty to other things. Killer Perks Mimic - The Entity fills all chests in the match with its dark presence. Upon opening a chest the killer gets a notification and the survivor is inflicted with the exchausion and hindered effects for 30/45/60 seconds. Self Sacrifice - The killer offers up the basement
    0 comments 12 views last activity
  • Momoland? Cancelled. Twice? Cancelled. Black Pink? Cancelled. GFriend? Dead. Say hello to the new Kpop girl band!!! Dead by Divas!!
    4 comments 281 views last activity
  • Kao no gōtō DBD Killer (顔の強盗)(Face Robbery)(The Spectre) Overview The Spectre is a face stealing Killer, able to turn into a survivor with the faces shes collected over the years using here power spectre's mirror. -Weapon: The Blade the blade is a primary weapon for the spectre. unlike most killers who wipe they're weapons clean the spectre whips his blade towards the ground dro
    3 comments 91 views last activity
  • So i'm curious. I heard that Microsoft are working on the kb/m (Keyboard/Mouse) option for Xbox. Will there ever be such a thing for consoles, i mean the game was developed for PC in the first place, so i thought that there might be an option to add it to consoles too?
    2 comments 81 views last activity
  • Hi, I've downloaded DBD through the psn offer and... that's a ton of fun ! I'm currently rank 16 and wish to continue. Also I think about buying the SAW DLC, Pig looks like fun to play. Any opinion about her? I would like to know what you think of Wraith? I see here and there that he is terrible... however I usually make a massacre while playing him (might be due to my low rank). Look
    24 comments 251 views last activity
  • Just asking because it would be fun to see how people react to some good playing and to get pointers from others on what I do wrong
    3 comments 41 views last activity
  • With all the new perks coming out maybe it's interesting to let everyone pick 5 perks. I dont know how it's going to change the balance, but I can't drop any of my perks now so I will never be able to test out the new perks. Maybe make it so that you can bring 3 purple perks and 2 green perks? Or make different categories where the players can pick from. Like survivors have to pick 1 stealth perk
    6 comments 91 views last activity
  • I think it's unfair that majority of feedback from the PTB comes from pc, who are the ones who actually get to test out the new mechanics and characters. People who play the game on console will never get to test out the new content unless they go out and just buy it AGAIN on pc, or just watch others play it on YouTube. The devs need to try and come up with a solution for this so that console pla
    55 comments 2,111 views last activity
  • I'm just curious I know we cant shame people but can we congratulate them for good games
    5 comments 71 views last activity
  • As someone who plays both sides of the field I have to say your new endgame idea is flawless. What if the hatch also stayed closed for the 60seconds aswell as the gates eliminating the hatch camp. I absolutely cannot stand being one hooked a team the end of a game because the last survivor isn’t to scared to make a save EVEN when the killer isn’t protecting the hook. This will also make the end ga
    0 comments 11 views last activity
  • As the title says.....I would love all the survivors to have bondage cosmetics. Gimp Dwight is were it's at.
    26 comments 711 views last activity
  • if there's more than 1 survivor repairing the same gen, but one of them fail a skill check, shouldn't it also affect the other survivor so it counts as 2 failed skill check? so the regression would be increased, and if 3-4 survivors are repairing the same gen, one fail a skill check it would count as 3-4 failled ones so the regression would be huge, repairing a gen with another survivors gives a
    7 comments 72 views last activity
  • So my buddies and I think this needs more modes or more things to do, basically more instances where we can play together. Yeah, we can Survive as Friends but we can't play together as killers. So what if there was a co-op Killer mode with two killers and maybe 5 Survivors, or whatever. Four Survivors already run circles around one so adding one more to a match with two killers seems fair enough.
    1 comments 31 views last activity
  • No they is definitely lagging the game its affecting all survivors who do I tell I'm recoding the spectating right now to show
    9 comments 51 views last activity
  • 7 comments 661 views last activity
  • 4 comments 41 views last activity
  • I know this is weird to ask since I main Amanda but I've heard before that these addons don't work (not increasing search time) Is this true?
    1 comments 71 views last activity
  • So based off the latest Q & A session with the dev, Louise basically mention that it is not imposible to make ranks gameplay different as you rank up but he is unsure (it is in the crazy box) 
 I would love to see this kind of feature added to the game because it would be more fun. 
 And one of the things they said it could be possible to do was to make the gens skills checks even
    0 comments 31 views last activity
  • Can you make something out of it? Coupling it with Bamboozle, Brutal Strength? Can it be worth it?
    13 comments 261 views last activity
  • So after watching the recent Q&A video I kinda want to give my feedback towards the suggested Three pillars changes to make games last longer and more interesting without increasing Gen time: The First one would is increasing healing time: This change is interesting and I think helps a lot to slow down a standard game more. Currently Survivors seem to heal so fast without using Medkits alrea
    0 comments 11 views last activity
  • I think that Diversion (Adam Francis) should be multiple use perk (we can load it and use it couple times) but with biggest cooldown (for example 100 seconds)
    2 comments 41 views last activity
  • Dear Devs, buy sending this email to you, I would like to propose some ideas and suggestions to improve the game Changes: Perks: Hex thrill of the hunt : it would be better to change the sound, when survivor is trying to remove the totem, because the killer during a chase will not be able to recognise whether the sound is from the totem or the generater etc.. Kindred : if someon
    1 comments 101 views last activity
  • After the DS buff I decided to run a slugging build as I did during the sabo meta. I would like to hear your ideas of a perfect build. I believe that slugging is most fun/efficient with huntress and at the moment I am looking at the following build: Deerstalker nurses calling knock out ruin The tactic would be to stay relatively close to ruin and slugg survivors in its area. I am not quit
    7 comments 161 views last activity
  • As the titles says, I think that when gens are finished or when someone is hooked the notification is way to much and can block the view of both killers spotting survivors around the gen and block survivor view of the killer who could be coming up but the notification makes it difficult to spot this. Could this be lowered or changed so it doesn't have this downside?
    9 comments 91 views last activity
  • do aura reading work in spirit mode? I mean, rancor is more useless on her than on other killers, if that's the case?
    20 comments 231 views last activity