Feedback and Suggestions
Our team will be happy to read these!
-
The Maps are way to Big an has way to many save Spots whit Save Pallets Every Match against high Rank Survivor is the same. Match Starts Survivor are already working on 2 Gen, u are walking to a Gen both Gen are done to 70% in the First 15 sec of the Game. Then u chase a Survivor if he doesnt make any fault u Run in circle destroy a Pallet , the Survivor running to the next Window or Palle6 comments 311 views last activity
-
I've brought this up a few times in some discussions and, regardless of the context, I always got into a heated debate on how increased FoV is too strong for Killer, and that if it were to be added, Survivors would need compensation. I just don't get it. I don't want an FoV slider to improve my performance, or to counter 360s, or to have any sort of advantage. I just want it because it feels ni51 comments 881 views last activity
-
Infectious I get the idea killer downs someone anyone near by screams here's the problem I think Infectious fright is a terror radius perk so i'm not in the terror radius and I scream it's more annoying because constantly i'm thinking not in his terror radius so i'll be fine but instead no I scream and end up being downed because someone just doesn't want to pick the survivor up.4 comments 151 views last activity
-
Basekit CHANGES Crouch Crouched movement speed is increased to 4.0ms, from 3.6ms Night Shroud After hitting a Marked Survivor, Night Shroud recovery speed is doubled until the power gauge is full. Add-on CHANGES Outdoor Security Camera (UR) No change. (The Auras of all Survivors outside of The Ghost Face's Terror Radius are revealed for 4 seconds when a Marked Survivor0 comments 11 views last activity
-
Why is it people say run tombstone and the tuff of hair it doesn't work sure change where did they go to be just escape through hatch with key yes their doing that and not just change this achievement. Seriously Evil incarnate and Where did they go were the hard achievements to get now their just saying here survivors an achievement that was extremely hard to get now made easy. Okay then do the s6 comments 231 views last activity
-
Hi, I've been playing this game for years, and minus time I had no internet, I've clocked nearly 2k hours. I've noticed as of late, there's almost always one of two problems. 1) Killers that are doing poorly get Gen Rushed. 2) Killers doing very well stomp the survivors and leave them with no chance. So I have devised a great solution, I'm just not certain how feasible it is in coding14 comments 162 views last activity
-
When inflicted with the hemorrhage status effect you bleed out in the dying state and the deep wounds timer 1.5x faster2 comments 42 views last activity
-
I'm getting extremely tired with how unreliable her hitboxes are. Far too many times my puke seems to merely tickle survivors, after all they do react to being hit by it but they don't get sick. And in the worst case scenario my corrupt purge does something similiar; it does seem to hit them but they take no damage. All of these blunders lead to drastic chase extensions which can lead to you losi3 comments 51 views last activity
-
The Devs are cottled the killer base for far too long and now playing survivor seems playable outside of SWF. I'm glad that they're listening and trying to make the game enjoyable instead of handing the killer a free 4k with killers with no counter Spirit, deathslinger and a few others I'm always happy to see non meta killers get attention trapper mains are good now it would be nice to see25 comments 461 views last activity
-
This game has so much potential. We should add new moris. Make use of the territory. Let’s be honest, part of the fun of the game is getting killed or near escaping death. I see so many areas were the killer can have an added death scene that plays on the territory. Auto Haven Wreckers: the killer can throw someone across the car, smash their upper body with the hood of a car, and electrocute the0 comments 21 views last activity
-
Played the doctor to get a challenge done. Oddly I am doing well on no less haddonfield and low and behold they DC, DC, DC, hatch. Oh so much fun. Oh the greatest thing of the game is nerf the killer buff the survivor's, survivor don't like the killer or how the game is going DC. 5 minutes as a penalty oh look they que up again and again and do it over and over. Yeah very fun BHVR 5 minutes shou10 comments 51 views last activity
-
disclaimer, this my opinion based on information that surfaced MMR is based on whether you escape or not as survivor and the mmr score of killed survivors for killer. I think it should keep those but also track other things For survivors: it should track score for each category but also surplus points, so even if a category is maxed the the actions related to a certain category are stil1 comments 21 views last activity
-
Would you consider implementing weather specific changes to create a vibe of Ambience when playing the game or a new map designed to display weather in the game? I’d feel like something like rain would enforce a more frightening atmosphere in dbd.1 comments 21 views last activity
-
What do people think about the exit gates having a powering up time? I'm not saying 80 secs long but long enough so it actually has value.5 comments 41 views last activity
-
Often when a training mode is brought up people think about bot matches. But what if it were a training mode catered to the specific killers that let you earn BP. Like Nurse could train to blink to marked locations, whether set or popping up, and the closer you are the more points you get? Deathslinger, Huntress, Trickster etc could have target practice, Billy, Blight and bubba could have an obs3 comments 31 views last activity
-
Long story short, I main Hag and Demo, and as anyone who plays at the high end will tell you, they don't do so great at the top unless you are playing anything but the sweatiest build and playstyle. It's reached a point where I can't have fun as these killers any more. I can 4K and it bores me, because it's the same survivors with the same builds spewing the same nonsense post-game (and often out0 comments 11 views last activity
-
We don't have transparent picture of how SBMM works, but what we know is MMR counts by deaths and escapes. I suggest to make all perks, items and addons raise or lower MMR when used. For example. I have Trapper with 1000 base MMR. I put on him t3 BBQ +50 MMR, t3 STBFL +40 MMR, Padded Jaws -10 MMR. And my total MMR for the match will be 1080. Result of the match will affect my base MMR. All d9 comments 51 views last activity
-
By design killers are instructed to sacrifice as many survivors as possible. When there are no generators left to defend, the most reliable strategy is to camp a hooked survivor. This of course is very frustrating for the hooked survivor and leads to toxic behaviour, especially towards the killer. It can also be frustrating for altruistic survivors who try desperately to save the survivor but the14 comments 251 views last activity
-
hags dumb rusty shackles addon needs to go, enough said. anyone with more then 2 brain cells knows how disgusting that addon is.4 comments 131 views last activity
-
Today i play vs a full premade, one of this take the cube and still walk in the corner of the map with it, i can't use the cube power 1 ######### time, seams legit that a player can stole the cube walk around the map without do nothing and without be spotted2 comments 41 views last activity
-
If half the survivors are supposed to be escaping, and I've reached that point now that my rating seems to have settled, how am I supposed to get any Bonus Bloodpoints at the end of the season if I cannot increase my Grade (or it decreases as often as it increases). It's been 3 days and I'm still at Ash IV3 comments 21 views last activity
-
I'm of the mind that there's a trio of similar-to-one-another perks which are fun in theory, and even work halfway decently in certain niche builds, but just aren't good enough to ever warrant using otherwise and could do with some kind of buff. Those perks are Unnerving Presence, Overwhelming Presence, and Coulrophobia- all similar in that they give debuffs to survivors within your terror radius2 comments 11 views last activity
-
1 comments 61 views last activity
-
Does it actually make any sense that the killer can completely ignore your "collision box" and close the hatch even if you are on top of it, preventing him from closing it (but he gets to close it anyway)? In my opinion, it doesn't make any sense. ANY sense. Please, remove the killer's interaction priority with the hatch. This is overdue, trully. Thank you.26 comments 271 views last activity
-
New Perks: Boon: It's not over - Range: 16/20/24 OR 16/22/28 meters Press and hold the Ability button near a Dull or Hex Totem to bless it and create a Boon Totem. Any Survivors within the Boon Totem's range gain (15/20/25% OR 30%/35%/40%) in dying recovery speed and have the ability to recover from the dying state. Players can only bless one Totem at a time, and all equipped boon perks are a4 comments 21 views last activity
-
So I was looking at Doc and thinking what if he had a cosmetic that said sleeves are for nerds I was thinking this because most of his outfits he has no sleeves and it got me thinking what other weird or just random outfits would be perfect for a killer or survivor Also don't know what's taking Behavior so long to make Halloween outfits where some of the survivors dress as killers and some of ki0 comments 11 views last activity
-
I don't know if i'm just being specially unlucky but since they explained that a win in the system is just escaping from exit gate I'm getting abandoned much more often on hook when last gen pops. And I don't really blame them, why would they come rescue? They have almost nothing to gain and everything to lose. Just made this post to ilustrate a little bit more the disadvantages of this system,16 comments 631 views last activity
-
MMR can work but DBD needed somethings before this to happen for it to succeed. 1. High play had to not be so boring it’s gen rushing and hard tunnels and camps. 2.Meta had to be diverse. And it isn’t been the same for survivor DS,DH,UB,BT,IW. With occasional Adrenaline or Spine Chill. Killer Tinkerer, Ruin, PGTW, Undying, Corrupt. With occasional Discordance and Deadlock from what I’ve seen.1 comments 71 views last activity
-
Why BT and WGLF does not work at his Jail ? It's already a counter to pallet stun and flashlight so why should Jail counter BT and WGLF stacks ?3 comments 31 views last activity
-
The goal of this rework is to reduce the skill floor, add interactive counterplay, and update to current Quality of Life standards. Blink distance is now that of a chain blink Both survivors and the nurse see a Plaid Flannel effect for the nurses blink location The Nurse now has infinite blinks5 comments 51 views last activity
-
Even when conditions and supplies aren’t ideal, you make it work to save a life - maybe even your own. If you are in the dying state, use any medkit you find on the ground to fully recover to the injured state. Recovery speed is based on the medkit’s rarity and add-ons. The medkit does NOT need to have any charges remaining to be used. It will be consumed at the start of the recovery action, eve3 comments 21 views last activity
-
I have over 7k hours in DBD, devotion 33 and you're genuinely telling me that I am on the same level as this guy? Good One.jpg Here is some feedback for SBMM. Remove it. Its garbage. Ranks literally mean nothing in this party game.11 comments 61 views last activity
-
Ever since the rework, I honestly think the perk is a little underwhelming, and could use a couple of buffs. First (and most importantly), remove the obsession requirement from the passive 30 second aura reading timer. It sucks to have half of your aura perk disabled because of RNG. Perhaps the action speed boost could be the obsession requirement instead. Secondly, reduce the aura timer by aro15 comments 401 views last activity
-
Here is what I witnessed today. One player stops unhooking during end game and just walks around map opening boxes. I asked in end chat: -Why did you walked by people and didn't unhook them? -I maxed out my Altruism points. Well, can't argue with that. So, why not give players like that incentive to continue unhooking by removing the cap?17 comments 151 views last activity
-
lets say hypothetically that perks scaled with your MMR on both sides? some examples of what I mean, Hex:Ruin in low MMR would be just a slight slowdown 200% regression and be ultra heavy in high MMR like 500% regression another example. Self care at low MMR it grants 50% healing speed to heal yourself like normal rank 3 but at high MMR it would only grant 20% this type of way they might be5 comments 81 views last activity
-
I main both killer and survivor and get my monthly rank one on each character, so I know what it's like Killer objective takes longer than a survivors 5 gen process, can be easier with toolboxes and medkits. Not to mention more than a dozen pallets, you have jungle gyms, and strong loops which only a good blight, nurse can really counter well. My issue is if killers win percentage is up to 50ish7 comments 71 views last activity
-
The new system is based on escaping and kills, okay.... so whom does the management of the company a idea's and final calls and implementations? Did not a single soul ever say we already had a TRUE SKILL BASED MMR BUT NEVER USED IT? This is the system to calculate how many pips a person can earn, to my knowledge this is a skill based calculation of one's0 comments 11 views last activity
-
It has been a few days since i last played dbd and i have played several hours to reach that level of silver 2 and when i opened my game i have been brought back down to ash 4. I thought that when they did the changes to the game that your rank level doesn't reset only the grades from what i understood. I have gotten the bloodpoints for the amount i reached for the last month,though it is disap4 comments 21 views last activity
-
Hello, As most you may already know, steam recently had outages. It happens that you might be in-match while this problem might happen, afaik you can't predict when a maintenance will be done. With that being said, if you're in a match while a maintenance is happening, you will receive a penalty for absolutely nothing. My suggestion is: don't punish players for something they can't control11 comments 141 views last activity
-
The practice mode for Survivors and Killers in the tutorial section is almost perfect. The only thing missing is the ability to select your character and their cosmetics. I don't think perks/rewards should be allowed and should remain only in multiplayer (with the exception of first time players playing the tutorials for the first time). The game feels incomplete with out a single player element1 comments 21 views last activity
-
Your add-ons and offerings shouldn't be used up if someone DC's in your match at any point.3 comments 41 views last activity
-
The RNG on maps is something I feel needs balancing more than anything with MMR/SBMM now in the game and many killers being completely helpless against a good, well-coordinated and efficient survivor team who know how to use certain tiles and pallets so well that they get more value from it than weaker/newer survivors. Why not tweak the RNG for these tiles spawning based on a number of factors e2 comments 31 views last activity
-
Hi, As everyone knows cheaters have been on the rise for some time now and just relying on EAC doesn't work. So there should be measurements added by the developers. If you don't want to instantly ban them but rather in ban waves (like every week or so) sure be my guest. Some thoughts on what happens and things that can be easily detected and implemented. Impossible health state changes:2 comments 31 views last activity
-
I know some toxic killer mains will be sort of mad about my feedback, but this is an issue that ruins the game. Far too often I am either camped or tunneled (usually both). Why is there not a gameplay (not a perk a gamplay) mechanic to stop killers from doing this? Here is my suggestion. If a killer is within a certain radius of the hook the survivor's sacrifice stage is paused wherever it is. I0 comments 11 views last activity
-
I know adding a new gamemode seperate from the main game would be hard. but what about a gamemode that locks your characters perks to that character and theres a picking phase before the match. where the survivors pick first and then the killer picks against it, or both hidden. your character would only have the perks of that character (3 in total) same for the killer. It would make for more int4 comments 51 views last activity
-
Hello everyone! Today I wanted to show you my old idea, that i tweaked a bit. It gives the Legion some lethality, but not by tunneling one person down to death. Also I will change some of the addons here, to make them more fun, useful :D. So, Let's start! NEW MECHANIC: "HIDDEN WOUND" (you can also name is at "marking" :D) (It looks similar to the gh26 comments 342 views last activity
-
I like moris both as K and S and don’t think they are toxic. They bring a lot to game imo …but how about as a counter a resurrection boom totem. The yellow perk would be resurrection to injured state, the green would be healthy state…the best and purple perk could be full healthy plus endurance for 10 seconds . Or something to this effect10 comments 111 views last activity
-
youre mmr system had made this game a toxic waste. no kind killers , all survivors running the best stuff and playing as annoying as they can. and the mmr has no kindness for how close you were. if they weasel out then you’re jsut bad screw playing in that , mmr was a nice idea but i jsut made it so much less fun once y get past gold12 comments 151 views last activity
-
I love that skin. But i rarely play killers. I would like to propose that a skin like that would be added to one of the female survivors. Maybe Nea cause she already has to do something with graffiti and stuff. Just an idea, Thanks :)0 comments 31 views last activity
-
So BHVR after seeing TurJay's, Jaee's, CoconutRTS, and a few other content creators being held hostage by hackers or having Speed Hacks, Fly, and etc the past couple weeks you guys should really put all your time into putting in some kind of anti cheat system in cause the high MMR is basically mostly hackers. Like CoconutRTS went and played Roblox DBD cause he was held hostage in a DBD match li0 comments 11 views last activity