New Dead Hard

So, i'm all for the dead hard nerf when it was 1 second. I believe making it 0.5 seconds was a little harsh but i'm not the game developer so I digress. What I want to talk about is the "animation" when used; basically what happens is you use dead hard, you gain 0.5 endurance BUT you still do the dead hard animation for the whole second, which stops you from vaulting, dropping pallets and etc. Problem this being the animation slows the player down to walking speed and your stuck in this animation giving the killer a window to easily slap you. Do you think BHVR has done this intentionally? Or is it mistake and will need fixing?

https://drive.google.com/file/d/16f7HhsA8MoU7An5PXqK1c0oFZnD9KW4h/view?usp=sharing https://drive.google.com/file/d/1A7yqk4qnTLaGvz8PHlg7JnFs2J2hRfLM/view?usp=sharing


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