Feedback and Suggestions

Our team will be happy to read these!
  • is it possible hackers can remove the totems. we literally cant find any totems on a map (we played against a 306 hours trickster with all purple perks)
    1 comments 21 views last activity
  • In patch 4.1.0 Billy got a rework. Instasaw was gutted, which was great, but in addition to that the overheat mechanic was implemented, designed to stop Hillbilly from spamming his chainsaw Most folks hated it. I strongly believe that overheat is a mechanic that is completely unnecessary and should be removed as soon as possible. SPAMMING YOUR CHAINSAW When a player is able to usw their chai
    13 comments 231 views last activity
  • Borrowed time plays a VERY important role in the game because of how it discourages tunneling as well as how that affects the average player's fun and enjoyment of the game. That said though, it has some problems when it comes to how it can be used for purposes outside of simply preventing the tunnel. As both killer and survivor, we have all probably encountered games where if a killer comes back
    15 comments 151 views last activity
  • So since The Nurse had been disabled I've gotten THREE Daily Rituals for her, two for blink hits and one 'kill by own hand'. I DID reroll them so I know you can do that but twice I got Rituals I hated even more and wanted to reroll and had to either just suck it up and do, which I did for one of them, or wait till the next day to reroll hoping my new daily wouldn't ALSO be something I wanted to r
    1 comments 21 views last activity
  • Here's my suggestion on how to make noed more "fair" if the killer played poorly or actually played really well, or you know, you can do bones instead of complaining about the perk. No one escapes death is no longer a hex perk No one escapes death is now a token perk, you gain 1 token for every hooks you get for a maximum of 8 tokens, you can only gain 2 tokens from each survivors Each toke
    39 comments 411 views last activity
  • This would help the grind so much more if we could sell the crappy add-ons and offerings we never touch for BP. I have literal hundreds on each killer. I very rarely use add-ons and I never use offerings. Itd make the grind so much more bareable
    0 comments 11 views last activity
  • I want play the game easy until my really MMR
    1 comments 31 views last activity
  • This is such a tedious challenge. Most survivors will take a hit or even go down before stepping on a trail. Why not change it to hit or down X number of survivors with his range attack. At least that is fun and do-able. I always have to farm and throw the match to get this one done
    1 comments 21 views last activity
  • I listen to music in-between matches and really don't enjoy oni screams and bloodweb noises interrupting that, but lowering the volume to 0 requires you to hold down the volume decrease button instead of just working like an actual slider. This is completely pointless and takes longer than just sliding it down.
    4 comments 11 views last activity
  • Have you ever wondered what Facecamping means to you? This means that you cannot play, run, have fun, etc. Yes, BUT. Have you ever wondered what this means for your TEAM, for other survivors. This means that He spends on you the time that others have to run the generators. This is a meta game. The killer does this because it's the only way to get 1, 2, 3, 4 kills.
    6 comments 71 views last activity
  • This is way,if someone is cheating,you can just review the replay and their POV of view and know for sure if someone is cheating. If this was a thing,it would get rid of a lot of cheaters a lot faster with solid proof.
    5 comments 51 views last activity
  • As a longtime DbD player, I have every character/DLC unlocked as well as all their teachables. Now, getting prepared for the Ringu chapter on March 8th, like most players, we hoard as much BPS to dump into the new character. Thing that sucks is, this upcoming Bloodhunt ends the day before chapter release which in affect does nothing really for longtime players especially when there is a cap on BP
    4 comments 21 views last activity
  • This way, I don't have to sit through games where Meg and Claudette regress a third of the gen and get us all killed in the first five minutes because they can't hit their checks. My survivor games would improve in quality, and they'd be forced to work harder on learning to play the game, so everyone wins. Doctor would be a lot of fun to play as, too.
    15 comments 481 views last activity
  • Everything in DBD had a certain speed it goes at and all the bonuses are stackable. This isn't too bad but when yous tart stacking everything it gets crazy. Insta healing with COH, medkits, botany knowledge, etc. Gens taking forever with pentimento, thanatophobia, dying light etc. On the flip side, numbers are kept small to prevent these sort of issues which makes the perk borderline useless.
    1 comments 51 views last activity
  • For anyone who needs a refresher, Dark Devotion transfers your terror radius to the survivor once you hit them with a basic attack, then set the terror radius to 32m and gives the killer undetectable status for 30 seconds. Unfortunately, once activated there is no way for the killer to know how long they have until their undetectable status expires. Other duration perks (i.e. Make Your Choice, St
    4 comments 81 views last activity
  • I think this game is too skill based as a party game, what if we add much more RNG aspect to the game? I don't know what kind of things, something like environmental hazard and randomly generated buffs/debuffs kinda akin to perks which can be tilted toward survivor or killer? It could spice things up a bit.
    12 comments 61 views last activity
  • Adrenaline: Honestly I think Adrenaline is a fine strong perk, if people are too crazy about it, it can't work if you're exhausted. Boon: Circle of Healing: I think the mechanic should be completely reworked, but to nerf it; 25% healing speed buff, self heals take 32 seconds, all boons get a 60 second cooldown, CoH get's a 90 second cooldown. Borrowed Time: Endurance time reduced to 3/4/5 secon
    26 comments 382 views last activity
  • I've been playing a while and here over the last month or two, can hardly win a game, seems like the killers are way faster than they were previously. just an observation. game used to be fun, not now.
    7 comments 81 views last activity
  • I normally dont complain about chat censoring, it stops people from being super toxic, it keeps them from spouting racist slurs, but this game's censor is... its so confusing. For example, Ill just leave this screenshot here as a prime example. This has gotta change... What I typed that was censored was Harry Mason
    3 comments 21 views last activity
  • I commend the devs for fixing this and it is something that will really making the game more fair. Survivor that abused changing their resolutions to stretch everything so they can basically wallhack the killer at all tiles was never intended and this gave an unfair advantage. You always knew the survivors that abused this because you never could catch them at tiles no matter what. There was a cl
    55 comments 1,931 views last activity
  • I just switched back from PS4 to PC, and because there is no cross-progression i thought: wouldn’t it be a good idea if we could trade our DLC / Skins etc. for bloodpoints? i have almost all survivors and some killers lvl 50 P3… and its such a grind to do it all again on PC. and because we would trade it for BP, BHVR wouldn’t lose money!
    3 comments 71 views last activity
  • We have gotten solo killer updates and solo survivor updates, maybe it's time we get a solo Map update.. Hear me out... The hotel from The Shining would be a fun Map to be added to dbd, obviously they could nerf it a bit because we don't need another RPD. Let me know what everyone thinks I feel like dbd could use another change in scenery since we have alot of outside maps they all feel the same
    0 comments 61 views last activity
  • Please change this so I can actually see, listen I already have a hard enough time seeing in this game when I'm bleeding out I would like my screen to not be 10% brightness thank q!
    9 comments 101 views last activity
  • Or are we not going back to those days? Its kind of fun being there for the survivors fun, just wish I could have some of my own.
    6 comments 61 views last activity
  • Hello. I know I will be ridiculed on this for sure. But I wanted to leave feedback on Hex:No One Escapes Death. While I only started semi-recently back in October, I have been playing a lot. This single perk has ruined the enjoyment of so many games. I feel like every perk in the game is fine. I have no major issues with any but this particular one. I would most certainly rejoice to see it gone.
    16 comments 121 views last activity
  • Boon Circle of healing allows all survivors to heal freely without a medkit or the need for another survivor to peel off a gen to heal them. It's extremely powerful even after the nerf. I love seeing it when I play survivor because it means I'm going to get a bunch of free heals. The killer cannot devote time to go find this boon totem. They simply can't, the gens will pop before he finds it and
    13 comments 152 views last activity
  • Pinhead: Holding the lament configuration for 20 seconds starts a chain hunt on that survivor and gives a loud noise indicator Nemesis: Marvin's Blood base-kit OR 50% shorter speed boost on infecting hits Twins: Fix Dead Hard Slinger: Moves at 115 Doctor: Discipline Class II base-kit Ghostface: 50% cooldown reduction if he hits someone out of stealth, 100% if he downs a marked survivor Demo
    0 comments 22 views last activity
  • Anytime you run Hexes Undying is pretty mandatory to keep your hex up for more than 30 seconds. If it was a base mechanic it would free up a spot for other stuff. It feels bad to have to run it to get value out of Hexes. Of course the aura reading wouldn't come with it. I don't think it would be broken. Thoughts?
    37 comments 161 views last activity
  • I personally do not enjoy playing killer in any way/shape/form, but I am only getting killer rituals. I re-roll them and they turn into more killer rituals. Any chance to have each ritual card have an "OR" ? For example: Escape the trial as Jake OR Hit 4 survivors with your chainsaw as The Cannibal
    7 comments 32 views last activity
  • bHVR, arent you gonna improve this right now? its going worse as of right now. you are paring red ranks to ash ranks. #########
    2 comments 31 views last activity
  • First of all, I'm not a Nurse player, but if it would have been a Killer I liked playing a lot, it would be the same thing. Some things here are largely just my own opinions and feelings. I personally think it was a MAJOR mistake, that must not be overlooked. Disabling an entire Killer for weeks until the next chapter releases is horrible. The fact that it was likely a result of "fixing" Nurs
    6 comments 61 views last activity
  • Got a daily for a killer I didn't care playing,.. got given this one instead. Thanks!
    0 comments 11 views last activity
  • Maybe detect that if a ping goes from ~70ms to 200ms or 1000ms whenever the killer is close, it could be considered as fishy, at the very least. Seeing survivors run straight then teleport 10 to 20 meters on another direction is becoming pretty common.
    1 comments 11 views last activity
  • the chase music is so low when playing as a survivor against her which is kind of sad but in all honesty please can’t they like make it a bit louder? You know like other killer’s chase music? P.S, the chase music stops once she’s begun phasing so it won’t affect a survivor when it comes to listening for the whoosh sound while the spirit’s phasing
    2 comments 71 views last activity
  • Been playing the game since 2018, main both sides, etc. and I've been thinking about a buff to this Monstrous Shrine a lot lately. Suggested Buff: keep the current conditions of the perk AND allow a basement style 4 indestructible hook setup on the main level of the map opposite of the basement area. Thoughts?
    4 comments 51 views last activity
  • So we all know the reason you changed iron will was because of spirit players running stridor... Now you have applied your "necessary" nerfs to her, any chance of reverting back to old iron will? Trying to track someone with zero sound and/or not being able to see them at all isn't exactly great game mechanics or skillful on the survivors part...especially when this new iron will even removes bre
    32 comments 461 views last activity
  • Hello, This is very simple, make items and their addons, all perks from both sides and offerings account wide and not character locked, killer addons obv have to be character locked this way the game becomes more enjoyable and the community is happy, currently i rarely play killer because i have barely any perks on them, where as i worked for months and months just to get all perks on a single
    2 comments 21 views last activity
  • Becomes a global medkit. Once it depletes its power the bones break. Is that too much of a nerf? Then add relit option with smaller increase of blessing it. Is it strong as AoE heal? Yes. Does it provide infinity healing which stops hit and run playstyle (wraith, legion) ? No. Will BHVR acknowledge this? Most likely not. edit: By meaning global medkit, it would have charges to 4-5
    11 comments 131 views last activity
  • What if hexes only lit a totem once they had a real effect? Huntress would only have a totem once someone was hooked. Devour Hope only has a lit totem once someone is rescued. Ruin would only appear once a generator was released. Some of course would act as they do now, Undying needs to always be available since it has not "triggers" on it. Same goes for Haunted, since its trigger would only
    6 comments 81 views last activity
  • I'm just going to get to my problems with it. [Reporting players properly is way, way too complicated.] For some reason, the in-game report system is not enough from what I read up. If you report in game, nothing happens, you have to fill out a *customer support ticket AND have reported them ingame*. **THIS IS NOT MADE APARANT IN GAME**. The entire process is long, tedious, and in the end doe
    22 comments 262 views last activity
  • 13 comments 131 views last activity
  • once in a while a connection error removes me from the game at the start of a match and it hurts so much to lose out on your add ons, item or pudding/cake just because despite showing an error message the game can't differentiate between connection issues and rage quits.
    10 comments 41 views last activity
  • Hey you all remember when there was this bug with Mikaelas perk that you could push people? This but for killers. You press E and for like 3 seconds you can push survivors aside maybe with a little speed boost I don't know. Could counter people standing in doors and having no fear in the world because you are m1 killer without insta down
    0 comments 11 views last activity
  • Simple idea. We nuke all meta perks. We then evaluate base-game mechanics that need to be updated and re-balanced. We stop trying to fix issues with game design by band-aid fixing them with perks. This will make everyone happier. Why? Firstly, because if we nuke all the meta perks, this will promote more perk variety. Nobody likes to see Pain Resonance, Corrupt, PGTW, DMS ect every game.
    72 comments 1,612 views last activity
  • I mean why not? every other killers gets a nerfs and buffs based on kill rate, she should be no exception.
    5 comments 91 views last activity
  • I can't count how many times where it should've been a quick down because i caught them off guard and mindgamed them so hard at loops, dead hard saved their behind and extended the chase to 1 minute+. Before you say "oH JuST wAiT iT OuT" you think i don't know that? you can't just wait it out when they're near pallets or windows, almost everyone use deadhard for distance. I just want to see fo
    23 comments 231 views last activity
  • So as a new player who plays fairly casually, I can honestly say that this game does not welcome new players in the slightest. It isn't that the game is bad, just that there is a somewhat tricky meta to technique and to perks. This makes starting out a little rough as you kinda need to suck long enough to get good, and struggle long enough to get certain killers and perks. Getting through the blo
    0 comments 31 views last activity
  • your ticket submission is way too work. any chance on making it easy to report?
    0 comments 11 views last activity
  • Wondering if there are arguments against it or others that think like me: I want a perk that does exactly the same like Clairvoyance did when it was bugged -> push survivors and killers around Nothing more. I would love such a perk so much
    11 comments 91 views last activity
  • Scourge Hooks are a fun new way for killers to get their perks working with hooking a survivor, however the most noticeable problem with them at the moment is the rng for where they spawn. You can have all four hooks spawn on one side of the map. This is a problem because killers and survivors are always moving around the map and if a survivor gets downed in an area where there are no scourge hoo
    6 comments 181 views last activity
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