Keys and Loot Boxes.

How would you feel if the Key Rework only added an alternative use outside of the Trial to spend them to open Loot Boxes?

Nothing else changed and no other issues addressed, just a way to gamble some items away to hopefully reduce their use in the Trial to get a few Charms.

(Yes, only Survivors will find them in the Bloodweb and Killers just get told: "If you want to open Loot Boxes just play Survivor!")

Comments

  • Please, let's not add the Scourge Mechanic of the Last Decade into the game.

    Say no to Lootboxes.

  • @Shirokinukatsukami said:

    Please, let's not add the Scourge Mechanic of the Last Decade into the game.

    Say no to Lootboxes.

    Its only a matter of time before they get dropped into the realm of The Entity. I can see them now, choking out the free cosmetics in the rift to give you a locked box every 4 levels of the rift.

  • Oh god no! No just no! What is this? An EA game?

  • Why stop there. Add loot box only charms that when equipped apply buffs. 5% move speed here, maybe 5% attack speed there; of course you can only get them with REAL money in those crates.

    But don't worry it won't be pay to win because you can open a crate for free with 20,000 Shards!


    (This is literally the logic in many of these BS games, that if you can heavily grind for something that might maybe give you the thing that gives you an advantage that you can outright buy- it's fair and not pay 2 win for that reason)

  • Their not loot boxes guys, their surprise mechanics.

  • Lootboxes are so last decade. Now, we use battle passes!

  • No. The day DbD gets lootboxes is the day I stop playing. They exist to squeeze money out of people in f2p games, not to ruin the experience DbD by suddenly locking everything behind them.