Feedback and Suggestions
Our team will be happy to read these!
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Survivors are too fast, or maybe have too much ability to just run forever. I suggest that survivors need a Stamina meter. Run too long, and you become exhausted. Being Exhausted, in addition to its current effects, makes you pant louder and you become gradually slower until it forces you back into a walk.3 comments 21 views last activity
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Players who have not purchased the Cenobite DLC, but who escape with the Lament Configuration, should be rewarded with the charm. It'd be a nice touch,0 comments 91 views last activity
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9 out of 10 bubbas i encounter are (insidious) facecamping the first hook they get thus robbing all 5 players of any gameplay for the entire match (hooked surv can't do anything, killer doesn't do anything, the rest of the survs just sit on gens and hold m1) i haven't seen this done by any other killer in the game, so clearly bubba design is flawed at its core and needs to be reworked entirely24 comments 111 views last activity
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All of these changes aim towards making them more interactive and fun to play as and against. Cutting down on slugging and camping and reliance on injuries, improving use of Charlotte, interaction between Charlotte and Victor, general changes and so on. This is going to be a long one, so buckle up. #1 Cutting down on slugging- New ability: Drag. By using the basic attack button over a downed sur8 comments 41 views last activity
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I'm a new addicted player (2 months, 300hrs) and have some thoughts how to improve some aspects of the game. I play survivor and killer about the same. Here is what I think it could be a nice change: Gameplay: DS: Now has 5 tokens. Lose a token when used or when a generator is done. Doing the effects that previously deactivated DS now only deactivates it until next hook. This prevents tunn1 comments 21 views last activity
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I think a good thing for this game would be to adjust the a bit with some effects, such as, as an example, effects such as Wraith's bell to have a 3d audio effect or Trapper's bear traps snap to have a louder sound. You know, so these sounds stand out more from the gameplay and give a better inmersion, and what not, a couple of scares. So these effects dont just get lost within the ambient noise0 comments 1 views last activity
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This map has been out for 4 months. In that timeframe, I have never once played a game on this map that didn't involve someone disconnecting or giving up entirely. I have never once experienced a normal trial on this map. I'm genuinely ecstatic when I load in as a survivor and the killer disconnects. I'm heartbroken when I load into this map as a killer. This map is horrible from a DbD gameplay5 comments 151 views last activity
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That's basically the thread. Having to grind for randomized perks through multiple bloodwebs and banking on addons that make the game more interesting or mechanically different isn't good. The game needs to move on to some kind of store system where you can buy the perks you've unlocked on survivors and killers, as well as their addons, in a static (maybe daily refreshing) store interface.2 comments 11 views last activity
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So since MMR is such a basic and generic system, which I know this is a strat that every MMR system will suffer from but look, hear me out. DBD is such a layered game and with 2 years of data being the foundation of the MMR system we have today, it's really just doesn't deliver. We probably all can agree on this, the MMR should've been based off of Hooks at least, yea we would love one that took10 comments 191 views last activity
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I know it seems like you guys have to do this a lot. But any chance you'll turn off the leaver penalty until you actually fix this hacker problem that you've had for almost a month or two now? Just a thought.0 comments 31 views last activity
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I love DBD but this new ranking system is stupid and i lost the motivation to play DBD. I played a lot of hours and was proud to be rank 1. Normal you set back to rank 4 then and you have to play a lot to receive rank 1 again. Now your are set back to ash 20 and start all over again . They say it is fair and give more players a change but for me it is no motivation to play DBD anymore what is the28 comments 1,131 views last activity
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Much like how Pyramid Head has a built-in mori for tormented survs on death hook, I suggest that Nemesis should have a built-in mori for infected survs on death hook that turns them into zombies that then join him for the rest of the match. then we could have different zombified versions of the survs.4 comments 51 views last activity
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Is this a bug? It is incredibly frustrating. If a chain hunt is in progress then the box becomes unsolvable. It seems you have to reach the first skillcheck but the chains spawn too frequent and the animation doesn't recover fast enough for you to start before the next chain interrupts. Either way if it's not a bug it is an awful design choice. I just want to know if this has been acknowledged b3 comments 41 views last activity
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When you're the last survivor and you get hooked you die instantly which is fair because there's a 99% chance you won't live. I've had two games now though where I've had deliverance active, with Decisive strike that I could use while hooked right next to the door. I could realistically unhook myself, DS out if I was grabbed or even just crawl out the door if he waited DS out and be able to esc6 comments 51 views last activity
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I'm not going to stop harping on this until it's changed. Here I am with several survivors and several killers sitting unplayed at level 1 because the game just is not possible without perks. Nobody's going to play "perkless" just because I haven't unlocked the meta perks. If I go in with a level 1 Huntress to try and learn her I'm just going to be curbstomped by people with perks that make me2 comments 21 views last activity
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New Leatherface skin is great. It would be great to get a skin of the older red shirt texas chainsaw (2013) leatherface. I don't know if its the same licence or not but some of the later films in these series would be great to get skins from. Also the new Halloween Myers with the charred facemask.1 comments 21 views last activity
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so, nobody wants to bring up how there's so little graphics options in the game, to the point we have no resolution settings and have to change them manually in .ini files in 2021?1 comments 11 views last activity
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Hello from JP Forum. I love THE TRICKSTER. (More like throwing knives and killing them XD) There are three things that I am always dissatisfied with when I use THE TRICKSTER. 1. I want originality! Now he's just a degraded rehash of THE HUNTRESS. Nowadays, THE TRICKSTER lacks originality, and to be honest, the rescuer hunting, which is one of its strengths, is a bit subtle. So I would10 comments 131 views last activity
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We all know how Undying went down... It's insane to think that was even allowed. Notifying the killer every time you tried to cleanse and RNG making you have to cleanse up to 4 times... Crazy... I don't think I ever saw a killer without ruin/undying combo and landslide victories during that time. Well I'm here bc of a new perk combo that is 100% unwinnable. Haunted Grounds, Undying, Ruin, &23 comments 372 views last activity
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I’m unsure if DBD developers look at this forum. But just in case, I’m posting here. My partner is visually impaired. The nerves in his eyes are very small. So the way he sees is similar to looking into binoculars backwards. So things are very small. He plays video games a lot and has grown up with them. Some games especially multiplayer are not accessible for him. But he very much enjoys DBD.2 comments 111 views last activity
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1. Hit validation when i play killer I hit a survivor HEARING them get injured but no a pallet stopped that but when I play survivor I drop a pallet and killer hits me through it why does hit validation just think yea let's just not make it fun or just make you think you downed something I would take the stun and down because at least it makes sense. 2. So Nurse can just hit you a millisecond1 comments 11 views last activity
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Dear devs u really thing that killers will play after this 21.5 uptade?Heal without medkit and heal 100% speed and survivor can change hex to boon totem (change and brake hex together).How do u think how will use survivors this this things with SWF and voice?How will use with detective Tapp perk? Are u serious?Sometimes I think u hate people who play killers. It is big mistake add this in game.11 comments 241 views last activity
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I read somewhere that the new MMR system only rewards survivors that escape. I wonder if this is why I keep finding myself in games where some people just spend the whole game doing nothing but avoiding the killer. No gens, no rescues just the main intent is the let the rest of the game to do gens or die.1 comments 11 views last activity
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The first legacy cosmetics were given as rewards for the players who prestiged before the relevant patch. We've had whispers and now devstreams saying they're looking to reducing grind and adjusting prestige again: so are the people who put in the 5-7 million BP already to prestige getting anything this time? I wouldn't want to step on the original legacy's toes: I missed that window, and that's3 comments 31 views last activity
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How is this game over 5 years old and you haven't put in a simple reconnect function? Im tired of dropping out just because I have a spike for 1 second. Other games manage, why can't you? Just make the character idle at the last known location instead of dropping the whole match. I bet most DCs are because of a short internet connectivity error and not because of people raging. Im sitting at a ha2 comments 11 views last activity
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So I would like to see this for both perks and cosmetics. I have lot of cosmetics on Jeff and just change them how I feel about it and I think it would be nice to create custom outfits, so I can switch by one button, but this one is not that important to me. What I would want way more is perk loadouts. I don't have issue with this as survivor, because I don't have any feedback in lobby that w0 comments 1 views last activity
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Does anyone really use Buckle Up? I know I don't. I have never used it. It's a way to niche of a perk to use and the effect seems lacking luster. I think its time for this perk to get reworked. I think a good idea to buff the perk. Buckle Up Unlocks potential in one's aura reading abilities When the killer is 5 meters within a survivor in the dying state their aura is shown. When you pick a su13 comments 101 views last activity
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Clearly I love the Evil Dead saga and much more to the character of Ash Williams, so I want to mention some cosmetics that I would like to see in the future for him and if the devs said they will not add more, well, I would like to share them anyway. 1- Crazy Ash Williams 2- Young Ash Williams 3- Original Ash W0 comments 171 views last activity
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Summery When a survivor goes up to a Hex they got two options they Cleanse or Destroy the Totem.Cleansing a Totem takes 6 seconds & deactivates the affiliated Hex but does not Destroy the Totem.If a Hex is Cleansed or Destroyed the Hex goes on a Cooldown & after that Cooldown the killer can re-place the Hex.Survivor within 8 Meters of a Hex could hear it. Notable Changes2 comments 41 views last activity
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I was being chased by the Wraith and managed to get some distance after a pallet. I broke LOS by crouching around some crates when Feng Min shows up and sandbags me (she ran in front of me and stopped dead in her tracks). The Wraith showed up and I barely managed to squeeze past her so that she got hit and was sacrificed. The BM'ing didn't stop there. She spectated me and told the Adam which lo3 comments 31 views last activity
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Nerf his broken addons all you like, by all means feel free, they are boosted to hell and back. But there is no reason at all to touch his base kit, it is good but not too strong or oppressive. I don't understand how Blight and Nurse can exist (NOT saying they should be nerfed) but Wraith gets his lunge neutered a bit because... I don't really know. There are many problematic balancing issues17 comments 192 views last activity
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Its stupid how many pallets are in the game. I had a pre dropping player in my last game who dropeed 15-20 pallets which i all break. There where still so many left that it was still hard to find loops without pallets. They should reduce the amount of pallets by 50%. M1 Killer realy have a hard time if you break 20 pallets and thats still not enough2 comments 72 views last activity
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Been having the idea of a new map dinging round my brain last few months, think a beach with a crumbling lighthouse in the centre and the foggy ocean obscured in the distant would look good. Or a Christmas/Yuletide themed lapland with mutatied deer lying around the place and twisted children's toys everywhere. Thoughts on the above and the type of maps you'd like to run around on?0 comments 1 views last activity
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Dear people of the Fog, in 09/2018, right after the release of the Spirit, I started to play DbD. Since then, I got 4.2k hrs and play both sides with about 70% of matches being on Survivor (it was about 50/50 in the beginning). I purchased all previous chapers quite quickly and purchased all chapters since. Back then, you could not chose 2 perks at level 40 and afterwards. You could only chose o8 comments 221 views last activity
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Hex Totems will look like Dull Totems for the first two minutes of the Trial. After 2 minutes, the Hex Totems will then glow. Hex perks are still active just like normal in the first two minutes of course, it’s just a temporary appearance change. This will give hex perks a (very small) buff as it might reduce the chance of the hex totems being cleansed immediately when the trial starts, but it0 comments 21 views last activity
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I had an idea for killers to gain speed for constant moving in one direction to help them traverse long distances or simply to catch survivors that love to run in a straight line on maps like Midwich school. This would also help slow killers like Deathslinger, Trickster, since those suffer alot. It would only help to shorten distance between killer and survivor without affecting loop tiles.0 comments 31 views last activity
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For some reason after you vault in Feral Frenzy your speed doesn’t carryover after the vault so you just lose all momentum. I thought for sure they would fix this when they made it so survivors kept their momentum after vaults, but they didn’t seem to notice this issue at all. Anyways, this is sort of a small issue with Feral Frenzy but it removes any sort of immersion into the “high speed” gam3 comments 41 views last activity
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Dear Behaviour Interactive, I am writing this feedback as based off of my experience of more than 1khrs since last year March, I have not perceived that the developers of the game are listening. I came to this conclusion because as a player who really likes DBD and also happen to play a fair amount of the game, I share the experience with many experienced players that: this game is not only unb0 comments 11 views last activity
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With the upcoming hatch changes, I think it'd be a good time to buff this (pretty bad) perk. Here's my suggestion: Left Behind You'll get the job done... No matter the cost. When you are the last Survivor remaining in the Trial, the Hatch's Aura is revealed to you within a range of 24/28/32 metres . After the Hatch has been kicked shut, you can open it without a key. This interaction takes18 comments 221 views last activity
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SWF gives informational advantages to the survivor team. It's a total different experience playing against 4 red-rank solo and 4 purple-rank SWFs. It's one of the reasons why so many killers quit playing, and survivors have a hard time finding a match at night. Here's my suggestions: 1. Give unique icons to SWFs in the match. Both the killer and solo survivors can identify them and b3 comments 31 views last activity
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Simple, you play this game as a team as 4 and you win and lose as 4, if my homies get destroyed and I make it out of hatch, that doesn't feel like a win so why does the mmr system count it as a win? If I loop the killer for 5 minutes and he facecamps me with NOED out of anger that doesn't feel like a loss either, I provided the escape for 3 teammates. Please consider making the way mmr goes up2 comments 11 views last activity
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to be honest, I don't understand why the developers didn't nerf these two addons when they decided to change the addons of these two killers36 comments 1,001 views last activity
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I think the Pigs Power could be changed in a way that it is like Freddy's regarding the boxes, that only the furthest gets shown and removes the trap and the trap is active as soon as the trap is put on. Also for pyramid heads iri addons, the seal could make it that tormented survivors rescuing each other from cages don't lose torment and the obsidian goblet could make it that the trails could be2 comments 31 views last activity
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A discussion of what new Killers and Survivors we want to see in Dead By Daylight. Post Killer and Survivor names, Killer powers and perks for your Killer and Suvivor. A map for them is optional. Go nuts, guys!1 comments 31 views last activity
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Sound has been largely untouched for a long time now. Not only should it be more consistent (the silent survivor bug is still an issue btw), it should sound different too. The screams of survivors on hooks has gotten old. It is literally the same scream over and over again. How about BHVR gives them new ones? Maybe like 8 each survivor, it's not even that hard. There should be new doctor laugh7 comments 91 views last activity
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It would be a pretty interesting concept to give survivors phones along with Ghostface Having the secondary ability to gather Intel on near by survivors with a obnoxious ring tone and with add ons it can switch to reveal auras of survivors with ringing phones or a loud audio que of the survivors last location1 comments 31 views last activity
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Dead hard hate thread number #26789745 Please bring the sprint burst meta, I don't care that SB is stronger id rather lose a game than have 4 people dead harding after I mindgame them. Also bring back victor being able to hit mid dead hard. Thanks. Me? Nah would never be getting kicked after someone dead hards my pounce. Never. Couldn't be me.30 comments 481 views last activity
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Balance between solo play and SWF is a hugely contentious issue. You can't legitimately 'nerf SWF', because SWF isn't a guaranteed buff in itself. (I play with friends and do far, far worse than I do solo, because we suck at communication and tend to distract each other more than help each other win. But it's more fun, because it's with friends.) SWF isn't an instant benefit, or a guaranteed w7 comments 91 views last activity