Feedback and Suggestions
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All of the wraiths perks need a little bit of work so here is what I would add to them to hopefully make them better / reasonably useful Bloodhound: Survivor Blood is considerably more discernable Wounds inflicted by successful attacks slightly/moderately/considerably increase the Survivor's bleeding frequency (basically sloppy butchers hemorrhage effect as new baseline for the perk) Predato2 comments 21 views last activity
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Since a fog whisperer admitted of using the crosshair on huntress live in front of 5k viewers and you kinda admitted that is not bannable since there's no way of tracking it and all. Why dont you simply make it visible since i know its already in the game as we can see against clown's gas or twins switch?14 comments 271 views last activity
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The old survivor hook screams, where their voices sounded very distant and echoey were SO much better. They used to give off a much more erie and sinister vibe. They also sounded much more realistic since their voices are obviously going to sound distant if they are getting hooked meters away. And better yet, female survivor’s screams won’t be as deafening to hear! Here is an example video of wha7 comments 131 views last activity
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I'm one of those people who thinks that light burn is archaic like old Slippery Meat being a Trapper counter, but shouldn't the Spirit have a lightburn mechanic? Light burn is specifically a mechanic that works against killers who enter the Spirit World. The Spirit is not only called "The Spirit", but her power obviously lets her phase into the spirit world, yet she has no light burn mechanic li4 comments 171 views last activity
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Nurse was the character that managed to keep me on DBD when I already was sick of this game. "What if I try to learn her? Wow, so much to improve, what am I capable of?" Aaaand after 10k blink attacks, the ilusion. My poor Sally became the worst representation of this game: bad design at its finest. Playing Nurse is to struggle with the game, is to be penalized by the incontable bugs, by the15 comments 141 views last activity
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Note that I´m a Killer main who also enjoys Survivor very much and no gaming session goes by without some Survivor matches. Currently close to 2k hours in DBD and only 1 pallet save away from 100% achievement completion. That being said, my goal with these suggestions is to improve the soloq experience and to address some broken outliers in terms of balance. A common complaint I share with many1 comments 31 views last activity
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With nerf perk, SWF, Toxic Survivor, Object of Obsession. Instead being Git Gud , I just want to have some fun, but now playing killer is kinda stress, no wonder only few player play killer gameplay. This matter that never unthinkable by BHVR. Instead they always make survivor as their favourite son. Hey BHVR killer is your most valuable player in this game. No Killer No Gameplay.12 comments 101 views last activity
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I've dealt with this issue for so long and it's finally got me to my boiling point. I find it completely ridiculous that we can see every survivor ping but not the killer's for some reason. I have 1,000 hours and every single night there will be some BS hits that clearly didn't connect killing me without fail. I don't have a problem with people using a VPN to get easier matches if that's what the1 comments 61 views last activity
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Come on we had this before. Please return it. Especially now that we have Appraisal. Appraisal has already been nerfed so please buff Plunderer again for this very niche purpose.0 comments 11 views last activity
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I recently built a pc and after finally experiencing good frames I can say that, the fact the devs left console in such a bad state is absurd. Pc is so smooth and for all my console brethren I feel bad for you. Dbd on pc vs console is night and day. To top it off stretch res, low settings, mouse and keyboard its all great. I love it. Console will never experience this and it sucks to think about32 comments 421 views last activity
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addon: The glove You start with 12 traps in hand but you can only pick up a trap if you have less than or 4 traps in hand ( despawns the traps that spawn naturally) Addon: Setting the bait The traps are set and put smarty on the map, traps aura is NEVER shown Addon: those teeth are nothing When survivors escape or disarm a trap they gain the exposed and obvious status effect for 40 second4 comments 51 views last activity
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Hello, I’m genuinely curious if survivor spawns (location, number of survivors spawning together, proximity to gens/dead zones, etc) has been tweaked. Ever since the Ruin change, I’ve notified more games with multiple survivors spawning together (sometimes all 4 within 16m). Is this intentional, or some kind of bias on my part? If intentional, to what degree does this seem to affect the outcom2 comments 21 views last activity
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i have 2 change suggestions, 1 may not be possible/take a while to code. And the other is more simple. suggestion 1 (advanced option): in addition to its old effect, if a killer walks over a pool of blood, they gain a 5/6/7% haste speed increase for 2 seconds, this perk is deactivated in a chase, if you end a chase, this perk enters a 20/18/16 second cooldown suggestion 2 (simple option):3 comments 21 views last activity
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So a problem with old Ruin was that you could get pressure without actually having to work for it while one of the problems of Gearhead is that it rewards survivors who constantly hit great skill checks. With these things in consideration, I think I might know a good buff to make Huntress Lullaby on-par with Devour Hope while still being punishing for experienced survivors. Each time a Survivor0 comments 11 views last activity
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its too easy to play killer compared to survivor, i had a lot of games that the killer was afk entire match we did all gens and the killer just wake up and with noed killed 3 of us, this game actually rewards killer for doing nothing all game, the hit validation in this game is unacceptable, i got too many hits when i already jumped a window with a good distance and just get hit, how is possible3 comments 51 views last activity
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I really like those new maps and the design. But I have to say that making new graphics or upgrading them is also good for characters! So more detailed survs and killers maybe. Aaaand I´d really love a new reshade to the game, cuz some maps have such a weird shading (I mean just making better shadows really helps the game for example.) Those changes really could improve the game itself and make i1 comments 21 views last activity
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on survivor i can run through them with my friends so quick and on killer i can bring Oppression, Corrupt Intervention, Ruin. They still will fly. for most all you gotta do is hide until they are down then you can start exposing yourself. There's so much to exploit the killer rn and survivors don't wanna admit that its ez pz mode. At Rank 1 i can't enjoy killer at all because you're always in12 comments 111 views last activity
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Give opened handed a further aure meter increase to like 12 or 14, and make it also open handed makes aura timers last longer like maybe 3 seconds extra or something, this means alert will be a 8 second long aura timer. This new buff does not effect perks like kindred expect for the 12 meter increase.0 comments 131 views last activity
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I was thinking that maybe Trapper needs to put his traps no closer than (let`s say) 10 meters from each other. I`m refering to killer shack when he puts his traps to both doors and the window or other buildings, camping at the same time and with red add-ons. It not exactly a nerf, if you think twice.6 comments 51 views last activity
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I think by now most have agreed to give solo survivors Kindred base kit, right? Then there is those players who think it might too much, I agree. Give solo survivors kindred base kit but NOT THE KILLER AURA READING. I do agree that the aura reading is unnecessary and a bit too much info, thats why we are going to give Camaraderie the aura reading instead. This new Camaraderie will still have0 comments 31 views last activity
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Everybody hates being tunneled and camped. Tunneling sucks because you'll only be in chase until you're out of the match, unless your teammates decide to take some hits to give you a chance to hide. Camping sucks because you'll be deprived of your interaction with the match because the killer decided he didn't like you, or they simply don't know any better because they're new. Even if you're r3 comments 41 views last activity
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In a scenario where you are the killer in a pvp "competitive" game, of course you want to win, and for some people to win is to kill all 4 survivors, and if you can kill all 4, why won't you? So, what I want to say with this is that I understand why the devs designed the game so when there's one survivor left the hatch opens, and the reason is so at least one survivor won't be frustrated after a19 comments 218 views last activity
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This perk is just dreadful to face as solo now. Getting gens finished with any semblance of coordination just gets thrown into the trash, set of fire, and burned to hell. Trying to get gens finished as a solo becomes frustrating.46 comments 531 views last activity
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Often there is little or no use of the egc unless you have blood warden so I started brainstorming what if the egc started instantly when the last gen is done gates take about 10s to open and is slowed until a survivor is hooked and this is a possibility to change monstersious shrine when the egc starts every 20s all survivors in a trial are afflicted by a random status effect for 20s (3 comments 31 views last activity
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Add this line to the end of the Decisive Strike description. "If you are the Obsession, you cannot recover from the dying state without the help of another Survivor." It actually gives a real downside to using the perk and fixes some overpowered synergy problems. Decisive Strike already doubles your odds of being the Obsession, but the Devs could change it so it increases your odds so high8 comments 151 views last activity
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Can we make a change to Decisive Strike? It really is situational and I hate that about it. This is the small change I’m suggesting. When you get unhooked and the killer downs you within the 60 sec cooldown make the timer pauze until you are healed into the injured state or when you get picked up by the killer (if you get healed from the dying state then the timer continues at where it was pa13 comments 121 views last activity
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This is probably going to get a lot of hate, so buckle up, kiddos. If I don't think you read this, I'm not going to take you seriously and you'll be ignored. BBQ should EITHER let killers see auras when they hook a survivor OR give bonus bloodpoints for hooks, not both. Furthermore, the auras revealed when hooking should be for healthy and injured survivors, not survivors who are dying. BBQ is55 comments 871 views last activity
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I think it would be cool to have a survivor or mybe even killer from romania. Romanian people really dont get that much representation in horror so i think a charecter in dbd would be cool. Thoughts?5 comments 101 views last activity
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This just came to me as I was thinking about the adrenaline overlap on other exhaustion perks. What if DS became an exhaustion perk and operated the exact same way! IDK if this would tip it too far killer sided so maybe add .5 extra stun for all the mouthy survivors. This of course could be overlapped by adrenaline! I see the issue that with SWF and adrenaline this could be abused to no end so13 comments 101 views last activity
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I'm making a list of the killers who are literally being killed by this perk (if used from guys with some brain cells) -Freddy: in dream world you have no terror radious so this perk works as a mindgame sniper while running tiles; -Deathslinger: his stealth factor is cancelled by the perk, couple if the map is too big and... Well prepare vaseline; -Hag: Object let you know where she's placing22 comments 1,361 views last activity
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We all know that this perk is really annoying and it could cost you the game if you play trapper because the object user can see you every time whenever he wants. Then my suggestion is to make object work only if both players watch in the same direction so if you play trapper or hag you can still have a chance to put a few traps without being disarmed or activated when you will chase another sur15 comments 161 views last activity
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I honestly think that the devs need to buff this perk because its basically useless to the survivor team. The auto blocking range of the perk really isn't that far and the struggle effect the survivor does kinda doesn't affect the killer much. So in my opinion they should make the perk much better because I love Kate and think that this really shouldn't be a level 40 teachable the way it is. W2 comments 41 views last activity
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I had a match recently where devour hope made the entire experience just unfun. I know this perk can be avoided by finding the totem, but I've noticed many survivors neglect totems and the killers often have a major advantage because of them. I try to focus on totems early in the match but finding them is often not that easy even with small game and a map. So much time is put towards finding the15 comments 831 views last activity
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So I'm one of these guys who always tries to play the game the right way. I prefer builds that are not antagonistic. As a survivor I try to be a team player (unless a rift challenge encourages me to be selfish which is inevitable). As a killer I avoid tunnelling (although sometimes being a chaser type of killer it happens naturally) and never facecamp or slug. This game is obviously not targe64 comments 1,021 views last activity
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What is the point of that black circle when the killer hooks a survivor? it feels like all it does is block the survivors vision of the killer, so unnecessary.10 comments 413 views last activity
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As someone who's played both survivor and killer, but spent more time playing survivor with friends, I continue to not understand how certain things slide in this game. The screenshot I included was from a couple days ago, where we continuously got matched up with someone who was clearly too high of a rank for us. That alone seemed to have been an issue throughout that entire night. The more tr25 comments 831 views last activity
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I down a survivor near an open gate, and I know the person has DS (because it's a SWF and I already burned the DS from two others). There is nothing I can do to prevent an escape outside of Blood Warden, and I'm not going to run Blood Warden just to counter this. Seems busted, no?12 comments 161 views last activity
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I have taken much time to write this thread, so please be smart in your answer... I have played exclusively as a rank 1/2 survivor (soloQ & duoQ only) for the past month so i guess i’m able to give an accurate feedback about the balance of the game. I have 1000+h of gameplay, have been playing the game since end of 2017 and am a really good survivor. Here is what i can say about the state o13 comments 141 views last activity
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(Warning unpopular opinion) I know, I know just do Bones. Every time when a Killer use unfair perks like Ruin/undying or Noed the survivor need to get gud... But you can't find most Totems spots, so we should not Nerf the perks himself but make it easier to find them. Like the one in the Killer shack. Or we should have 5 fix spots for each map. That's more fair and fun for the survivor side.8 comments 101 views last activity
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Before I get into what I want to say, let me just make it clear that I support cross play. However, I have one issue with it; console vs pc. I think I speak for all console players when I say we should only be connected with each other, and not PC.13 comments 101 views last activity
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Few months ago it was possible to hear spirit's noises during her power. It was efficient as a counterplay, and it kinda made sense since she's a.. spirit? I'm not saying she needs a nerf, well.. It's technically a nerf but would you bring it back? Would it effect your gameplay if you played as the spirit?12 comments 71 views last activity
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Today ı wanted to play a killer . Everything was good at first but then I noticed survivors are playing very good. they are not rank 12 ( my killer rank is 12 ) maybe they could be rank 13,14 , 11 or 10 but THEY ARE RANK 2 I played 4 survivors and two of them are rank 2 others are 10. When I knock down one of them they did a lot of things and save the person . I understand it is a game but it nee0 comments 22 views last activity
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I think every survivor knows the feeling. You start a match and so that there is no obsession in the game. Most of the time when this happens the tunneling chance is so much higher because...why should they care? I think there should always be a obsession in the game even when there are not perks for them.4 comments 31 views last activity
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You placed this in the most annoying and intrusive place possible and have made it pop up at the end of every single game. Let players disable this thing or set it to manual check with a little notification light that tells players it has something to look at. This is not a mobile game...0 comments 61 views last activity
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I was watching some dbd gameplay vs huntress and it hit me. PIERCING HATCHETS It would make the user love that dopamine when they land a double hit with one hatchet. Kinda hard to use but i think it would work when they try to protect an unhooked teammate (maybe make the addon pierce trough the borrowed time effect too). I don't think it would work twice so the addon should give another bonus m17 comments 212 views last activity
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How would you feel if the Key Rework only added an alternative use outside of the Trial to spend them to open Loot Boxes? Nothing else changed and no other issues addressed, just a way to gamble some items away to hopefully reduce their use in the Trial to get a few Charms. (Yes, only Survivors will find them in the Bloodweb and Killers just get told: "If you want to open Loot Boxes just play S7 comments 71 views last activity
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I've been trying to get a few friends into this game. At high ranks you run into a lot of face camping, we all know this. This isn't usually a big deal in terms of winning the game, but what is the suggestion you always see for countering it? Gen rush. Sure the other 3 still "win". But it is really lame for the person who only gets to sit and watch from the hook after playing for 2 minutes and ge26 comments 193 views last activity