Discussions
339,151 discussions.
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IOS 13 beta has released bluetooth support for controllers now, the movement and interactions work so far in-game, just need camera enabled now.0 comments 341 views last activity
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ok, im assuming the answer is yes because it has been the case with every other DLC... but i need to know, can the new killer and survivors be bought with just the auric cells? i have enough right now and i plan on saving them for the DLC, but i also wouldnt be surprised if they had people buy the full thing in order to please Netflix. so i just gotta know, will they be purchasable with cells?11 comments 761 views last activity
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Please make it to where it’s your normal sensitivity while blinking and not slowed down. Even with fps issues this would help a lot , especially with dedicated servers coming out soon.3 comments 91 views last activity
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Alright, initially, I liked mashing the "A" button to struggle. It's something I've been good at doing since I was a kid. The problem is that it doesn't always work. Many times now, enough for me to get fed up and post about it, I've been sacrificed with plenty of time left because the game just didn't register my struggling. Like, I was mashing the "A" button, had more than a quarter left on the2 comments 31 views last activity
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* After being unhooked the perk activates * While the perk is active if the Killer picks you up from the dying state then you will get a skill check that can be used to stun the Killer for 2/3/4 seconds * After being used the perk will deactivate for the rest of the game. * If another Survivor is hooked before you are put into the dying state then the perk will deactivate until the next time5 comments 21 views last activity
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But why are SMALL (but very efficient) changes taking so long? I know that you guys have priorities... But is it that impossible to have a few minutes between 2 tasks to finally change the hook struggle and wiggle mechanic into just holding a button (or even better: fully automatic and holding a button let's you suicide) or anything else to make it less tedious and annoying? This is getting so o40 comments 581 views last activity
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They should be lit only if they have an effect, so DoH that does nothing till 3 tokens shall light up a random dull totem from 3 stacks. Lulaby is active all the time even without tokens due to the increased skill check failue penalty, but the perk shouldn't be shown to survivors, only after at least 1 token or a failed skill check. For god's sake relocate the old totem spawns, they are either2 comments 31 views last activity
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Well then let's hope I won't get any more people telling me to stop playing due to my wifi2 comments 91 views last activity
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So i've noticed there are games where i dont get any bloodpoints even though i should have is it possible to report this as loss of progression and if so is it possible to get the amount lost back because in total i've probably lost 100k bloodpoints due to this bug thats how many games its happened.1 comments 21 views last activity
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As a small way of reducing grind, once a week, for a day or 2, one survivor and one killer is chosen. During those days, everything in their Blood web is discounted 10-15%. It Will still take an obscene amount of bloodpoints to level a character even in conjunction with the rework, but it would help a little with the grind.6 comments 41 views last activity
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So the New second wind perk activates after healing another survivor one health state. in the dev stream they compared it to the daily ritual. heres the problem. At least in my experience, the daily ritual does not work properly. I have one and I just played a game where I heal 3 people from injured to healthy using a common med kit with common add ona an uncommon med kit and my bare hands. I hav2 comments 111 views last activity
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Im playing Survivor and I keep getting matched up with other Survivors way outside my ranking rank. Im currently sitting at Rank 3, yet I get matched up with really low-ranked Survivors constantly. Just a few matches ago I had a match where the other Survivors were Ranks 14, 15, and 16. Last match I had just now I was matched up with two Rank 13s and a Rank 15. What the hell is going on wi1 comments 21 views last activity
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I don't know why but the last 2 weeks matchmaking is kinda bad. When I'm survivor I can get easily a red rank (I'm purple 6) with green survivors as such a green killer with purple/red survivor. But I saw a youtube video and it was pretty funny, there were 1 rank 18, a rank 11, a rank 7 and a rank 3 against a rank 2 killer, it was like the daltons. It's the same when I play killer I often get 75%9 comments 121 views last activity
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Can we please have the option to use something other than the joystick to struggle its wears out the joysticks and doesnt feel synced I'd rather have an bumper combo or even a x/o combo.0 comments 1 views last activity
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Brown: Slightly (50 seconds) Yellow: Moderately (45 seconds,) smaller but more common skill checks Green: Considerably (40 seconds,) asleep survivors are now blind in the dream world and cannot see clock auras but survivors can wake each other up with no speed penalty Purple: Tremendously (30 seconds,) Freddy can now see auras of asleep survivors beyond his terror radius, but Freddy is no lon8 comments 131 views last activity
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As a killer you must have Hex Ruin or otherwise survivors are doing gens within 5 minutes, im a rank 1 killer main nurse and i have hex ruin on her and i stamp most of my games, but sometimes i get tired of her and want to try in this case plague, on plague i dont have hex ruin but i do have about 30 cakes (thrid anniversary) and whenever i play a killer thats not nurse i use: Hex ruin, Brutal st22 comments 301 views last activity
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Is it possible for Hag to get the new point marker for her teleports when using mint rag. I feel like it would make it easier from accidently teleporting to a traps not wanting to be teleported to.3 comments 71 views last activity
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Hello everyone 1) When 2 survivors are on dying status, they should help each other to get injured status. No need to wait healthy or injured one. Meeting on the ground for 2 dying status survivors should be enough to find help. What is your idea about that? 2) Dying status survivor should open the hatch when has key. I can crawl but i can't open the hatch alrhough i have key on dying status.2 comments 31 views last activity
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I propose a new interaction that is available in a select few situations, namely body blocks. You’re running to a pallet with the killer right behind you, but dadgum it! A Blendette is standing in the way waiting for her stun chance and you can’t get through. You just KNOW that when she does pull that pallet, you’ll be in the wrong side of it and suffer the consequences. But wait! What’s this0 comments 11 views last activity
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Please. Please? if your unwilling to delete it then make shadowborn increase the length auras are shown by like 3 sec or somthing (less is fine). You could buff M&A by making it so that the terror radius takes a few secs to come back. Please though please give us a fov slider even just up to like 95 is fine.1 comments 31 views last activity
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The demand for sustenance fills the Entity with a primal need. For every survivor still alive, gain a token. Each token decreases the time on hook by 1/2/3% up to a maximum of 12%. When a survivor is sacrificed, the hook is not broken. 12% seems like alot, but as people die the perk does get a bit worse so I'm thinking it's ok.10 comments 82 views last activity
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A hex rooting its power to everything untouched. Whenever this hex totem is cleansed the 3 most done generators and other hex totems are blocked by the entity for 40/50/60 seconds. This hex is on hold if 3 generators are already blocked. I made this because somebody mentioned that there is not a lot of trap totems so I thought I would make my own. Any thoughts?3 comments 31 views last activity
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I already have The Spirit, Nightmare, and The Pig. I'm having trouble deciding what my next killer should be, Michael Myers doesn't seem fun and Ghostface is broken. What'd you think?1 comments 11 views last activity
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The game doesn't teach players how to play. Think about it, You play the survivor tutorial it teaches you how to walk, hold m1 on a gate and generator and that's it. No information about looping or that it's even a thing, no information about the value of pallets and when to use them or conserve them, barely any information about perks You use the Killer tutorial it tells you that you have a12 comments 291 views last activity
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im 2 lazy to check myself soz0 comments 21 views last activity
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4 comments 141 views last activity
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Perk Ideas: I Real Show (Survivor) - You like to show off your skills in the most dire if situations. Killers you pallet stun will recover 20% slower from that stun, and your scratch marks will be hidden until the killer recovers from the pallet stun. Has a cool-down of 60/50/40 seconds. Explanation: Basically, survivors who are good at looping the killer will get rewarded for timing4 comments 61 views last activity
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Basically as the title suggests. Killer items being Freddy's Clocks, Plague's Fountains, and Pig's Boxes. Just wondering because if so, I may have some new ideas for some builds that I'd want to try.4 comments 101 views last activity
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Good evening everybody, with this post I would like to finally find a fix for the situation where the camera on ps4 spins too slow to actually follow a survivor properly. Before someone comes out with a stale "git gud" argument, I will preface that I play on both ps4 and pc, and on ps4 I sometimes play with a mouse with a piranha split fish controller. Following a 360ing survivor with a mouse,33 comments 2,681 views last activity
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I just got both of these off google. The drawing of the witch was done by C har-Portraits on Tumblr. The staff is actually just a walking stick being sold on some store. I figured the Witch would look similar to this, except maybe more gothic styled. The second image is what I had in mind for the staff. Witc1 comments 159 views last activity
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This discussion has been moved .0 comments 1 views last activity
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I find the blood point cap annoying so I came up with a cool idea: The blood bank allows you to deposit 10,000 BP but it costs 10,000 to deposit the bloodpoints. You can take them out whenever you want. The bloodpoint cap would remain 1,000,000. Lets say you wanna prepare for the next chapter... You simply pay 10,000 bp to put in 10,000 bp and then you could gain more bp since you would then12 comments 171 views last activity
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So with these two perks becoming available for everyone, it’s getting to a point where 9/10 games I play as a survivor have them being used by killers. This is just adding a repetitive overtone and give no diversity for any match whatsoever. These perks come up so often, you might as well just make it a part of the game indefinitely. Admittedly, I have no love for playing matches with these perks0 comments 72 views last activity
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The problem : low amount of bloodpoint events to score points in the survival category as survivor The solution : Add more events for more opportunitys to fill that category, its akin to the deviousness category as killer (though is more related to escape and their main objective as survivor) and should reflect that. i have a few ideas as i have listed below on what these events could look like/13 comments 112 views last activity
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For me, I would love if we could get a Remothered chapter. Rosemary as the Survivor and The Red Nun and the killer.56 comments 941 views last activity
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Time and time again we get the same posts. Nerf NoEd, nerf Ruin. What always happens in response is an overwhelming majority of people that will say the following: Just run x counter-perk Just learn totem placements Just cleanse totems Just learn to hit great skill checks Just git gud The problem with this is this forum appears to consist of mainly purple and red rank players, defending28 comments 682 views last activity
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Destroying a totem removes this effect. Incentive to destroy them before end game. Potential for a 5% speed boost.2 comments 31 views last activity
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This discussion has been moved .0 comments 1 views last activity
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As a killer if you slug 3 survivors during the endgame collapse and refuse to let the last survivor heal them. So the last survivor leaves and the 3 stay slugged until E.G.C ends. Is that a dick move? But here's more to the context: -They tried to loop you multiple times -They Gen Rushed -They actually cooperated for once, Like an SWF. -Tried to rescue a survivor but you downe47 comments 691 views last activity
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Probably he is the most rare Killer now. Even clown and pig I see more.14 comments 291 views last activity
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Ok guys, this one is serious! My wife and I made a bet against each other and I’ve got $10 on the line here! The swamp map, obviously it’s called Backwater, but did it used to be called Blackwater in the past? (Note the L after the B). We didn’t see anything about a change on the wiki, but maybe you guys would know. Did it change or has it always been this name? I won’t tell you which side I’21 comments 351 views last activity
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If the survivor side cannot get a base Kindred, could survivors at least be able to see the auras of survivors within 32 meters of hooked survivors?5 comments 101 views last activity
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Maybe a dumb question but whatever. Does the 25% charges reduced account for add ons? Example if I bring a yellow with 24 charges on it and add 8 charges to it. Will the abdominal dressing take away 25% of 24 or 32? I guess if they DONT account for the add ons then they are slightly better than I previously thought. Also what is the best combo for using these? I never feel like they give me6 comments 201 views last activity
