Feedback and Suggestions

Our team will be happy to read these!
  • Ok so clearly we all want to get more bloodpoints but it has become aparent that it won't happen soon, like doubling the bp earnings or removing perk tiers. So, here's a small change that would totally be helpful, change the way people play, and it will feel invisible in a few days... It is lazy and could be done in a few hours, but I think it's a great idea... Are you ready to hear this?? ...
    1 comments 21 views last activity
  • Why not make it so every time you relight the totem, it takes longer? Had the idea when I was going against a Freddy today.
    3 comments 31 views last activity
  • This is meant to be a horror game, you’re literally being chased by a blood thirsty killer survivors just standing in doorways or making it literally impossible for you to hit someone by getting in the way is just plain stupid and has no place in a “horror” game. I thought the killer was meant to be the power role? there needs to be serious balance changes on this game so that survivors actual
    11 comments 102 views last activity
  • Howdy, denizens of the Fog! Not sure if this belongs in the Feedback category, but here goes anyways: I'd like to be able to buy codes for upcoming and prior chapters. While I understand that would involved making an easy but secure way to generate and distribute codes, I think it would be a really cool feature. As a player, I try to introduce this game to as many of my friends as possib
    5 comments 101 views last activity
  • 11 comments 121 views last activity
  • This killer is dead right now, and he's still getting nerfed. He has so little going for him, it's crazy. His power practically counters itself. His possessed chain spawn is just really weird all around. You have to choose the gateway spawn, and then spawn the chain? Why not just instantly shoot some chains out? Makes no sense. Deathslinger can do it, or could. It also spawns delayed, and its tu
    3 comments 111 views last activity
  • Hi, I'd strongly recommend that you consider reviewing your patching process, because it's absolutely all over the place. You develop awesome content, you promote it, we get excited. You roll it out onto the PTB, footage of it working gets streamed and uploaded onto Youtube. Then patch day rolls around and *without fail* the game is unplayable. Are there steps missing in testing? Is it a f
    0 comments 11 views last activity
  • The piece of crap chat filter can't even properly filter out targetted attacks against people, and instead is filtering out terms that are used commonly in the game like "killer", "face camp", and even perk/survivor names. Either do the job correctly, or disable it.
    5 comments 81 views last activity
  • I have been hearing lots of talk about survivors hiding for prolonged periods of time and making the game less fun. This seems easily fixable. While whisperers and deerstalker do good things , they don't make enough of a difference over good perks for the killer. Don't you think it would be better if they were built in ? It would make losing survivors and being robbed of a hook by losing the surv
    10 comments 91 views last activity
  • Dear Dead By Daylight, PLEASE MAKE IT SO KILLERS CAN'T CAMP HOOKED SURVIVORS ANY LONGER IT IS SO UNFAIR THAT THEY GET TO CHEAT LIKE THIS YET THERE AREN'T MANY TOOLS FOR SURVIVORS TO COUNTER IT SO MY WHOLE TEAM END UP LOSING TO A CAMPER! Please make it so that camping is no longer a thing, I'm begging you!
    32 comments 411 views last activity
  • This guy needs buffed his tentacles take too long to recover this needs to buffed so it doesn't take long. His infection rate thing needs buffs as well so it doesn't take forever to increase.
    12 comments 251 views last activity
  • You said you want to put a mmr for each killer but at the end you change your mind and put the killer you dont play close to the highest mmr of your main killer. Because you cant respect the word you said do you have any plan to bring back the ability to change killer in the lobby?
    3 comments 91 views last activity
  • If you're running a Hex with Undying it's usually no big deal on which is which but people like me who run Ruin with Haunted Grounds, I'd really like to be able to know which totem is which so that I can actually defend Ruin.
    2 comments 21 views last activity
  • Not gonna say much as everyone knows it and everyone has been saying it but just had a game of body blockers flashlight savers and gen rushers with dead hard. I honestly think they should just nerf survivor. and make the maps smaller, and the gens more tight. Thoughts? Lemme know your ideas below.
    31 comments 391 views last activity
  • I have an idea to nerf Dead Hard. After using the Perk there's a little where Survivor cannot vault or drop Pallet, similar to Shock Therapy debuff. It doesn't have to be 2.5 seconds. It can be 1.5s or 4s. For sure it would need testing to see it. The change would prefer the chaining of "Dead Hard into Pallet drop that works as stun that later chains into a window". It would either needed to b
    0 comments 21 views last activity
  • The fact that you can flash the killer right after he starts the breaking pallet animations make absolutely no sense. Last game i've been double flashed something like 3 times while i was breaking a pallet. I've lost the count of the amount of time i wasted for this. This animation can be abused too easily, especially with premade.
    0 comments 11 views last activity
  • hello, BHVR I beg you very much It would be such a desirable and important feature that would save us players so much work. An ingame video feature for condemning cheaters. It would make it much easier to reprimand and convict cheaters. greetings
    2 comments 31 views last activity
  • Hey Developers, When are keys getting reworked so they actually do something instead of being bloodpoint wasters in the survivors blood-web.
    9 comments 121 views last activity
  • Since you guys are going to remove his only useful Addons, maybe buff his base-kit so he can find the Box on his own? Or maybe give him a 1v1 Power that isn't a worse Clown?
    4 comments 21 views last activity
  • Someone, please explain to me how gen speeds are okay now? Are the devs doing anything about this? I feel like if I want to stand a chance at getting a 4k as the killer, I need to take undying and ruin, and then just hope for the best. The game is so ######### broken right now
    6 comments 91 views last activity
  • I just noticed it while watching one of the videos. Guy had enduring, got smashed with the pallet after picking up a survivor and boom, full stun duration. Enduring should help with every stun in game... but no, it has been limited to just pallet stuns... Not fair or balanced at all, but sure, have it your way... At least make it work against already mentioned pallet stuns...
    8 comments 321 views last activity
  • I know that I made a post about dead by daylight being an animated tv show, what about a graphic novel? the novel will have each stories about the survivors and the killers, the lore, how the entity started, and the fog.
    0 comments 11 views last activity
  • Do you really think that the aura-reading ability given to the ambush is so powerful that you need to remove head traps? In my opinion, it is a good no... since the ambush is very lackluster as an anti-looping mechanic. If you think that 16 meters is too much of an aura-reading... then, just reduce the radius. On another note: it is quite strange for a killer to have such contradictory iri add-o
    7 comments 71 views last activity
  • Thoughts on a killer that uses a blow dart to inflict some kind of status effect that will remap controls randomly for 60 secs or 80 secs but deal no health state damage or a hex perk that does the same by remapping controls for everything except movement/ directions every 5 to 15 seconds?
    2 comments 21 views last activity
  • Why not make the weekend saturday and sunday every week a blood hunt event with double BP?
    6 comments 71 views last activity
  • Let's all address the elephant in the room. Us survivor mains hate tunneling and camping killers. You killer mains hate DS, unbreakable, etc. Either way, this game is surv sided and it isn't fun for killers for the most part. Camping and tunneling isn't fun for us either but people still do it. (BM people should be punished somehow but I won't include that in this suggestion) SOOOOO....
    85 comments 662 views last activity
  • There's no point in seeing Grades since it's just a monthly level-up. It creates so much confusion among players; I happen to be friends with two such people. They always complain about fairness regarding "red rank killers," and I repeatedly tell them it's grades, etc., but they still think red = high skill. You see it here, Reddit, Twitter, YT, Twitch, etc. People still think grades have some me
    4 comments 81 views last activity
  • Since this killer getting nerf : I rarely see this killer on my gameplay anymore : Freddy, The Twins, Spirit, Deathslinger. maybe BHVR can remove killer and substitute Killer with AI, and battle royale of survivro. Should be a great idea. Thank you
    0 comments 31 views last activity
  • So I know that I am not only one that just had to take a break from DBD. Well, Killer main obviously... As with every game, when you don't play for a long time -> you get worse. With old system, you got some resets so you started against weaker players again, so it wasn't really an issue. I am pretty confident I used to be high MMR with multiple of my killers (mainly Nemesis, Oni and Bli
    0 comments 21 views last activity
  • Its getting more and more common for survivers to use a map offering and go to library and just make it so its impossible to kill them making the game so boring and unplayable and realistically all there needs to be is more accessible hooks on RPD
    2 comments 41 views last activity
  • There's a lot of things that don't make any sense in this game from a gameplay perspective. Let's start a little list and discuss them a bit, shall we? Survivor disconnects do not count as a "kill" towards the killer, but does count the game as a "loss/death" for the survivor that left the match.
    0 comments 41 views last activity
  • Not sure if this has been noted before, but since the Halloween Event various items from then still appear in the Bloodweb. This includes torches, medkits, broken bulbs and a syringe that survivors can be used with their medkits. Whilst this still works with survivors, killers sometimes get their syringe add-on which allows a speed boost. However, this add-on doesn't work at all for killers. Wh
    0 comments 11 views last activity
  • Plaything introduced this great feature where the Entity protects the hex for 90 seconds from other survivors cleansing it. I suggest that all hexes would benefit from this feature, a 90 second protection from the Entity to ensure at least that much value from the hex, to prevent instant spawn and cleansing at the start of the match.
    2 comments 61 views last activity
  • 1) Hoarder doesn't trigger upon interacting with a Supply Chest; only when picking up the Vaccine. 2) Zombies tracking a survivor across the map ignore survivors that are performing rushed actions and running 3m away from them. 3) Hitting a zombie sometimes doesn't destroy them. 4) Zombies get stuck in areas that have zero survivor presence. 5) Zombies should be lured by the sound of gen repa
    9 comments 161 views last activity
  • If they made a new killer perk every 30 seconds it shows the auras of all survivors for 3 seconds that would be awesome. It would make the game more interactive as the killer instead of a boring match trying to look for survivors. survivors can counter this perk with distortion or hiding in lockers. I think it would make the game very interesting.
    13 comments 111 views last activity
  • The devs thought they were slick. They obviously added a new matchmaking system, or updated the previous one. Survivor queues are 5 mins minimum usually, and they always have over 100 ms. Never under that, and if it is, it bounces back and forth. Scotts video explains this better and with more detail. Just revert the [BAD WORD] matchmaking, nobody cares if they have to wait an extra 30 seconds to
    1 comments 41 views last activity
  • While it is a good thing in general, there are certain perks that actually can benefit the player while being lower tier than 3. Example: Whispers 2 on Pig (You hear whispers and then you crouch - survivors don't hear you. Now you will need both Whispers and Monitor and Abuse (which is useless on Pig) to do this) Mettle of Man 1 + Object of Obsession: You get more aura reading on loops with MoM
    12 comments 191 views last activity
  • the current double blood point weekend needs to just stay in the game indefinitely. the usual amount just isn’t enough, and it’s only going to get worse and worse with every new character added how do the devs ever expect to retain new players if the grind is so bad that they’re going to be at a constant disadvantage for ages until they’ve finally got the best perks for their favourite charac
    0 comments 31 views last activity
  • Only have the hex totems light up until they start to get used.
    21 comments 251 views last activity
  • I'd really like an option to disable news popups at the very start. They always appear even when there's nothing actually new, which is irritating when I just want to go straight to a game, same with dailies. Also, why is there no option to mute killer audio? This is mainly an issue with Demogorgon and Oni, I don't want screaming in my ear every 3 seconds when I'm just trying to set up a build or
    1 comments 11 views last activity
  • so i was thinking over the past few days, and i feel like possibly bEHAVIOR should change how perks and add-ons, etc to explain a tad bit differently. Possibly there could be a setting/mode to disable all the story behind the perks. and simplify the words so newer players can understand better. if this can be done that would be greatly appreciated, most of the times many of my friends or newer pl
    0 comments 21 views last activity
  • Solidarity is already a decent perk in comms so why not add a little blue icon showing it to other survivors when healing them while injured. also make it work with medkits, could also really make more people wanna run it more!
    8 comments 51 views last activity
  • Just this weekend I faced obvious hackers on two different games. By obvious I mean that they were speedhacking, teleporting around, doing that "self hook" thing, having infinite heals and infinite decisive strike. I recorded everything and submitted a ticket for each of thsoe players. However, the problem with cheaters has been going on for a long time and BHVR still has failed to address (or
    1 comments 141 views last activity
  • I'll put my position upfront so people know what angle I'm coming from: The current system is fundamentally fine and primarily suffering because the game itself has balance issues which need addressing rather than because it's not fit for purpose at all. That being said, I do think that the system would be improved with a little bit more nuance, and that's where I'm aiming to make my suggestion:
    2 comments 21 views last activity
  • Hello to all those that might end up reading this. First of all I would like to apologise if there's any mistakes in what I write as english isn't my first language. I just would like to leave a feedback suggestion that possibly has already been suggested and that would be to imply a sistem that gives a cooldown to flashclicking a t-bagging for the sake of reducing taunting toxicity as well as
    2 comments 31 views last activity
  • Can you please let us choose our daily rituals? let us pick survivor or killer? I play 99% survivor since I always play with friends so those killer rituals are always there (I have recycled them like 6 times already and I only get killer rituals) Yes, I purchased some of them just to get the survivors and their perks......
    23 comments 271 views last activity
  • God Pallets God Pallets God Pallets 90% of the 30 Pallets on the Map are God Pallets If u chase ur First Survivor u need to Deal whit 10 Pallets before u can get him as a M1 Killer and if the Survivor doesnt make any fault at this time 3 Gens are done So much fun as a Killer why arent every Map like this ? The Map already was trash before the Rework but instead of fixing it they are just
    4 comments 91 views last activity
  • Hello,i will start saying the devs did the right thing decreasing engravings overheat. They need to take other similar steps with other addons to because he is one of the worst killers right now,devs need to delete the speed penalty for the purple charge time addon for example. They need to give him attention and stop destroying killers. Why he didn’t have the huntress treatment but they nerfed h
    12 comments 211 views last activity
  • The situation when there are only 2 survivors left and both are hiding in lockers is terrible After the killer puts one of the survivors on the ground at death and with a calm soul goes to look for the last survivor, since he can no longer lose, just annoying Since according to the new rules, the hatch appears when there is only one survivor It is necessary to make sure that with each death of
    23 comments 221 views last activity
  • I know there is a problem with the fact that naughty dog has a playstation exclusive contract. But if there was any chance of ellie and joel coming to DBD... i would totally lose my marbles. And, if BHVR has troubles putting lgbt characters into the game, but want to represents them... that could definitely be a good start with introducing ellie in dbd (since she is already established as a gay c
    4 comments 51 views last activity
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