Various Killer Buff Ideas
Pinhead: Holding the lament configuration for 20 seconds starts a chain hunt on that survivor and gives a loud noise indicator
Nemesis: Marvin's Blood base-kit OR 50% shorter speed boost on infecting hits
Twins: Fix Dead Hard
Slinger: Moves at 115
Doctor: Discipline Class II base-kit
Ghostface: 50% cooldown reduction if he hits someone out of stealth, 100% if he downs a marked survivor
Demo: Barb's Glasses base-kit OR can travel to existing portals without needing to be at one already
Billy: Heat dissipates twice as fast when not using the chainsaw (and Dad's Boots base-kit?)
Freddy: Can swap between Dream Pallets and Dream Snares at will during the match
Trickster: Takes 7 hits to damage but moves at 115
Wraith: Un-nerf him (Why even nerf him in the first place?)
Legion: Reduce fatigue to 3 seconds, basic attacks only remove 25% of power meter
Trapper: All traps spawn within a set radius of map center, escaping a trap always takes 8 seconds unless freed by another survivor
Clown: Now has 2 separate bottle caches (3 yellow, 3 pink) that reload simultaneously
Pig: Reverse Bear Traps always take between 2 and 3 searches to remove
Myers: Full stalk efficiency within 10 meters, moves at 120 in tier 3
Sadako: Condemned always accrues passively at a rate of 60s/charge
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