Chiky
Chiky
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- Chiky
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Comments
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it's only bad when pired with pain res
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eho cares? if you ahve it already, why blocking other people from having them?
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that'd be a 4th command. The 3rd is pet 🤓
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the game is dying. In all my years playing dbd, I hadn't had queues so long for so long without events.
BP incentives are basically gone because BHVR is greedy and they dont want people getting BP for some reason ( last bloodmoon event was a clear indication of it), so they reduce all the free BP we coudl get (the reason is obvious, they want the new players who came in thanks to springtrap to get frustrated with how slow progressing in this game is and buy the things with actual money). I havent seen the 100% incentive or more in months....
Then there's the gameplay itself. The game is rotten to the core. Playing survivor is misserable. There's like 1/20 games when the killer doesnt tunnel or slugs, they all run the same 3-4 perks, and it s just horrible overall... And playing killer basically demands you to play the same 3-4 perks everyone else does and tunnel and slug if you want to have any chance to win. It's basically a self-fulfilling prophecy sending the game down in a spiral to unplayability...
The worst thing is that BHVR sees it, knows about it, but they don't care.
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it is not.
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No, I couldnt care any less in the slightest
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@I_Cant_Loop said:
The explanation for why Ghoul hasn’t been nerfed yet is very simple: selling DLC’s
exactly, that's why I hate how BHVR operates. They prioritize profits over everything else, even if fhat means having a bugged barely playable game but releasing new cosmetics eaxh week to milk the players' money...
that's why I have no hopes for any fix on springtrap anytime soon... it needs to stop selling so they can fix it
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ghoul still can hit me through walls 🙄🙄
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tbh, bhvr only cares about making more cosmetics so they can milk more money from players, bug fixes and QOL updates are their least priority
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no, rework them to mean: you have 0% chance to go to this realm. basically a realm ban
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Myers. The insta mori bs addons should be deleted from the game.
If not, then bubba, it's so boring to play against.
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@Elan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3969171#Comment_3969171
Before you start whining read his idea to understand that his suggestions would make killers 20x stronger.
"would make killers 20x stronger." > Only mention of killer is a nerf xD
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filter by equipped perks as well
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this
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@MechWarrior3 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3968033#Comment_3968033
To command to pet the dog you have to whistle for him. Use your chase command. Almost fill the bar up but not quite. Make sure nobody is body blocking him. Survivors have to give him space to use the command
i've tried everything. At this point it's mostly random
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I would put the shared 12 hook states instead of 3 per survivor. If you tunnel 1 single survivor, they could be hooked 12 times if you don't hook anyone else (they's still die if they get to second hooks stage by not being unhooked)
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The command to pet the dog appears at random times only, it's annoying. Also trying to select which gen to send the dog to is a pain in the ass
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Bots are either wall-hacking gods with instant click blinds, or bugged trolls. There's no in between
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A casual mode would need a whole different set of objectives both for killer and for survivors. But they will never ever do that so....
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yesh nothing changes. It's fun to see how when the core game is rotten, no matter what they try to fix, the issue will always remain
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Billy and Blight, idk how to control them. Billy especially, the random turning at the start of the sprint ALWAYS make me hit an obstacle that's not even remotely close to where I was looking for or where I wanted to go...
and Pyramid Head because he's the weakest killer in the game (imo)
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yes, they are bs and should be deleted
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As a killer I have fun by going full tryhard no mercy until I have 2 hooks on each survivor, no killing. I try to see how fast I can get that done, usually at 5-4 gens. Then i just chill and toy around with the survivors and i'm just friendly and they leave (unless they blind me or BM me, then they die).
As a survivor I don't have fun. It's miserable to play and I only play survivor to do the challenges...
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every so often this same idea gets suggested. Even I myself had come up with the concept. But there's always the same issue: SWF would make the killer 200% useless.
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@PleaseRewind said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3963448#Comment_3963448
That’s what others and myself said we do. Let’s be real unless the killer shows mercy, goes afk or is completely clueless those 3 remaining gens are not getting done.
yes, that:s the issue with a game that is rotten at its core, no matter what you try to fix, it will never work
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it's annoying but easy to match against. Thr players who use it on the other hand, usually camp and 100% of the times tunnel hardcorez even at 5 gens
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or... you could do gens.... just saying
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@YamamuraVideoRentals said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3962428#Comment_3962428
Maybe that's part of the problem? If you were ruthless and consistently 4k'd, then maybe you would start facing more competent survivors?
odd thing is, it only happens with huntress and only after i reached p100... If i play with say oreo or artisrt or legion which are the other 3 i sue the most, i get survivors that are not good, not bad, but not new. If i play any other killer i get against sweaty 4 man SWF bully squads or gen rushers that destroy me
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@Mandy said:
To manage some expectations here, there is not going to be any new cosmetics for P100 rewards. We have to consider the time factor to produce outfits and also we want things available for all characters not just our original characters.
ah, but if they were paid 🤑🤑🤑🤑🤑
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idk how it works, but I'm a P100 huntress who has only been matched with literally new players for months now... It's annoying to know before the match starts that if i'm playing with huntress I'll obliterate them because the matchmaking will always send me the newbies... I'm talking about 2 hooks on everyone at 3 minutes, then I just chill and try to convince them I'm friendly lol
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I had made these suggestions when they changed knock out:
@Chiky said:
I get what the devs are trying to do, but it makes absolutely no sense the new effect (When a Survivor drops a pallet, if they move 6m away from it within 6s they gain 5% Hindered for 3/4/5s) is for knock out. What does pallets have anything to do with being knocked out? It's an absolute flavor fail. Even the flavor text and the new effect have no correlation:
The trauma caused by your brutal attacks makes crying for help painfully difficult.
Here are the first possible changes that came to mind that keep Knock Out's flavor without being too busted and still functional for a killer to run it:
- Easiest solution: Remove "blocks their Aura from being revealed to any Survivor, who is farther than 32/24/16 metres away from them."
- Putting a Survivor into the Dying State reduces their visibility drastically (basically like dredge's nightfall) and suffer from the Blindness and Oblivious status effect until they get fully healed.
- Putting a Survivor into the Dying State causes the survivor to suffer from a -10/-15/-20 % Hindered status effect and the Deafened and Exhausted status effect until they get fully healed.
- Putting a Survivor into the Dying State reduces their Crawling and Recovery speeds by -50/-75/-100 % for the next 15 seconds. Your Terror Radius transfers to that survivor until they recover from the dying state, and its radius is set to 32 metres.
- Putting a Survivor into the Dying State applies the following effect to that survivor: After being healed from or having recovered from the Dying State, you suffer from the Hindered status effect for 20/25/30 seconds.
- Putting a Survivor into the Dying State disables 1/2/3 of their perks at random until fully healed.
- Survivors in the dying state take 100/150/200 % more time to recover from the dying state.
- If you get stunned while carrying a survivor, that survivor is put into the dying state 5/4/3 seconds after that. Permanently increases the duration of Killer Blinds by any means and the duration of Pallet Stuns by +100 %.
These don't prevent the other survivors from finding the downed survivor, and give a bit of strategy to actually knocking down survivors.
Note that the effects are not just with basic attacks, so It's more flavorful.
I'd even press to have these perks and also have unbreakable/no mither recovery as base kit and Deerstalker as base kit.
Here would be the updated perks now that they would be base kit:
Deerstalker base kit:
The Auras of all Survivors in the Dying State within 12 metres of your location are revealed to you.
Deerstalker Perk:
The Auras of all Survivors in the Dying State are revealed to you an additional 20/28/36 metres.
Unbreakable/No mither Base Kit
Allows you to fully recover from the Dying State.
Perks affected by the survivor base kit change:
No Mither:
The following effects apply permanently during the Trial:
Suffer from the Broken Status Effect.
Suppresses the creation of Pools of Blood.
Reduces the volume of Grunts of Pain while either in the Injured or the Dying State by 25/50/75 %.
Blocks your Aura from being revealed to the killer until you fully recover from the dying state.
Increases your Recovery speed by 30/40/50 %.Unbreakable:
Once per game, you may press the Active Ability button to recover instantly from the Dying state and gain a +100 % Haste Status Effect for 3/4/5 seconds.Plot Twist:
While crouching and motionless, press the Active Ability button to silently enter the Dying State with the following benefits:
Blocks your Aura from being revealed to the killer until you fully recover from the dying state.
Suppresses Grunts of Pain.
Suppresses Pools of Blood.
Your Recovery speed is increased by 25/30/35 %.
After full recovery using Plot Twist, you are healed instantly and gain a +50 % Haste Status Effect for 2/3/4 seconds.
Plot Twist deactivates after recovering yourself by any means and reactivates once more once the Exit Gates are powered.Soul Guard:
After being healed from or having recovered from the Dying State, you benefit from the following effect:
Grants the Endurance Status Effect for 4/6/8 seconds.
Endurance is cancelled prematurely when performing a Conspicuous Action.
While suffering from the Cursed Status Effect, your Recovery speed is increased by 30/40/50 %.
Soul Guard has a cool-down of 30 seconds.Boon: Exponential
Press and hold the Active Ability button on a Dull or Hex Totem to bless it and create a Boon Totem.
Soft chimes ring out in a radius of 24 metres.
All Survivors benefit from the following effects when inside the Boon Totem's radius:
100/110/120 % bonus to the Recovery speed.
Recovering yourself from the dying state grants you a 15/20/25 % speed bonus in Altruistic Healing for 5/10/15 seconds.
Healing a survivor in the dying state to injured grants them a +50 % Haste Status Effect for 2/3/4 seconds.
Survivors can only be affected by one instance of Boon: Exponential at a time.Feel free to also make these ideas into new perks as well… We're lacking interesting perks, and getting new General perks would be incredibly useful for the game.
(Edited because for som reason hitting the Left arrow key twice posts the post automatically???)
I think I have to update with the walking dead perks tho, but the idea is the same.
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her fatigue is already painful enough :(
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this is so real. I hate playing against nemesis because 100% i will get tunned as everyone im my team...
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yeah, killers almost never get a buff actually
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I've died so many times as survivor because i enter the door instead of exiting 😭😭😭
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@Rogue11 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3960331#Comment_3960331
"Survivors hate how unfair the event is so they stopped playing: killers most affected"
both sides are miserable in their own way. Each event that passes makes playing more and more miserable
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as a killer it feels misserable. Like 10 mins in queue to get genrushed basically... if I dont play like a sweatlor and try to be friendly and farm points, the match lasts 3 minutes...
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don't buy original characters with AC 🙄🙄🙄🙄🙄
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spagetti code gets worse after each update
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it can still hit you across walls 💀
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I plah her with Spasmodic breath, rbh, it should have a buff... as people say, right now it:s mostly a meme build
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On PC (mouse and keyboard) you onky have 1 speed
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@Lixadonna said:
This is their fix for Slugging for the 4K. Get one on Hook and Mori the other.
"fix"
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Aura read, wherever that fits
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@Rudjohns said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3957800#Comment_3957800
Pretty sure its money related, since the prize is auric cells
you guys should open to other regions but make it clear what prize is available for each regions. If the actual prize is 25.000 auric cells, for other regions it could be 200.000 iri shards
tbh, i dont care about the cells, I just want to have the chance of having my design turned into a skin
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@Mandy said:
Unfortunately, if you are not living in one of the 6 listed regions you cannot enter the competition, we are governed by some pretty strict laws when we run things like this and cannot open it worldwide.
could I participate as a company? I have a company in UK, i could operate under it to submit drawings lol
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@Pulsar said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3957762#Comment_3957762
Wild how underrated Dissolution continues to be.
nah, it's so bad that I on purpose drop pallets and fast vault them when I see the killer has it so the killer doesnt feel so bad about it
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it's always been...
As a killer the speed at which gens are done doesnt allow you to do anything (even tho I usually play a friendly).
As a survivor it's getting tunneled and camped 9/10 gsmes. And slugged for the 4K in 19/20 games. And that 1/10 or 1/20 game is only when a killer plays normally or is friendly. It's annoying af, and the only reason to play survivor is because a friend of mine wants to play. (We still get tunneled, even in coms)
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i csn confirm as killer and as survivor, that most of the times I either spawn alone, or somone's missing (3 and 1)