HollowsGrief
HollowsGrief
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- HollowsGrief
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Comments
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Bubba just wants company, if you guys weren't constantly bullying him by running away at the MERE SIGHT OF HIM maybe he wouldn't be so insecure and feel the need to hug you so much.
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@JPA said:
https://forum.deadbydaylight.com/en/discussion/comment/2663541#Comment_2663541
Yep, probably plays a few killer games a week for a challenge, but not enough to get the MMR up...
Pretty much. He might not of but I appreciated your attempts to help educate those who don't know why it's a problem. I'm sure some day something will be done about it, in the mean time best of luck to you and remember, just bait out the DH when they use it for distance KEKW.
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@GrayEyes said:
https://forum.deadbydaylight.com/en/discussion/comment/2663461#Comment_2663461
Defs not I've played 3k hours and have seen dead hard used for distance countless times no way has this man never once encountered it in 6k hours
I figured it out, I realized he never once said how many hours he has on killer, just that he is 6k on DBD. The guy is probably a 5500+ survivor main, that would explain why he is so stubborn and very obviously biased. Yeah you're wasting your time talking to this guy, people like him can never be reasoned with, God could literally come out of heaven in front of him and he would still deny he exists, he is that type of person.
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@Johnny_XMan said:
https://forum.deadbydaylight.com/en/discussion/comment/2663381#Comment_2663381
I don't need someone who can't deal with Dead Hard to show me how to play the game. I have managed to deal with it on my own, and thankfully I don't need to come onto the forums to complain about it.
You can say I am wrong until the cows come home. The reason you think you are right is because unlike others in this very thread, I form my own opinion and don't fall into the trap of using the same tired scenario to prove my point.
I have 6.1k hours in this game. What does your time spent in this game have to do with anything? Are you trying to prove a point? LOL
https://us.v-cdn.net/6030815/uploads/LZYAM4OAPZT1/untitled-1.png
Funny how I have more hours than you, but you are the one taking offense because by your own "principles" anyone with less hours ought to refrain from calling you inexperienced. Kind of ironic when you think about it.
Keep reaching dahrling.
https://c.tenor.com/jvVVeLICx1EAAAAM/wendy-williams-smoke.gif
Man you're a piece of work lol, you strike me as the kind of person who took this pic from somewhere else and it isn't actually yours; I have no reason to think that other than you just strike me as the sort of arrogant liar, that or a terrible troll wanna-be. Hey I tried to be nice though, just continue to be a fool as there are many out there like you so you'll have company. But yeah, I don't believe for a second that is your account, call it a hunch.
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@Johnny_XMan said:
https://forum.deadbydaylight.com/en/discussion/comment/2663367#Comment_2663367
Like the inexperienced killers who do not know how to deal with DH. Gotcha.
Look friend, it's not a sin to have no idea what you are talking about, ignorance isn't an evil thing it's just a lack of experience on your part and I don't judge you for it. That being said you really are flat out wrong, that's not an opinion it's a statement of fact. Also to my ever lasting shame I have over 5000 hours on this game, over 3000 of them on killer so do refrain from calling me inexperienced as it just makes you come across as a fool.
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I mean in all honesty the entire totem system needs a full on rework, there really isn't any way to make hexes fair and strong with the current system. Now by no means do I think BHVR will ever do this, it's just a observation from how it currently works.
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@Johnny_XMan said:
https://forum.deadbydaylight.com/en/discussion/comment/2663241#Comment_2663241
Just because you and a handful of people deemed it unbalanced doesn’t mean it is.
And just because you are inexperienced and have no idea what you are talking about doesn't mean it isn't.
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DH is an overpowered crutch. It's a third health state every single chase and it absolutely promotes bad play, I say this as someone who quite literally never takes the perk off when playing survivor, every "build" I use involves having DH because it's a crutch and I know it. People can argue that it should stay the same or be nerfed until kingdom come but lets stop pretending the perk is any sort of balanced because it's not.
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@Brokenbones said:
No, people run it because it doubles the amount of objective points you get meaning you get more points while spending less time on gens since objective can be hard to max out if you're being chased a lot or if everyone's being efficient.
Makes sense bc double BP
It doesn't double objective points, it doubles all coop points which includes altruism.
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DS is fine, learn to slug.
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Legit just play Huntress I'm not even being sarcastic.
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Yes
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I can't tell if this is serious or a joke.
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My main was removed. Slinger is gone now, Oni is my new main.
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Most meta perks are older perks and most older perks have no downsides. Older perks, IW included need to be restricted in some way because they are just free with no work on the survivors part and some of if not the strongest effects in the game.
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Know what is more boring to go against? Boons and typical meta trash, those are a super boring snoozefest.
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@Verconissp said:
https://forum.deadbydaylight.com/en/discussion/comment/2655024#Comment_2655024
He never needed a nerf. i agree.. but people will complain cause...they don't wanna outplay a killer and instead just do basic looping,
Sadface
"I get why he needed a nerf." That is what I was talking about from your post, perhaps it was a poor choice of words on your part but yeah I disagree with it entirely. All killers should be at least A tier, everything else is to weak or needs some QOL changes.
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@Verconissp said:
So.. As a Former Ex Slinger main, this nerf was....Overkill, ngl to ya,
Like, i get why he needed a nerf.. but this was 100% the Wrong way to hurt him, the ONE major changed he needed was Giving him a Lullaby of 40 meters like Huntress,, while having his terror radius to 20.. same thing shoulda been with Trickster too!
I dunno. maybe i'm just crazy and a Delusional Killer Main, What do you guys think?
He didn't need a nerf he never did. He was an average/slightly above average killer at best, he needed a buff in all honesty. You can argue all day he was "unfun" to vs, Fun is a perspective and it differs between everyone, what he didn't need was a nerf. Change him sure, but they didn't they just beat him with the nerf bat. Powershift =/= Nerf.
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They just need to stop pretending this isn't a thing. Give the game generic voice coms, give people the option to opt out of using it and then balance the game around coms.
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I do wonder why they did this, he was complained about ever now and again, but never more than any other generic "nerf this" thread. If I had to guess I would say that one of the devs in charge of balance had a really good slinger give him the business, sort of like why they nerfed huntress lullaby. I don't even mean that in an insulting way, I really do think the devs will experience something on live servers and then turn around and nerf said thing after having an unfun experience. Combine that with the fact that they are genuinely low ranks you can see why a killer that is considered mediocre (slinger) getting a very heavy handed nerf with no compensation to speak of.
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No but if it could that would make it really good, imo.
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Survivors who run stretch rez are the same people who say dark souls needs a casual mode. gitgud.
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It's my favorite feelsgood perk so I am very happy, I have wanted this change since Zanshin Tactics got buffed back a year or so ago.
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No family crest buff? :(
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@GoodBoyKaru said:
I dont just mean telling them but including images and gifs/videos about the change as well to help explain it in as much depth as I can.
Would people be interested in this or would I be wasting my time?
I would love it tbh.
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Sure, getting 300% item use is totally balanced lol.
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@Predated said:
https://forum.deadbydaylight.com/en/discussion/comment/2524512#Comment_2524512
I mean, there are plenty of reasons to make these changes. Survivors have consistently called out how boring and unfair the 1v1 has been, which they are correct in. The only reason that made slinger "balanced" was that he had a terrible 1v4.
That's like saying it's fine to be stabbed in the chest during paintball, because at least your opponent couldnt shoot your teammates from afar. It's quite the no brainer to make those changes.
Besides, it's just the PTB. They could still make changes accordingly. Chances are they already have certain changes on the board, but want to see the practical effects first. Worst case scenario, Deathslinger and Spirit recieve some compensation in 3 months. Best case scenario, they arent actually as horribly affected as people think they are and the descriptions sound way more neutering than the actual effects.
Yeah but the thing is they aren't addressing things that make him unfun, they are just outright nerfing him. A killer who already needed some buffs is being nerfed without any form of compensation. His only strengths were his small TR and quick scope, those where the ONLY good things about him. Both are gone now so why play him at all when huntress is just better in every single way.
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@Predated said:
https://forum.deadbydaylight.com/en/discussion/comment/2523091#Comment_2523091
This is arguably one of my biggest questionmarks on Deathslinger. Cus Pyramid Head can damage people through walls, up to 10.5 meters ahead of him. I dont really see a reason to not make Deathslinger a 4.6 killer with these changes. It gives him a better 1v4 which he desperately needs.
Because the balance lead probably had a game vs a slinger where he got his ass kicked so now he nerfs a killer who is AVERAGE at best. It's not about balance or fairness it's about making a killer he dislikes weak.
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@ad19970 said:
https://forum.deadbydaylight.com/en/discussion/comment/2524420#Comment_2524420
Why would they be a survivor main? Trapper and Plague get a buff, and keys were nerfed into the ground. How does one conclude from this update that the balance lead is a survivor main?
Because you are looking at this in a vacuum. Other than blatantly abused and outright bs things what nerfs have survivors had in the last few years compared to killers?
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He is actually just a weaker version of huntress now. Wind up time CD time and a large TR with absolutely no buffs to composite. Tell me the balance lead isn't a survivor main, tell me that with a serious face. Nefing a mid tier killer what the ######### BHVR.
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A killer widely considered average at best is getting nerfed with not compensation lol.
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I'm sure they will be super balanced and not oppressive af at all.
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@BigBoyOlly said:
https://forum.deadbydaylight.com/en/discussion/comment/2515038#Comment_2515038
i am an oni main and have hundreds of hours on him, you just havent played him enough
Yeah well I have thousands of hours with him and I am one of the best Oni players out there so I can easily tell you are full of ######### and have never played him outside of a brief "I wonder how this killer is?"
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They absolutely will. She is going to be really bad, wait until we see the add on changes, she'll get the Freddy treatment where her add ons do literally nothing.
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All of them will be a 4/1 ratio of nerf/buff.
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@BigBoyOlly said:
https://forum.deadbydaylight.com/en/discussion/comment/2514844#Comment_2514844
top knot, a green addon turned oni into a walking death machine on its own, it made demon dash incredibly easy to use and not take any mindgames or setup, as an oni main, scalped top knot was insanely strong and made oni extremely powerful in his power, if you're good at oni you can perform just as well without it, but having an addon that lets bad players get the same results as top tier players just by putting a green addon on is bad design
Easy to use? Thanks for telling me you have never even played Oni once.
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@Satelit said:
Well maybe they'll make his Iri add-ons do something useful.
LOL.
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@DaDuck said:
It's kinda obvious that the devs only play survivor. I really doubt that Spirit were overperforming. She had plenty of counter play with ironwill and pure skill
The balance lead balances around which killer kicked his ass with which build recently. I have seen him play before and it was so bad I was dumbfounded. He is bad, like really really bad. This will never change as long as he calls the balance shots. I mean look at all the recent killers if you don't believe me, every single one was C tier or worse.
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So let me get this straight. It was bs that spirit had all the info and the survivors none but now that that is literally being flipped it's balanced? If this wasn't meant to be a nerf and just add counterplay then how come she gets no compensation? Her biggest strength (unpredictability) is now gone yet her power remains the same and let's be real her add ons will be gutted.
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Yeah cause sooooo many Oni players were winning every match, totally justified nerf to a killer on the lower end of kill rates.
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@TAG said:
"These changes focus mostly on unused add-ons, or add-ons that are too weak/powerful."
From the dev update.
Yeah and billy was just getting an add on pass remember?
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Add a duration. 60s is fair enough considering it's free and requires no effort to get.
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Spirits power only allows her to be boom or bust, no in-between. This will make her very very weak. It's a literal flip of her power, spirit use to have all the info and survivors had none now it's the other way around, talk about short slighted.
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@HealsBadMan said:
https://forum.deadbydaylight.com/en/discussion/comment/2514291#Comment_2514291
Oh, I thought it would be due to the announcement. Thanks.
https://forum.deadbydaylight.com/en/discussion/comment/2514299#Comment_2514299
Trapper actually got a couple good ones, maybe the other Killers won't be nuked into the ground.
You mean like "starts with all traps" add on? You seem to missed the downside of that one, you can never pick up a trap after you set it, pretty trash add on if you ask me.
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I mean all these people saying mid tier killers are where every killer should be are dumb. Top tier are the only viable killers at high MMR and high tier are just slightly playable, everything else is just trash, that includes all mid tier killers.
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They will all be nerfs so don't get to excited.
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This is going to be a massive killer nerf update. Every good add on will be neutered.
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You can thank BHVR for having the game wildly unbalanced at high MMR. If you don't play like a jack ass then you will not get kills, period. If you want to win as killer you sweat your balls off or you lose.
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All of them