DS change idea
* After being unhooked the perk activates
* While the perk is active if the Killer picks you up from the dying state then you will get a skill check that can be used to stun the Killer for 2/3/4 seconds
* After being used the perk will deactivate for the rest of the game.
* If another Survivor is hooked before you are put into the dying state then the perk will deactivate until the next time you are unhooked.
Comments
The wording is such that grabs will bypass the perk but slugging will not.
It would make the tier 1 version useless. But removing the time limit, or at least increasing it wouldn't be a bad idea if the perk deactivates after someone else gets hooked.
I mean it's the only Number in the perk.
So this is 2 nerfs to the perk and 2 buffs
Nerfs:
* Grabs bypass
* Can be instantly deactivated
Buffs:
* No timer
* Slugging doesn't work.
Oh yeah, and it's a 4 second stun because they should have already done that after the enduring change