Feedback and Suggestions
Our team will be happy to read these!
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So up to 30% stagger reduction with upcoming buff. I doubt it would make it too OP. It would at the very least make it interesting and worth picking7 comments 81 views last activity
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Ive been watching the PTB and Mikaela Reid, seems like her perks are really good. Now you can basically heal with no med kit, no self care perk, inner strength ect....I want to know what killer mains think about this perk?37 comments 621 views last activity
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So I've had this fun little idea for a while that could probably add some new daily rituals & archive challenges. The concept is SIMPLE , all of the survivors would be categorized in a role which is the following: Objective Fighter Support Survivalist New challenges could be: "Play 1 game as a support survivor" "Escape 1 game as either an objective or fighter11 comments 472 views last activity
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... maybe you can revert how did Iron Will, No Mither and Stridor work ? Because we all know that these changes were a bandaid nerf on Spirit face. Iron Will was already strong, and now it is even stronger. Maybe the changes were overkill, maybe not, time will tell us but at this point, give her back her main perk.6 comments 101 views last activity
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DS has had a hard nerf recently with lasting 60 seconds until you do something to further the team, like healing, saving or repairing a generator. However in my most recent match I went against a Claudette who had DS, I went after the person who saved her, downed them, hooked them and then went to Claudette who was at an exit gate opening it, she just got it open but I downed her, and when I pi17 comments 211 views last activity
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Spirit should honestly get a unique vaulting animation ( not the old one ) that best goes with her power’s theme, it’ll look so much better instead of the generic one she has ( like pig and freddy’s ones )8 comments 111 views last activity
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For a while now, people have some that the matches go too fast with Gen rushing and so on, so i tried to think up a way to help change it while also providing a fair chance for both survivors and killers. The idea of this is to mostly slow down gen rushing, so it will effect gens most of all -It begins now- Each time two Gens are repaired (Adding up to twice in one match), a fracture of time in3 comments 21 views last activity
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If it's not brightness settings, it's stretched rez, if it's not stretched rez it's a hacker. Should we just all accept the fact that to play this game on a equal level we have to all get hacked clients to do so, because that's what it's starting to look like.2 comments 21 views last activity
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Off the top of my head I can think of many additions that would make DbD much better. Evil Within (1 or 2) Chapter, with Seb as a survivor and Safe Head as a killer. Fear Street Skins (kinda like the Crypt TV bundle, so Ruby Lane, Camp Nightwing Killer, Ice Cream Man...) Reanimator Chapter or skins. Herbert West is an amazing character that I would love to see in the game, especially if0 comments 1 views last activity
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Everything is fine but it also needs to have a audio cue when the gen stops regressing doesn't even need to be directional.0 comments 11 views last activity
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The killer perk fearmonger appears to be a little too powerful, especially for a general perk. I believe that having this perk be active all the time no matter what is too much. It will force survivors to play very strangely. If they have an exhaustion perk, the fact that it will pause the timer will force survivors who are exhausted to basically be usele9 comments 911 views last activity
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This PTB is huge. Lots of changes that I am very happy for. Every killer, each perk, addon updates to numbers and values, same for survivors for items. It’s all wonderful. What gets me here is why Legion was left out of any attention. They still lose half their power gauge for landing an attack, for some arcane reason. No other killer is punished for playing like this. Feral Frenzy isn’t eve0 comments 11 views last activity
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I really miss them. Every December since the Winter Event in 2018 I was hoping to find them in my bloodwebs. Every time I was sad, that they weren't there. Please bring them back. PS: Please also add the 3rd Year anniversary firecracker to the regular firecracker items. I would like to see them too :)0 comments 11 views last activity
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Everytime I make sure I count the amount of hooks everytime I have to ensure that the last one doesn't find the hatch I have lost 2 pips just now because someone didn't want to sit on the ground to find their ally, to which I usually let the sitting one live anyone who disconnects needs to have a harsher penalty in the terms of wait time, everytime you disconnect because you don't "like" somethin2 comments 11 views last activity
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This needs to have a 1.5-3% MAX regression per kick similar to PGW so that I don't have to sit and watch them camp over and over teabagging and rotating me around.0 comments 11 views last activity
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killer Scourge Hook: Despair your acts of cruelty fills your victims with a creeping dread. Injuring a survivor gives Scourge Hook: Despair a token up to a max of 3 at max tokens the next time you hook a survivor that hook will become a Scourge Hook. for each survivor hooked on a Scourge hook all other survivors will suffer from a 10% speed penalty to repairing, cleansing and bl0 comments 11 views last activity
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My weekly reminder after getting Lerys twice that we need to have an anti-epileptic mode. You added a bunch of flashing lights to a map that makes it unplayable for certain people. The flashing lights are not required for any part of the gameplay.2 comments 21 views last activity
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To begin with, to activate Dead Hard, you do not need to fulfill the conditions, unlike other similar skills for fatigue. You PRESS the button and that's it. At the same time, in spite of everything, Dead Hard is the strongest perk for fatigue, because it breaks all the timings of the killers. But that's not even all. Dead hard is able to ignore the Hunter's traps, which is nonsense to me. My9 comments 121 views last activity
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Twins are actually one of my favorite killers. Design, lore and power. They're just EXTREMLY clunky and can sometimes be a litle annyoing to play against. Tho onestly some of that frusttration comes from people who don't understand this Killer. I see people who don't kick victor when I downed someone. Dude I have 5 second stun, do something. Whatever, here is how I would change the Twins (sorry4 comments 41 views last activity
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Eruption After Kicking a Generator,the Aura of the Generator is Highlighted to you by a Yellow-Tint.When a Survivor is Put Into the Dying-State,the Affected-Generator(s) Explode,losing 10%-Progress and begin to Regress.Survivors Repairing or within a 16-Meter Range of the Generator Exploding,will Scream and suffer from the Incapicatated-Status Effect for 12/14/16-Seconds. Eruption has an Indivi3 comments 41 views last activity
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There should be a 3 second delay before a survivor can be healed after getting hit. That would stop these survivors can heal faster then the killer can hit them situations popping up every time a above average healing perk comes out. There is zero reason why a survivor should be getting healed right after a killer hit them5 comments 71 views last activity
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This glitch has happened for the past week. Whenever I click “Play as survivor” it will load for a couple of seconds as usual but then a pop up will come saying “Party Creation Failed”. This stops me from entering the survivor lobby, it also happens with killer. Normally I would close the game down and it would work after the first time but it hasn’t worked at all after at least rebooting 4 times1 comments 81 views last activity
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i have an idea for custom play like adding more survivors or killers and adding commands like instead of doing generators to open the exit gate do totems or put an specific item that chests give0 comments 11 views last activity
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Boon Totems are overpowered in the PTB Here's how I would change them: A survivor can only bless a dull totem,Hex totems cannot be blessed. A survivor can only bless 1 dull totem per match but the action is instant. If a killer Hex is gone and can only be used once I figured its only fair a boon totem to not be able to be used multiple times. Its like a reverse Hex Totem but for survivors,so3 comments 11 views last activity
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Legit question...I dont care about the meager rewards at the end of the season. As I go up in survivor mmr I witness killers more willing to throw games...there was a bubba who did not want to chase or hook anyone and stayed looking at the basement wall. Had another game today where a pyramid head ignored everyone and was just putting trails on the ground. Those were 2 today out of 12 matches18 comments 141 views last activity
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It is mind boggling to me because the Survivors have access to 16 perks vs the Killers 4. Survivor meta is loitered with second chances that activate either at no cost or a very small cost, each of which counters almost any strategy the Killer could try to use to properly win the game. And I'm not just talking about mere strength in these perks, I'm talking about how the mere EXISTENCE of these3 comments 41 views last activity
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Tired of playing versus survivors that are competent and do gens and abuse perks like borrowed time and DS. EVERY SINGLE GAME EVERYONE RUNS THE SAME PERKS! DS/BT/DH/X .. if I don't down someone immediately then the game is pretty much over. And to top it all off there is nothing more helpless feeling than hooking someone at the end and you know they will escape because of a hook swarm and BT hi9 comments 161 views last activity
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Hi, I was wondering, will the Heart of Valor outfit for Bill ever be available again in any sort of way? Because I've missed the event and I regret it, since I'm a Bill main, I would really like to get it.0 comments 541 views last activity
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No Mither should grant you the following: No pools of blood No grunts of pain Built in unbreakable (with or without speed increase) Built in tenacity (with or without speed increase) I feel like if No Mither looked like this you would be free to choose more random perks than you are now. Broken status not showing next to the name would be a nice bonus.5 comments 111 views last activity
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Would you consider making Distraction work against all killers? You can be chased by Michael for three minutes and its dial never moves. I love the perk but wish it would still be usable against stealth killers. I'm not aware of many perks which have no use against only certain killers.11 comments 101 views last activity
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Do you guys think that we should be able to click on or off the teachable perks in the character info section once we have unlocked them? I think that would save sooo much frustration getting the stupid useless ones out of the way because they legit waste the space in the blood web that could be taken up for a better perk. Let me explain why I am asking this... I have had to recently spend over4 comments 21 views last activity
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They give no valuable information and some people still confuse it with ranks/a matchmaking factor. Not every player will understand that grades are for playtime and there will always be new players, who think they get bad matchmaking bc of it. So with the removal of grades, there will be less complaints. Some suggested that you could show character portraits instead, so you dont need to look at2 comments 31 views last activity
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So I love changes they are doing in new patch, which tells me they are able to do some good changes. I didn't bother doing it even tho I like to do theory crafting a lot, because I didn't have any hope it would be used. I still don't have much, but at least a little chance is there now... So first perks that I consider good enough: Not all of them are really meta, but there are killers0 comments 191 views last activity
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Disclaimer: I know that this is likely a lot more difficult for the developers to pull off on a technical level than I'm suggesting, but I think that its a great idea nonetheless. I hope that you like it! Idea: Bloody Prestige as FILTER on ANY cosmetic instead of being singular cosmetic pieces. Instead of having individual pieces that are, if we're going to be honest , limiting, why not3 comments 51 views last activity
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It's surprisingly a decent perk but it's still not great. Does it work with gen perks? I heard it works with overcharge but someone else said that was fixed. It should work with overcharge, eruption, dragons grip(with a smaller effect.), Pop(with a smaller effect), trail of torment(have to touch all 3 gens to deactivate the stealth). It's such a decent perk that is destroyed by it's huge co10 comments 151 views last activity
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I've already done this once and it's fallen nowhere, this is my final attempt so BHVR understands what is happening with GF. Problems GF has: 1- The Reveal Mechanic. Why? It's unbalanced, works in ways that is too advantageous to Survivors. It's useless against Stretch Resolution ABUSERS, yes they are ABUSERS and should be punished, why aren't they being punished? 2- Add-ons. Only 5 of them ar6 comments 91 views last activity
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To be honest it might just be me but Im getting very bored of playing in the same maps back to back. I know the reworked maps are supposed take the place of getting new maps but still I just find it boring. I'm not sure why but it seems like the odds of going to Midwich or Lerry's for me have been really high. There has not been a day where I have not gone to those maps and I keep getting those m17 comments 161 views last activity
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What I mean is when you think of Hillbilly you think of a marathon runner wearing to make spaghetti from your insides thing is I find no one uses him or rarely uses him even when they do well the chainsaw is hardly used other then traveling across the map. Reason why his chainsaw is missing the charge speed add-ons I don't mean increasing I mean the decease ones so I wanna give an idea that may h1 comments 51 views last activity
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So, with Demigorgon going away, I had an idea. Replace Demigorgon with a Werewolf. Itll be an Original character, so no need for licensing. The lunge power remains the same, and obviously the portals go away. But the twist is that the Werewolf starts the match as a human, with the same 3rd person as survivors and can fast vault windows AND pallets, but cant attack in human form. A short anima3 comments 61 views last activity
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Title^ Ive seen several arguments that genrushing is/isnt real, etc. But from what ive seen most people who say it isnt real dont know what it actually is. "Genrushing" is the act where the survivors complete their objective faster than the killer is able to keep up, they have NO chance to make a good enough comeback before the game ends. That is what genrushing is This blows the "pa6 comments 141 views last activity
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Being born deaf had some fair share of disadvantages, but managed to overcome your shortcomings. Your footsteps are silent while walking/crouching. (No sound of grass moving, etc.) Your footsteps and breathing is 0/25/50% quieter while running. (I assume that you breathe louder while running ?) No grunts of pain and healing noise while healing yourself. (Bite the bullet effect for healing yo0 comments 11 views last activity
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Think like a post apocalyptic run down theme park a map or even on a small scale a mini golf course. Just something that feels a lot more distracting for killers to find survivors.4 comments 51 views last activity
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Hello guys! We all know players don't enjoy camping and tunneling and I came up with an idea I want to discuss with u. The whole idea is based around 12 hook play which should be more challenging for killer and more fun overall than face camp and basement camp or whatever other type of camp. It's just a suggestion and I still doubt myself I though about every single detail but what about: If13 comments 101 views last activity
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Hello! Could we get a separation between menu audio and in-game audio? I don't need my bloodweb and my waiting screen to be as loud as in game. Thanks much!0 comments 1 views last activity
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If you're playing Killer role on high MMR you're most likely to face survivors who rush generators. Even before, generator speed was an issue and now you made it worse by adding boon totems that can't be destroyed. I'd say boon totems are quite useful when utilized properly & you can't expect less from survivors on high MMR. Survivors are the ones who need secondary objectives more than anyth0 comments 31 views last activity
