Sarief
Sarief
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That is bad interpretation.M2Fream said:
Doesnt that mean self care rewards failure? You know, with the getting hit and all...SovererignKing said:@Sarief
Barring the other points, as Powerbats said, I’ll tell you now that NOED is not balanced. Ruin could use a tweek to make it less susceptible to be made irrelevant that is true.
NOED is a crappy cheese, and the only perk I consider a crutch for Killers. It a cheesy “Comeback” perk that rewards failure. Sure, the game isn’t balanced and Survivors are too strong, thanks to Gen Rushing being too easy to pull off, thanks to Looping making it a nightmare to catch anyone. However that’s not justification for a perk like NOED.
Good Killers can be cucked by bad map balance, bad mechanics, unbalanced Survivor perks, this is true. However the opposite is also true. Killers who are legitimately bad at the game can easily get carried hard by NOED. Killers that absolutely do not deserve to get much can get a ton.
Take this Huntress for example:
https://m.youtube.com/watch?v=hwMKJtVdFeY
Couldn’t land a hatchet throw to save his life. Missed even regular swings. Spent the whole match just trying to tunnel one dude out. Got one other person... Then NOED. Snowballed the whole damn team. You may use the defense of “break the totems!” I did, but only a SWF can coordinate knowing if they broke all 5 totems. It’s really unrealistic to expect 4 randoms to make sure they got all 5 totems.
I for one would rather the balance the game and get rid of crutches like NOED. It’s just not fair legitimately bad Killers can get carried by one perk. Same as DS, it carries bad Survivors.
Side Note : Honestly when it comes to SC, they just need to give it limited uses. The whole reset to zero thing is kind of stupid imo. It’s the Killers fault in the first place the Survivor got away and was able to self care. YOU as the Killer failed to track your prey properly. The problem with self care really is how little it means to be injured while body blocking. The developers just need to limit it to 3 uses l, so Survivors have to be more judicial.
Lastly, Spint Burst needs a change that you have to be running for 3 seconds before it activates imo. That way it doesn’t just cuck Ambush Killers so hard.
You cannot design like that.
It is there, because it is needed -
I don't play them because I don't have all teachables yet.
Nurse is not that hard, expert for corn, which I was getting with 80% chance ;( -
I had leveled wraith to 35 and the only perks I got to 3 are shadowborn and predator.
No ruin no sloppy, myc is lvl 2, no bbq.
Don't mind to camp, esp if I got popcorn map, ######### that -
Lol, there are more potatoes for because of thee giveaway a month agoKhalednazari said:@Tsulan said:
@Khalednazari said:
Tsulan said:@Khalednazari said:
Sloppy Butcher is really good. You need to use it on the right killer, with the right perk sets.
No, it´s not. It´s like Fire Up. The slight time bonus is not worth wasting a perkslot for.
Or is Prove Thyself suddenly meta?
I have caught many players with Nurses calling, Sloppy Butcher, Thanatophobia together. You have every right to differ, but it's still the best on killers like Freddy, Nurse, and even Trapper with his ultra-rare addon.
The one perk that is carrying your build is Nurse Calling. Sloppy Butcher and Thanatophobia are worthless. Hell, even Coulthrophobia is worthless in it´s current state, because no red rank survivor would heal inside the terror radius of the killer. Because Nurse Calling exists.
I am not aware, which platform you play on. But on PS4, some survivors at rank 1 are even worse than rank 20s. With Freddy, it forces them to heal in my TR, since I can see their aura outside of it. Sloppy Butcher slows down the heal, which gives me a better chances to get them before they fully heal. We are different people, our playstyles differ, too. I love sloppy butcher, and I am really impressed with the buff. It gives a different dimension to this kind of playstyle.
But saying people are forced to heal in TR when you play Freddy. What a joke.
You clearly don't know what you talk about
Edit: ######### this forum s autocomplete -
Sloppy is not as good as ruin in the role if game stopper.
It has few scenarios where it is good:
1) tracking with bloodhound
2) slugging. healing 15% under mangled is not instant anymore and you can catch someone by surprise.
3) nc with small TR killer (Myers, wraith, nurse, hag, doc, pig)
4) someone in the hook and you want to make it not safe. Hitting someone will result in 30 seconds heal with 45 being hook stage. Makes at least two survivors busy.
And that's about it. Combination with thana makes those scenarios a little bit scarier, but not much. -
Removal of SC wake up was just an idea. It was never mentioned to be in mid patchMilo said:@Sarief said:
SanKa_Games said:@Sarief said:
SanKa_Games said:
I think that Self Care should be made a base skill for EVERY survivour, 80% of people use it anyway, so why not make it 100? Ofc, game must be balanced around it then, but mostly because of it's not using a perk slot anymore. Because right now close to endgame not having self care means that survivours are doomed, ut if they do - there's no stopping them, including hatch situations. Including this into survivours abilities will finally allow devs to nerf surviours, considering they are able to use self care. Now they just can't, since some people don't use it. Though, it's just an idea that's not anywhere near good, it might be a solution to self heal problem. No, self care takes perk slot to not give survivors more free perk slots. It's 16 vs 4 so stop right now. SC is needed in game, and the game is designed with this perk in everyone possession in mind. As for those situations : devs said they don't like situations themselves, so they are you be reworked The only Nerf needed is heal in killers face thing and times. Times are worked on right now.
Oh, and it should not cuck Freddy so hard. It is most meta perk all time, you can't have it directly counter killers ability
I believe, Freddy's problems with SC will be solved with the next balance patch (though, devs' buffs are always so unpredictable and they might make a perk/addon solution LOL).
Lolwhat?
In next patch Freddy is going to be there even more - more SC time, more skill checksThey want to remove SC being able to wake you up
Also still this post was made because for the more altruistic players.
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Lolwhat?SanKa_Games said:@Sarief said:
SanKa_Games said:I think that Self Care should be made a base skill for EVERY survivour, 80% of people use it anyway, so why not make it 100? Ofc, game must be balanced around it then, but mostly because of it's not using a perk slot anymore. Because right now close to endgame not having self care means that survivours are doomed, ut if they do - there's no stopping them, including hatch situations. Including this into survivours abilities will finally allow devs to nerf surviours, considering they are able to use self care. Now they just can't, since some people don't use it.
Though, it's just an idea that's not anywhere near good, it might be a solution to self heal problem.
No, self care takes perk slot to not give survivors more free perk slots. It's 16 vs 4 so stop right now.
SC is needed in game, and the game is designed with this perk in everyone possession in mind.
As for those situations : devs said they don't like situations themselves, so they are you be reworked
The only Nerf needed is heal in killers face thing and times. Times are worked on right now.
Oh, and it should not cuck Freddy so hard. It is most meta perk all time, you can't have it directly counter killers ability
I believe, Freddy's problems with SC will be solved with the next balance patch (though, devs' buffs are always so unpredictable and they might make a perk/addon solution LOL).
In next patch Freddy is going to be there even more - more SC time, more skill checks -
No, self care takes perk slot to not give survivors more free perk slots. It's 16 vs 4 so stop right now.SanKa_Games said:I think that Self Care should be made a base skill for EVERY survivour, 80% of people use it anyway, so why not make it 100? Ofc, game must be balanced around it then, but mostly because of it's not using a perk slot anymore. Because right now close to endgame not having self care means that survivours are doomed, ut if they do - there's no stopping them, including hatch situations. Including this into survivours abilities will finally allow devs to nerf surviours, considering they are able to use self care. Now they just can't, since some people don't use it.
Though, it's just an idea that's not anywhere near good, it might be a solution to self heal problem.
SC is needed in game, and the game is designed with this perk in everyone possession in mind.
As for those situations : devs said they don't like situations themselves, so they are you be reworked
The only Nerf needed is heal in killers face thing and times. Times are worked on right now.
Oh, and it should not cuck Freddy so hard. It is most meta perk all time, you can't have it directly counter killers ability -
You got your math wrong buddy.Delfador said:@White_Owl said:
@Delfador said:
@White_Owl said:
I think if they go on with healing time change (from 12 to 16) Self Care would get nerfed enough. 32 (or 40 with Mangled) seconds to heal is a loooot of time.I think it is gonna become 24 not 32 since it reduces healing speed by %50. I don't know how mangled affects (Baseline or cumulative?) but it will be around 28-30 with mangled.
It is already 24.
I believe it is 18. If it is not, perk description is wrong and it should be stated that it reduces healing speed by %100.
50 decreases makes 100 into 50. Healing with 50 is doubling the time.
Just multiple time by 0.50 -
Was the last survivor, killer chased me for three minutes. Don't even care.
Neither should you.
You do - they win -
Getting gen grabs with tinkerer.
Actually any moment when you can see I'm the eyes of the survivor that they ######### up.
Get cross map shipped by Billy.
Get blocked by wraith.
Get stuck into same trap by trapper.
Get blocked by spirit.
Get hit by insidious gen camper
Get cross map snipped by huntress
Get hooked in hags basement
Find bubba in basement
Get minded in a pallet loop
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There are many design choices that promote limit per game
first being: to encourage you to play as many games as possibleDo I even need to continue?
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Here is a video I took just a couple of days ago. At 9:28 the survivor failed a skill check so I started heading that way, but was still a long ways away, 9:41 Game Over and 9:48 I finally arrived.
This looks to me like suicide though. Why she failed skill check and stayed in same place though? You didn't receive "failed check box search" notification, right?
Or I am wrong and pig does not receive those? o-O -
I've never seen box fail if survivor was in danger: incoming killer it running out timerGun_Doc said:@Sarief said:
On the other hand, never seen it that head pops when there's not enough time till next box.
They're not RNG, they're just scam.
Are you saying you have never seen a RBT take out a survivor? Maybe I'm just misunderstanding what you wrote because I haven't had enough coffee this morning.
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level of entitlement: I know bettar!!
the heck. why does she need 4 bufs?
even with all nerfs, the sound (which was not mentioned, it's a bug) is the only thing the needs to be fixed.
Everything else is to make her stronger/weaker. And devs have their own reasons to make the changes.And you're just like a golden boy, coming here and telling people what to do. This level of entitlement is amusing, to be honest
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@Terrortot said:
I guess ps4 is a whole different animal than pc.I have done consistent 3-4k with her in red ranks.
The traps are just to buy time, i think i have had one go off via timer and one survivor go through the exit gates with one on....lul
It definitely slows the game though.
ps4 is completely different. On pc, starting rank 15 you get SWF that try to troll and know all about game. No joke, first 10 games for me were 4 man SWF. I did not know to "dodge"
On ps4 until red ranks you don't even get SWF, people play smartly but not PC lvl. And PC trolling is just.. of the charts.
And pigs I've met on PS4 are a joke compared to PC lvl. People on PS4 seem to play more casually or more cautiosly, not intending to run whole game just to troll killer. I honestly like it.As for pig traps: if you chase survivor with trap on his head, he will loose time and might have his head blown up. Losing chase = crouch as pig. As soon as you lose her, timer starts again. For each chase, even small, there is -1 box available to search. chase him 3 times, and he has only time to check 2 boxes.
I've seen game help survivor many times, if he does not have enough time to reach other box, his trap would be disarmed. On the other hand, never seen it that head pops when there's not enough time till next box.
They're not RNG, they're just scam. -
@MegaWaffle said:
1: Could have seen you place it.
2: Could have seen it as they are not very hard to see.
3: Could have been in a obvious/popular spot meaning they simply took caution and guessed right.
4: Could have seen it before getting chased and knew where it was.
5: SWF could have told them were it was.
6: Could have gotten lucky.If you vs a Trapper most experienced survivors will avoid pallets that haven't been "pre-checked" and will take wider loops around object to avoid popular trap spots.
I know all this. But they weren't SWF: one of them always got caught. The other two were potato and also got lured.
only this p3claudette run around traps. Actually, she run around bush that had trap and only that bush. Or didn't go for a pallet with trap on other side (in bush) once she was nearing it. And with no small game it's just odd.
more odd that it's happening in different games around specific survivor. -
@Vietfox said:
Sarief said:@Vietfox said:
Sounds perfectly balanced.
If someone disagrees must be a filthy survivor main >: )
the irony is strong in this one

@Sarief
I agree with suggestions which aren't ridiculously op, for both killers AND survivors. Feel free to check my comments and u'll see how i disagreed with some survivor buffs suggestions as well.wow, don't think that I don't know that though

you being filthy survivor main and you being smart and adequate are two different things
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My first mori ^^
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@Vietfox said:
Sounds perfectly balanced.
If someone disagrees must be a filthy survivor main >: )the irony is strong in this one

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@Pound0fFlesh said:
There is no secondary benefits to his power like Doctor or Hillbilly.there is slowdown to healing/genrepair
but genrepair slow is neglectable with amount of skillchecks you get
healing slowdown only benefits survivors with SC to actually get skill check.You need to be really lucky for it to slow down more than 10 seconds (which is equal to 5 seconds of normal working =\
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reason why I always bring Whispers.
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@Might_Oakk said:
@Sarief said:
This bug was reported so long ago. It's console version of hacks.
btw, you don't get perks or addons to play with the killer. Getting Myers is "good"-ish, as hackers normally pick Freddy to bullyYeah I almost played it but didn't want to give them the satisfaction. Was a 4man Swf pretty sure they way they all msgd me on psn after calling me every name in the book.
write down their names. Once you encounter them next time, dodge on 8 seconds mark. No need to play with stupid people.
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Dwight, Nea, Quentin, Meg
others survs got roles -
@vendalwind said:
HINT HINT rancor can be used to hostage the game in a rather clever way, and if your not doing this when you can you arent using it right.
If you down the obsession with 1 generator left leave him slugged. he becomes a hostage against the team, The moment they pop that last gen you can outright murder, and previous to that you can bet at least one hero boy will try to swoop in and top off his downed heal. Every time i've had the opportunity to do this I get either 3-4 kills. 3 cause well hatch is still broken.nah, it's countered very easily. adrenaline. you also get 5 sec invurnubility, due to speed boost, but you need to run. Wait under pallet and that's it.
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This bug was reported so long ago. It's console version of hacks.
btw, you don't get perks or addons to play with the killer. Getting Myers is "good"-ish, as hackers normally pick Freddy to bully -
As long as you buff BBQ, I'm okay with the change ^^
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I don't really understand many of the points.
Why? They don't have many things in common.
Every Killer has it's power set out to make them play in a specific way.
Trapper has to use his traps to catch survivors and cut short chases by blocking escape paths.
Wraith uses his invisibility to set up ambush and down survivors.
Nurse uses her power to catch up to any survivor she can find.
Billy uses his power to control area and punish those he finds.
etc.
For this changes though... It looks she would catch up using her power in open space, but once in a tricky place she gets cucked, unlike nurse.
Also suggestion to make her speed lower than survivor.... She can't bypass obstacles, so it will make her unplayable. You hide or vault, she can't catch. You have jungle gym and she's useless.
In other words, with those changes she lacks design to execute.On another note, her speed is 4.4, which should encourage using her power. But her power right now "could" only be used to cut down chases (if not for sound bugs). And her mobility suffers which further reduces her ability to locate survivors which she can easily loose.
The problem with punishing recharge, not enough mobility to keep hold of map and lacking ability to find surviovr... this all is fixed by 4.6 speed and sound bugfix.
Unlike Wraith, her power can hardly be used for ambush right now (or anywhere, if they're supposed to hear her, they could evade her before she appears and starts search) -
I suppose they will find solution soon, as they posted open job position just for this aspect
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@Jack11803 said:
@Sarief said:
@Jack11803 said:
PLOT TWIST! Original Poster is actually the Claudette, and trying to use you guys to learn how to see through grass!I main Kate though
That’s what a Claudette main trying to see through traps would say!
I'm pretty sure that's not true, but I'll trust you on that

And I still don't know how they do it, since they definitely should not see traps
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@Jack11803 said:
PLOT TWIST! Original Poster is actually the Claudette, and trying to use you guys to learn how to see through grass!I main Kate though
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@Dabrownman1812 said:
Sarief said:@Cass said:
Even with small game when in chase you run eventually into traps. It has a 10 sec cooldown and it works in a cone. 36 meters In an 45 degree angle is a lot of ground.
It's 12 meters though.
And like I said, those omniknowing survivors did not have small game in their kit.
Maybe you put it in predictable spots, some trappers put traps in predictable spots.
I'd like to think that. It's just too convenient that one survivor can bypass and find every single trap in highgrass/behind window/behind downed pallet in random area.
On the other hand, in the same team (not SWF) you have survivor that steps in 4 different traps. and 2 times into the same one (total 5) while you chase that single omniscient survivor who does not dodge long grass or pallet, as long as it's not Trapped.Like I said, it's just too convenient that some survivors knows exactly where each trap is.
well, you could of course play with me in KYF and see how predictable my traps are (some of them are, but they're deadly anyway).
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@Cass said:
Even with small game when in chase you run eventually into traps. It has a 10 sec cooldown and it works in a cone. 36 meters In an 45 degree angle is a lot of ground.It's 12 meters though.
And like I said, those omniknowing survivors did not have small game in their kit.
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I hate playing against Trapper that knows what he's doing. As trapper main, I know that if Trapper does things correctly, I can't counter him. And also I have luck to always step into random trap. Have yet to face the house of pain tho

I love playing against Shape. He's hard AF, but people for once try to break LoS and start playing cautiously. Plus can be played very differently, so there's always a twist to his power.
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@Zavri said:
Each time a Survivor who is not the Obsession is hooked for the first time and is killed or sacrificed, gain a token.uhh this perk would only activate if 3 people are dead if they went live with this.
That's pretty [BAD WORD] stupid.
3 hooks per person, unless someone dcs.
Which still does not make this change better, as reward for not camping is miniscule
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I played both sides, I know for a fact that with tall grass you can't see traps. You can with middle to even low, but high grass but.
Survivor that tsees every trap is very strange, so I was wondering if that was possible.
No small game, obviously
Edit: why the ######### does the forum change words I write
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@White_Owl said:
Maybe from the killer's side, but I doubt it's possible as survivor. Probably they just saw it at the last moment. Remember that the traps' hitbox is relatively small, it's not hard to walk around them.You don't get disarm prompt when you run and you don't see it in high grass. If it was one trap, I'd agree they were following me, but all of them in different trials seems strange. Also, it happens only with certain survivors. Like normally people just run around and don't do anything, but sometimes there is survivor that knows exactly where all traps are.
Not sure if it's cheat or smth.I also run whispers, so no one around. Especially strange when it's place where you don't have LoS and it's random trap =\
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If I have rankor and catch obsession before gens are done, I check whether he has DS it not. No DS, then no Mori if all gens are done.
Oh, and it you disarm my trap, the Chase is on.
If you break my trap or hook, though... You're facecamped / moried even if I have to throw the game. -
Lol, on PS4, unless rank 1, you find full lobby in minutes.powerbats said:@MegaWaffle said:
1: Start Dead by Daylight
2: Wait in Killer lobby
3: Wait in Killer lobby
4: Wait in Killer lobby...
5: Go to bed...Must be a PS4 user, come to the dark side and join pc.
On PC you wait for hours.
Are we in same universe? -
It wasn't. There were lag issues but those can only be resolved with dedicated servers.AStupidMonkeyy said:@DeadByFlashlight said:
@AStupidMonkeyy said:
do you mind raising it a little for head hits so survivors don't Urban Evasion around constructs so you can't even hit them or over pallets that have been dropped because it hits those objects first? Otherwise, I love it! Gave me a challenge and loved how it felt to watch them freak out when I did nail them lol running into walls was hilarious XD Just a simple request but the main hitboxes, keep them. Thank you, Devs
Are we talking about the same hitboxes?
https://clips.twitch.tv/AggressiveMuddyVelociraptorCoolStoryBro
Read my comments. I played a few games after and retracted my statement but also, the devs don't need hate for trying to fix something that was slightly broken.
And as much as there were lucky shots, there were laggy misses. Killer simply had advantage as host.
Now what is the point if playing huntress? If it was only change to size of hitbox, it would be fine. But it's smaller than survivors, it does not register it survivor crouches, vaults, runs in zigzag, is near tree.
There hitbox now registers collision boxes of all objects even more strongly, so hiding is even more strong.
This is not right in so many ways.
Meanwhile they fixed lunge speed, but hit detection of m1 is broken. I had survivors run at me and not be hit. No dead hard. If you carry survivor and they don't stand still, half hits miss simply because.
Survivors don't need perks to have to need more than 4 strikes to down them ;( -
What are you on?
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@Jack11803 said:
@Sarief said:
@Jack11803 said:
@Sarief said:
@Jack11803 said:
@Sarief said:
@Jack11803 said:
@Sarief said:
@Jack11803 said:
@SariefAlso, WGLF is not even in the top 5 used perks for survivors. While BBQ is strong #1
You'd think that would be a reason to think why survivors have 5 more broken perks than wgfl analogue that makes you grind faster

It's not in top 5 because top 5 is so stupidly broken and survivors don't need to farm to be viable. They don't need items or addons and they even keep them if they survive -_-
Again, give me a single NEGATIVE effect if tokens were easier to get, and required less farming.
1) economy problems. Killer and Survivor should be in equilibrium so that it does not become reason to play either side. Both sides should have balanced point gaining way
2) look what happened when WGLF was 200%
3) Less insensitive to help teammate. This is what this perk is for, right?
3 is not enough?1) then buff killer gains too hot damn. 2) did I say make it 200% it’d still be 100%, but it’d be consistent like BBQ is if you don’t suck. 3) It just causes farming, and you should know that. 4) three isn't enough if all three are ass
1) then economy has to be redesigned. I've seen they have position for economy designer on DBD open right now. Want to apply?

2) I can get those stucks consistently, like I said, it's not hard. Want to fix bug with protection not procing when you think it should? then... sure, I'm up for it. bug begone.
3) It causes me to take hits. Also, they're gonna change it so only safe unhooks will give stacks, so no more sandbagging.
you asked for one, got three and still not happy. Only can say "facepalm"
1 and 2 are objective, and 3 is design. You not liking them does not make them invalid.2) A negative effect of buffing WGLF isn’t that it’s already easy to get stacks, that doesn’t make sense. 3) isn’t a negative. 1) The amount of points needed to p3 everyone increases epontentially every new chapter.
2)... then what we argue? OP asked for easier to get stacks.
3) less incensitive to help -> is negative.
1) lol, wrong2) I’m asking you to give me reason to not buff WGLF (as its buff doesn’t hurt killers). In that case, making it easier for people IS NEVER BAD. 3) There’s plenty incentive as it is. Especially with autodidact and deliverance. Even before it was fine, as not helping can lose a game. The people who don’t help never will anyway. 1) you’re right, it’s not exponential. But it still snowballs. Every perk has 3 levels. 6 new perks are given every chapter. That’s 9 levels for every killer and survivor you’ve already gotten p3 with every former perk. Then there’s a new killer and survivor, which adds to the list of people. With each person costing (after p3 with every prevoius perk) roughly 500k to level up 9 times.
2) one proposed hurts killer, second hurts economy. Making it easier for people is not bad for people. Might not be as good for game, but I'm not competent enough to answer that part
don't have whole info.
3) perk design is to make incensitive, not to force. It does it's job.
1) p3 50 takes 200 bloodwebs. Getting all perks at p3 (p3 max) increases progressively for single killer and exponentially for every killer. Getting perks you need for the build does not require getting all perks, since you can choose what perk you want from available options. Usually enough to play competitively. <--- this is not part of the current thread argument though
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@Jack11803 said:
@Sarief said:
@Jack11803 said:
@Sarief said:
@Jack11803 said:
@Sarief said:
@Jack11803 said:
@Sarief said:
@Jack11803 said:
@Jack11803 said:
@SariefAlso, WGLF is not even in the top 5 used perks for survivors. While BBQ is strong #1
Also, nice job assuming I’m the worst, and that I’m fine cause I DC to save a flashlight. I want the points to get everyone p3, including killers!
read previous comment. I didn't even assume you bring it in the first place, just pointed that survivors DC to save it, so there is no risk and items can be saved. You want to say it was about you?
Why’d you even mention it? This is about BP (that can and will be spent on killers) not some flashy stick
BP = more items/addons + perks + prestige.
Killers need addons. Survivors don't and even save it.
less items spent = less BP needed.
I explained it 3 times, you can't seem to grasp it. wondersBP is shared across both factions. Let’s give you a hypothetical. If I want p3 Dwight. But I’m fine playing either side. Which side is better to play to get points fast? Killer, or survivor? When I’m spending the points on Dwight? It’s killer. Stop assuming I play survivor to spend on survivor. I want everyone p3. And I have one p3 killer and survivor already. And billy don’t need add ons
I play survivor to farm. I have BBQ, but with survivor it's much faster, efficient and relaxing. your point is..?
ps: Billy uses up addons. Survivors can find item+addon in trial and retrieve it.
Survivors don’t make more, not if you’re even somewhat good with killer. I get like 26k a game with billy. Also, I don’t use items for survivor or killer, so that point falls flat on its ass. I said it earlier but you ignored me and repeated yourself like some busted up record.
I'll repeat however many times you need, since you don't get it.
It's easy to get tokens. There are 4 ways, at least. If you can't it's only case of git gud.
If you don't use addons to farm on killer, it's your own choice. You being good enough to do that does not mean that it's actually easy. It's just that YOU are good that you can catch 4 different survivors once. It's objectively easier to get token as survivor than as killer. Are you arguing that or smth?
Or are you arguing with 26k points average? It's just you who's good. If it's someone else they might not be as good. And kiler is taking whole length of the match always. If survivors take whole length of the match, they get nearly same.If its so easy why is there such a disparity in matchmaking right now? On PS4 (community I Mod is 56k people) 30k reported as playing killer! THATS INSANE! THATS UNREAL! Also, if you’re good enough to get 4 WGLF tokens, it doesn’t mean it’s normal

Well, I'll just take this argument. I might have few arguments, such as people play both sided, not only one, but I'll just agree that people think killer is easier to get points and 4 stacks.
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@Jack11803 said:
@Sarief said:
@Jack11803 said:
@Sarief said:
@Jack11803 said:
@Sarief said:
@Jack11803 said:
@SariefAlso, WGLF is not even in the top 5 used perks for survivors. While BBQ is strong #1
You'd think that would be a reason to think why survivors have 5 more broken perks than wgfl analogue that makes you grind faster

It's not in top 5 because top 5 is so stupidly broken and survivors don't need to farm to be viable. They don't need items or addons and they even keep them if they survive -_-
Again, give me a single NEGATIVE effect if tokens were easier to get, and required less farming.
1) economy problems. Killer and Survivor should be in equilibrium so that it does not become reason to play either side. Both sides should have balanced point gaining way
2) look what happened when WGLF was 200%
3) Less insensitive to help teammate. This is what this perk is for, right?
3 is not enough?1) then buff killer gains too hot damn. 2) did I say make it 200% it’d still be 100%, but it’d be consistent like BBQ is if you don’t suck. 3) It just causes farming, and you should know that. 4) three isn't enough if all three are ass
1) then economy has to be redesigned. I've seen they have position for economy designer on DBD open right now. Want to apply?

2) I can get those stucks consistently, like I said, it's not hard. Want to fix bug with protection not procing when you think it should? then... sure, I'm up for it. bug begone.
3) It causes me to take hits. Also, they're gonna change it so only safe unhooks will give stacks, so no more sandbagging.
you asked for one, got three and still not happy. Only can say "facepalm"
1 and 2 are objective, and 3 is design. You not liking them does not make them invalid.2) A negative effect of buffing WGLF isn’t that it’s already easy to get stacks, that doesn’t make sense. 3) isn’t a negative. 1) The amount of points needed to p3 everyone increases epontentially every new chapter.
2)... then what we argue? OP asked for easier to get stacks.
3) less incensitive to help -> is negative.
1) lol, wrong -
@Jack11803 said:
@Sarief said:
@Jack11803 said:
@Sarief said:
@Jack11803 said:
@Sarief said:
@Jack11803 said:
@Jack11803 said:
@SariefAlso, WGLF is not even in the top 5 used perks for survivors. While BBQ is strong #1
Also, nice job assuming I’m the worst, and that I’m fine cause I DC to save a flashlight. I want the points to get everyone p3, including killers!
read previous comment. I didn't even assume you bring it in the first place, just pointed that survivors DC to save it, so there is no risk and items can be saved. You want to say it was about you?
Why’d you even mention it? This is about BP (that can and will be spent on killers) not some flashy stick
BP = more items/addons + perks + prestige.
Killers need addons. Survivors don't and even save it.
less items spent = less BP needed.
I explained it 3 times, you can't seem to grasp it. wondersBP is shared across both factions. Let’s give you a hypothetical. If I want p3 Dwight. But I’m fine playing either side. Which side is better to play to get points fast? Killer, or survivor? When I’m spending the points on Dwight? It’s killer. Stop assuming I play survivor to spend on survivor. I want everyone p3. And I have one p3 killer and survivor already. And billy don’t need add ons
I play survivor to farm. I have BBQ, but with survivor it's much faster, efficient and relaxing. your point is..?
ps: Billy uses up addons. Survivors can find item+addon in trial and retrieve it.
Survivors don’t make more, not if you’re even somewhat good with killer. I get like 26k a game with billy. Also, I don’t use items for survivor or killer, so that point falls flat on its ass. I said it earlier but you ignored me and repeated yourself like some busted up record.
I'll repeat however many times you need, since you don't get it.
It's easy to get tokens. There are 4 ways, at least. If you can't it's only case of git gud.
If you don't use addons to farm on killer, it's your own choice. You being good enough to do that does not mean that it's actually easy. It's just that YOU are good that you can catch 4 different survivors once. It's objectively easier to get token as survivor than as killer. Are you arguing that or smth?
Or are you arguing with 26k points average? It's just you who's good. If it's someone else they might not be as good. And kiler is taking whole length of the match always. If survivors take whole length of the match, they get nearly same. -
@Nickenzie said:
FrenziedRoach said:Tell you what, I'd be okay with seeing WGLF buffed if I stop seeing threads that ask for a nerf to BBQ and Chili.
Get back to me when you can accomplish that :chuffed:
I don't want WGLF to give the survivor more power, I just want it to give the survivor more ways to earn tokens besides being limited to altruistic actions. I know, I FEEL your pain killer mains that survivors are OP but adding more ways to get stacks won't make the survivor anymore stronger. It's just that currently, if I want to farm, I'll play killer because I always get 3-4 stacks on BBQ and to be honest that is not hard. Also I'll repeat, WE. JUST. WANT. MORE. WAYS. TO. GET. TOKENS. We don't want a secondary effect to the perk.
Killer has 1 way. Survivors have 4. You want... 5? 6? What is the problem here?
You rely on killer to make "saves", without killer there is no "saving", so please don't say you want something where killer does not participate. -
@Jack11803 said:
@Sarief said:
@Jack11803 said:
@Sarief said:
@Jack11803 said:
@SariefAlso, WGLF is not even in the top 5 used perks for survivors. While BBQ is strong #1
You'd think that would be a reason to think why survivors have 5 more broken perks than wgfl analogue that makes you grind faster

It's not in top 5 because top 5 is so stupidly broken and survivors don't need to farm to be viable. They don't need items or addons and they even keep them if they survive -_-
Again, give me a single NEGATIVE effect if tokens were easier to get, and required less farming.
1) economy problems. Killer and Survivor should be in equilibrium so that it does not become reason to play either side. Both sides should have balanced point gaining way
2) look what happened when WGLF was 200%
3) Less insensitive to help teammate. This is what this perk is for, right?
3 is not enough?1) then buff killer gains too hot damn. 2) did I say make it 200% it’d still be 100%, but it’d be consistent like BBQ is if you don’t suck. 3) It just causes farming, and you should know that. 4) three isn't enough if all three are ass
1) then economy has to be redesigned. I've seen they have position for economy designer on DBD open right now. Want to apply?

2) I can get those stucks consistently, like I said, it's not hard. Want to fix bug with protection not procing when you think it should? then... sure, I'm up for it. bug begone.
3) It causes me to take hits. Also, they're gonna change it so only safe unhooks will give stacks, so no more sandbagging.
you asked for one, got three and still not happy. Only can say "facepalm"
1 and 2 are objective, and 3 is design. You not liking them does not make them invalid. -
@Jack11803 said:
@Sarief said:
@Jack11803 said:
@Sarief said:
@Jack11803 said:
@Jack11803 said:
@SariefAlso, WGLF is not even in the top 5 used perks for survivors. While BBQ is strong #1
Also, nice job assuming I’m the worst, and that I’m fine cause I DC to save a flashlight. I want the points to get everyone p3, including killers!
read previous comment. I didn't even assume you bring it in the first place, just pointed that survivors DC to save it, so there is no risk and items can be saved. You want to say it was about you?
Why’d you even mention it? This is about BP (that can and will be spent on killers) not some flashy stick
BP = more items/addons + perks + prestige.
Killers need addons. Survivors don't and even save it.
less items spent = less BP needed.
I explained it 3 times, you can't seem to grasp it. wondersBP is shared across both factions. Let’s give you a hypothetical. If I want p3 Dwight. But I’m fine playing either side. Which side is better to play to get points fast? Killer, or survivor? When I’m spending the points on Dwight? It’s killer. Stop assuming I play survivor to spend on survivor. I want everyone p3. And I have one p3 killer and survivor already. And billy don’t need add ons
I play survivor to farm. I have BBQ, but with survivor it's much faster, efficient and relaxing. your point is..?
ps: Billy uses up addons. Survivors can find item+addon in trial and retrieve it.
-
@Jack11803 said:
@Sarief said:
@Jack11803 said:
@SariefAlso, WGLF is not even in the top 5 used perks for survivors. While BBQ is strong #1
You'd think that would be a reason to think why survivors have 5 more broken perks than wgfl analogue that makes you grind faster

It's not in top 5 because top 5 is so stupidly broken and survivors don't need to farm to be viable. They don't need items or addons and they even keep them if they survive -_-
Again, give me a single NEGATIVE effect if tokens were easier to get, and required less farming.
1) economy problems. Killer and Survivor should be in equilibrium so that it does not become reason to play either side. Both sides should have balanced point gaining way
2) look what happened when WGLF was 200%
3) Less insensitive to help teammate. This is what this perk is for, right?
3 is not enough?
https://youtu.be/7pNDrLSmri8?t=9m26s