Hitcone reduction
https://www.youtube.com/watch?v=pyI0huMpFcE
38:45
Reducing the cone for killer hitdetection?
They go over it like it would be something minor.
Killer need to use "their body as a battering ram" to make a hit? Like you have to piggy back ride them?
Wow... I am already have the impression to have T-Rex-arms as a killer and Devs want to further push that crap?
No matter if it is just "crazy talk", better tell 'em right away that this is a horrible idea.
Comments
It's called "balance" Kappa
Take this with a grain of salt.
I mean it's not like they would make flashlights and pallets stun during the pickup animations... Again.
@Tzeentchling
More or less.
Also, keep in mind that this spitballing session they are having regarding that hit cone would come with a considerable increase to the lunge speed/distance to compensate for the shorter reach.
This change they are pondering among other things is to help deal with the sketchy hits we sometimes see when survivors make it through windows.
You mean like they said that we (killer) will gain bloodlust faster if they reduce the speed gained by bloodlust?
Oh wait, we don't get that and the speed gets reduced anyway.
T-Rex arms, ACTIVATE!!
They said that's what they wanted to try, and like anything else it's subject to change.
Not that it matters - if you need Bloodlust for most of your chase's, the problem is not the game anyway.
Its time to switch to survivor or search for another game
You forgot controller aim
I already get way to many swings that should have been hits that did not connect with the survivor. I have no clue what's the technical problem behind it, but if they reduce the hitcone even further due to to many survivor bitching about their lag/latency issues it will only get worse.