Feedback and Suggestions

Our team will be happy to read these!
  • Even if the survivor stands in front of the hook, it may not be possible to rescue him. This makes it difficult to play intuitively and is confusing. Do you have the same symptoms? (I am Japanese. This text is a translation. I pray that it will be transmitted correctly.)
    0 comments 21 views last activity
  • Why should we be punished for your server having a hiccup? I got DC'd mid-match only to be queue banned because of it, and I know it's not an issue with my internet because I tested my connection with other internet services as soon as I got the error code 8012. Don't punish us for your servers' issues or Steam's server issues.
    0 comments 21 views last activity
  • 2 matches in a row with 4 guys downed and they keep getting up as soon as i grab somebody. do you wanna know the result? 0/4 and entity displeased with "gg ez" in chat. seriously, what's the purpose on using these crutch perks for survivors? i'm titled as hell right now. 2 sweaty survivor teams with this ugly perk and two times i get genrushed and teabagged at the exit because people can't accep
    162 comments 6,401 views last activity
  • First of all I'd to say to the devs that we only complain because we love your game and genuinely want to see it improve! I'll start with what's good! Seeing which survivor is which at a glance, great! Killers seeing how many hooks they've gotten, very useful. Survivors seeing the hook progress on each other, very handy! The high definition icons for powers, items, and perks, beautiful!
    0 comments 11 views last activity
  • So im a killer main, and its hard to believe but... I can count. Sometimes i mix up wich survivor got hooked how often, but the overall hooks are not hard to remind. So if you dont give us the exact hook numbers just give us nothing. I am serious, just remove the icon off my screen. I dont need it and people who are able to count (which should be 100% in a 18+ game) dont need it either. S
    13 comments 251 views last activity
  • EVERY PALLET ON THAT MAP IS SAFE. YOU CANNOT CHASE anyone. its a HUGE waste of time. That map was already survivor sided and now you leave ALL THOSE PALLETS and ADD MORE. Its impossible for an m1 killer to win that map./
    8 comments 141 views last activity
  • It had been forever since I booted up DBD Toolbox and I was greeted by a message saying the new PTB said they were removing custom icons. But... why? What's the point of that exactly? I think having custom icons can really bring a ton of personalization to everyone's game. Some people like retro icons, some like the space theme, some prefer the hilarity of ShittyUI (lol), and so on. Please B
    15 comments 672 views last activity
  • Can someone drop me a message please? ive submitted a ticket twice, responded to emails and not had a single response in almost 5 weeks.
    0 comments 11 views last activity
  • Most people would want to see the UI changed. We understand the work that went into it but, consider asking the community next time about these things before allocating resources and time into useless projects. Have a dedicated team from the community be a part of yours just for communication under NDA's so that we can at least tell you guys when somthing is BAD and NOT WANTED by majority of your
    1 comments 21 views last activity
  • Hi, i love the new graphic updates and the new animations include UI scale and stuff like that. It looks and feels so much more realistic. Also the new chasemusic from Clown and stuff like that. I hope every Killer get his own chasemusic in the future and i also hope we get new Gensounds because the actual ones are outdated. Greetings and thx devs
    15 comments 241 views last activity
  • before i start yes i just took screenshots and used MS paint and it's poorly done but really this is all I need to get the point across. As you can see there are a lot of things on the hud you need to look at, you can ignore # 3, 2, and 5 but the gen icon, survivor states, and your power are really far from each other. this makes it so if you want to ch
    130 comments 7,565 views last activity
  • For keeping full sets of cosmetics in the free rift. It was supper annoying when you had parts of a set in the paid track. I love Claudettes Northern Flurry set. She looks great in it and I cant wait to unlock it! Dwights butt looks good in those red pants too!
    9 comments 91 views last activity
  • Just played my first game as killer on the new game and oh my safe pallet to safe pallet like devs what is this . Clearly shows the devs are so poor at balancing this game . Please can we have a patch to reduce the number of safe pallets!
    6 comments 391 views last activity
  • Having only 4 bottles base discourages frequent creative uses of your Tonic and Antidote. Yes, you do have to think wisely about your choices with a limited amount, but the current amount is VERY limiting base. Cheap Gin Bottle makes it feels just right.
    1 comments 12 views last activity
  • I play on Xbox. I don't mind the animation changes so much. The new UI needs a change. The only good thing out of it is the survivor icons and I appreciate that. The objective being on the top screen is not intuitive. The hook counter is useless and not even accurate. Survivor DCs and it counts as 3 hooks. But still can de-pip when the rest just lets the entity take them prematurely. AT LEAST
    3 comments 61 views last activity
  • Hey DBD Team I have been playing for quite some time now and when I heard the new patch notes I was hopeful - and while "The Game" is much improved (as well as the other two maps) I am not at all for the new HUD. The Idea of seeing the survivors face on the HUD is great for the killer to identify the obsession for perks such as: Save the Bes For Last for example, however the icons are not uniqu
    0 comments 41 views last activity
  • MOVEMENT / ANIMATIONS 1. Standing animation is horrible especially for females. Why does it seem like everybody has bigger and wider shoulders? 2. Normal running is gross. 3. The movement when running left to right or vice-versa is very slow, stiff & even pauses for a second making killer hits unavoidable. 4. 180s & 360s were the most funnest and most satisfying thing to do in the gam
    2 comments 31 views last activity
  • I love the new visuals of this map it's beautiful. However for the love of the Entity stop adding breakable walls. Gideon meat plant looks beautiful visually but it is terrible to play as both killer and Survivor. As a survivor you have to be careful of every single room you run into because if there's a breakable wall guess what you just trapped yourself in a dead end and you're an easy do
    16 comments 351 views last activity
  • Babysitters and tunnelers are being rewarded by dev now? Seriously played 10 games random people. All killers babysat; about 10 feet from hook, then tunneled, and scored over 20k in bp! Why are they rewarding the stupid players whom can't play legit? I started and tunneled and babysat; and literally got smashed playing and messaged. Are the devs trying to kill this game or what I would really lik
    7 comments 131 views last activity
  • NEW UI = GOOD I DIDNT REALIZE IT BUT NEW UI AND LAYOUT IS BETTER PLS KEEPNIT THANKX
    0 comments 11 views last activity
  • Who, in all the community was asking for this? You wrecked survivor movement and Killers are landing hits that boggle my mind. 360's, S swerving and, moonwalks, gone.
    3 comments 71 views last activity
  • Me and my friends were all playing and the killer disconnected before load in, we all lost a pip for it and ranked down. Before the update, it would just show that a pip was lost but after clicking out of the match, it would still show. This isn't the case this time. We all still lost it after clicking out of the match. Was wondering if this is a new update thing?
    Mod
    1 comments 31 views last activity
  • First off before i talk about my thoughts on the reworks of these perks, I want to express my gratitude towards the devs for showing us the supposed object reworks and giving us a chance for feedback before it gets reworked. It’s so refreshing to have a chance at giving opinions and suggestions on a change before it happens. I really hope this happens more in the future. The DS rework: I re
    9 comments 51 views last activity
  • There seems to be a belief by the devs that having this would encourage tunnelling and that keeping track of who is on what hook is part of the challenge as killer. However, in my eyes, this argument falls flat as the current Hook Counters killers have can already do this when combined with the killer perk BBQ and Chilli—one of the most common killer perks in the game. You see, BBQ keeps track
    1 comments 11 views last activity
  • Just want to preface this: I've been playing dbd for about 3 years and am really invested into this game (time, money, etc). I have a lot of issues and qualms with this update. The fact that there was a UI change when it wasn't asked for, the fact that hitboxes for survivor have gotten exponentially worse, the fact that there are inaccessibility issues such as the red/red for exhaustion. However
    0 comments 21 views last activity
  • Good job BHVR. Aside from absolutely trash breakable walls now Gideon has a gamebreaking amount of safe pallets. GOOD JOB SO FAR
    38 comments 721 views last activity
  • please revert it back to the old ui and leave the death animations in thats the only thing good about this update the running animation is so bad edit: and the hit detection is so badddd they can literally hit you from miles away pls revert back!!
    2 comments 31 views last activity
  • Hello, as many other players, I definitely hate new UI. I play mostly wit my friends, so discord is necessary. I know, that DS is not par of this game, but seriously? Please, make it harder for us. I also hate new animation, but this is not part of this comment. Just saying that this "patch" is the worst thing in history of this g ame. Broken hitboxes with animations (Oni, Nurse, etc..), new
    0 comments 1 views last activity
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    0 comments 101 views last activity
  • I don't know why, but for some reason I was ignoring how framerate is worse with every update and on reworked maps. This patch really opened my eyes how lack of optimization made me angry how unstable framerate is on some maps (Father Campbell's Chapel , Ormond or Badham Preschool ). Looking at Preschool lowers my framerate from 110fps to 60, it's absurd how being in one place or looking at som
    0 comments 1 views last activity
  • Just played a game on crotus penn asylum,this map is the most survivor sided map in the whole game. If youre a killer it’s unplayable theres so much windows you cant catch anyone,fix this map quick because it’s really frustrating and unfair. killer tip: if someone bring this map offering quit this match as quickly as possible.
    23 comments 571 views last activity
  • I am fine with the new HUD, getting used to new locations, but the bleed out bar is way to small and pale. I have a massive tv I play on with 4K capabilities, but I keep getting one hooked, or left into struggle phase because people can’t see it. Needs more emphasis. It’s having a dramatic affect on gameplay.
    1 comments 21 views last activity
  • Hello, I just wanted to say that Dead By Daylight has the WORST hitboxes! I mean I even get hit when there is a palette between us. With every updates it gets worse! I am playing this game now since 2017. The devs make the game unplayable and unenjoyable. Not to mention the new UI it is simply ugly. Welcome to 2021. You've lost a player today!
    2 comments 41 views last activity
  • i think the game is now officially too broken to be fixed, they need to move on and do a better game with what worked on this one. But at the same time i don't think they can replicate the success of dbd, i begin to wonder if they know why it worked. Anyway would you like a dbd 2 that fixes some issue of the game? or would you prefer they make fixes patches? what would you like change, kept or
    8 comments 121 views last activity
  • It's an improvement, if you look at it for 5 seconds and no more than that. You guys removed probably the best window in the game, but the other window is STILL THERE, COMPLETELY UNCHANGED. You've remade the map to "look better", now it's next to impossible to navigate. You've made the map more realistic with more complex hitboxes, hitboxes that don't work. As Demogorgon I literally hit a piece
    1 comments 11 views last activity
  • And how unbelievably cursed it is. Like, Bill? Ash? I get it. Kind of. Like you imagine they get used as DIY wall decorations as many times as they have and they'd get a bit more insecure, but I can see it. But Dwight? Feng? Claudette? No one should see Dwight standing upright with as much poise and confidence as he does now, and it's absolutely terrifying to see first thing you run inside t
    6 comments 101 views last activity
  • Can you please make it so that killers get penalized for lobby dodging for no reason? Survivor que times are already horrible at the moment, and dodging makes it very frustrating just having to wait 20 minutes to get into 1 match.
    36 comments 1,221 views last activity
  • 0 comments 1 views last activity
  • The Clown changes were the only good things to come out of this update. Cringe and stupid animations, ugly and confusing UI, broken hitboxes for survivor and a bunch of loops on the new updated maps have no collision for killer so they can literally walk through walls on loops. I don’t understand how abusive you can be when we all tell you NO and you guys say YES. You’re literally the enigma of a
    1 comments 31 views last activity
  • Seriously, it doesn't feel the same at all. I doubt I'll be playing much anymore. Kinda regret the time and money I dropped.
    4 comments 121 views last activity
  • The base time of 30 seconds is far too long. Can you buff it by maybe like 5 seconds or something? In exchange, maybe the chewed pen could be nerfed slightly, and make it provide another additional effect or something. Now before you bring up kill rates, I get that he does moderately well. But it just feels so unfun to have to wait to recover you power, and the huge amounts of time where you can
    2 comments 11 views last activity
  • Hi there. I’m new to this game (been playing it about a month) and really enjoyed it. I’ve been getting more into it and wanted to see if I should take it more seriously and get more into the game. I love many aspects of the game but my first gripe is with the graphics on the Switch version. Many of the maps are really dark. They’re so dark I can’t see the small objects (or sometimes if there is
    4 comments 131 views last activity
  • It just isnt for me. The delay is what kills it. By the time you figure out where to throw it, you could have gotten to your destination faster by walking. If anyone has any tips, id be very appreciative. Its not all bad though. A buff is a buff and the chase music is pretty cool too.
    8 comments 91 views last activity
  • I thought it's supposed to be released this rift? I have been waiting for it forever.
    0 comments 11 views last activity
  • I hope that with unbroken is a mistake, because if you don't survive the trial, it doesn't provide any points at all. Meaning, you need at least 3 gold in the other categories to NOT depip in red ranks. Easy enough in SWF, but not with random players and hard camping / tunneling killers. The hit detection is aweful. The killer was twice as far away than usual and still hit me. My ping was ok.
    15 comments 172 views last activity
  • It makes stealth killers barely viable. A quick fix with minimal effort would be to reduce the range by half or more if the killer is Undetectable. It shouldn't be that hard. Edit: Sorry, I was angry writing at the time I wrote this. I had just played Wraith, Pig and Ghostface consecutively and three survivors had Spine Chill in each match. Edit 2: I left comments down in the comments sect
    Mod
    62 comments 841 views last activity
  • All I can say is, whomever thought that creating a UI similar to WoW, but not actually capturing the usefulness of WoW, has obviously never played WoW, or any game that has a really nice UI. Player Corner : While this could be useful, it is utter crap in tis current form. It is WAY TO BIG VERTICALLY, it obscures the portraits with afflictions, and is virtually impossible to understand when a
    1 comments 31 views last activity
  • Above Now here's my reason behind it Clowns new bottles are negligible a 10%increase to movement speed after 2.5s in Scots video talking about 110vs 115 killers that movement was a .8s difference in about 12s so if we take that difference and double it you are saving about 10 m in all four bottels (10 is an estament because the time it lasts )then you have to reload so you lose all that dista
    25 comments 591 views last activity
  • Played a game as doctor and couldn't even touch survivors because as soon as id get close to survivors they would throw a pallet on me. I love the look of the map but the pallets make it basically impossible to chase survivors
    37 comments 1,551 views last activity
  • I haven’t gotten the chance to play with the new update yet but from the videos I watched. I have to say the animation does look a little messy and I only say because from what I seen the survivor standing still while loading into the game looked really weird. I mean I know Killers load in the same way but at least they look a little bit more lively then the survivors. By which I mean from what I
    12 comments 181 views last activity
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