loopsahoy
loopsahoy
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- loopsahoy
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Comments
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I never said anything about his lore, im saying they need to think about ideas first and need more time to do so.
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@NomiNomad said:
https://forum.deadbydaylight.com/en/discussion/comment/2077314#Comment_2077314
So your issue is with the killer's gameplay, rather than his lore?
Then why did you make a post complaining about his lore?
What?
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@ActulCasul said:
Should have given him a spray n pray tec9 or something, it would better explain the poor aim and recoil
Nah, just give him an m1 garand he isnt allowed to aim down sights on
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All im trying to say is we should use fresher ideas,first so killers can be balanced and thought abouf first
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2077305#Comment_2077305
Hag's friend had an English teacher. English isn't even half that age.
I havent looked at hag lore. But still, you agree with me that the new killers feel like altered versions of others like huntress and trick?
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2077254#Comment_2077254
pretty sure Hag is from the late 80's
Hag looks 3000 years old.
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@Freudentrauma said:
Not sure what they might going for. There are no clues yet. I just hope it's something exciting.
I hope its gonna be good. I just want a killer thats completely fresh to use and has,a different playstyle than any other and not one that feels nit fun like pyramud head because the power doesnt have much effect.
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Fun world sells ghostface masks
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@TheClownIsKing said:
Ghost face is from “now” as well. For all intents and purposes he is an original killer. Only the mask/look is licensed.
Also, isn’t Legion from around “now”?
I meant to say most killers. I already said that. Also, the charecter behind the mask is licensed. Therefore, ghostface was not at Fun world.
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@Boss said:
https://forum.deadbydaylight.com/en/discussion/comment/2077271#Comment_2077271
They're gonna keep to their 3-month schedule though.
How bhvr is, they think about one killer for 3 months and then revealed they worked on the next one for half a,year. This doesnt feel like a good idea because it would intersect planning. Also, bhvr does need more time to think about theirckillers, and sometime in the near future we need a health patch.
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@SMitchell8 said:
https://forum.deadbydaylight.com/en/discussion/comment/2077267#Comment_2077267
My argument against the Trickster is that there are about 500 other horror genre's they didn't pick ahead of a pop singer. He's quite fun but obviously broken right now. He's been purely designed to draw in Korean fans to the game. Nothing horrific about him tbh.
Youre right. Completely right. Kpop is just fan service. We still havent plenty of hot ideas like a jack the ripper style killer or a knight or something
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@CashelP14 said:
All I want is firecrackers that can be used TWICE before losing them. Nothing more nothing less.
Otherwise just the usual licensed chapter and 5th year gateaus.
Segway, check out my event ideas. I have something like that in there.
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More time to think about killer=better killer= community happy= good dbd
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@Boss said:
Going to the past doesn't mean awesome Killer.
Frankly i'd love to go very far forward in time and have the Entity pluck a Killer from the year 10k.
Not like time matters to the Entity.
What im saying is if they used up fresh ideas first they could think have more time to think about the killer and make a good power
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Huntress sorry
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@SMitchell8 said:
https://forum.deadbydaylight.com/en/discussion/comment/2077260#Comment_2077260
Roman is a good shout actually. Lots of untapped options.
Dont you think trockster feels undone and is like guntress in a way?
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But the now is a hard choice to use so early, and the killer feels undone.
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@SMitchell8 said:
Would be good to have a few medieval characters. A Demonic knight or Druid or something.
I had an idea fir a roman with a sheild he could bash into a wall and break it for a short time
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Then, huntress is a little bit later to somewhere around the 1900s. Then we go to 2000s a bit with people like legion, and then we switch off between the timelines, ending with 1700s france with twins. Trickster could have been better, now hes just fan service with a weak power and bts cosmetics.
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Hag and plag are from super early bcs.
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@Lord_Tony said:
there is no time in the entity's realm.
he also has access to alternate dimensions
and any place in time
I domt think you understand.
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@Sandt21 said:
Did you forget that the Plague is from roughly six thousand years ago?
Thats in the bcs
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I meant to say most killers, sorry. I havent been able to play dbd in a bit because my switch charger broke. Also, i said ORIGINAL KILLERS. What, you didnt know ghostface was from dbd? No way.
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@DragonMasterDarren said:
https://us.v-cdn.net/6030815/uploads/B1GTU2OYNCI8/image.png
this as a new killer or a Demo legendary skin, one or the other, PLEASE
We need NO MORE 15 dollar skins, sorry bud.
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@KingFrost said:
Once you reach Green Ranks, you can match up against pretty much anyone. When you face off against SWF like that, you have to set yourself a goal other than "Get a Kill". Learn from a chase. Try to figure out your mistakes. If you just give up, you're missing out on experience. Does it suck? Yeah, it kinda does. But it's just matchmaking for you. It's all a matter of who's available to play in a match in a given region. Otherwise you'd have players with ridiculous ping. (I had a match the other night with someone with 1000 ping! They were teleporting all over the place. They weren't lag switching, because I downed them super easy)
Best thing you can do is honestly lower your expectations. Players with more experience and advantages like comms are going to naturally do better than you.
Exactly.
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Im just trying to make dbd better.
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These are all things you get for free without conseqeunce. It is very difficult to make fixes like this.
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@Dragonshensi said:
https://forum.deadbydaylight.com/en/discussion/comment/2076520#Comment_2076520
Why should that be? You’re basically saying lower my expectation of fun and hopefully I’ll get better and have slightly better fun, but in the end still lose due to SWF. Constantly losing isn’t fun to me, even if I get better and suck slightly less.
Dbd is not fun or fair in most scenatios fir both sides. Swf, camping tunneling,etc. All of these are game changing things that make the game not fun for everyone. Its complicated to fix, but one day hopefully dbd can be fun fir everyone. Thats what im trying to work towards with my posts. I want a fun and fair dbd that is good for everyone. I think about everything in my arguments, but swf is something even the greatest dbd players could not make fixes for. Saying i dont know what to tell you, i mean bhvr is heavily focused on their own updates instead if the community and swf is still a core mechanic, and dbd and chatting apps like discird arent affiliated.
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Segway, dbds core mechanic is very low.
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@Dragonshensi said:
https://forum.deadbydaylight.com/en/discussion/comment/2076496#Comment_2076496
If the SWF was of equal rank to me I would complain less, though they still have a huge advantage. What makes it worse it’s they always place me against red ranks SWF sweat squads. Even if I wanted to get better that’s not teaching me anything. It’s like tossing a middle school football player into the NFL and telling him “git gud.” It’s better to DC in my opinion cause if enough people complain about killers DCing against SWF either they will punish SWF, which seems unlikely, or punish Killers harder, which seems more likely. Honestly I’m fine with either. Cause if they punish killers more then more killers will leave and their game will suffer hard. Then they will actually have to think up a solution.
Ranks did their job of dividing skill levels well. However, it also led to exploitation of rank division. Theres no point in complaining about rank anymore because mmr is bad fir everyone, Especially me. Im going from yellows to reds because i dont care about rank. Its all about skill.
Im not telling you to "git gud", im just telling you swf is really hard to fix because its a core game mechanic.
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@Dragonshensi said:
https://forum.deadbydaylight.com/en/discussion/comment/2076490#Comment_2076490
I don’t learn anything as a Killer cause there is nothing to learn against a 4 man SWF on comms. Unless I learn hacking and can listen in on them in real time. There is no counterplay to constant updates to their team on what I’m doing, where I’m at, and what each person is doing.
I understand, but swf isnt really an easy problem to fix. I dont know ahat to tell you, i usually play solo, but theres,really nothing you could be punished for except toxicity.
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@Dragonshensi said:
Not only that but SWF is gaining the system by always having at least one purple rank in their SWF while the rest are red rank. Just had a match where I faced off against three red ranks and one purple while I’m rank 12. I DC’d cause honestly I’m fed up with it. They raged at me saying why didn’t I play. I stated I’m not playing a match that is stacked unfairly against me. You all outranked me. They countered that’s not true cause we have one purple rank so that’s fair. It’s not. Not to mention they were all on comms. I should have known better than to even give a Twitch streamer a chance, I figured maybe he’s just streaming solo. Of course they never do. I watched his stream and of course he was telling his friends where I was, where to lead me, tell them which gen to work on, etc etc. I’m tired of Seal Team 6 sweat squads. It’s not fair. It’s really not. Devs are doing this on purpose I feel like. They want to give survivors low rank killers so survivors have a more enjoyable experience and less of a challenge. I’m sick of it. I’m not playing that way. Either fix the matchmaking or I’m DCing from now on.
This is HIGHLY stereotypical. Swfs are not any different in coding for matchmaking than solo survivors, except for seeing them in lobby and such. How dbd is coded, matchmaking could be random. Just wait until mmr comes back.odds may be stacked against you, but you have to try. Thats how you learn to manage most situations. Also, use factual arguments. Saying a twitch streamer was salty and then saying you will dc until further notice only degrades peoples ability to understand what you mean.
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Im sure something special is planned, Well just have to wait and see.
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@sad_killer_main said:
Another useless killer and perks.
A debris based killer would be balanced , plus 4th anniversary brought us some interesting perks like repressed alliance.
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Also, just fir your info, when i make ideas,i think of all sides and have lots of game knowledge. Anytime i check the firum, you could ask me to review your ideas. Thats the only fun i will have dbd related as my switch charger is unfortunately broken.
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@brokedownpalace said:
Nemesis would be so cool in this game. Who would you want?
Also I want a map set in the streets of Raccoon City. Or maybe the mansion.
Not much info on RE, but i want nemisis for the reason of being the first map debris based killer (hopefully) , and the mansion is too scarce to add loops, so i would be thinking of an entity created version of it where it is wider and has more rooms,, and be suitable for dbd esque maps.
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Oops, accidental post. Let me finiah.
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@swager21 said:
seems like a good perk but this is how i would change it completely:
by getting into a chase you receive one token up to a max of 3 at a time
you can barricade vaults by holding the active ability button for 3 seconds
it takes 6 seconds for the killer to destroy it
can only be used once per chase
I have lots of knowledge about the game. This would hurt more than help because killers can trap you in a loop.
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@Shroompy said:
Any Means Necessary isnt the first perk of its kind, there are 3 other perks that give survivors another ability: Dead Hard, Diversion and Repressed Alliance
Dead hard is an exhaustion perks and really has the same affect as sprint burst. I said by any means meccesary because it is the most diverse. Perks like red herring and deception are like diversion.
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@ClownIsUnderrated said:
Like how hard is it to inform the community and tell us, oh hey guys we're delaying the upcoming chapter for so and so reasons. But yet we have to hear it from a Fog Whisperer and not the official DBD Twitter account, the official account that retweets a lot of fanart but can't tell us something simple and clear. I'm not discrediting the fanart that people make, I've seen them and look amazing. My frustrations are at BHVR because why are we kept out of the loop with things!? The excuse I've heard is oh we never actually announced a release date for the upcoming chapter, yeah you didn't but people have to rely on leaks because there's no information given to us of when to expect release dates for new chapters by you guys. The Fall Guys Twitter account is very social with their community, and informing people of when they are dropping new seasons and a whole lot of other stuff. Why can you not do this BHVR, why are you constantly making this relationship with the community even worse? Remember the whole colorblind settings fiasco!? It was something that people have wanted for years, and you simply stayed silent about it until Steven Spohn called you out for your actions. Seriously how!? How can you simply ignore colorblind people's discussions of wanting colorblind settings, when you could have said... "We've heard that colorblind settings has been what people have wanted for a long time, we're glad to let you know that it's coming soon." We finally have these which is nice, but still that's absolutely disgraceful on your part for being so quiet about that. It's not just the community that's getting upset with the lack of communication, your own Fog Whisperers get upset about it as well because Otz has said countless times the communication with the community needs to be better. I think I've ranted enough, I imagine this will spark quite a conversation amongst the people here on the forums.
This has been going on for a while. Theres really no telling which way bhvr will go, but hopefully they can improve.
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Im not sure if trapper is meant to be jason, but i agree. Originals are fun and help bhvr learn from their mistakes.
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I spent about an hour thinking about this. I hope you like it.