A reliable fix for hex perks.

They should be lit only if they have an effect, so DoH that does nothing till 3 tokens shall light up a random dull totem from 3 stacks.

Lulaby is active all the time even without tokens due to the increased skill check failue penalty, but the perk shouldn't be shown to survivors, only after at least 1 token or a failed skill check.

For god's sake relocate the old totem spawns, they are either made by a bot or an incredibly stupid person.

Increase the amount of totems by 1 or 2 (maybe), or at least make it so with ToH, you have more than the default 5.

Comments

  • It's worth a thought.

  • I do think the totems being hidden till they actually do something is a great idea..it would give totems a bit more viability and the spawning of totems wouldnt be as big of an issue , noed does it this way and it's a successful perk (albeit kinda annoying ) but the other totem perks are quite different in that regard