Feedback and Suggestions

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  • Either have Plunderer's Instinct (and Detective's Hunch (bugged?)) show the auras of opened chests that have not been rummaged through with Appraisal, or let Appraisal be used multiple times on the same chest.
    3 comments 31 views last activity
  • I just tested the new version of The Plague and noticed that when you cancel the vomit loading bar by pressing m1, the sound of her swallowing the vomit is no longer there. Can you guys add it back? Canceling her power feels a bit hasty and weird now without that specific sound. The rest of the changes are great by the way.
    0 comments 11 views last activity
  • He looks so much better now. He used to have these weird spots on his face, that looked a bit like scars, but those are gone now. Thanks for the eye to detail and fixing that the way you did. He looks great again!
    0 comments 31 views last activity
  • Since the release of the new survivor, Mikaela, in two matches I’ve experienced a bug twice in different matches where I go to vault and I’m stuck standing. I can’t move, nor any action prompts come up. The second time experiencing the bug, I was being chased by a Blight and they hit me as I “vaulted” but it wasn’t registering until after and they couldn’t hit me so they left to go after my frien
    0 comments 11 views last activity
  • So I wasn't very worried about Boom totems. That is until I saw Shadowstep in action. We were all worried about the wrong totem. It wasn't Circle of Healing. It was Shadowstep. Survivors become goddamn invisible practically. The devs have such an obvious bias towards survivors, and I don't understand it. KIllers are players too, and I don't understand why they keep nerfing killers 10x for ev
    6 comments 91 views last activity
  • I have been saying from the start he's weak and the fact that hes one of the addons reliant killers is just plain bad. Default having only having 1 trap forces you to sacrifice one addon slot for a Bag. Now the buff we finally need is here, thank you Devs. but 5 years damn. Trapper used to be my favorite killer, until he turned useless. now i can play him again thank you
    1 comments 21 views last activity
  • When you have multiple survivors able to throw out boons, especially on opposite sides of the map, it becomes a little ridiculous trying to snuff them. Little bit OP imo that they can destroy hexes permanently, but killer can't destroy boons. :(
    7 comments 81 views last activity
  • My first experience with Boon totems as a killer hasn't been that bad, but I ran out in a small problem: when I wanted to kick a totem, it was hard to find the right spot to have the prompt appear since even being too close to the totem makes it disappear, making me waste more time than it should be necessary. And time is essential as a killer. I think the prompt appearance window could use some
    3 comments 21 views last activity
  • Hello, I have a problem. My software on my playstation 4 crashed. I redownloaded DBD, but I have to start all over again. Is there anyway to get my account back?? I don't want to lose the 2 halloween outfits i worked so hard for
    5 comments 291 views last activity
  • Seriously, I can't remember a single main patch where the game didn't become a clusterfuck of gamebreaking bugs that make you crash the game or make killers/perks/addons useless. You've shown you have no respect for your own players. It's so sad there's no real competition to this game holy #########. First game I play i get 2 headpops as Pig that don't kill survivors, second game my game crash
    1 comments 21 views last activity
  • With the addition of the boons some specific hexes need to be changed in to perks with cooldowns to make them still useable as it stood the hex system was decent then became obsolete and useless and even more useless now that people actually will touch the totem literally next to the generator that they ignored prior unless it was actually lit to begin with. So if you're going to say relight a bo
    0 comments 21 views last activity
  • Abilities -can crouch and charge ability to quickly burst into a sprint and if not crouching you enter ‘scan’ mode which allows you to see the auras of survivors in front of you in a cone Perks -malicious intent you enjoy seeing the survivors frolicking as they try to escape when you hit a survivor with a basic attack you gain a token when you damage a generator all tokens are consumed
    0 comments 21 views last activity
  • Well first of all Wraith: He is a stealth killer and stealth killers kinda struggle atm, but him getting nerfs was a no-no, 1.25 to 1s less speed bost after uncloaking, and 8m instead of 12m for the add-on? Idk man. This killer already struggled with chases, now, he will even more, so i suggest this: Revert changes, make his uncloaking speed a bit faster than before, 10% or so, and to makes th
    0 comments 31 views last activity
  • Hexes should not allow blessing that totem to work at all. Hexes should ONLY be cleansed. That is all.
    17 comments 361 views last activity
  • Nerf nerf nerf nerf it nerf them now nerf survivor's, nerf nerf nerf nerf nerf or I quit nerf or I still have yet to update nerf nerf nerf nerf dear god nerf them now for the love of god I am a survivor impostor nerf them because I say so and you know everyone listens to the survivor's from BHVR so I am a impostor survivor nerf nerf nerf nerf, "insert among us ref" EDIT: BECAUSE you know some do
    9 comments 81 views last activity
  • 8 meters is wayyyyy too short to have any use, it's utterly garbage now
    10 comments 51 views last activity
  • Someone explain to me what this is supposed to be That's not Feng (sorry for low quality image)
    14 comments 221 views last activity
  • can we get one more sale on ST cosmetics before they leave us forever. :(
    5 comments 51 views last activity
  • I'm kinda excited for what BHVR is gonna do with the Mori mechanic and how they'll change it. I was thinking about it, and I have an idea I want to just throw out there. So, a few weeks ago, I was playing as Nemesis. My Nemesis was running with Devour Hope, and the way you get to Mori people with Devour Hope and how you need to work for it, sparked an idea for a similar mechanic with the M
    0 comments 41 views last activity
  • So I just played my first killer match (vs 3 Mikaelas, all using boon totems, that was to be expected) But walking up to a totem to snuff it is wanky at best. Walk right to it, press space bar.. oops nothing, walk back a bit, ohh a prompt! stop, press space bar.. Nope, I walked past the sweet spot, let me reposition again.. Rinse and repeat on nearly every boon totem I ran into. The "press sp
    4 comments 82 views last activity
  • Just ,look what killers are saying and they about had it with this bs. Plz fix.
    38 comments 941 views last activity
  • Please tell me I only have to wait 2 days and get it for 9k Shards like last year.
    4 comments 61 views last activity
  • In high mmr it's always like, first hook, 1-2 gens done, LT wall leading to a safe loop leading to shack leading to loop leading to another LT wall leading to a safe window, when will tiles be ######### nerfed/adjusted so they aren't this ######### busted and make the killer waste 2 minutes or 3 gens for 1 hook??? everything is so damn close to one another and everything is simply too damn safe,
    39 comments 691 views last activity
  • Hi people of the fog, this is gonna be Simple idea about the keys, its not gonna be a buff or Nerf is just a visual Key change.. What i mean with visual Keys is.. Imagine that the Broken Key looking like "Broken" or alot "Dirty". The purple key can Open the hatch right ?! So her visual should be like platinum and clean. The Skeleton Key (Red/Rose Item) her visual could be like a clean gold. If de
    0 comments 11 views last activity
  • I've seen a few people suggest that survivors should have to find gas canisters before they begin repairing generators. I think it's kind of a neat idea and thought it could use a little more complexity to make it more fun and interactive. Basically, canisters with different types of gas spawn throughout the map at the beginning of the trial. In order to begin repairing, a survivor must find a
    19 comments 91 views last activity
  • Info of the Addon: A Glass-like badge molded from The Fog itself. It represents a corporation that pushed far beyond ethical and humane science. Survivors are inflicted with the Exposed status effect for 30 seconds when using a Vaccine. My Change for this Addon would be increase 30 seconds for 60-90 seconds of the Exposed Time People of the Fog do you agree with this ch
    2 comments 31 views last activity
  • Info of the Addon: A symbol of hope for Raccoon City, utterly destroyed. Tremendously increases zombie movement speed for 60 seconds after a generator is repaired. My change would be increase 60 seconds to 100 seconds and the time resets everytime that a generator is repaired. People of the Fog do you agree with this change/Idea ?!
    3 comments 51 views last activity
  • Instead of a Bloodweb we should have a Bloodpoint store. They could have Carl the Cashier front and center. Instead of bogus random stuff, instead separate it by aisles. Perks, Offerings, Items, Add-ons would each have their own aisle. And leveling up your character could be once you earn a point threshold instead or a certain number of items purchased.
    8 comments 41 views last activity
  • Ok, Well Let Me Start Off By Saying I Am Going To Split This Into A Few Category's. Lets Begin. Shall we? Gen Speeds. As you may or may not know. When you're chasing your first survivor 2 gens will most likely be popped. And gens overall just pop stupidly fast, I have had multiple survivor do all generators in 5 minutes with some survivors even doing all 5 generators in a matter of 3 minutes in
    33 comments 216 views last activity
  • After the group seemed to use DH almost within mere seconds from each darn hit, like DS, Dead hard needs a limit of 4 saves, I must have to be out of my mind to watch them nearly use it over 5 times a person and the facts is oddly all of them had it available at the end when the doors opened and teabagging one even did it twice back to back on me clear as day cheating in order to win. If you don'
    2 comments 51 views last activity
  • With Warzone's recent introduction of a Frank the Rabbit skin, it got me thinking about the possibility of a Frank the Rabbit (killer) & Donnie Darko (survivor) chapter in DbD. They've shown that they are open to licensing agreements lets make this happen
    5 comments 491 views last activity
  • I just wanted to say something about the Death Slinger nerf. I know it's probably not the right place to say it, but I still want to. He's slow, has a short range, and a finite range, so he struggles on maps with a lot of shielding or large areas. And yet, he's being nerfed because of one perk that he doesn't always have, and he can't do quick shots because he claims he can easily do quick shot
    0 comments 51 views last activity
  • 1.Boon Totem: Interesting system, but powerful. Especially Boon: _Shadow_Step. Unlimited use of Distortion and Dance_With_Me. Many people already know where totems and generators are generated, so do I need to discuss more? For experienced survivors, it only takes up to 30 seconds to make yourself as powerful as a killer. , And has a very large range, there is a duration of four seconds after le
    0 comments 21 views last activity
  • Uncloaking speedboost needs a cooldown or a charge system. In it's current state, this killer is an absolute nobrainer.
    20 comments 141 views last activity
  • I feel like scourge hooks should be mechanically different from normal hooks. Like immune to sabotage, breaking and 100% self-unhook fail rate. It would be a nice touch that would make going out of your way to use them legitimately worth it.
    7 comments 111 views last activity
  • What if The Cannibal's chainsaw was slowed and gunked up from hitting the first survivor and did not have the full effect on subsequent survivors? The first survivor hit by the chainsaw is put into the Dying state (as it currently does); any other survivors hit during the rest of the power are put into the Deep Wounds state instead of the Dying state. This will not affect his power in the 1v1
    3 comments 41 views last activity
  • I like to play killer and survivor so I can see both side of the argument. As a survivor I hate killers that camp, but as a killer I do see the need to stay close the the hook, when I say close I mean in proximity. As a killer I do hate to hear the word camping being branded around and hate the fact the some killers take it to extreme, spoiling it for the many that enjoy the game and play it the
    14 comments 131 views last activity
  • Boon totems ruined because killers are afraid of a coordinated 4 man SWF. Decisive Strike, Keys, and Object of Obsession was ruined for this reason too. What is next, Flashlights nerfed next? Flashbangs are already too difficult to use. I can count on one hand how many times I've seen someone saved because of flashbang. Killers have too much counterplay with it. A meme perk, not a useful p
    6 comments 311 views last activity
  • Recently got a mid-air fast vault off in a chase and it skipping the slowdown on landing felt pretty great. It got me thinking and I feel like if it was added that pressing your skill check button as you land it reduced the landing penalty by some amount it would feel pretty good to go for. Regardless of how difficult the execution or minor the reduction.
    4 comments 51 views last activity
  • I decided to practice Trickster for the upcoming Tome and JESUS IS THE FPS TERRIBLE. I literally bring up the blade and the fps drops! Turning drops fps. Putting away drops fps. You better believe throwing knives drops the fps. Also the locker animation? Yep that drops fps. How am I suppose to do the upcoming tome if I can't hit anything!?
    0 comments 1 views last activity
  • I was inspired to make another concept through this video, which I liked a lot and I hope it is implemented, since now I realize that Jason attacks with each different weapon in his movies, which would be very faithful to the character, but I want to build on this concept to do it in a Jason-inspired way. https://www.youtube.com/watch?v=8uQMsCiOWGY ------------------------
    0 comments 1 views last activity
  • Why does it go all the way to 8 stacks? It’s like when the killer is camping hook and he has 8 stacks, there is nothing much to do then hook trading. And it’s always the same killers who use it.. (Deathslinger,Demogorgon and Pig). So my suggestion is to decrease it to 4 stacks. What do you think about it?
    25 comments 611 views last activity
  • Not really sure where to post this. Anyways, is there any possibility for me to get a refund for this game? Ill power through the copious amount of hackers and unbalance in the game. But the flat out lies saying you werent involved with NFT's then coming out and saying you support them is just a bad look. I cant support Behaviour willingly anymore because of that. Not angry, just want to know if
    6 comments 71 views last activity
  • Speed hack survivors every 5-10 games. This is ######### ridiculous. Why don't they fix this???!!!?
    1 comments 21 views last activity
  • This would stop: Hag’s strategy consistent of 10 traps around the hook. Bubba’s standing at the hook with their chainsaw. Plague standing at the hook with red vomit. Killers would still be able to M1/grab, so I don’t think this would have much negative impact at all. It would make the game healthier for sure.
    57 comments 342 views last activity
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  • when a killer hits you with m1, you can temporarily go through him, while trickster can block entire passages (like stairs to the basement) and deny any survivor to come in for a rescue (until he hits you with his sixth knife but then you're pretty much dead due to his high fire rate)
    0 comments 11 views last activity
  • Now that DBD is openly working with NFT can I ask for a Refund using that as a reason? I don't want to do anything with an company that works with NFT.
    0 comments 41 views last activity
  • i know door regressing was tried before, but... was bad... But what if the red lights act as checkpoints, where the door cannot regress from that point? with that, the killer can apply pressure in one of them, but at the same time unable to stop both from reaching the next checkpoint.
    8 comments 81 views last activity
  • Today we bury the Russian Roulette Builds. Today on 18th October 2021, we say goodbye to the full totem builds that were protected by Thrill Of The Hunt. Let us honor all the fun we had killing Survivors, while they desperately tried to find the right Hex Totem. R.I.P. Russian Roulette Builds 08/12/2016-18/10/2021 You Will Be Missed
    7 comments 61 views last activity
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