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HollowsGrief

HollowsGrief

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HollowsGrief
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  • I'll keep this short and sweet; I think boons need nerfs across the board, but not to their effects but the actual mechanics themselves. 1: Remove the ability to Bless a Hex totem, I think the idea of a Blessing overruling a Curse is just silly and should not be a thing, survivors should not get a two for one breaking a perk while also getting theirs active. They should want to break a hex. 2:
    1 comments 11 views last activity
  • Oni
    I can't PTB right now but I noticed his add ons were not listed
    9 comments 161 views last activity
  • Calling it right now, nerfs across the board. Oni: topknot nerfed into oblivion, all duration add ons nerfed by over half. No buffs for iri family crest. Blight: both iris nerfed, alc ring nerfed and speed add ons nerfed, also gets an overheat mechanic. Myers: tombstones now only let you Mori on death hook, all duration and stalk duration add ons nerfed. Hag: all iri and purple add ons nerfed
    4 comments 21 views last activity
  • I think most people can agree that this "debuff" is almost if not completely useless! So I have been thinking, with the new PTB and how the main downside to not doing the side objective is obliviousness, it came to me (KEKW!) Why not make this debuff counter any and all detection perks (not aura reading stuff) such as spine chill, premonition (who tf uses this idk) etc. The debuff itself implies
    21 comments 301 views last activity
  • Been playing him for a while and a while since the most recent patch and I have to say: the knife nerf was way to heavy handed, he legit has to reload so often and his +8 knives add on is required now just like GF's CD add ons. You need to change something because this is way to severe, Buff him to 50 knives and buff his add ons to be 5 and 10 (use to be 10 and 15 now 4 and 8.) I think that would
    2 comments 51 views last activity
  • As super fun as it is to have 4min games every match (win or lose) can we please rework this stupid perk to do something else. Idk why it became so damn popular but literally every single match I play has this perk and gens fly so fast it's stupid (can save nearly 50s of gen time over the course of the trial, typically more than this, a lot more.) Like there is no reason survivors should have a p
    17 comments 311 views last activity
  • When the ######### are you going to rework this bullshit mechanic? It's been almost a YEAR since you nerfed moris into irrelevance yet keys remain untouched. Better yet just disable the entire damn item, I know you can with a simple change because you did it to the RPD map offering. Just turn this trash off because there is nothing more infuriating than busting your ass to stop gens from being do
    10 comments 61 views last activity
  • Is the pip system broken, again?
    1 comments 11 views last activity
  • That thing they did making it so Nemi couldn't hit through closed windows, I'm pretty sure they just make it a fully solid object and didn't change Nemi at all. My reason: Slinger AND Trickster can no longer trick shot through the holes, yup it's been completely removed, thanks bhvr for removing one of the most skilled things a killer can do because it was the easy way to change something else. G
    3 comments 31 views last activity
  • This perk is either bugged or more than likely there is a massive oversight in how it works. It's meant to kick people off gens and start to regress, what it actually does is only kick them off gens and do the first 6%, there is no auto regress if someone was on it when it blows up. Please fix this, and while you are at it just fix gen tapping to begin with, since the survivor being on the gen co
    2 comments 71 views last activity
  • So, is there any chance this perk could get the same treatment that Zanshin Tactics got? It's my favorite feelgood survivor perk and I would absolutely love to see it get the same buff ZT got. Pretty please?
    5 comments 101 views last activity
  • Is this the only macmillin map in rotation? I have not seen coal tower in 3 weeks, it's always storehouse literally every time.
    3 comments 61 views last activity
  • So it's pretty well agreed on that this killer is doodoo on the power scale, that being said his power can be oppressive. My thoughts, after spending about 100 hours playing him would be to make his trick blades (knives bounce off the walls) base kit and have the add on do something else (not that it does much to being with.) The second thing I would change is make it so where if you don't acti
    1 comments 21 views last activity
  • Just a reminder that you need to give us the option to turn this trash off. Makes you wonder though, why force it on everyone? Oh right, because most people would TURN IT OFF IF THEY COULD. Thanks.
    5 comments 31 views last activity
  • You guys seriously need to knock it off with the 8 hooks for every map crap. Disturbed Ward needs more hooks the Wrecker's Yard, they aren't the friggin same, one is 20 times the size of the other and it's getting extremely annoying to use up one hook (that you are FORCED TO USE DUE TO THE HOOK DISTANCE) and then an entire area becomes a safe zone where no one can be hooked. Less hooks doesn't ma
    2 comments 21 views last activity
  • This building is a legit infinite to both Trickster and Slinger, the window is not okay not even a little bit and yes I am talking about after the stupid pre-throw pallet is broken, sorry I meant "breakable wall." You can't even keep chase to entity block the window, a true infinite like from the early days of the game. This window needs to be shut, seriously this isn't okay. And also why is this
    8 comments 111 views last activity
  • Can you just disable these please? Since it apparently takes 2 years to fix them just turn them off until you have the fix finished. As super fun as it is to play with a sweat squad who slams out gens like it's no body's business, only to fail at the last gen and ultimate lose the game, oh just kidding the remaining three people can just jump into the hatch because fair and balanced item. Serious
    7 comments 71 views last activity
  • What's up with hitboxes when survivors are healing one another? If I am playing a ranged killer I legit have to shoot their feet in order to hit them, their body has no hitbox.
    8 comments 91 views last activity
  • So is there any chance that bhvr will change prestige so that event items and offerings are not lost? The limited timed events make it so that you never want to prestige an older character once you had those items. I'm fine with the normal stuff being reset but the limited timed stuff is big sad. I wanna prestige my Kate (best girl btw) but she has so many event items and offerings that I just ca
    1 comments 31 views last activity
  • A hatch challenge, yes bhvr that's what we need, more reasons to bring keys into every match, great friggin idea absolutely FANTASTIC super duper smart idea. They are already extremely unfair to deal with and now you give people MORE reasons to bring them, thanks guys just fantastic.
    0 comments 21 views last activity
  • My ideas for buffing my boy Myers. 1: Buff his movement speed in T1 to 110% and allow him to gain bloodlust during chase. 2: Survivors now regenerate evil for Myers to stalk; tombstone add ons and tuft of hair remove evil regeneration from survivors. 3: Remove the movement speed slow down from Vanity Mirror. That's about all I would change to buff him.
    4 comments 41 views last activity
  • Is there a reason this map has a straight up, old school god window in it now? (not a 100% chance to spawn though.) Never mind the fact I have seen it spawn facing into a T and L wall window AND a long wall window. This window is legit just like the old ironworks window, not even a stupid breakable wall to kick, just vault the window or give up chase.
    14 comments 101 views last activity
  • So other than a very VERY few most reworked maps pretty much stay the same or are made even more safe. When are we going to get actual balanced maps with decent mind game potential? As it stands nearly every pallet on the reworked maps are pretty much just kick the pallet, there is almost never any mind game potential to any of them. This is honestly super boring as killer and survivor, please ba
    1 comments 21 views last activity
  • Why when you quit out of a match you lose one pip and get the penalty but if you legit lose internet connection you lose two pips and get the penalty? Why do you lose the extra pip? Sometimes internet just craps out, I'm not saying remove the penalty but why does it remove TWO pips over quitting and losing one?
    0 comments 41 views last activity
  • So I finally spend some shards on this guy and I have to say...he is so weak it's actually comical, you buffed him too already? Holy bananas man this killer is seriously a joke, he is so weak he isn't even fun he is just annoying to play because you never catch up and you have no lethality. I mean I trusted a lot of people when they said he was weak but I honestly didn't think it would be this ba
    19 comments 161 views last activity
  • A filter is great, but forcing it on people is extremely arrogant. No I don't mean update it to have a better filter, I want 0 filter when I see post game chat, I like being able to read whatever I want not having a VIDEO GAME COMPANY tell me what is okay and not okay for me to see.
    2 comments 21 views last activity
  • Just a simple question: do conflicting map offerings prioritize survivors over killers? I'm genuinely curious because in my nearly 1800 hours on this game I cannot recall a single time survivors used a map offering the same time I did and it gave me my map.
    2 comments 21 views last activity
  • Are you ever going to give us a time frame for when you will "nerf" (assuming you actually fix anything busted about them) keys? As super fcking fun as it is to deal with them every single game I would really like to actually enjoy the game instead of getting screwed over by an item with LITERALLY NO COUNTERPLAY AT ALL. Maybe I sound like a broken record but I am so sick and tired of dealing wit
    19 comments 151 views last activity
  • So you readd the stupid ability to "360" despite it being extremely unrealistic and only screwing over new players/console players, yet you won't fix game breaking bugs like dying state survivors making no sounds or the fact that Oni still has his camera bug (BEEN A YEAR BTW) and just LOLnurse. And lets not even talk about the hacker problem that honestly really is getting worse and worse (I see
    8 comments 161 views last activity
  • Lmfao game depips you as killer if someone else d/cs during the load screen. This is actually kind of comical at this point.
    1 comments 11 views last activity
  • So, was this changed on purpose or a bug? I'm genuinely curious because it has been like this for a little while now.
    6 comments 101 views last activity
  • I'm gonna be honest: you guys really need to step up your anti cheating. This is becoming way to common of a thing and I'll tell you that nothing kills an online game faster than cheaters.
    4 comments 91 views last activity
  • Did they break MORE emblems again? I just had a match where I killed 3 people and had over 30k points and I still depipped, my chaser was BRONZE. Can someone explain this to me? And before anyone asks no I didn't camp, I had -2 points for being to close to hooks.
    8 comments 111 views last activity
  • Is there a reason you made one of the already most survivor bias maps in the game even safer? I'm not even trying to be sarcastic, this map was always busted if the survivors had any kind of looping abilities and you went and buffed it x20. Seriously please nerf this map and do it soon, we don't need another old school Ormond.
    3 comments 41 views last activity
  • You can body block a survivor from jumping into the hatch when it's open but not when it's closed if they have a key? Does this item seriously have actually no counter play at all?
    25 comments 271 views last activity
  • Disclaimer: I'm talking exclusively about the graphical reworked maps. Is there a reason only 8 hooks spawn now? I keep getting hook spawns in such a way to where if I consume JUST ONE hook, an entire area of the map becomes a total safe zone and you cannot hook anyone (typically in an area around the basement.) I'm going to come out and say this is flat out just bad design, 8 hooks is not enoug
    0 comments 21 views last activity
  • New Survivor perk: (No name yet) when you would medium vault a window, fast vault it instead. CD of 90/75/60. (Has it's own animation.) Does not trigger CD if the fast vault happened naturally. New Killer perk: (No name yet) When you damage a Generator, regression triggers at 200/250/300% normal rate. Also the Generator does not lose it's regression if at least 4% of the generator has not been
    0 comments 11 views last activity
  • Just a daily reminder that keys are absolutely busted af and miserable to play with. Thanks in advance for taking another 8+ months to fix them. Oh yeah and thanks for nerfing the only thing that kept keys in check before actually fixing keys, now we get to deal with them every other game, sometimes 2-3 in a single game! Yay for priorities!!
    1 comments 21 views last activity
  • Just a question: is it true this perk is bugged and doesn't apply the extra regression?
    Mod
    6 comments 141 views last activity
  • Just a daily reminder that keys are super fun and fair to go against and now that moris are nerfed you get keys almost every single game! It's so much fun to go from a 4k to a 1k because of an item with no counterplay! Thanks for the well timed mori nerf bhvr!
    3 comments 81 views last activity
  • Undo the mori nerf. You want to nerf them fine, you want to nerf them the way you did, fantastic, but wait until you nerf keys first. As super fun as it is to have keys in damn near every single one of my games the simple fact is: moris kept keys in check. It's like the damn insta heal nerfs all over again, every single friggin match this is stupid and beyond short sighted. I don't care if you ke
    4 comments 71 views last activity
  • Just wanted to let the devs and everyone else know how much I just looooove keys in 80%+ of each of my games! It's so much fun, thank you so much for nerfing the only thing in the game that kept them in check while leaving keys untouched! Simple numbers changes ftw!
    5 comments 61 views last activity
  • IW
    Is this perk suppose to make the survivor more quiet injured than not injured? They make no breathing sounds at all, a lot of times no footstep sounds and worst of all they almost never make sounds when in the dying state. I get the impression this perk is probably the single biggest reason sounds are so broken in this game.
    2 comments 71 views last activity
  • MMR
    Did they turn this busted trash back on without saying something? Because I keep getting rainbow ranks and I'm gonna be honest it's pissing me off. I'm a rank 1 killer and a damn good one at that, I find nothing fun about stomping on yellow, grey and green ranks in a prime time que (early evening PST.) I don't find it fun to stomp people who are newer and I find it extremely frustrating that newe
    4 comments 61 views last activity
  • Thanks for nerfing Moris without doing anything to keys. Now the only thing that kept them in check is useless and I get to deal with a key in 80% of my games! Fantastic balance changes by the way, I can't wait for them to add a 5s progress bar to keys opening the hatch that I'm sure they will let you 99 so that it's just as pointless as the EGC!!!
    11 comments 151 views last activity
  • I realize the devs don't want it to be overly easy to hook everyone close to one another but lately I keep getting map iterations with only 7-8 hooks in total (minus the basement) and a lot of areas become complete safe zones after just a single hook gets consumed. This is bad design, if I use up one hook that entire section of the map shouldn't become a safe area where no one can be hooked anymo
    0 comments 21 views last activity
  • So are we going to get the chance to get the older sweaters? I really want the Kate one but wasn't playing back in 2018 and now I see new survivors getting it but I can't get it for my girl Kate! :(
    3 comments 81 views last activity
  • On PC (not sure about consoles) when you swing during demon strike your camera will fling wildly in what appears to be a random direction. This is extremely disorienting and makes me dizzy. This happens every time I hit a survivor with demon strike or a very near miss. This became an issue around the time Doc got his update.
    0 comments 11 views last activity
  • Before the penalty everyone would just d/c, now everyone just suicides on hook. This seriously needs to be addressed because I can't play a single game as survivor without some clown killing themselves on hook, even when the team is winning people still do this it makes no sense. Hook suicide is no different than a flat out d/c, you screw the killer and you screw your three teammates. This is mad
    4 comments 71 views last activity
  • So, what happened with his music? This a bug or intended, because it's been gone for a little while now.
    1 comments 31 views last activity
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