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jeremycarinio

jeremycarinio

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jeremycarinio
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  • @Rizzo said:

    I agree, more actions should be connected to the Survival category, in a way that is more naturally tied to the flow of the game, as it always feels like an impossible category to max out.

    or maybe just fix the damn game first. just a thought.

  • how nurse has broken add ons, overlaps fatigue and blink recharge, almost giving her omega blinks with that green and purple add ons.

    dredge has a worse set of add ons, no locker breaking boost, no speed boost on remnant teleports.

    Pyramid head has the worst IRIDESCENT add ons.

    and developers chose not to listen. keeps on nerfing PIG for goodness sake.

  • no update on this developers? moderators @MandyTalk?

  • @TicTac said:

    They dont give better recharge. It got fixed with the last addon change. There second effect is now faster traveling speed. Its busted, so your other point stands.

    Still, its not important to look at addons with two effects. There are many of them (nurse addons are not special in that way) and they are not a problem. The real problem with this nurse addon is that its too strong. So instead of thinking about double effect addons, the strength of the addons should be judged.

    exactly. its her add ons are the problems. the basekit is just fine, but her add ons what gives her infinite power.

    she has this add on combo that gives her omega blink, whats the sense of fatigue if your giving her an add o that completely removes her only counnter.

  • @Raptorrotas said:

    Why didnt the survivor try to use the rooms or anything but ran in a stright line which was also killers viewing direction?

    because they already nerfed the maps like 2 years ago. some nurse mains are good at predicting, and playing out of line of sight doesnt really work anymore, especially when nurse have the omega blink add ons(for the love of god, please rework her add ons or her mechanic.)

  • nurse wil definitely be an SSS tier killer with the base kits being buffed. these developers just didnt think this through. HAHAHAHHA

  • Untitled.jpg

    llook at that ***king hitbox. :) now, tell me if its accurate. (this is my game TODAY)

  • not even the community manager can say anything. because the DEVS doesnt care about cheaters.

    so thats it players. :) good luck to your games full of subtle cheaters. :)

  • nah. there are more hackers right now. you just dont notice it.

    and with your statement, you just said there are STILL hackers. less hackers, still has hackers.

  • more cheaters, more content, more fun.

    bad publicity is still publicity. who cares if theres cheaters,

    like other players said above, "there will always be cheaters", so why ban them?

    the reporting system is alreday complicated enough for them to still check on them

    i bet it takes them many months to check on your ticket, then declare "not cheater at all"

    do we still expect soemthing from developers?

  • @StarLost said:

    https://forum.deadbydaylight.com/en/discussion/330660/devs-arent-gonna-do-anything-with-cheaters-right

    Cheating is not allowed. However, they ban in waves and the reporting process is ridiculous, as not everyone records their games.

    That said - name me one major multiplayer game without cheating that isn't entirely serverside. Cheating has become so lucrative and the obfuscation methods so sophisticated that not even expensive, proprietary anti-cheats stop it.

    well if it is not allowed, why are there cheaters in the game? can someone from the developers explain themselves why cheating is allowed in the game?

    or mayber they are using "CHEATING" to make a bad publicity. besides, its what helps them make money, with cheaters.

  • the combination of her fatigue add ons is the one that needs a nerf. her basekit is fine.

    those add ons gives her almost no fatigue, giving no time for survivors to react at all, its not even iri add on.

  • you tell me. I HAD THE ST**IDEST solo queue teammates each game. no one is really thinking in this game anymore. its frsutrating.

  • how can they do have solution for that, they devs cant even have a solution for rubber banding and hacking 🙄 its been years gawd

  • @Leonardo1ita said:

    That's why, in one clip only:

    https://clips.twitch.tv/CrypticExuberantSeahorseKevinTurtle-6MmLT1g-LG8Ey_8i

    Now, do you think this is fair?

    IF so, then why do we complain the game is too much focused around the camp and tunnel playstyle if just using perks such as Deadlock and Dead Man's Switch and just camp prevents these randoms things like Deliverance or the 4%?

    Huh? youre saying the LUCK to live is unfair?

    its a mechanic that happens once in a blue moon, and youre saying thats unfair?

    even in real life, most of your opportunities are luck based. that 4% is a do or die situation.

    otz just got unlucky. deal with it.

  • @AlkaloidssOP said:

    Seeing so many threads where people are asking if someone's hacking. Hell people usually assume someone's hacking when they see a perk they've never encountered before. Not gonna lie, I tend to do that too. But is that really surprising?

    The amount of hackers in this game is insane, this anticheat is a joke. Even today I met 2 blatant hackers in 4 killer games. Nevermind the balance issues, when the hell are we gonna the get the basic feature of actually having an anticheat?

    well you have to deal with it because the devs are NOT GONNA DO ANYTHING to fix the cheaters. i tell you that.

    if they want it out, they would have done it years ago.

  • it depends on which has the lower internet, usually favors killers with 1000 ping.

  • @Peanits said:

    Nope. We don't try to sneak in changes in the first place, but beyond that, it'd both be a very strange & counterproductive thing to do and very obvious. Everyone would immediately know when all Killers drop to ~5 ping.

    If you are getting a peer to peer lobby, please let us know. That's very unusual and should not be happening.

    should i send a ticket, upload video, type in details with your long list of forms? youtube has a lot of evidences. high ping killer hits registers in priority. i got a freddy main chinese player the other day swinging on air, because what? hes abusing the dedicated server. he was hitting us 3 miles away on window vaults.

  • @Peanits said:

    https://forum.deadbydaylight.com/en/discussion/comment/2910321#Comment_2910321

    Bugs are not shadow nerfs. This is why I follow up the statement that you've selectively cropped to say that if they are experiencing that, they should report it since it's unintended.

    its not like the DEVS are gonna do anything about it, they are highly back, and getting hit over thrown pallet, HUNTRESS HATCHETs size of truck hitbox, cheaters all over the place; so how did the devs fix these?

    send a ticket, upload a video, get the steam ID, do this, do that.

    its more hassle to report a cheater than to actually ban someone.

    fix your damn game.

  • if i were to explain, survivors cannot shot you in the face. the no-scope shot is a broken mechanic that wont allow for survivor to react, and for slingers to bait m1 to m2 is just broken. thats thew logic. if only survivors can shoot killers in the face, i could have won against you many times. thats the logic.

  • @danielmaster87 said:

    What do you think of fps games? CoD? CS:GO? In those games, when you aim, it's instant. When that happens, and the other player dies, it's considered skillful. And you can disagree with that, but many more people are gonna be disagreeing with you, seeing as you're accusing them of having zero skill when they're getting loads of kills, and you're claiming you could easily do what they're doing, no matter if they're way more experienced than you or not.

    So why is it different in this game? I'll tell you why: because your minds have been altered to where if there's something that survivors don't have counterplay against at all times, even when they messed up and/or the killer played it right, it shouldn't be in the game. Being a killer main, or even maining Deathslinger, doesn't make your approval of the nerf valid. You either don't care for him because you don't play him, or you did play him and overestimated his strength and downplayed his skill ceiling to an outrageous degree. And if those aren't the case, then tell me why!

    I know this is old news, the nerf, but I care so much that I never stopped fighting it, and never let it be normalized. You see the same with Hillbilly and Freddy players; they still haven't forgotten either. I have been longing for old Deathslinger again, and I still haven't seen anything convincing me that he needed to be nerfed in the first place.

    simple.

    because survivors cannot fight back. this is not CoD.

    We cannot kill the slinger, or any killer in the game. simple logic.

  • to see if the devs are actually doing something with the cheaters.

    because with the current state of the game, looks like not.

  • its not like they have done soemthing to improve the security.

    the devs and mods are not GOING TO DO ANYTHING about it, so deal with it.

    believe me, if they were really serious with this problem, they have already done it years ago.

    good anti cheats are not in the future not to be able to buy a good one.

    CHEATERS WILL STAY HERE IN THIS GAME.

  • if they were working on it, they should have already done it. cheaters has been prominent years ago. 🙄

    what do you expect from them. tsk

  • @MilManson said:

    So you've just admitted this is a thread to try and get Nurse nerfed?

    Good, reported it.

    well if thats how you think it is, then why not? maybe she is in need of nerf.

  • @MilManson said:

    Survivors trying anything to get her nerfed.

    well i am trying to make sense why does she has a very fast pallet stun cooldown, its already bad enough she's unpredictable in hands of a good killer main, at least make her tolerable in some way.

  • @GoodBoyKaru said:

    https://forum.deadbydaylight.com/en/discussion/comment/2858947#Comment_2858947

    It's not related to addons, it's a basekit feature

    At least if we're on about the same thing, it's difficult to tell without video

    so you mean she has a built in enduring?

  • @GoodBoyKaru said:

    https://forum.deadbydaylight.com/en/discussion/comment/2858938#Comment_2858938

    "her fatigue and stun should stack"

    Fun fact! This used to happen, but was confirmed as a bug and removed when The Nurse received her full kit rework back in 5.5.0 ✨

    errr thats seems 50/50, because it seems that a handful of nurse mains knows how to exploit the fatigue-pallet stun cancel using the right add ons. okay

  • @HelloYou said:

    You can't stun Nurse while she's in fatigue.

    Nurse enter fatigue = Throwing pallet at her won't stun her

    Nurse being stun by a pallet = she won't fatigue after stun animation is over

    what happened is i stunned her on while charging blink, then fatigue canceled the stun because of add ons(thats what i assumed what happend due to her fatigue cooldown add ons. What i think is unfair because i had a handful of these situations, and whatever it is, her fatigue and stun should stack, because it seems exploitable because i think the killers knows about this fatigue-pallet stun cancel.


    @Plsfix369 said:

    https://forum.deadbydaylight.com/en/discussion/314986/nurse-glitch-bug-buff

    it happens on legion, but what's crazier is a nurse using enduring. like why?

    she didnt have enduring thats why im asking bout this fatigue-pallet stun cancel animation

  • @DangerScouse said:

    https://forum.deadbydaylight.com/en/discussion/313566/onryo-counterplay

    This is not exactly rocket science. COH / Self care or just..... you know.... one of the hundreds of pallets and windows.

    the thing is CoH is a good counterplay, and self-care is just a bi-atch. it just takes time for you to heal, and with call of brine and/pop goes the weasel, you wont do any objectives, and by that time you finished healing, your gens are back to 0%. and by the time you spent being looped, you already destoyed ALL OF THE PALLETS with no gens done. you may healed yourself, yes, but healing wont finished you any gens, healing wont open the gates for you.

  • @TWiXT said:

    1. Let yourself get up to 5 stacks of condemned.
    2. See teammate on last hook getting chased by Sadako.
    3. Grab a Tape and run to the TV you have to deliver it to in order to remove stacks.
    4. Wait at said TV until you become fully condemned.
    5. Watch Sadako break chase to come after you/teleport to you.
    6. Pop in tape while she's teleporting.
    7. Enjoy the fact that you just saved your buddy, probably from across the map, and she teleported to you for nothing but another exhaustive chase.

    I used this with my friends last night, worked like a charm!

    RIGHT ON THE SPOT. Actually this is the same counterplay i strategized myself as well. what I will add is.

    "when going to your designated tv, turn off all of the tv you can run by, (you can turn off around 2-4 tvs, this will be half of map cannot be teleported. you might be scared because you will get "marked", but please be aware, YOU ARE NOT EXPOSED per se, it only means your mori-able. If you got hit while going to your tv, you can insert tv the last minute, thus, she just wasted time thinking you can be mori-ed."

    @TWiXT said:

    https://forum.deadbydaylight.com/en/discussion/comment/2843256#Comment_2843256

    https://forum.deadbydaylight.com/en/discussion/comment/2843296#Comment_2843296

    Works even better if you 99 a heal on yourself before you get fully condemned and insert the tape. Having a healthy person get fully condemned is tempting enough for most Onryo's, but an injured one? IRISISTABLE! As soon as one killer we played against realized they'd been played by this tactic last night, they DC'd, and being a previous killer main myself, I felt pretty bad, but come on, the devs likely knew that survivors would figure out tactics like this to counter the new killer. Otherwise this is just terrible design.

    WORKS LIKE A CHARM HAHAHAHAHAH. i have done this myself, and my games just got lighter unlike the first launch of sadako.

    I was able to formulate this strategy myself when i observed no one was doings tvs before. Coconut and Dowsey formulated a "supposedly" good sadako strategy which is hit and run. The strategy of hit and run sadako mains tendency is the remove all of resources(pallets) early game (since as a survivor, we tend to stun the killer to kill of time), unless your a god looper without using pallets, good for the team. Once the pallet near your gen is destroyed, you dont have anything to use when she returns back to you again while injured.

    it came to my mind while i retieved the tape(from one game), and inserting the tape on the other tv, WHY NOT TURN OFF OTHER TVS as well? it will automatically subrtract the condemn state when you insert a tape. thus, our sadako killer was forced to walk demanisfested,(think about the small seconds you can save while doing gen, and not being teleported isntantly.

    ;) good luck survivor mains, this is a good counterplay against sadako.

    P.S. add'l. tv placement doesnt change. if she tries to cut you off by telporting, just look for gen nearby. she might be there.

  • @The_C12H15NO2 said:

    Turn the tv off nearby the gen you're working on. A lot of her strength is due to her mobility.

    close. but its not enough. the thing is, she can just telport on a nearby gen. with her manifest cooldown, you cannot outrun her.

  • @Mandy said:

    What exactly do you mean by accuracy here?

    Characters have hitboxes so you don't have to be completely accurate to the character model - otherwise if character hitboxes were all different sizes Survivors for example would only play the smaller characters.

    thats exactly we are questioning, because huntress and nemesis hitboxes have a size of bus.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/2840506#Comment_2840506

    Someone gives a decent buff proposal and you reply with this.

    because sadako doesnt need anymore buffs. i have played against a lot of ssadako already (asia server), and let me tell you, she got 1-2 kills midgame. TRUELY SKILLED red ranks can even stop the game by 3-4 gens. yall saying sadako a weak killer, but sadako has the best map pressure in the game right now. her cloak mode gives her good stealth. yall describing playing sadako like with no perks and no add ons, but the PERKS AND ADD ONS are the ones thats makes her a good killer.

  • @ThatOneDemoPlayer said:

    https://forum.deadbydaylight.com/en/discussion/comment/2841129#Comment_2841129

    Condemnation doesn't do anything, it needs a buff.

    Freddy teleports right on a Generator, does he need a nerf?

    Demogorgon can place Portals under a Generator and gets both mobility and info, should he get nerfed? Demogorgon has a Shred attack that somewhat ties into his Portals, does that need a nerf aswell?

    freddy gets denied of teleport to generator once its done.

    demorgon portals needs to place it BY ITSELF when its removed.

    Sadako has a cooldown of 100secs( or less depends on add ons), but gets regenarated every then, and youre telling me mobility is not her best power? come on,. if youre a great killer mind gamer, you can shut down all the pallets besides that generator in seconds, then go to the other gen. when 3-4 gens are still up, all of the pallets on the map is already destroyed. dont tell thats not enough.

  • @ThatOneDemoPlayer said:

    I don't get why her TV's have such a huge cooldown. Freddy has a ~45 second cooldown on his teleport and Demogorgon has 12-16 (forgot the exact number) second cooldown. Both teleports are arguably better than hers, as Freddy's can't be removed, Demogorgon's take way longer to remove than Sadako's, Demogorgon get info from his Portals, aswell as Oblivious

    because her telportation is already beside a generator, and limitless because you can always teleport on the tv no matter what. it also has a passive attack so i think its fair for her to have that cooldown. to think it all, it should a nerf.

  • i think that devs need to play how coconut and dowsey would play it. let the devs against this players and know how OP currnt sadako is.

  • @TheSubstitute said:

    https://forum.deadbydaylight.com/en/discussion/comment/2840778#Comment_2840778

    Why camp if you're worried about BP? You can eight hook with BBQ and Chili and get 57,600 BP without even killing a single survivor. With camping BP is terrible and you just get harder and harder games. Unless I'm BMed I never kill a survivor before the fifth to seventh hook and it's extremely rare for me to get less than 50K per game without offerings.

    because main killers want to kill 1 survivor early on the game. its the thinnest balance in the game, where if the survivors lose 1, its already a win win situation for the killers. no one really cares about the BP or rank, its about the game.

    trust me, with the current matchamking system, ranking is the least thing gamers think about in this game.

  • @TheSubstitute said:

    https://forum.deadbydaylight.com/en/discussion/comment/2840757#Comment_2840757

    The other one I don't understand about facecampers with BBQ and Chili is how you need to hook each survivor to get a stack. If you're not going to move and you're not going to try to hook each survivor why even use the perk?

    bloodpoints is just an additional prerogative for it. its the information on where the survivors are is what will you be needing as a killer.

  • @Bullettimegod said:

    Nah. Dont you pay attention? Kills=skill. Ask dowsey and patrick.

    HAHAHAHA i see yah there

    @ThatOneDemoPlayer said:

    Her mobility is useless when she can't do anything about loops or ShiftW

    somebodys not watching CoconutRTS and dowsey dont they. mobility its whats best about her power. try to research so youll know how sadako becomes an A tier killer with no counter.

    Actually the new killers are already designed to have no counter at all, especially with sadako, her mobility comes with a "passive attack".

    @KerJuice said:

    You most likely ran into a killer who camps regardless of what killer he uses. Probably wanted to see how good she was at it. Don’t let her mobility surprise you as a reason not to camp. A lot of dumbass campers run Barbecue (which rewards you for not camping) but don’t go anywhere. They’ll stand there and get their 2K win, cause you know- Hockey. 🙄

    you really cant please killer mains, wont they right?

  • why not give her exposed ewhen tv teleportation. why not give her hatchets as well.

  • the tvs should be closed once the gens are done

  • the problem with her powers is she is the improved wraith. no one will play Wraith because sadako has all the powers. mobility, map pressure, gen pressure. even though she is an m1 killer, you could literally destroy all the pallets in a matter of seconds.

    in any casem, she needs a nerf. escpecially her tvs

  • @jeremycarinio said:

    https://forum.deadbydaylight.com/en/discussion/comment/2839986#Comment_2839986

    on one TV you mean? hahha with call of brine and pop goes the weasel, 100 secs is not even as a bother

    besides, the thing is, the place is not to camp on 1 gen. thats her playstyle. super good at map ppressure

  • on one TV you mean? hahha with call of brine and pop goes the weasel, 100 secs is not even as a bother

  • @sadakiyo said:

    her tv needs some buffs

    No. actually, the tv is what makes her powerful. the tv should have limitation, whether you close the one near the generator, the tvs on nearby are still on. her mobility is actually limitless.

  • yall guys try to discuss and shiz, but yall expecting BVHR will do something. "fck it, deal with the cheaters yourself", thats would probably Mathew Cole will say to its fans.

    if they really want to improve the game, they have done it way long time ago. whether we have cheaters or not, good press or bad press, is still publicity. its getting tiring. im already assuming these cheaters are actually the devs themselves.

  • @Steel_Eyed said:

    I don’t want to stop yall from complaining if that’s all you want to do but there is a support ticket method that gets hackers accounts banned (quickly). If you bothered. If you wanted to do more than complain on the forums.

    yeah, but it only bans specific players. and you just need to go through the whole game, receiving EZs at the end like nothing happened.

  • HAHAHAHAHAHA i got an evidence. An artist turned on her cheats midgame. what a loser

    YOUTUBE HAS A LOT OF EVIDENCES. yet nothing is done. HAHAHA

    @Psycho_ said:

    https://forum.deadbydaylight.com/en/discussion/comment/2832622#Comment_2832622

    you must have video evidence. otherwise nothing will be done.


  • @Steel_Eyed said:

    I do not know if this is something sus with the players OP saw or if OP is just not informed on how Nemesis’s power works.

    well its time for the mods and devs to correct it, because it is sure pretty quick compare to execitioner and deathslinger

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