DS change idea

* After being unhooked the perk activates

* While the perk is active if the Killer picks you up from the dying state then you will get a skill check that can be used to stun the Killer for 2/3/4 seconds

* After being used the perk will deactivate for the rest of the game.

* If another Survivor is hooked before you are put into the dying state then the perk will deactivate until the next time you are unhooked.

Comments

  • The wording is such that grabs will bypass the perk but slugging will not.

  • It would make the tier 1 version useless. But removing the time limit, or at least increasing it wouldn't be a bad idea if the perk deactivates after someone else gets hooked.

  • @Kwanghyun said:

    It would make the tier 1 version useless. But removing the time limit, or at least increasing it wouldn't be a bad idea if the perk deactivates after someone else gets hooked.

    I mean it's the only Number in the perk.

  • So this is 2 nerfs to the perk and 2 buffs

    Nerfs:

    * Grabs bypass

    * Can be instantly deactivated

    Buffs:

    * No timer

    * Slugging doesn't work.

  • Oh yeah, and it's a 4 second stun because they should have already done that after the enduring change