Discussions
339,151 discussions.
-
I’ve been trying to tag stuff like dev or mod, but couldn’t. The. All of a sudden in the fan creation some of my things said mod underneath. Idk where else to post this really.1 comments 61 views last activity
-
Does anyone else seem to have the issue where the game will let you struggle for a few seconds and then you just die, even while mashing the button? I have been playing for a few hours with friends and it has happened to us 5 times today. Its really irritating..1 comments 11 views last activity
-
Do Rusty Shackles and Scarred Hand work together? People have told me that the Scarred Hand makes the traps have collision without them being activated. Not sure if that's actually true, but if it is, then does Rusty Shackles work with it?4 comments 51 views last activity
-
When broken this totem will block all gens (being worked on or not) for 20/40/60 seconds and reveal survivor auras for 5/10/15 seconds thoughts?1 comments 31 views last activity
-
New killer: The Engineer 1 ability: Camera You are able to set up to 6 cameras. The cameras can catch anything in front of it with a 45 degree cone within 32 meters. If there’s a wall it can’t see past it. Your cameras auras are in white and when a survivor is seen by a camera it turns yellow and when a survivor goes out of view from the camera it turns white again. You don’t get an actual v0 comments 31 views last activity
-
Just experienced a killer disconnecting at the start of the match and losing a point to my survivor rank because of it. Me thinks my rank shouldn’t suffer because of a killer’s poor connection or choices. 🍵🍵0 comments 1 views last activity
-
No, this is not a post complaining the Plague is OP or needs a nerf. She's obnoxious and gross, sure, but not OP. This is just me looking for advice on how to deal with her as a survivor.23 comments 191 views last activity
-
it gave me unbreakable on a different character even though ive never used bill. Whats the deal?1 comments 121 views last activity
-
64 comments 983 views last activity
-
I already have the teachables for LF and Doc unlocked. I'm not going to bother with Hag at the moment because I honestly don't play often enough to hit the ranks where something like Ruin is actually needed before a rank reset drops me down again. So, any suggestions on what killer to dump this BP into for the third set of teachables? Keep in mind, I play occasionally and don't stress about pip11 comments 71 views last activity
-
ImNot-Panthro* Survivor main here giving tips and tricks for starting survivors. We will just cover the basics and from there you'll be able to learn what works for you First thing first is select a Survivor with perks that you like and stick with them until you Max them out at lvl 50. Each survivor has their own unique set of perks You'll be able to teach their perks to other characters as yo0 comments 1 views last activity
-
Every single game I play, there's at least one DC and one suicide. Take bloodpoints away from people who DC and temp ban them for a few minutes for each DC9 comments 151 views last activity
-
"just wait 60 seconds it's fine" That's way too long. If DS user gets unhooked after gates are almost open then you have no control and you might as well DC to get it over with. It should be like 30 seconds, so it can punish people who TRY to tunnel. Why are survivors time so generous but killer have 1-2 seconds for their perks? Try to argue with me, it's not going to work, you'll just be wast2 comments 161 views last activity
-
So Mr Mushwin got two dcs in his game, 5 gens to go, one suicide on a hook, the spirit finds him and strts to slap on the exit gate leaver, twice, giving him the hope there is a chance, he ends up hooked. Is it fair that killers give false hope to survivors? as a killer i don'tno ones fault for dcs or suicide but come on....22 comments 271 views last activity
-
Yesterday I had a match where all 3 of them were downed after 30 Seconds (2 in chases and 1 pulled from the locker in the proximity where the 2 other's were downed),thiese guy's were in Purple Rank(one rank 5 and the other one 6) Today it continued.. so I asked me how to deal with them? I get them constantly since yesterday and there were in "good" ranks (even red)12 comments 831 views last activity
-
I know it is on Wednesday but does anyone know what time exactly? will it start at midnight? just wondering so i know if i should stay up late or not to play when it comes out.2 comments 341 views last activity
-
Problems with Ruin: + Inconsistent length of time in the game + Inconsistent skill check numbers + Can be too hard to find + Can be in a bad location and too easy to find +Overall too strong, as every killer brings it at high ranks Solution: Ruin can be applied to a hex totem of your choice manually. (optional) Good skill checks cause -2% regression for every dull totem in the game. G4 comments 62 views last activity
-
Is there any chance that the devs could implement a way to see how much hours of dbd you played on console? I would love to know how much i played but since it doesn't have a tracker im just left at a blank.1 comments 931 views last activity
-
Fix totem spawns devs, I am sick and tired of having totems near generators, totems can still spawn out in the open I am starting to think you all said that you are working on totem spawns but the only partially decent spawns are on game and Springwood God its so frustrating to deal with 12 seconds into the game and lose perks like Ruin and Devour because RNG put a totem LITERALLY next to35 comments 561 views last activity
-
Searches through chests are 40%/60%/80% faster and the noises they cause along with their hearing distance is reduced by 8 meters. Nature’s Toolshed guarantees a commodious Toolbox on your first completes chest search. If pharmacy is equipped you will get an emergency medkit before you get a commodious toolbox. There could also be one with a flashlight and you get a green one maybe and it goes2 comments 51 views last activity
-
Bamboozle Vault speed adjusted to 15% across all tiers Whispers Adjusted proximity zone for Tiers 1 & 2 to trigger within 40 / 36 / 32 meters of a survivor Quality of life : Whispers will not stay active on a survivor during the sacrifice animation. Blood Warden Adjusted uptime for tiers 1 & 2 to 45 / 50 / 60 seconds Coulrophobia Survivors wit0 comments 43 views last activity
-
https://www.google.com/url?sa=t&rct=j&q=&esrc=s&source=web&cd=1&cad=rja&uact=8&ved=2ahUKEwjCwdDslLPkAhUJ01kKHT8hCs8Q0PADMAB6BAgAEAU&url=https%3A%2F%2Fnypost.com%2F2019%2F09%2F02%2Fchilling-distress-call-in-fatal-santa-cruz-island-boat-fire-revealed%2F&usg=AOvVaw3mFzy6Si0Yuaup4v2ijiBl 4 bodys have been recoverd already and 29 more still missing:( t1 comments 21 views last activity
-
This discussion has been moved .0 comments 1 views last activity
-
What do these actually change? If the killer is no longer hosting a lobby does this mean survivors can load in without a killer?1 comments 61 views last activity
-
I don’t play killer much but I’ve recently started to play my main again: Myers. I keep getting either 1ks or 0ks. I don’t know if this is because Myers is weak or if I’ve just been having some bad games. I’m a rank 8 killer btw.44 comments 591 views last activity
-
I have played dead by daylight for nearly three years and have played it for 1,9k hours (that isn't much to some). It goes without saying that I love this game and it has never gotten stale for me, however I can no longer play the pc version (due to my occupation) and was hoping against hope for a headstart in the form of a mirror of my old profile. :Final Note: I have tried1 comments 71 views last activity
-
I think both sides will agree that ebony is too powerful and cypress is perfectly fine, with diverging opinions on the green one. But, what would you change about the ebony mori to make it balanced? Personally, I would make it like devour hope, and require certain amounts of hooks to kill someone. Like, every time you hook someone you gain a token, max 3. You can spend 3 tokens to mori some75 comments 801 views last activity
-
This discussion has been moved .0 comments 1 views last activity
-
This is not an introduction As we know, this is the most useless perk in the game and after the End Game Collapse, it turned more useless yet, as after closing the hatch all generators are blocked and the timer counts down. So I have here some ideas for a rework and make it a little bit more useful. Actual perk You'll get the job done... No matter the cost. If you are the last Survivor remai17 comments 151 views last activity
-
I tired flashlight blinding the spirit's "Husk" but it didn't seem to work, so I was wondering if you can flashlight blind the spirit's face, even though she is invisible and doesn't technically have a face, while she is using Yamaoka's Hunting (her power "M2")?1 comments 51 views last activity
-
Everything is said. You should remove the hitbox of killer except when they hit, hold the timer of a guy who is hooken when a killer is near, except if the guy try to escape from the hook himself alone, and for tunneling i don't have ideas. Its just suggestions you can find better, but for now i'm sick of this game, wanted dlc but i abandon this game, goodbye community :(2 comments 51 views last activity
-
These threads are apparently bitter enemies, and must fight to the death! 😁4 comments 71 views last activity
-
Someone else noticed how the cars next to the crane has a terrible collision box recently? I always get stucked there as killer and as survivor. It wasn't that way some updates ago.3 comments 51 views last activity
-
Existing Broken Keys are changed into "Lucky Charm"s (for lack of a better name.) Existing Key addons are changed into addons for the Lucky Charm. Dull and Skeleton Keys are now purely for hatch-opening and dont have access to the aura reading addons. (Or any addons for that matter.) === Lucky Charm (V. Rare) -Use to reveal the Killer's aura for 2 seconds within a 12-meter range. -Usage is0 comments 21 views last activity
-
Now, I know that i will get a lot of hate for this. If you just want to come in here and yell at me, then be assured i'll ignore you. But I think somewhere in the game, it was forgotten that Killers are supposed to be these strong monstrous beings that are out to kill you by any means necessary. I have been told several times to go kill myself cause I was slightly near a hook someone was on, whil39 comments 371 views last activity
-
Borrowed time should be changed to affect the user of the perk instead of affecting other people. I think that this would help stop people from farming each other and it would be more consistent with other perks as borrowed time is one of only non-healing perks that benefits your teammates and not yourself.30 comments 302 views last activity
-
It says botany knowledge slows down bleeding but why doesnt it actually slow down bleeding it only gives a boost to healing,maybe it should be implemented into the game4 comments 62 views last activity
-
Bloodpoint bonus from these perks should be a taught and global portion of the game ie if someone unhooks someone safely they can get up to 25% extra bloodpoints, along with killers hooking people getting up to 25% extra bloodpoints for individual survivors. This would encourage globally better play, without forcing the people who run the perks into a playstyle. It should notify the player when1 comments 21 views last activity
-
Sabotaged hooks will be permanent now, but only two hooks can be sabotaged at once. Sabotaging a third hook will make the first hook instantly respawn. Additionally, if a survivor dies all sabotaged hooks will respawn instantly. The idea here is to give survivors a way to make safe zones, but allow for counter play using carrying perks, Hangman's Trick, or Oak offerings.20 comments 72 views last activity
-
If it's late in the game and the killer disconnects and u would have gotten a pip,u don't get it. And if a survivor disconnects before the game even starts u still lose a pip. Can make ranking hard...3 comments 31 views last activity
-
Ash is one of the worst survivors in the game right now. He has some of the worst perks especially after the MoM nerf, and its quite unfortunate. I love Ash, his personality and the show but seeing him like this brings a tear to my eye. He is the Jefè, he deserves to be better. He needs some kind of buff to ALL of his perks or even to go so far as a rework. Buckle up is useless and should be cha3 comments 101 views last activity
-
I´ve had to dodge numerous lobbies before I get to lobby < 300 ms today. The first match I played was with survivors ( all around 11) played against a killer with level 2. The next game (similar levels) played against a killer with level 20. 🤣6 comments 41 views last activity
-
I asked a question in another thread that made me look for an answer and oh boy did i find more than i bargained for... The entity has gotten SUBSTANTIALLY stronger since the game was first released. my original question was "Is possible for the entity to pull someone from the future?" as i once heard that was impossible for it. Well i looked first at all the questions the devs have ever answered13 comments 623 views last activity
-
I'm just curious at what rank you guys feel that Hex: Ruin starts to become necessary? Note: I know that not everyone feels it is a necessary Perk, this is more for the players who do.6 comments 91 views last activity
-
I think the title says everything. It is not your fault that the killer rage quits or looses connection. So you shouldn't be punished for it either. Maybe you can black pip when on low ranks, but not at high ranks. Please let the Survivors automatically black pip regardless what rank they are when the killer dc's. If they got enough points before to pip then they should get it of cause.1 comments 31 views last activity
-
Here is mine ( https://tiermaker.com/categories/dead-by-daylight/dead-by-daylight-killer-tier-list-up-to-ghostface-149602 )33 comments 1,271 views last activity
-
Is this actually worth the money? Has anyone done this before? And does anyone have any advice for me when doing something like this? I want the best performance as possible so any help/advice would be appreciated.2 comments 61 views last activity
-
34 comments 1,671 views last activity
-
https://deadbydaylight.gamepedia.com/Waterlogged_Shoe10 comments 891 views last activity
-
1 - every survivor except the obsession when dead gives a 5% action speed penalty. The obsession gives a 15% penalty. This spreads the penalty over all 4 survivors rather then just requiring the obsession dead. If the obsession switches to an alive survivor, the 15% of the penalty is swapped to a 5% penalty. 2 - for every individual hook a killer does, grant a token. Tokens give 5% movement spee6 comments 51 views last activity
