Various Killer Buff Ideas

Pinhead: Holding the lament configuration for 20 seconds starts a chain hunt on that survivor and gives a loud noise indicator

Nemesis: Marvin's Blood base-kit OR 50% shorter speed boost on infecting hits

Twins: Fix Dead Hard

Slinger: Moves at 115

Doctor: Discipline Class II base-kit

Ghostface: 50% cooldown reduction if he hits someone out of stealth, 100% if he downs a marked survivor

Demo: Barb's Glasses base-kit OR can travel to existing portals without needing to be at one already

Billy: Heat dissipates twice as fast when not using the chainsaw (and Dad's Boots base-kit?)

Freddy: Can swap between Dream Pallets and Dream Snares at will during the match

Trickster: Takes 7 hits to damage but moves at 115

Wraith: Un-nerf him (Why even nerf him in the first place?)

Legion: Reduce fatigue to 3 seconds, basic attacks only remove 25% of power meter

Trapper: All traps spawn within a set radius of map center, escaping a trap always takes 8 seconds unless freed by another survivor

Clown: Now has 2 separate bottle caches (3 yellow, 3 pink) that reload simultaneously

Pig: Reverse Bear Traps always take between 2 and 3 searches to remove

Myers: Full stalk efficiency within 10 meters, moves at 120 in tier 3

Sadako: Condemned always accrues passively at a rate of 60s/charge

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