General gameplay issues
I know some toxic killer mains will be sort of mad about my feedback, but this is an issue that ruins the game. Far too often I am either camped or tunneled (usually both). Why is there not a gameplay (not a perk a gamplay) mechanic to stop killers from doing this? Here is my suggestion. If a killer is within a certain radius of the hook the survivor's sacrifice stage is paused wherever it is. I would assume killers would start to back off. For tunneling I think you should add in a massive speedboost for 90 seconds so killers are forced to leave that survivor alone for a little bit. What is the point of 3 stages of sacrifice if you get downed right after unhooking. Most killers who bring you to the basement are camping the basement. I think adding a second entrance would stop that. I think the hit radius on survivors is far too great. I have played killer a lot and even I am like "how did I hit that person?". What I can say in favor of the killers, because I don't want to crap on all killers, is that survivors vaulting over the same pallet/window should also lose speed for doing this. I just think this game is really unbalanced in favor of killers. I know it is 4v1 but the killers have the ability to ruin the game for survivors. I am an aspiring dev so I mean I am not clueless to the plight the devs go through. It isn't easy. Hopefully they can fix it because I do like the game!
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