Freddy96
Freddy96
About
- Username
- Freddy96
- Joined
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Comments
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Why do u even need enduring for this terrible perk that needs 2 other perks to work😂
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@Mandy said:
With Auric Cells despite it being "in-game" it's purchasable currency, so is a monetary value.
We are sorry that we cannot open the competition up to more countries but as was explained a lot of local laws make it impossible in some cases, extremely complex in others.
It's PURCHASABLE but since the price would be the ingame currency itself it wouldn't figure as a transaction whatsoever
Once auric cells are issued on someone's account the have no difference at all from iridescent shards that can be earned for free.
One could say that even if the issue was some legal bureocracy (which after contacting the italian ministry and talking to 2 different lawyers seems to not be the case) was somehow valid you could just switch the price with iridescent shards but something tells me that there's something bigger behind it
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@Rizzo i provided to contact the MISE which is the competent italian authority when it comes to prize contest, since there won't be any purchase in Italy as the prize is only ingame currency there's no restriction
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@squbax said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3428997#Comment_3428997
My bad, the let me fix it, if you think that builds with few slowdown are unnstopabble then you will flip when you see what actually good builds can do.
As I see you are speaking about the type of builds OP is running so I mentioned here those types of builds.
Or survivors' builds since they can only have multible builds instead of the killer that can have only one build but you know
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@ReikoMori said:
https://forums.bhvr.com/dead-by-daylight/discussion/375673/balance-stale
At it's most unbalanced period known as the Dark Times, that's a real thing btw. DBD was not thriving.
Funny that the streamer that made this video coincidentally abandoned DBD once it was out of the "dark times"
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@AetherBytes said:
If I can't confirm that other survivors are safe and will make it out I tend to hang round unless im pushed out, so I can assist if someone gets caught
^^
If i see 3 other survivors at the gate with me I leave otherwise I'll stay
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@squbax said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3428491#Comment_3428491
If you think a wraith with only one slowdown is unstopable you will flip to know what the actually good killers can do.
Builds, BUILDS, B U I L D S, plural meaning of more than 1, not referring to just 1, a word or form that expresses more than one,
plu·ral ˈplu̇r-əl. : of, relating to, or constituting a class of grammatical forms usually used to denote more than one or in some languages more than two. : relating to, consisting of, or containing more than one or more than one kind or class. a plural society
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With those builds I'd be surprised if any killer would be able to lose
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Ironic how you just described an hostage situation:
You (survivors) either comply with my request(let me hit you/down you) or I (hostage merchant) won't leave my generators (hostage)
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why should the killer chase you to the safe building/killer shack if the survivor leaves the gen early or sprint bursts away?
Translation: let the killer kill you or enjoy 40min game pesky survivors 😡
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Do you have any link about this law because now I'm very intrigued
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@Johnagon_Infinity said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3398629#Comment_3398629
Devs are incapable of balancing maps. Ex. every rework and map in the last 2 years.
As a wise man once said the best day to fix dbd maps was 6 years ago, the 2nd best day to fix maps is today
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The perk idea would indeed be awful, devs should just balance maps not make bandaid broken perks
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This is not an issue with bodyblocking but with rpd, they should make doorwaysway larger.
It would fix the issue with a killer camping but also it would make playing some killers less frustrating, like as blight in the room with the big glass window and a vault you need 4 bumps just to move by 2 meters
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Cuz its a bad perk, you can not be the obsession even while using it with ds and mom. If you need to see the killer there are far more reliable aura reading perks like fogwise and alert.
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I multiple times managed to block a survivor in a corner till i recovered my overheat to chainsaw them, if you block them in a corner for a reasonable amount of time it's completely fine
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The real us vs them should be US players vs THEM the developers.
We pay them to be disrespected in every way shape or form, the don't listen us at all and when they do it's not about them caring about their beloved community but because their profits might be in danger
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@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3352355#Comment_3352355
"Let's be honest, people that tunnel want to win and to be a little sadistic"
Disagree. Personally, the times I tunnel are either a) I lost track of who I've hooked. b) I actually do remember but I've already encounter that survivor once before and let them escape. Not going to get a second free pass.
I think one of the issues is people take it so personally. From what I see a lot of the time killer sees survivor and will go for the hook and I doubt the though of "Have I already hooked this person" even crossess their mind. As deep as it might go. Killer is losing too many gens and no one is on death hook. They might think "Better get someone out and fast" almost never goes deeper than that.
99.9999999% of the times killers that tunnel also hit you on hook or nod, i don't take it personal if all it's more entertaining to me than holding m1 on gens.
I don't understand all this surprise in saying that people that tunnel are sadistic considering that they are impersonating characters with psychopathic behaviours and abominations to society
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Except tomstone piece, other addons are fine. Unless you're playing against clueless/ new survivors both with infinite and double iri all gens will be done and you'll get 1k best case scenario.
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Tunneling is favoured because games doesn't punish it and it's the easiest way to win.
Let's be honest, people that tunnel want to win and to be a little sadistic, preaching morals on a video game will always be a lost cause. It's up to the devs to do something, till that day dbd will be dbd.
P.s. but but but survivor do x y z: yes
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@Deathstroke said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3349606#Comment_3349606
See if they 3 genned themself and go defend them. Well if not yeah not much else to do than camp and take the L.
On some maps 3 gen doesn't exist and 3gen with m1 killer is a myth
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Camping should be penalized only if early on in the game, if you camp at 5 gens surely that' just sadism.
If instead, someone camps at 2 gens left 1st hook because he spawned on garden's of soy with 3bnp what the hell he is supposed to do? Spread pressure through 40 safe pallets?
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If you hook a survivor anywhere near gates where bt cannot be countered you already made a poor strategic choice, might have been because of bad map hook rng but at that point we just asking for changes only to have few pennies
Also at that point you might straight up ask for a automatic kill in endgame would be less shady and more direct
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Because playing killers that break the game in the opposite way is just BHVR style bs. They should make sure that with every quality of life they do proper balance and as a balance work you put more in one side and remove from the other.
Giving blight -10% cooldown on his m1 buffs a killer that is already strong, giving -10% to trapper is utterly useless.
At this point of dbd they should give each killer a set of passive stats like +3% movement speed and carrying one
You can't balance generally with such dbd diversity
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I'd like to know how that flashlight is made if it explodes
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Do people still attempt 4k streak? Didn't schools open back?
Where do people find the time to sit the whole day on their chair, i would've understood it during covid times but holy ######### some people should really breath fresh air more often
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Lightburn is not a stun as ^^ said
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There are 2 situations where the 45s unbreakable will become important
1)Killer royally f'up and he's trying desperately to win in a very debatable way
2)Survivors royally f'up and the killer will have an easier match sitting back and enjoying the mori animation
Other than that slugging will still slow down the game a lot and be a powerful tool
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If you have to slug for more than 45s you were losing momentum regardless the new ub does basically nothing
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@almofan1001 said:
https://forum.deadbydaylight.com/en/discussion/comment/3205057#Comment_3205057
Bloodlust can be easily reset by a survivor.
The window blocker is irrelevant, you have so many other loops to run into.
EGC sacrifice? This is the first time I've heard this one, please elaborate.
Everything is irrelevant when it's about your own narrative
If bloodlust can be easily reset by survivors new unbreakable can be denied by picking up
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Kill rate counts only when it's low, when it's high it's insignificant and it doesnt mean anything
-dearly your average forum discussion
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Bloodlust, windows blocker and egc sacrifice.
Ofc we gonna give everything for granted
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50k bloodpoints and bunny kate skin
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People were announcing the apocalypse over trash perks like power struggle "oh no the 4men swf will abuse this perk omg i wont get any hook anymore because a survivor will hide near another survivor and then they will tbag me after power struggling because im killer im weak please help me behaviour im getting so stressed over this videogame omg game is unbalanced reeeee" so much so that i've seen that perk like 10 times since the release.
99% of the population of this game has very little ability of hindsight but they don't realise it
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Let's be honest, a strategy is placing traps in a certain area of the map knowing that further on in the game you will try to push survivors on that area.
Camping tunneling and slugging are really not strategies they're more shortcuts to higher the chances of winning
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So far with incentives i had 3 games only where it was on killer side and waiting with 4men swf takes 5secs any time of the day so rn we're far off that risk
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Nurse has just too much power given for relatively low effort.
Don't sell me the "nurse requires time and effort" bs when killers like billy require 10x times the amount of the experience to be played efficiently just to be 10x times weaker.
The only people that can defend nurse are nurse mains themselves, but being a nurse main is like a survivor saying he mains bnp and instaheals
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I really dont get this, if a survivor is good it means that he deserves to win more often than losing.
If the whole community idea of balancing is that good survivors must lose because of reasons then what's the point? It wouldn't be balancing it would be skill's communism
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The real difference between swf and solo is that when you play swf you dont get teammates that loot chests or cleanse totems at 5 gens while the nurse has already 2 hooks.
If mmr was working well the difference between swf and solo would be taken into account only vs the strongest killer players.
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Tunnel outfit material, they can see you from across the map
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I mean, spirit is cool and all but her power is literally press m2 to be fast and invisible m1 killer
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@whampyri said:
They could turn devour hope into a perk instead of hex lol
Getting a mori and instadown just because you got 5 hooks is kinda lame
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Rpd again because it's still such a junk map
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The only issue with dredge is the global baseball game cheering sound effect when he does legit anything.
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@Sumnox said:
https://forum.deadbydaylight.com/en/discussion/comment/3186087#Comment_3186087
Most perks belong to the trash*
Fixed it for you.
Ty brudda
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Some perks belong to the trash
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@SuzuKR said:
https://forum.deadbydaylight.com/en/discussion/comment/3186055#Comment_3186055
Because it’s a cool flashy tech that’s fun to do.
Survivors could also fly on top of the asylum and it was flashy as hell, that doesn't mean it shoudl've stayed
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@AcelynnBen said:
people will say its broken, but doesn't legion have the same thing as an iri
and legion is way more annoying to face than wesker
Legion has double fatigue than wesker
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@SuzuKR said:
https://forum.deadbydaylight.com/en/discussion/comment/3186031#Comment_3186031
There’s no reason to remove it. Bugs can be accepted as features all the time.
Why? Wasn't bump logic better, let's make sure that blight can be played at his fullest potential.


