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loopsahoy

loopsahoy

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loopsahoy
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  • @Barbarossa2020 said:

    For real. Hate that large explosion, all it does is blur vision for a potential hatchet snipe.

    Can we also change the colour of gens and survs please?

    Survivors should be pink auras like it is for the killer, gens should be blue imo that way it can be highlighted differently when using perks

  • @SkeletonDance said:

    Honestly muting survivors screams on hook isn't bad idea

    I almost stopped playing when i picked the game back up just because i had way better headphones and meg screamed in my face. Its pretty bad rn with a lot of survs

  • Meant to say a survivor screaming in your face when hooking.

  • The bubble for sound notifications should be replaced with seeing the aura of whatever was highlighted for 3 seconds in a green/purple/unused color and be seen even if blinded by residual manifest. This could be changed with colorblind settingscand would also help deaf or hard of hearing players as the bubble may remove their only form of tracking if it gets in the way. For survivors, they can make it to where you see the hooked survivor for 5 seconds, even if suffering from blindness.

  • I would:

    .make it start with 1 token. That token hides your aura and scratch marks for 10 seconds like it is now

    .recharge a token each time you escape a chase or are unhooked after losing a chase(save value because your aura can be revealed while you are on hook. Make those tokens hide your aura for 7 seconds and not hide your scratch marks.

    . Have a 45 second cooldown (including not eing able to gain new tokens) after one token is used.

    With distortion i would also like to see freinds till the end reworked. One time per survivor, increase exposed to 25 and aura read to 12, and reveal the new obsessions aura for 4 seconds when you hook the previous one.

  • Not to mention, sabotage speeds are increased way higher than they need to be, making toolboxes the most overpowrred item outside of bardic inspiration. You can sabo faster than you can be hit. It is not a fair speed for what it is.

  • @Starrseed said:

    https://forum.deadbydaylight.com/en/discussion/comment/2857725#Comment_2857725

    For the attaboy thing I need to apologize my wife just informed me what the actuall meaning /use of it is. I only know it in a context I really can't discribe here and I'm German so really never saw it used outside of a very mean context. So I'm very sorry I got upset and attacked you that was uncalled for.

    It's alright man! I get frustrated when u misunderstand wording all the time.

  • You treat 5000 hours like 500.

  • @Starrseed said:

    https://forum.deadbydaylight.com/en/discussion/comment/2857710#Comment_2857710

    Yeah so it's a difficult /long taking requirement. And take your attaboy ind stick where the sun doesn't shine kiddo all you do is crying that you are to lazy to do what is the set requirement for that reward and want it to be easier/less time consuming because you can't be bothered.

    Why are you getting so toxic? The attaboy wasn't referencing you , dippy.

  • @Starrseed said:

    https://forum.deadbydaylight.com/en/discussion/comment/2857688#Comment_2857688

    It's not gate keeping. Since when is a simple requirement for getting a reward gate keeping.

    It's not a simple requirement. It's ok heres a bloodweb get this to level 50 three times to unlock this cosmetic. However, it will take you 100 hours of playtime plus wait times for a game plus then you have to get the perks you had before you presteuged and then get the rest. Do this on all 48 and increasing characters . Sound simple? Attaboy.

  • And the fact that it takes nearly an entire day just to get 2 million bloodpoints is even more baffling.

  • And that is ever increasing. Just like the amount of bloodpoints required to get everything. A video by a youtuber calculated that it takes 510 million bloodpoijts to unlock everything in the game including perks during the trickster lobby screen and chapter release, and that number is probably closer to 600 million now. I calculated what 510 million would be divided by 12 plus x for matchmaking times and that's 12750 games

  • I'm going to presteige sadako today... only for a cosmetic peice. And that sucks. I spent my bloodpoints and got a good amount of addons like bloody fingernails and tape editing deck. Goodbye addons and perks... then I have to do that for 44 other characters. And if I spend money on them, I did this for nothing because I have a new cool outfit to wear and won't wear the bloody outfit. Every character in the game has a cosmetic peice except Freddy and quinten, but who cares about them ? It's outdated and I am glad they are working towards a better grind system. You can't say it will screw over people who decided to presteige when they said they would reduce grind. Plus, if they did presteige, they would usually commit to p3 50. A more favorable way to do that is I'm the works so now they can be happy that getting perks and addons has the possibility of being easier. I guess I will wait to presteige until I hear what will happen to grind . But there isn't really a reason to favor gatekeeping cosmetics for 100 hours of playtime on each character. That's almost 5000 hours now and a good 7000 or 8000 if you want every perk in the game on a few characters.

  • @Mr_K said:

    https://forum.deadbydaylight.com/en/discussion/comment/2856216#Comment_2856216

    If you give something to those with prestige you screw over those that didn't and have poured more bp past lvl 50.

    As someone that has every character at P3 (minus the new survivor), I don't need it to be more than cosmetic.

    Well maybe update the game to take how many levels youge went past level 50 and apply them to the new level system. I'm sure the game tracks how many levels you've went past level 50 on a character, and if you were like p1 level 15 it could be level 65. You aren't screwing over people who presteiged, you are just changing their level numbers. And they made the mistake of losing all their progress for a cosmetic PEICE, and having to Start from the beginning. That's why presteige us outdated. It's just a gate keep to extend the amount of time you have to play before getting p3 and getting back to where you were and then 100 percenting the perks .

  • @Starrseed said:

    https://forum.deadbydaylight.com/en/discussion/comment/2856111#Comment_2856111

    So it's another difficulty. Doing it without losing all your stuff is harder then keeping every thing.

    How is it more difficult to be able to level faster at the beginning with less variety but then get more stuff after you level a character more? Plus level 20 still offers a perk every bloodweb. I wouldn't even care if they made the entity spawn at the beginning of a bloodweb at level 1 / 150. That's just a way to make it easier to not have to spend points kn things you don't want. Presteiging isn't healthy for the game because it gatekeeps completionists and people who want to level their characters by taking away things that they usually need because of how important perks are.

  • @Mr_K said:

    I think you want prestige cosmetics without prestiging.

    Of course , because prestige spent belong in this game. It was fine when there were less than 15 characters, now. There are over 45, sorry, but I don't have time for that if I'm going to lose all my stuff. Presteige for 45 characters is a process that us over 1000 hours worth of playtime just to get them, so why not be able to get more value out of that by keeping your perks? It's ridiculous at this point with almost 50 characters.

  • Also, I have heard that along with new things for presteige there is grind reduction in the works. We will h ave to wait and see what's up for mid chapter and the anniversary event.

  • @Starrseed said:

    https://forum.deadbydaylight.com/en/discussion/comment/2855176#Comment_2855176

    Oh I didn't mean that as an replacement I just used it as an example. If the current p3 sucks because it's to much to lose you stuff over and over for you I totally get it it is a hassle I was trying to say if they change something they should make new cosmetics and lock the current ones like they did with the old prestige stuff

    And I don't see the point. This would be the same amount of work without losing all your progress. Legacy ( what you meant by old presteige) was only token away because they remade bloodwebs entirely. Level 10 on those bloodwebs looked like what level 50 is today. This is the same bloodweb just extended and gaining more bloodweb space everytime you get to level 50 again plus the bloody outfit. I don't really think they can make another great item for free like bloody outfits and I think it's a good one to keep. I don't think they can make anymore outfits without degrading it compared to bloody outfits.

  • @Nameless said:

    At this point, prestiging really is just for the die hard fans who are willing to spend an extra 1k hours in prestiging their characters alone. There's no benefits to it and honestly, in the current state of the game in regards to the grind, it makes perfect sense.

    The grind just needs fixing, but hey lucky us, the devs acknowledged the grind being an issue a couple of years back when they first made some small bloodweb changes. Give it a year or 2 and they'll figure that maybe, just maybe, the grind is taking its toll on newer players more than the OG's. They might just do something about it!

    Yeah they Said something about it, and I do have about 1350 hours but I haven't been able to prestige due to needing teachables. It's not just presteiging, it's getting the perks after it, and altogether that took me about 600 hours of playing cluadette to p3 50 and get those perks alone. It's too much grind and In the current state of the game, i don't think it makes sense at all. If prestige was replaced with leveling to level 150 and receiving p3 50 outfits instead of starting over three times you can gain three times more of progress before you max a characters level compared to level 50. It would also mean less time required to actually prestige, because they could make every level be as if it was for level 20 up until level 50, 35 up until level 100, and 50 up until 150. That sounds like the best idea to allow people to get perks because every level is going to offer up 1 perk or more per bloodweb. They could even make it to where perks you haven't unlocked yet on that character have a higher chance of appearing. That sounds perfect to cater to new players and old players who don't have the will to prestige because of the benefit it lacks.

  • @Starrseed said:

    I have one char at p3 and I would fckn hate if they change anything about the system now. Not because I want to gate keep but I did it I leveld the char to 50 three times and I sacrificed my perks and startet new every time. If they make it like last time and the p3 stuff we have no is locked when the new system comes I am fine. I. Mean think about it if there where an achievement for playing 500.games with the same killer without addons and perks so you get an outfit and half a year later new player demand to get the same stuff but want to use perks and bhvr goes with it you would feel #########

    But those are entirely different things, and to be fair that achievement is too tough. That requires way more commitment than p3 50, In which if getting p3 50 is the same as getting level 150 why not take the better deal? You are trying to make a challenge that would take a long commitment to leveling to level p3 50 .

  • @BenZ0 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2852142#Comment_2852142

    Cuz apex is a free to play game, all free to play games give away much more rewards trying to keep players in the games. And dbd still gives almost the same amount of free rewards as apex does even though apex is a free to play game. Also honestly apex reward system sucks pretty hard and most outfits you get look like ######### there.

    It doesn't help that this game should be Free to play, but it can't because of the hacker problem. Im glad the devs are at least trying to find a way o make the game files secure.

  • @DbD_Enjoyer said:

    https://forum.deadbydaylight.com/en/discussion/comment/2852547#Comment_2852547

    I actually have been playing MUCH less since 2.0, game just became worse and worse with each update...

    Fair.

  • A meme format doesn't help that talk. I enjoy dbd. I love the game! I support it In lots of ways , and keep my cool when playing. Grind is really one of the only problems I have with the game.

  • I don't want elitist talk in my discussions. It's a distasteful argument to have.

  • The fact that you've played the game for that long doesn't scare me it makes me sad for you. Wow. This game? 5 years? Over any other game?

  • @BenZ0 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2852132#Comment_2852132

    you are not comparing the same things? Also yes dbd also gives away a ton of free cosmetics. We got in the winter event free sweaters, I think 6 in total not sure, we got in the lunar event that was pretty recent an entire artist outfit and survivor outfits. You get in each rift 2-3 free entire outfits including charms aswell. Idk about rogue though so cant say much there, I also play apex and yes you got wattson for free but tbh shes only for free cuz she is one of the lowest played legends in the game xD

    You got three characters. Not 1. In apex? Anyway. You got useless charms for the winter event . Maybe 2 killer weapons . That are THEMED. making you not look call after the event. Anyway, how am I supposed to compare dbd to dbd in terms of rewards? You said you aren't comparing the same things when I was offering you examples of how other games offer more adequate rewards.

  • You spend all that time earning BP for a character but you don't get to play them until you can finish that. Whats the point of making me preteige and then making me doing it twice more? Hey csnt o just get these items for free when its the only item I'm going to get As a reward when games like apex offer way more rewards ? Why can't dbd do the same?

  • @BenZ0 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2852082#Comment_2852082

    yes and thats how you prestige? You are not supposed to play that character, you play with other roles or characters to collect the BPs and then prestige them, you THEN play them once they got decent enough perks.

    For example I just recently finished mikaela, I played Killer for the past 2-3 days and got to 1million BP, I prestige her and get instantly to level 33-35. Then I keep level her to 50, then again I stop and do nothing, I save up 1million BP and then prestige again to jump again to 35.

    It took me 4 days to get her to p3 50 with most perks. However I get that you are not playing as much as I do so instead of 4 days you go up to 2 weeks maybe? It seems to me still a fair trade because you get again a free entire cosmetic.

    Idk what other games you play but any other game who has a prestige system dont give you an outfit, in call of duty you just get a little different icon above your name, world of warcraft gives you also just an icon on your title and many other games have simiular things. Dbd is the ONLY game where you get an entire outfit for free, you should be happy that the devs are so generous.

    This is your argument. There are multiple games that give you free skins for playing . Rogue , apex, multiple online service games, and this game offers charms for events instead of actual skins when games like apex offer up new free rewards every event. Apex even gave away free characters for their anniversary event, with a packed in item guaranteed for that character. Dbd is not the knly game thay does it. That is a counter claim to your argument .

  • Also , why should I have to wait until I p3 50 a character to play them? Thats not fair. It's like paying in advance. You have to wait hut you still have to okay the game but not the character you wanted to play . Why cant I just level a character and be able to play them immediately? It doesn't make sense that I have to prestige for that.

  • Thanks for the laugh. Really helped today . Anyway , there are plenty of games that give you free skins , and tons of games give you alternate colors of characters for free . Without that work. It's all you get for presteiging , and it's not enough.

  • @BenZ0 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2852082#Comment_2852082

    yes and thats how you prestige? You are not supposed to play that character, you play with other roles or characters to collect the BPs and then prestige them, you THEN play them once they got decent enough perks.

    For example I just recently finished mikaela, I played Killer for the past 2-3 days and got to 1million BP, I prestige her and get instantly to level 33-35. Then I keep level her to 50, then again I stop and do nothing, I save up 1million BP and then prestige again to jump again to 35.

    It took me 4 days to get her to p3 50 with most perks. However I get that you are not playing as much as I do so instead of 4 days you go up to 2 weeks maybe? It seems to me still a fair trade because you get again a free entire cosmetic.

    Idk what other games you play but any other game who has a prestige system dont give you an outfit, in call of duty you just get a little different icon above your name, world of warcraft gives you also just an icon on your title and many other games have simiular things. Dbd is the ONLY game where you get an entire outfit for free, you should be happy that the devs are so generous.

    GENEROUS?! AHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAH!!!!!!!!

    You new to the game buddy? Every skim they release now costs 10 dollars, there is a battle pass that gives you 80 less auric cells than you need to buy a skin, requiring you buy a 5 dollar pack instead of the 80 auric cells for a 80 cent buy. They are slow on updates , they require lots of grind for every character uniquely, they barely ever grant bloodhunts or bloodpoint rewards , and every time they update the game there is always bugs that arise. I can't take you seriously now , you screwed that up.

  • Why should I sacrifice things I usually need as less powerful killers I enjoy for a bloody outfit peice? It doesn't make sense to me , it's gatekeeping a pretty cool outfit peice for everything you need. It doesn't help for how long it takes to get the perks you want, after getting p3 50.

  • @dugman said:

    https://forum.deadbydaylight.com/en/discussion/comment/2852082#Comment_2852082

    There are no perks required to win in an "average" game. You can beat "average" players with literally nothing in your loadout if you're good enough.

    Ds. Dead hard. Bt. Unbreakable/ prove thyself / other perks . All i see. I can't win without proper Gen regression. Pop and call of brine is enough. Then I could run perks that go well with My power m if I don't run perks like these Gen after Gen gets done. A few days ago I downed a survivor in 30 seconds and as soon as i picked them up a Gen got completed.

  • I made the mistake of playing sadako too early, so now o have to sacrifice my perks and load out for bloody cosmetics , which sucks because I really want to play sadako. I'm being punished because I didn't play the game as much before sadako released.

  • That's not even enough reward for losing everything in a characters possession

  • The other problem is that power players don't even see that you put that progress I'm if you don't wear the bloody skins. Why can't the prestige 3 icon appear next to your name when you get to level 150 / presteige 3 level 50?

  • @BenZ0 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2852075#Comment_2852075

    If "nobody" wants to do it so why does the vast majority of the entire playerbase has atleast 1 character on full p3? I see more prestige characters then store cosmetics on most games.

    At least 1. Not over 45 characters. I would be fine with prestige if you didn't require certain perks to win in the average game. If perks were much smaller of s part of the game I would be fine with it . But this game specifically is where prestige doesn't belong. If I want to prestige I have to trade in my Gen regression and perks that go well with my power to have the three teachables at twir 1 and have to start completely over. For one peice of 3 . The reason people have prestige3 is mainly because they do it in advance before the character even releases. Not over time. Even otz does p3 speedruns without playing a single match.

  • @tippy2k2 said:

    For...the prestige?

    Presteiging resets you for a small cosmetic. Nobody wants to do it. So why have it in the game? It makes sense to reward players for getting to thay point instead of taking all that progress away for a small cosmetic. I want the bloody cosmetics but It makes no sense why I have to lose all my stuff for it .

  • @BenZ0 said:

    Um what? If you dont like prestige then just dont do it? Whats the problem with it, you dont have to do it its completly optional.

    I love prestiging and its one big part of the game that keeps me motivated to keep playing.

    But wouldn't you like to keep your stuff and receive the same reward for the same amount of work? Or would you like to lose all of your stuff for a chance at the perks you need to do good in a average game ? You are defending pointless extra grind?

  • @Breadn said:

    So instead of Wraith 2.0, she's Plague 2.0?

    It's hard to make a power about a killer that is psychological more than a physical killer. Would you rather have a useless lo chance of a mori or have a valid on pertaining to hits?

  • It would be better instead of s thumbs down to have a typed report option. Say why they should be banned or suspended and maybe add a team to email reports like hacking that are more to have video proof

  • @th3 said:

    They've stated many times before they don't ban for cheating unless 100% certain. Which is why video evidence showing the cheating is required for them to ban. Perhaps they lied (as in the person in your discord server).

    The report system bans as well. When a swf that gets angry because the killer 4ked all thumbs down, that hurts the person that was just playing normally. They also could have banned the wrong person, don't forget that. Still, an updated report system would be nice. Bhvr doesn't always have... good behaviour when it comes to dbd. The report system could help them and the players. Do you not agree?

  • I wonder what horrible bug will happen to stop the dc penalty next time.

  • There's no point in encouraging dcing when it's already encouraged. B*tchy surv can't bully the killer so dc

  • @RakimSockem said:

    So encouraging DCing is allowed now because I'm pretty sure I got temp banned on the forum for a few days for that like a year ago when I joked about DCing

    I was joking too. I didn't think you could do that but apparently you can. Probably going to be changed

  • The library should not have a totem and a hook should be added. Having to ignore everything and waste too much time to snuff circle of healing just for it to appear again up there is no fun

  • It was not possible to hook. Another reason I dced is because I had something coming up in a few but I decided to dc early to spare myself from a long game

    Of no reward

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