Discussions
339,151 discussions.
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A soloq survivor has 45 deaths out of 50 matches. Thanks BHVR. Play your game yourself. I delete the game.64 comments 1,201 views last activity
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When loading into dead by daylight, the day the mid-chapter update came out, I had noticed that my UI had shrunk. It effects everything including the tome and my skill checks which are now really hard to see. I play on Xbox one. I have tried deleting and reinstalling the game but it didn't work, nor has simply restarting the game worked.0 comments 11 views last activity
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I ask because streetwise decrease item consumption by 25%. So if you pair it with Botany Knowledge 20% efficiency does both cancel out?7 comments 141 views last activity
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Like the title suggests, similar to how survivor exhaustion perks have a mechanic that keeps you from being able to stack them, so should regression perks. Currently at my MMR the killers that have adapted to the meta have started stacking 4 regression perks. This is because it's the easiest way to give themselves the time to 4k. Not only is this trivializing the game for them, but it is also ext0 comments 21 views last activity
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Seriously, #########?8 comments 111 views last activity
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Multiple survivor perks that weren't meta at all and really not that strong to begin with have been nerfed thanks to different changes in game mechanics. First with the hemorrhage buff both Resurgence and Solidarity were nerfed because they instantly start to lose their heal progress when hemorrhage is in play. With the increase in gen times both Blastmine and Flashbang have been nerfed becau3 comments 21 views last activity
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I didnt get the login charm. Do I have to buy a set to get it or does everyone get it?3 comments 91 views last activity
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Platform - Xbox Series S Description - Playing Dwight, using Pizza Delivery Boy outfit. In game, when I become injured, the torso piece seems to clip out of place and clip through the leg piece whilst walking. It does not seem to clip out of place whilst I am uninjured, running whilst injured or crouching. It is also noticeable that it clips out of place during the Deathslinger's mori. Further0 comments 21 views last activity
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I've just done it and it's absolutely insane, I would dread to be an M1 killer on it now, vaults next to vaults, pallets at the end of the vault chains, pretty much an infinite everywhere down the middle. Some of the vaults were directly opposite each other so you could yo-yo over them and the killer had to go around the T to get to you and at that point, you just ran back to this loop and the e9 comments 151 views last activity
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I didn't go camping when I played the killer, so don't know what's interesting about it, it just seems to me to be annoying and make the game boring. Now that killers have more time to hone their skills, there is no reason to camp, but why frustrating camping has become the norm. I'd love to see an update to this game, but the camping problem, It's time for the act of camping to be completely r7 comments 81 views last activity
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So with the new AOT collab and having enjoyed the anime, I decided to get the Hange skin since I thought it was my favorite out of them. But after playing games while wearing it, I had many instances where survivors let me die on first hook or times where the killer would tunnel me the moment they saw me and then proceed to face camp me. At first I simply thought this was dbd players being dbd31 comments 791 views last activity
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Does anyone know if the timers for endurance stack? I've been running off the record and have been wondering if the endurance from off the record stacks with the new endurance effect you get for being unhooked.6 comments 41 views last activity
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9 out of 10 Killers straight up camp and tunnel. Ironically, most of them are Survivor mains that switched to Killer after the recent patch. There's still no incentive to not tunnel for Killers, so I can't even blame them. In fact, it's even easier to tunnel now. The removal of the bloodpoint bonus of BBQ & Chili certainly didn't help this at all. All in all, I think there were some good &a15 comments 271 views last activity
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To be clear, I play solo. Almost exclusively, in fact. Yes, the solo queue experience sucks, will continue to suck, and has always sucked. For the most part, my games are the same. Yeah, terrible, but the same sort of solo queue. But there is ONE glaring issue that is driving me mad. It's the constant disconnects! People are just DC-ing at the slightest inconvenience. I had a game 3 minutes a5 comments 192 views last activity
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So, i'm all for the dead hard nerf when it was 1 second. I believe making it 0.5 seconds was a little harsh but i'm not the game developer so I digress. What I want to talk about is the "animation" when used; basically what happens is you use dead hard, you gain 0.5 endurance BUT you still do the dead hard animation for the whole second, which stops you from vaulting, dropping pallets and etc. Pr0 comments 25 views last activity
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First, I am fine with generators taking 90 seconds to repair. I was worried but considering SWF playing very efficient this is fine. But for solo survivors, this is a double-edged sword. I wouldn't say it should be reverted to 80 sec. But this feels so painful that me and my friends (when they were playing solo) agree. You should look at solo survivors with this additional 50 sec on genera0 comments 41 views last activity
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So out of curiosity I wonder how the survivor main streamers are fairing so far? The few times I watched a streamer play survivor they still won but most of the games I watch are killers so that doesn’t mean anything statistically. It’d be an interesting experiment to track the escape rates of really good survivor streamers to see how often they’re getting out post patch.19 comments 511 views last activity
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90 seconds to repair a gen was warranted, but it also made camping and tunneling stronger (this has been said 100x over already). A better approach might be to make gens 12.5% slower while the killer is in chase, and 12.5% faster if the killer is camping the hook. (Same rules as the "Hook Proximity" emblem penalty: t seconds after hooking, if the killer is within x meters of the hook and9 comments 122 views last activity
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Reposted from reddit because i thought it would be more likely for a dev to see it here. TLDR Calm spirit’s “buff” is almost objectively a nerf, and it‘s pathetic that such a weak perk was somehow made worse due to a massive oversight, even after an EXCESSIVE amount of feedback from the community. I could talk about how ######### awful this “buff” is forever. I dont mean to hop on the hate t15 comments 272 views last activity
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Am I one of the three people that play on the Nintendo switch? Anyone else? I only play on it because the monthly fee for online access is like 5 bucks and I can take it anywhere when On a plane or on the go. The graphics are crap but get the job done. Clothing is always jacked up and literally go through the characters which really sucks! Please dont judge me lol0 comments 21 views last activity
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Hab gestern 20.7.22 nach dem neuen patch wo die ganzen perks gebufft und generf wurden dbd gezockt wurde getunnelt und hab gequittet jetzt wurde ich 24h gesperrt das ist doch übertrieben hat jmd da auch Erfahrung gemacht??2 comments 142 views last activity
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On the left, Kate is P0. On the right Kate has to be at least P5.0 comments 11 views last activity
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I've been wondering for a while whether it's better to use a controller instead of a keyboard in this game. Reason why is because it often seems like when I press a key it's just not registering. I have to spam the assigned keys for w/e action it is, for it to work. I have a keyboard that is super fast, you have to half-press any key and it already registers. I don't have this issue in FPS games11 comments 1,843 views last activity
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And those are getting yourself killed, and giving the killer free STBFL stacks If you body-block with OTR, you become effectively defenceless, meaning that the killer has literally zero reason to not chase and down you, especially when DS does basically nothing now, and if they have STBFL, you are giving them a free stack, meaning you screw your teammates over, unless the killer is a m1 killer a32 comments 471 views last activity
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I have 390 Auric Cells and want to get Oni (400 as of now) and was wondering if DBD does the same thing as valorant does when if you are within ~50 VP of a purchase you can draw some fanart, send it to customer service and they'll add the extra credits to buy a skin. I will draw the best Oni fanart if this is the case.0 comments 22 views last activity
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I've used to main solo queue survivor as of kate and play that for about 70% of my matches occasionally doing killer days and trying to improve on them. Now I find myself spending 80% of my games as killer. Solo queue never was that great but now it just feels like an exercise in masochism. The few times I did get out was when the killer farmed or 2 of my teammates died because apparently nob65 comments 871 views last activity
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When I for example buy Ghostface after the update and I have Trapper as p3, do I instantly have all 3 perks from Trapper on Ghostface at tier 3?11 comments 171 views last activity
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How many maps does this game have? It’s ridiculous to have some maps appear more often than others. Keep the sliders evened out for all of them. I’m tired of playing the same maps with high priority over and over for the year of 2022. It was bad last year, now it’s even worse. I’ve exhausted too many map offerings. Enough already, give us some diversity.1 comments 31 views last activity
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Can we just recognise an incredibly odd design flaw for a minute? Make Your Choice Now, arguably one of the healthiest and most toxic perks in the game. In theory, it's anti-camp (you can't trigger it if you're near the hook) and anti-tunnel (you only get value if you don't tunnel), so it should be the healthiest perk in the game right? As a killer you'd think so, but it doesn't seem to be a15 comments 291 views last activity
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With the new patch came all the perk changes and I was wondering who else changed a good number of their builds. For me on the killer side both discordance and deadlock has found their way into almost all my builds as well as the combo of thanatophobia + gift of pain seems to be working out pretty well too. On the survivor side it seems like prove thyself is almost a necessity to counter the ne5 comments 71 views last activity
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What they forgot to say is that you may not even get that bonus... No bonus right now for any role. So much for grind reduction. Now the item grind is up to x2. Facepalm.26 comments 451 views last activity
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Killers have now three general types of perks: the ones I'll call "common", the hexes and the scourge hooks. Each of these categories share a common mechanic, and not everyone is fond of them. Taking this un count, I would like to know what does the community prefer between these perk types.3 comments 72 views last activity
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Thanks! https://forum.deadbydaylight.com/en/discussion/336096/dear-bhvr-will-you-finally-convinced-patrick-to-change-the-survivor-mmr-calculations/p1?new=11 comments 51 views last activity
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I had this gathered already quiete a while and I am hoping that this may come in the future in any form, feel free to add some of your own or suggest a better idea instead. Keep in mind these are JUST QoL changes for the perks and NO BUFFS OR NERFS to make them better stronger or meta. Killer perks: Floods of rage: Add a little ding sound just like when you gain an No way out or BBQ stack or19 comments 192 views last activity
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Disclaimer: I'm killer main and only play survivor when long queue (which it is now) or rift challenges (which it is now), so my survivor MMR is probably pretty low. Here is how most of my matches go today. 8K and 1 gen done. I really don't see any point to continue wasting time on solo. On the other hand, I only lost 1 game out of about 20 as killer yesterday.58 comments 1,021 views last activity
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Remember, this is a game and you don't have to play. If someone is being skeezy and playing like a garbage person, just give up. Give them hook, end the match and move on. Don't give them the satisfaction, they can choose to not play like that, you can choose to not play at all.10 comments 211 views last activity
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I’m seeing an uptick of players entering lobbies with no perks equipped since the update that introduced them went live. I attribute this to players getting the cosmetic load outs mixed up with the perk load outs. Some may even think they’re connected, but be advised- they’re not. They’re separate. If you have no perks on Load out 2 selected, forget about it, then come back to that character mid0 comments 41 views last activity
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Gen rush is not a thing anymore, pls look and adjust old perks instead blindly buffing them. What i propose: 4/4.5/5% per injured or downed survivor, but after 2 tokens effect is halfed , which makes 15% if you get 4 tokens with t3. OR Get it back to 4/4.5/5% Disable the perk for Legion and Plague.1 comments 41 views last activity
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I am writing from the point of a mainly solo q player (60% solo q surv, 10% SWF, 30% Freddy) who only ever used Dead Hard for the tome challenges that required it. You were unhappy with a 55% escape rate, for some (to me) insane reason. You were unhappy for the state of the game in so far as SWFs were concerned. So, therefore, you decided to buff killers whilst also making core gameplay changes s2 comments 34 views last activity
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omg its hard doing 360 is hard so i had to switch run to alt then i switched vaulting to F for ease and then skillchecks to second mouse since itll be easier to run away from the gen if my thumb can easily press alt, but zigzagging while running with s feels clunky and i end up pressing A and D at the same time and stopping XD any tips for me, also moonwalking seems so impossible on keyboardXD0 comments 11 views last activity
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As far as I was aware the only issue with the BP incentive was it constantly being on survivor regardless of queues. If Im not wrong and that was the only issue with it then it feels weird to killswitch it. I wouldn't mind getting double BP for survivor for a week while we wait for the hotfix. Seems better than just removing it until the fix. Was kill swtiching not intended to only be used in the4 comments 101 views last activity
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This is about how their current matchmaking works according to their own reports in logs. This also is mainly about the survivor role and a sort of after effect to the killer role With the newest patch and all meta perks across both roles being greatly nerfed i think its a good idea for the rest of the year or starting mid chapter next chapter to start collecting player data once again until0 comments 21 views last activity
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And frankly it is also unnecessary. Since MMR, ranks are only for ourselves. So they needs some adjusting. At iridescent ranks it is nearly impossible to get consecutive pips. Not depiping at the beginning of a rank is not enough. And it only makes players who are at that point throw the game. And it is understandable. Because when survivors know for sure they will depip in that game, that caus4 comments 101 views last activity
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In my mind it would make sense that immediately after such a big buff to killer everyones first games are gonna be stomps since well their MMRs havent adjusted to the new amounts of skill required to kill or escape. I think once MMR mellows out in a week or two thee ks at 5 gens will be less common.1 comments 31 views last activity
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IM Really sorry, but I can not be bothered to play this game anymore! And sorry for this long discussion. This update has ruined dead by daylight on the basis that is not the game I purchased 7 years ago, everything has changed and just keeps changing, always on sided with either killer or survivors. Each update, each patch that has come my way, iv took a deep breath and learned to cope wi32 comments 721 views last activity
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It is just something I noticed: The Matchmaking incentives add X% to your final count of BP after all the offerings were considered. So for example: You get 25k BP and there are 3 BPS, so your total gain would be 100k. And then this value counts for the X%. So if you get +100% extra, you would get 200k in this example. Therefore I would recommend using these offerings if you get a Matchmaki6 comments 111 views last activity
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Please BHVR remove the circle on Killer UI HUD Gameplay . Thats really disturb the visual of killer to chase survivor. I cant even see where the survivor run.0 comments 81 views last activity
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The utter beginners are more rare which makes matches way better. I only got two hard campers and got tunneled twice on a 5 hours session. Just saying. (But I got an impressive number of Executioners and Blights)33 comments 411 views last activity
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I mentioned something similar in another post, but it would be nice for some of these load-outs to be global (apply to all survivors/killers) I don't know about some of you, but I'm working a 9-5 trying to put my pride charm on every single survivor.0 comments 11 views last activity