Avatar

Hex_UrbanEvasion

Hex_UrbanEvasion

About

Username
Hex_UrbanEvasion
Joined
Visits
72
Last Active

Comments

  • @ilovedbd123 said:

    https://forum.deadbydaylight.com/en/discussion/221333/question-for-killers

    The issue is both sides. Whilst you may have gotten unlucky, due to the lack of killers, so kept being put against the same one so this was repeated. Killers do ######### talk, and do camp and tunnel. But survivors do ######### aswell which makes a killer blood curl. Have you ever been hit by a 55+ second DS when you didnt tunnel at all, or had then body block and abuse it. Have you ever had tbagging idiots who flame you wether you win or lose as killers. I've stepped away from killer because it's just that much more stressful, and now am playing a bit more survivor. Survivors also do #########, just because you got camped, tunneled and ######### talked doesn't mean it's just killers.

    Sigh, If you'd seen anything else in this thread, you would get what the problem is. I'm too tired to explain it again right now but suffice to say, I know it's #NotAllKillers.

  • @Tsulan said:

    https://forum.deadbydaylight.com/en/discussion/comment/1892192#Comment_1892192

    See? It´s that kind of exagerating, that gets killers nerfed.

    I heard about a SWF group that encountered Forever Freddy once. They're still doing gens to this day...

    Spoooooky

  • @Sonzaishinai said:

    Legion's Blight cosmetic by far.

    Especially conciddering that The Legion members outside of Frank didn't want this.

    Agree that the Doktor's cosmetic is gross and creepy. But there is some psychological horror in the Legions one that makes it take the cake.

    Yeah, the Legion skin has almost a... Human Centipede level of disturbing? It was the first one I thought of when I saw this thread.

  • @SilentPill said:

    https://forum.deadbydaylight.com/en/discussion/comment/1892184#Comment_1892184

    No not really I have played the game for many years rank 1 both sides. I choose to play killer all the time now because doing generators bores me. I never complain about tunneling because being chased by the killer is the only fun I have as survivor.

    A good killer is never going to tunnel a good survivor; it will cost too much. It’s really as simple as that. You only tunnel bad players who can’t loop because it’s an easy kill.

    Only you don't need to tunnel just the ones bad at looping if you have a chainsaw. I think, once again, you're missing the point. It isn't that he was mowing everyone down like grass. It was that he did that, said something nasty to me after the match, and then proceeded to tunnel me across multiple matches because I clapped back. He didn't care about "good killers don't need to tunnel." He cared about ruining one person's experience over and over. He stood in front of my hook, chainsawing me over and over until I hit second stage, then left so someone could unhook me and he could mori me.

  • @DFP said:

    Punching bags are apparently what the majority want. Bad time to be a killer, you can't win with them and get them to see we're people.

    Next Killer outta be a sandbag whose power is generating self stunning pallets, played by bots.

    This forum certainly isn't going to solve that issue.

  • @Marigoria said:

    https://forum.deadbydaylight.com/en/discussion/comment/1892157#Comment_1892157

    Imo his only problem are the slowdown addons. Everything else is fine with me

    I had my first match against a Forever Freddy earlier. That was the most agonizingly slow match I've ever had. I'd be 100% fine with them easing up his slowdown add-ons, especially since once he stacks them with the right perks, it basically takes you ten years to do a gen.

  • @SilentPill said:

    https://forum.deadbydaylight.com/en/discussion/comment/1892168#Comment_1892168

    Its really not that hard to counter leather face. You beat him the same as every killer in the game. Throw pallets, split up, rush gens.

    If you have a potato team that dies in the first chainsaw sweep that’s not a Bubba problem, that’s a survivor problem. They would die to any other killer in the game just as trivially.

    Heavy doubt, but okay. I feel like you're so focused on making it not the killer's fault that you're missing the forest for the trees.

  • @Yamaoka said:

    https://forum.deadbydaylight.com/en/discussion/comment/1892150#Comment_1892150

    I get that Doctors are tunneling frequently since his power is great for finding particularly vulnerable survivors (i.e. people that just got unhooked) but I will never understand why people tunnel as Bubba. His instadown allows for more fair gameplay than other killers as he can go for anyone at all times thanks to the one shot. In fact that's one of the things I like about Bubba. He never makes me feel like I should go for that injured guy who possibly just got unhooked.

    Anyway this right here:

    "he did the same thing in each other match I had with him, only made sure I was the first to die each time."

    Sounds like a player is specifically targeting you -as a person- which is a reportable offense / in-game harassment.

    Did they say anything post game which made it blatant that they're targeting you as a person or something ? If so I'd record / report it / submit a ticket.

    And before someone quotes me and says tunneling isn't bannable:

    I know that myself. Tunneling is perfectly fine (although anti-fun for the survivors) however targeting a player specifically is -to my knowledge- still a bannable offense albeit difficult to prove.

    I did report them. I don't expect anything to come of it though. Maybe I need to download recording software and start recording matches... There clearly aren't many of these kinds of people, but the few are enough to do a number on someone.

    And yeah, the Doctor dude was great. Just all kinds of fun. Shocking to stop unhooks. Cornering people who were trying to "snap out of it" and downing them. And of course, frying my brain with a mori. All around a Really Cool Dude.

  • @DFP said:

    https://forum.deadbydaylight.com/en/discussion/comment/1892160#Comment_1892160

    Never said you were, but thank you?

    All I've said through far too many words is that generalizing by role is bad because those players do the same thing on the survivor side. They are one and the same.

    I'm sorry you take such offense to that, I'm not trying to give you a hard time after a bad night, hopefully you'll have better games in the future.

    Okay. It felt a little like you were trying to say "not all killers" when I didn't mean all killers so I was confused and tired and kept pushing the point.

  • @freddymybae said:

    playing a game a certain way is not being toxic on its on every one can play how they want unless its cheating it has nothing to do wiith being toxic now t bagging and hitting some one on the hook is since it doesnt add anything to the gameplay

    Well wouldn't you know. This Bubba stood in front of my hook chainsawing me over and over!

    Also, maybe you missed something. Playstyle is whatever. Tunneling/camping the same person over and over again in different matches? Thats not playstyle. That's being an [BAD WORD].

  • @SilentPill said:

    https://forum.deadbydaylight.com/en/discussion/comment/1892150#Comment_1892150

    It’s like you should not save in front of a leather face or something. I was watching the VOD of some streamer I played against and he was like “Bubba so OP” when I sawed straight through him and his BT save that he decided to make when I clearly noticed him going for the unhook.

    Survivors are too used to crutching on that perk and it’s glorious killers have ways to bypass it these days.

    I don't think most people in my matches even use BT. We were all just trying to get literally anything done, but without the sort of coordination you expect from maybe rank 1 SWF, we were pretty much doomed. It didn't matter if we ran, it didn't matter if we healed or hid or tried to do a gen. Any unhook attempts were just a free hook for him as he downed both. After the first round of hooks, I think it was just too out-of-hand for people so uncoordinated to pull back. Between those double downs and the Ruin, we lost too much momentum to pull it back, and the mori really just crushed it.

    And they weren't saving "in front" of him at first, he was wandering off to check gens but it was a MacMillan map and there wasn't a lot of ways to avoid him. The middle was all those piles of junk, the jungle gyms were all dead ends and long walls, and he could see everything. Then it was just trying to pull someone off hook while he downed/hooked someone else, then he immediately came back. It felt like we were just stuck in the same place among these stupid crates the whole match.

  • @DFP said:

    https://forum.deadbydaylight.com/en/discussion/comment/1892129#Comment_1892129

    Then mention that segment specifically and stop trying to lump us all in together.

    If you don't think they're toxic players then why keep making posts about them?

    The only reason I "lumped" is because I know people here who play killer love to talk about all the ways they [BAD WORD] over some survs today and encourage others to do the same. Sorry it's taken too many words for me to make it clear I'm not targeting you specifically??

  • @MadLordJack said:

    https://forum.deadbydaylight.com/en/discussion/comment/1892095#Comment_1892095

    If you have ever gone agaisnt a proper sweaty team as, let's be generous, Nurse with all the good stuff, you'll know exactly who the "power role" is. You, even as the strongest killer in the game with whatever trimmings you desire, become a plaything. I would rather be hardcore tunneled than have to deal with that ever again in my life. But, of course, I play in the evening and so I get those trials quite regularly, although I don't often play Nurse so it's even worse because what is poor old Legion supposed to do. Coincidentally, I much prefer playing survivor.

    Also, tunneling and camping are easily punishable, it just requires everyone on the team to not be a potato and actually do the generators.

    That Last bit about everyone on the team not being a potato and doing gens? Not as common in solo as you'd think, weirdly enough. Also, let's be real, it isn't hard to reach red survivor rank, and the killers at the same rank are buck wild. They eat solo players for breakfast. With no milk. This tunnel/camp/mori crap happened to me so many times that I started just telling people in lobby not to bother trying to unhook me if the killer was a Bubba. People tried and just got boned.

    Also I think I joked about this earlier, but as green-rank killer, I've gone up against red rank SWF death squads, but usually, even if I don't get anything done (and I play Oni, he's far from S-tier) they come into chat and like, tell me to keep my chin up and keep practicing. I don't know why? I only had one group that almost made me cry telling me how bad I was after a match.

  • @Yamaoka said:

    Quote: "Why you think singling out a person over and over is acceptable behavior. Is it just because you know there are no consequences? Are you genuinely that mean?"

    Your complaint is primarily tunneling in a game where getting control over a match as killer is a lot more manageable as soon as 1 out of 4 survivors is dead.

    Although the killers you played against were childish and rude in terms of communication tunneling by itself is more of a design failure than a personal thing.

    Some survivors will pop a near-by gen if you don't tunnel them off the hook instead of healing or letting someone heal them.

    Last time I played killer I left the hook and checked some gens. I didn't immediately head back to the hook after the unhook even though I had not found anyone else yet.

    After checking multiple gens I decided to go back and guess what: Multiple survivors were there and popped the gen next to the hook in my face including the survivor that got unhooked who was still injured.

    Needless to say that's when I started tunneling the injured guy and they disconnected on death hook.

    See the double standards?

    Killer wants a fair match by giving survivors a chance to get unhooked and healed - gets survivors that do gens injured instead with the typical "it's my objective" attitude.

    But as soon as I hurry up with the killing (my objective) by tunneling the injured guy who just popped a gen in my face with their teammates I'm the bad guy all of a sudden?

    If survivors hurry with the gens to the point where they refuse to heal each other then I will hurry with killing them. That's literally the same.

    In that scenario both sides are just trying to get the objective done as quickly as possible without giving a (beep) about the fun of the person they verse.

    But That's like, not tunneling. That's just, you're all right here and that's the weak one. It's not at all like what I experienced. Maybe it will help if I explain that these were Bubba and Doctor? Basically, Bubba did what he does. Chainsawed one person down, ran off. Came back as soon as someone went for the save, mowed them both down. They separated, so he left one behind. The rest of us didn't know if we could risk getting the slug up while he chased the other, but it didn't matter because he got them and chucked on hooks. From there, it was just an awful snowball of him keeping anyone from healing lest they both get slugged, but anyway chainsaw. They'd get just enough time to rescue, but then bam, chainsaw again. Someone tried to go back to gens but they'd all regressed because Ruin/Undying. Once someone got off second hook, bam, mori. And then he did the same thing in each other match I had with him, only made sure I was the first to die each time.

  • @SaintDorks said:

    You,know what...I don't wanna hear It.

    I try to play "nice" No,camping, giving everyone equal hooks, Letting a few gens get done before I kill so they can get points, No NOED...WHAT DO I GET? Hooks being broke in front of my face,Tbagging, endless cornfields, taunting,bodyblocking, swf bs, And those obnoxious passive aggressive "GG"s made to try and taunt me into some kind of frenzy.

    Do you survivors enjoy ruining my game? DO YA CARE? NO! I am not gonna be your baby sitter so you can run around jungle gyms and make me chase you. Why you gonna loop, why you gonna send me to the cornfield why ya teabag and taunt me? Is it just because you know there are no consequences? Are you genuinely that mean? I am a god dang human being and you try to treat like I am a AI bot that I should not get mad, get pissed..I am the Big dumb monster you in your mind think you're the heroes..But,truth is your survivors are bullies.

    HOWEVER!

    I do understand that being single out is a load of bullshit, Whenever I play Ash or Jeff killers seem to just see me and wanna ruin my day by focusing me or camping me, usually due to the fact I do not activity run second chance perks because I "Solo" Whenever I get caught out my teamates seem to farm me more then help me.

    However, The main problem seeing as I am gonna assume you are a tad newer to the game is you gonna have to learn a lot about maps and safe spots...On top of that learning blind spots where you can hide at If the killer is lurking around. I am gonna be upfront and say you picked this game up at a bad time, where rage is high and It going away anytime soon..I started back in 2017 so I played before the game turned into a toxic mess.

    I been playing like a year, but I haven't invested a ton of time like, researching maps and stuff or anything. I'm good enough, but not great. I also don't run second chance perks because I don't particularly like them, but I did cave and put points into Laurie to have DS available to me.

    Also you're totally not the kind of killer I'm talking about, from the sound of it, but I also don't enjoy being one of "those" survivors. I'm not good or cocky enough. I don't find it fun to keep killers from ever getting a hook, I've been there and I didn't like it. I'm a mediocre looper, so I don't expect to get out of most chases, I just try to give my teammates time. I try to never let someone die before third hook, but I don't do risky unhooks because I know thats basically an invitation for the killer to down two people at once. I don't bring keys or flashlights unless they're for a challenge, and even then, I usually expect to take the L for even having them. I try not to provoke a killer's ire before the match even starts. I've started watching killers play to understand why they target certain people or do certain things because like I said, I am not great. That helps me see when I've made a big mistake vs when someone is taking advantage or trying to be mean. I've been tunneled and camped enough to know what that really looks like. And after match, I try to do the gg, chat a little about playstyles and perks, maybe make a buddy. I got some neat friends that way.

    These guys, the ones I'm thinking about? They never tried being nice, or even polite/neutral. I didn't go into the match being one of those survivors, because again, not that good! I tried to play like I usually do, only they spent the match taking everyone out one by one and keeping us from actually playing. After match, one seemed to make a joke, I said it was funny, he proceeded to tear me a new hole. The other one just dove right in with the [BAD WORD] talk. Maybe I should've kept my mouth shut, but I'm fitey and don't have good impulse control. So I didn't, and every match I ran into them for the rest of the night, they slotted moris and came for me first. If they didn't find me first, they ignored everyone else once they did find me until I was dead with a 4k score.

    It was... rough. And as I mentioned, it wasn't a great day for me. So the unnecessary hostility was not cool.

  • @DFP said:

    https://forum.deadbydaylight.com/en/discussion/comment/1892087#Comment_1892087

    Once again, I'll agree with everything you're saying but the bias and stick to my point.

    It's the players, not just those on Killer, not just Survivors, that do these things.

    If you can't see how both "sides" have to deal with the harassment and can't even remotely comprehend that those players can and do play both roles just to make people miserable because they enjoy it, not just because of their role, that's on you. If you can't see the survivor only victim mentality that you're encouraging and calling for, so be it.

    Both roles can make the same arguments because the toxic players aren't bound to either "side", we'll just have to agree to disagree on that point.

    You keep mentioning my bias, and I think yours is pretty clear, too. You seem really intent on negating the way that this experience differs from others, in favor of a "both sides" argument. I'm not here because of both sides. I'm here because there is a segment of players who, regardless of how others swap between roles, appear to play killer solely for the power and violence of the role, and the ability to use that maliciously against others. They do aggressive things and deny you the ability to play (literally, not like each teammate using DS or clicking flashlights), they make you feel powerless, and then they blame you for it. You can blame both sides all you want and sure, I'll acknowledge there are [BAD WORD] players in general. But they aren't usually enough of a problem for me to feel actually bullied.

  • @Mileena_Kahn said:

    I’m sorry to hear that. I used to be a hardcore killer main but I’m a survivor main and have been for a good year. But this just goes to show that killers can be bad sports and just say rude crap to survivors too. Everyone, at least the killer mains from these forums love to bash on survivors actions and toxicity post game but fail to realize that their own community can be the same. All in all, I hope that never happens to you again and wish you the best of luck.

    Thanks! I used to play more killer, but then one of my friends got the game and we started playing together, and a few more who bought it ages ago came back to play with us... and so on, and so forth.

    It might be a while, there's more killers that I know from good experiences than bad, but because I don't do crossplay and run into the same people a lot, odds are it'll happen again. The hope is just that it takes a while.

  • I might only be a rank 12 killer, but I never dodge. I will get curb stomped, palleted, flashlight blinded, run in impossible loops, and get zero hooks, but I stay. I like to think I'm doing the sweaty SWFs a favor. Usually when they get in chat after match, they act sheepish about going that hard on a green ranked killer. I know if I were higher ranked, they'd probably tell me to git gud, but instead they pat me on the back and tell me to "keep at it, champ."

    Very rarely, one will say something rude before they see my scoreboard, and their friends will scold and apologize for them once they realize. It's great

  • I had completely forgotten this skin exists. Excuse me while I bleach my brain.

  • @MadLordJack said:

    There are just as many, if not considerably more survivors that enjoy ruining killers games. Arseholes are not limited to one side.

    I'd say the only reason it appears that way is that for every killer playing a match, there are four survivors. It's real easy to feel like they're overwhelming when there's four of them and only one of you.

    And of course they're not. But I tried to explain in some other posts the deal with bully killers. People say the killer isn't really the "power role" in this game, but they have a lot of power to control how a match goes, especially on a 1v1 basis. That is why tunneling/camping the same person over and over is so awful. If you're the target, there's nothing you can do, and if one player is tunneled out early, the match immediately becomes harder on the remaining three.

  • @DawnMad said:

    https://forum.deadbydaylight.com/en/discussion/comment/1892060#Comment_1892060

    Of course they should enjoy the game, but that's not my job. I'm not playing killer to babysit survivors while they loop me around and do gens. If they are having problems with the game they should not be complaining to the killers whose whole job is to kill them, but to Devs whose job literally is to make this game more enjoyable.

    Of course I won't go out of my way to make the game worse for them either. I play for myself, they play for themselves.

    I'm not saying it's "your job" to do anything. More like, the game is more enjoyable for everyone when played to the fullest. If you lean on the gas regardless and run over the survivors, sure you might get a 4K. But did you genuinely have fun? Did you enjoy speedrunning the match? I guarantee they didn't. The looping and gens and chasing and hitting them, that's where the whole fun is supposed to be. If one side isn't doing that, isn't it less fun for you?

  • @DFP said:

    https://forum.deadbydaylight.com/en/discussion/comment/1892049#Comment_1892049

    Survivors don't have to be greatly skilled to bully a killer, and while I agree that solo play can get borked you're also assuming and insinuating every killer is an elite sweatlord whose GOT all the meanest perks, add-ons and such with the knowledge to be able to kill survivors that fast. We're not all tunneling tryhards, nor all that and a bag of chips.

    The time dialation goes both ways as well, it's all based on the experience you're having. A lot of the frustration you're having may be because not only do you have the stress of playing solo, but because you're getting matched up with those sweatlords at too high a skill level to be able to solo effectivley. (Not that playing solo is ever an easy experience, this is a team based game after all and if the others won't work with you at all you're up the creek and hogtied.)

    You're wanting that everyone accept the point of view that the survivor sees as the "best" or "correct", and discounting a ton of other people who play the game as well...

    You said it yourself in the I'm a Toxic Killer thread. You can just as easily replace killer in your second paragraph with survivor. To quote;

    "As if this game wasn't [BAD WORD] enough, you got people with genuine mental issues and a complete lack of self-awareness goading others into making it worse by being absolute [BAD WORD] to other players. Some of y'all need help. You clearly play this game for the wrong reasons and only therapy will reveal why. Legit, people come in here saying stuff that makes it sound like they kick puppies irl.

    No lie, the victim mentality of some people, especially people who play killer, is bonkers. It's like talking to any lonely white, heterosexual Millennial male. Just an endless stream of nonsense about how everything should work, and all of those things are in their favor. Someone did some arbitrary [BAD WORD] in a video game and you assigned deeper meaning to it that made you revert to like, a lower developmental state, and lash out because clearly this is personal and was designed to hurt you. Then you cover for that hurt by hurting other people who have done nothing except maybe remind you of one of those past events. You see it every time someone comes into a match with a key or wearing a certain skin. And when someone points out that that's messed up, you double down and say you like hurting others, you enjoy it, and it's the only thing you're here for. That is not good. That is sickness. You have been on the internet for too long."

    Once again, it's the people that do that, not every single killer, that ruin the experience.

    Here's hoping working MMR can be instituted and solve some of our issues, and that they can remove chat and ban jerkwads to fix the rest.

    I'm not suggesting that only the survivor view is the one that is best or correct. I'm saying that people selectively ignore that the people they're playing with aren't bots, they have a different view of the game, and it would help, I think, if many of the killers I see here on the forums considered that. Survivors aren't all out to get you. Sometimes they're just desperate to make the most out of a game that can be ended for them in two minutes as easily as ten.

    Also no, I don't think just replacing killer with survivor in my post has the same meaning. Again, a killer can end a match very quickly for survivors if they feel like it. Some killers don't see the fact that they're playing with other human beings as a reason to be understanding or even a thing that's relevant to their gameplay. Sure, there are lousy survivors who only view their teammates as a means to an end, but as I said, they're lousy. Maybe because I started playing this game with friends, how I see it is just... different?

    Then again, I was also taught to look at things like this as a collective activity. As in, even if the killer and survivors are on opposing sides, they have to "work together" to get the most from a match. If killer doesn't get hooks, survivors don't get heals and unhooks. If survivors don't do gens, they die. If killer doesn't get chases, survivors don't get boldness, etc. I'm not saying we all gotta be friends, just that we should acknowledge that we rely on each other to make this game work, and the least we can do is respect each other for that.

  • Y'all and y'all's Nea jokes get me

    But for real, Blighted Legion. Those hands on his legs are definitely Julie's. Also, there's something really uncomfortable and "Get Out" about him absorbing his black friend into his body...

    As an honorable mention, I'll say Dr. Vivisection. That one genuinely makes me feel a little sick when I look at it. Most of his skins, Doc's just kinda crispy. That one... is a different animal.

  • @DawnMad said:

    If I'm in a good day I will try to be nice in my games, trying not to camp/tunnel much. I will still slug though, that's just a core part of my playing style.

    Any other day though I usually won't care at all how much fun survivors have and just go all in. I'm not their teammate. I just don't prefer holding back just so my competition can have fun.

    At the end of a game though, doesn't matter how the game went or what the result is, I always end with a "gg" and compliments to any impressive plays that happened that match. It's just a game after all and the whole reason I'm playing is to have fun.

    But I think there's a disparity between what you describe and what you think the whole idea of the game is. It's just a game you play to have fun, which is why the survivors are playing too. But you don't think they're also worthy of enjoying the match and having fun too? This game can easily be played in ways that let killers and survivors have a good time. It isn't hard.

  • I think there's a fraction, a small one, of people who are like that. The 4-man swf teams that just come to destroy and insult you for not keeping up. But like, I think the majority of players aren't that good, aren't trying to play "competitively" or something like that, and if they're in with a friend, which I see far more frequently, they're just there to be casual and die together.

    It's confusing because red ranks seem to hold a lot of people of varying degrees of skill level. The rank ones are... something else entirely. I've met 4s and 3s, maybe even some 2s who are good but not great (and unfortunately I'm one of them). But it develops this weird... stereotype of those players? And it's funny because if they try playing solo, and get into a match with people like me, we get to the end and they just dump all their [BAD WORD] on us lol.

  • @DFP said:

    https://forum.deadbydaylight.com/en/discussion/comment/1892005#Comment_1892005

    Survivors can and do totally ruin the game at times.

    Survivors flame you and tell you to ######### just for using a certain character or perk, for being new to the game and more.

    Survivors abuse matchmaking all the time to do this.

    Yes, it is absolutley the same behavior, ans my guess is, those same survivors are also doing this as Killers.

    With player agency and free comes the ability to do this on both ends.

    Don't believe me?

    Try playing Nurse or Spirit for a game or two.

    Play in low ranks and see how many smurf squads come to ruin your day and experience.

    It's the players themselves, not just what role they choose at the moment.

    I agree on that actually, to a point. Really good survivors can take the killer for a ride, prevent them from doing anything meaningful, use perks and items to make their objectives harder to achieve.

    The balance, though, is if a killer wants to keep your average solo queue survivors from having a normal game, they absolutely can. The ability to see what the survivors are bringing, what they look like, their profiles, gives them the chance to slot their meanest perks, their best add-ons, a mori or map offering. Then they go all out, full sweat, and the survivors leave the match with like 5k points a piece, and all depip. It's hard to describe in a way that people understand I think, like, how time passes differently for a survivor vs a killer, and how the end result can just be... you really didn't get to do much in the match. You spent all your time running in circles and hanging on a hook. Someone is always gonna be the first to die, but when that's all you are in a match, it's disappointing, especially after waiting in queues, watching killers lobby dodge, etc., etc.

    I think that's where killers get the "entitled survivor" mentality. They were there the whole match doing whatever they do, while their playing and singling out one person can end what would've otherwise been a perfectly average game. But doing that and expecting that everyone accept the point of view that the killer sees as the "best" or "correct" one discounts a ton of other people in the match and how it is perceived on their side. They don't see that the survivor they targeted, even if it was by accident, didn't touch a gen, spent their time hanging on hook or giving other people altruism points, and the rest running desperately in the hopes that the game doesn't just end there.

  • @horrortale_sans said:

    from what ive seen survivors are worst about being toxic

    How so? Is it just because there's more than one of them in a match?

  • @Patiencehero said:

    Sorry to hear about that, pal. Killer main here, but I prefer getting scares and surprises to actually winning (Jumpscsre Myers squad roll UP!). Sadly, more often than not I get SWFs who have little interest in my spookhouse, and the result is getting Gen rushed in 4 minutes, teabagged, and having the game dragged out by the exit gates, followed by laughter and colorful language about my mother in endgame chat.

    I presume the reason some killers do what they do to you is the same reason SWFs do what they do to me: get a rise out of us. Or, perhaps they’re propagating the cycle because someone was a bellend to them, and they want a little power back.

    Either way though, all I can say is chin up, and go into matches with the Samurai mentality: embrace death (or in this case, toxicity). It’ll help you stomach the lame games better and relish the sporting ones that much more. Neither of our Nemesi are really breaking any rules, so it’s really all we can do.

    Bellend, I like that. Funny term.

    Embrace the toxicity... not a bad mentality. I try, usually. I tend to prefer making friends with other players over pissing them off because it's a small server and I see them a lot, but it also means I see the rotten ones a lot too. We all recognize each other at this point.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/1891610#Comment_1891610

    you should replace deerstalker with barbecue, nurse's calling, or even coulrophobia. i use that same build (for now until undying gets nerfed) and i use barbecue instead of deerstalker. it accomplishes basically the same thing + more + bp

    This Is exactly why BBQ shouldn't show auras of dying survivors

  • You worked to get them, but they were cheaper back then. A thousand cells for a rift pass, or a thousand cells for just one outfit? Which do you prefer?

  • @DBD78 said:

    It's crys from bad survivors, same ones that thinks Noed is a problem. Some lose a game against iri head Huntress and thinks that they would have escaped if Huntress played with other addons instead, so they blame iri for the loss. If they lose to another killer they blame the perks. This is how other survivors thinks mostly. I'm not that kind of survivor..this addon is no problem at all. I rarely even face Huntress with iri heads.

    I feel like if you do the math as far as how much time survivors lose because a Huntress downs someone in a chase with an Iri head, the reasoning becomes clear. She doesn't have to work for the instant down, like killers using perks for Exposed. She technically doesn't even have to be able to see the survivor she's aiming at. Some Huntresses will just lob hatchets at a generator or in the direction of someone they saw in BBQ and land a hit. That's powerful. Being able to down someone from the hook? Most killers wish they could.

    Even removing insane shots like that from the equation, she can end a chase in half the time it would normally last. All she has to do is herd you to a pallet or a dead zone. Or she can just get some high ground and snipe you without even engaging in a chase.

    You don't see this add-on that often? Maybe you've never actually met a good Huntress.

  • Yes, I know remapping keys is a thing people do all the time. I did not know that you could specifically unbind your Struggle from A+D to a different set of keys/buttons without affecting your normal movement, since I'm accustomed to games where the two things are linked and remapping one changes everything else those keys do.

  • So many people dislike Huntress. Why? Is it the flying trucks? I mostly don't have a problem against her because she's slow. I guess Huntress players at high rank do tend to slug a lot, though...

  • @narf said:

    I would say Haddonfield but it's only one map and comes up rarely.

    Springwood is the bane of my existence. It's so boring and it has 4 (or 5?) maps.

    There's five. Five iterations of the same crappy map. I hate that place.

  • That too! Something I did the other night while playing actually knocked out the LEDs in a section of my keyboard. My 3 key keeps popping off for no reason! (That's actually because of an MMO, but still.) I can already feel the WASD will be the next to go. I just know it.

  • As if this game wasn't [BAD WORD] enough, you got people with genuine mental issues and a complete lack of self-awareness goading others into making it worse by being absolute [BAD WORD] to other players. Some of y'all need help. You clearly play this game for the wrong reasons and only therapy will reveal why. Legit, people come in here saying stuff that makes it sound like they kick puppies irl.

    No lie, the victim mentality of some people, especially people who play killer, is bonkers. It's like talking to any lonely white, heterosexual Millennial male. Just an endless stream of nonsense about how everything should work, and all of those things are in their favor. Someone did some arbitrary [BAD WORD] in a video game and you assigned deeper meaning to it that made you revert to like, a lower developmental state, and lash out because clearly this is personal and was designed to hurt you. Then you cover for that hurt by hurting other people who have done nothing except maybe remind you of one of those past events. You see it every time someone comes into a match with a key or wearing a certain skin. And when someone points out that that's messed up, you double down and say you like hurting others, you enjoy it, and it's the only thing you're here for. That is not good. That is sickness. You have been on the internet for too long.

  • Sounds familiar...

    But my version uses way more four-letter words. I'm a scrappy [BAD WORD] so if a killer is being a [BAD WORD] to me in a match, I'll tell them exactly what I think of them. Usually it's less pointing out their specific behaviors and more me shouting like an Irish sailor. The ones I yell at know what they did.

    If I have a game where I tried real hard but died anyway, and the killer did a good job, I give a polite "gg," or if I'm in a rotten mood, and have nothing nice to say, I don't say anything at all.

    Now, if my teammates [BAD WORD] me over... I'll give them a whole letter detailing their failings as a player of the game AND shout at them like an Irish sailor.

    I see a lot of the same players over and over, since I turned off crossplay, and I remember the names of people whose play I respect and those who piss me off. An elephant never forgets... and she never forgives...

  • I would love skill check struggles. The A+D and space bar is gonna give me carpal tunnel.

  • Hag's actual power is the preternatural ability to sense whenever someone is trying to be effective or have fun. The idea of ruining someone else's good time gives her a burst of adrenaline that makes her port faster and faster to new locations. If she even senses someone might be about to enjoy themselves, she is sucked through the ether directly to their location so she can clock them over the head with her nasty claw.

  • People might find him boring, but overall, Blight is pretty interesting and creepy. His rush isn't an instadown, which I think is maybe what people were hoping from it? Idk. I just know that when you slap Infectious Fright on him, he's an absolute nightmare to deal with. King of Slugs.

  • More often than not, if I get a match with someone who plays "as an individual" and not with the team, sure, they get to the end. They're the last survivor. But because they did nothing to help others, they don't do things like run across the hatch when it spawns, and the killer finds it first, and then they gotta cross their fingers and be super fast and sneaky to open a gate. Usually, I watch those players get boned, deservedly. I even saw one who was playing locker jockey and running Left Behind have a Legion shut the hatch in her (it was Claudette of course) face and shake his head at her for her [BAD WORD] teamwork.

    You can loop a killer for ten minutes if you want. That's cool. But everyone else is doing gens for you to get out too. You can just do gens and ignore while your teammates do saves, which is fine, because you're doing the main escape objective. As long as you aren't being a total heel, turning the game into a 3v1 instead of a 4v1, you're working with your team.

  • I love booping the snoot! I always try once in a match. If the Pig just shakes her head at me, I scramble.

  • 1. Doctor. [BAD WORD] him. All the shocky disruptive visual effects, the [BAD WORD] up skill checks, the screaming, his gross laughing and breathing, the illusory doctors and pallets, the whispers and fake terror radius, the shocking to stop an unhooks, vaults, pallet drops... He's an obnoxious piece of [BAD WORD].

    2. Hag. I'm very easily jumpscared and her traps extend for like a half-mile in every direction, so even if you unhook on the opposite side, when the person you save touches the ground, they land on the stupid thing. Then she pops up and slaps you and it's like "[BAD WORD] OFF." Don't even get me started about the silent trap add-on. That thing has taken literal years off my life.

    3. Spirit. Of course Spirit. You can know she's coming by that awful buzzing sound and she still manages to pop out of phase just in time to hit you. When you turn her mind games around on her, it's so satisfying, but she's a ######### and a half to loop and she likes to hook someone, use BBQ to find a new target, then immediately phase back to the hook when someone goes for the save. Or at least, that's been my experience.

  • @Mandy said:

    I really don't see too much problem with Tinkerer, you pretty much know when the killer is running it after the first gen so you're easily prepared for it and aware of it. Yes it's strong and I always expect high mobility killers in particular to be running it - but you can see them coming, it's about positioning and map awareness for the most part.

    I've been running Reslience whilst playing this morning and that's beaten Tinkerer each and every time as I've got the gen finished before the killer has got to me. So there are counters.

    Yes the killer is going to find you most likely and a good chase is going to happen, but I like chases that's the fun part of DbD.

    200 IQ build: Resilience and Spine Chill to outspeed the Tinkerer killer

    I'm gonna try this out

  • @Shirokinukatsukami said:

    https://forum.deadbydaylight.com/en/discussion/comment/1888360#Comment_1888360

    I've gone up against those too. Super annoying. Like I always say. Killers are better at stealth in this game than survivors are.

    You right. I can spend my time urbaning around the map, using Iron Will, Quick and Quiet for that one silent fast vault, but there's nothing quite like being totally unaware of the man with a chainsaw until he's literally up your [BAD WORD].

  • @bkn said:

    -The doctor can use schock therapy without losing Insidious. That can help you to farm points while camping, denying BT or refusing the unhook when you have certain addons (hit-schock-hit with some distance), or whatever that can be used for and comes to your mind. Static blast doesn´t work.

    -The Twins can bodyblock the basement stairs together, making it unable to unhook the survivors you trapped in the basement. There are a few hooks outside of the basement (Thompson house upstairs) where it can be useful too, just keep looking for it. Don´t t trap somebody that is not on the hook. It may lead to a ban.

    -The Trapper gets +200 BP for every trap he sets when using the perk disstressing. This way you can farm 8000 points very quickly (fastening addons recommended) without interacting with survivors which forces them to come to you to gain BP and pips. I recommend Noed+Bloodwarden to get the rest of your points later. Its a good strategie if you dont want to chase and also good way to farm without having survivors profiting from it aswell, but forcing them to jump on your hooks for free. If they simply genrush you, everybody goes home empty.

    Better advice: Don't play Trapper.

  • @Splinterverse said:

    Doctor needs a nerf anyway. No killer should have a BASE kit that is both anti-stealth AND anti-vault. One or the other not both (without addons). Add to that snap out of it and bad skill checks again as BASE. Then you add perks and addons to make it worse? No thanks. I know he was in a bad way before but they've swung too far to the other side. He needs to be adjusted.

    Killer mains and tryhard survivors don't bother quoting and replying with "you just need to know how to run the Doctor". I already know that and do do that. I just don't think it's balanced. It's overkill as BASE. Make some of those things addon or perk dependent.

    I hate him. The sheer amount of forced [BAD WORD] ups and information he gets from survivors is aggravating, and you're right, it does way too much at once. I don't care if he's considered B-tier. It's ridiculous.

  • It's niche, right now it's just extra powerful because you can combine it with Ruin/Undying on fast, already-powerful killers. The combo is painfully boring for survivors, who get next to nothing done and can't stop it because of the stupid hexes, but makes a world of difference for killers you can see and hear coming from a mile away, like Billy. Almost no one used to use it.

    You think it's bad on its own, I met a Bubba who combined it with Trail of Torment. Between the two of them, he was undetectable for half the match and I wanted to slap him through the computer screen.

  • I love this. Some of my buddies and I were discussing how we felt a Killer Battle Royale would play out, or like, who would win if you did a March Madness style chart where you paired them all off to fight and whoever won moved up to the next tier. We figured most of the human or mostly-human ones (Amanda, Ghostface, any of the Legion) would get knocked out in round one, and the real interesting battles would be between the more supernatural ones, like Demo, Freddy, Oni, Pyramidhead. Even the Blight would probably make for an interesting fighter.

  • @MadLordJack said:

    All of the killers are physically unbeatable thanks to the entity basically giving them it's own little supersoldier treatment, so anything like this should be pre-entity-powers, and given that I'd automatically put Bubba and Billy at the top because they'd bring chainsaws

    I think that is a fair consideration, but I'd also put stuff like Demo and Oni up there. After all, Demo is an otherworldly beast that devoured actual people and like, took bullets with no issue.

    Oni, even when he was human, slaughtered entire villages' worth of people, broke his way out of ropes when he was captured and then murdered his captors, crushed his own father to death, ripped out a man's tongue with his bare hands, and was only stopped when a mob dismembered his body and he bled to death. Or at least, to something approaching death. I feel like it would take a lot of people and a lot of ingenuity to take him out again, especially now that he's essentially a Japanese troll-demon in armor with two massive weapons.

‹ 1 2 3 4