Greencoffee73
Greencoffee73
About
- Username
- Greencoffee73
- Joined
- Visits
- 637
- Last Active
Comments
-
@Icaurs said:
Behaviour prioritizes community reaction over what is logical. I don't oppose to the object rework nor the DS, but the fact they prioritised that over.
Mettle of man: which is extremely difficult to activate, especially since protection hits are extremely janky, unless you are hit by a killer carrying a survivor.
De ja vu, which is just a joke
Up the ante, which really needs a complete rework or buff
Technician, which needs a change as its weirdly designed for new players, yet punishes them harder for missing skillchecks
Distortion, which needs a buff
Fixated, which does very little
Desperate measures, its terrible
Clairvoyance, which is just useless
There are plenty of other perks that need minor changes, but these perks and possibly others need massive changes for survivors to even consider running these perks in anything other then a joke build. They changed object and DS, because they were knee jerk reactions, to mass complaining. They did the same thing to keys. Nerf keys, ok, now what do they do. They open hatch if killer closes it. Just like that keys are rarely used. I wish they followed an actual plan, instead of making the rushed reaction to DS and Object, neither which I was happy with their rework.
Bruh, I only complained about Solo survivor perk, because no one uses it. And they said they would change any useless perk or most unused perks to make use they have a place at the table
-
@Torsti56 said:
https://forum.deadbydaylight.com/en/discussion/303347/leatherface-s-masks
I agree 6000 per mask sounds slightly better If we think work what people put to gather those masks. I'm not upset that they remove them but 6k shards is way too little to people who played over 300 games as Bubba to collect them. Biggest mistake tho is to give same 6k shards to people who played once or twice as him, totally not fair for those who spended months to collect them.
Finally, some common sense!
-
@Mandy said:
There have been some giveaways on the Official Discord and Auric Cell packs have been included in the giveaway, maybe they were referring to that.
No, not that! I meant a short amount of free auric cells for everyone, during this winter event or something like that.
-
@Fantasy said:
When the game stops being profitable?
In my opinion they need to focus on the old killers, and not making chapters over chapters. Who wouldn`t miss an old billy nowadays? :)))
-
I`m with you, man! They should work on this stridor because it`s too op vs spirit. Iron will should cover the noises while injured, regardless to stridor.
-
@Dizzy1096 said:
Its ironic the window is so unsafe while they increased the safety of groaning storehouse 100x.
Or they could have closed that window, just like they closed most of the windows in the old maps. Ironic :))))
-
@EclipsedMind said:
https://forum.deadbydaylight.com/en/discussion/224343/ds-should-not-be-changed
I mainly play Survivor, most times with friends, and I can tell you Decisive Strike needed the nerf because it basically was being used aggressively instead of against Killers who actually tunneled. Survivors who used it would literally do a Generator in front of a Killer's face because they know they can get away with it, especially with Unbreakable because if they slug you and don't want to pick you up because they fear you have it, bam, Unbreakable comes into play.
So what? Not my problem Killers are too stupid not to figure it out that survivors have ds. If they really nerf that perk, I will hit the ,,unninstall" button. They dont realise what they are doing!
-
@AetherBytes said:
i say keep it like that, you shouldnt be jumping off with the killer nearby anyway.
I`m done with people who dont feel me.