Feedback and Suggestions
Our team will be happy to read these!
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There are way to many pallets and M1 killer have a realy hard time to win chases if every survivor can reach a pallet in less than 2 seconds after dropping a pallet. The maps have way to many objects that benefit the survivors. Pls decrease them26 comments 571 views last activity
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This is a simple one, but I can't believe it's taken so long to add, but also I'm so glad all the maps have them now, because they're so good! I've spent the first few seconds of each match just listening to the intro music and enjoying it. Y'all did so good on this! It's really made the game feel even a little more fresh again, and I'm excited to go to maps I don't usually like, because I want t1 comments 21 views last activity
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These are some changes I'd love to see implemented that would benefit everyone and make our lives easier and more fun! Offerings become universal to everyone. E.g. You purchase a 'Bloody Party Streamer' on the Doctor. You play Dwight and use it! Of course, you cannot use it on any character anymore - it has been consumed. Terrific when leveling up a new character or prestiging! (Of course, surv0 comments 15 views last activity
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Do you like outdoor maps? Yeah! Do you like Indoor maps? NOOOOO! But why is that so, seriously? All the outdoor maps are so full with stuff it feels like youre in a warehouse. WHy not actually make the open. i mean genually, actualy open. with real distance between walls. i mean, those are supposed to be big burned down buildings, nou just strtangely build rooms standing in the middle of nowh3 comments 21 views last activity
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I Feel like in McMilan Mines, working Like a Slave 24/7 to Get das Bloodpoints, Day and Night NONSTOP while The Trapper is Smackin me in da back!!! This GRIND needs to stop, its TOO MUCH not Even BARBECURE AND CHILLEH can FIX IT! HELP US #BHVR 😫 We are in total DESPAIR! I will be 60 years old by the time I PRESTIGE my Guys!9 comments 111 views last activity
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4 comments 242 views last activity
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Platform: Epic Games What happened: Picked myself up with Unbreakable, Soul Guard showed the endurance status. Huntress came back after slugging me and threw a hatchet at me, got downed with endurance effect still visible on screen instead of going into deep wound. What should have happened: Should have went into deep wound, not go down. Map: Coldwind, Rancid Abattoir Time it happe2 comments 81 views last activity
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As of now most of the time I teleport to a TV the speed boost (with no fingernail) is wasted on finding my bearings and where the survivor is heading towards unless the TV points directly towards the survivor. You do have a slight help with TV's aura helping you identify which way you will be facing but in some cases it's more of a 50/50 unless you've came out of that TV before. Balance aside,1 comments 22 views last activity
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The Survivors will Begin their Dying State Bleedout Progression and Produce Grunts of Pain and Pools of Blood Intensifying as The Survivor advances their Hook State and Bleedout Timer. In Between No Hook State or Dying State Bleedout Progression Threshold/ 1-Hook State or 75%-Bleedout Progression / In Between 2-Hook States or 50%-Bleedout Progression: The Grunts of Pain are Increased to 50%/100%1 comments 11 views last activity
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I've been playing straight ~12h a day (enjoying my vacation :) ) for the past few days or so, and most of it were with sadako. I'm loving her ptb changes but she's still underwhelming and the changes do little to nothing to help her level the play field. These are suggestions that could be prototyped and changed in the future: A - Changes we need. B - Changes that are my deep rhoughts5 comments 71 views last activity
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Bubba skins are pretty cool but they don't come often, so heres an idea for the next ones. Skins which change the chainsaw colours/models/animations would be nice, instead of only the M1 weapon. Much love <3 Enjoy ur saws boys 🎷 :)3 comments 181 views last activity
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These 2 perk could be such a good information/regression combo. However call of brine already have aura thing related to it. My idea is to make surveillance aura be priority over the cob aura to make them work with each other.3 comments 242 views last activity
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Apologies if this has been suggested before but right now there's way too many dailies that force you to play Killer. The daily ritual should always be dependent on which side you play more. - If you play Killer a lot more, you get all Killer dailies. - If you play Survivor a lot more, you get all Survivor dailies. If you don't wanna do that, at the least have it 2 Survivor, 1 Killer or 23 comments 231 views last activity
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Allow second hits to do damage to the deep wound meter based on the number of survivors you've deepwounded with that use of power. So if you've gotten no hits and you just use frenzy to get another hit on an already deep wounded survivor it does nothing, so it cant be used to get guranteed downs after long amounts of time.. But if you deepwound the whole team THEN second hit someone you can ge9 comments 31 views last activity
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This is definitely one of the hottest topics. But the only idea I can think of about it is to make sure that Bubba can't use the chainsaw within a certain range of the hook. We already have killers like the Artist who have this mechanic, in fact with it it is not possible to place crows within a certain range of the hooks.12 comments 71 views last activity
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After seeing the new Oni mori on Jap dbd mobile, it got me thinking about how neat it'd be to have a variety of Mori animations available for different killers that could be purchased from the in-game store with either IS or BP and equipped from the customization screen. Games like Apex have something similar available for their character's finishing moves. IMO this would expand players' options2 comments 131 views last activity
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Hello! I have gameplay improvement suggestion for DBD console, but first I’d like to apologize if what I’m about to say has been posted before or if I chose the wrong tab to post. I’m new to the forum. Dead by daylight have several interactions that requires greater precision than others. These include ranged attacks, use of certain special abilities for killers, and flashlights for survi1 comments 21 views last activity
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Hot take I think there should be a maximum ping limit. Like if you’re ping is a certain amount you can’t play.1 comments 51 views last activity
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I know it’s a rare add on but to me it’s really unfair most of the time, and I encounter it a lot. I’m not talking about huntress players who are really skilled and hit some amazing shots. When I get iri downed from a bit aways or even at a good angle I’m usually like ah well that’s annoying but nice shot. Almost every time I go against a huntress with this add on tho all they do is wait until20 comments 271 views last activity
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I want to ask the "almighty" developers how to play against this #########? This is not the first such case. Not only do these "hex" type skills do not have their own totems, but they allow you to install them. So they also do the work INSTEAD of killers. Remember the old "Hex: undying". Even the breakdown of 5, well, that is, all the totems on the terri10 comments 231 views last activity
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The killer doesn't need to be a mannequin themself, but they could have mannequins around the map that the killer can relocate to. The mannequins passively relocate when the survivors are not looking at them, and inflict the Oblivious effect while survivors are looking at them.0 comments 11 views last activity
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Hello behavior, is not a secret, the game rigth now punishes you for dying to quickly even if is not your fault, thats why, i still don't know why the game punishes me if mi team mates for example DC, the game is over for me because no one do gens, so killer just need to kill me rigth away and i lost a rank for that and even imposible to reach red ranks, to mention another example, if the killer1 comments 11 views last activity
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Can Pentimento be reworked to be able to corrupt boon totems? For example, COH corrupted - New effect is it slows down all healing within its range by 75%. Shadowstep corrupted - Now shows auras of all survivors within its range at all times. Exponential corrupted - Now slows down recovery speed by 100%. Dark theory corrupted - Slows survivor movement speed by 2%. Survivors can see corr0 comments 81 views last activity
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The only way I can see a balanced COH is to make sure that it gives everyone the opportunity to heal at the same speed as the Self-Care perk, therefore at 50% of the normal cure rate, because I believe that the possibility of self-healing is sufficient, without the need to increase the speed as well. While when someone else heals another survivor, the heal rate is 30% faster than normal. It wil3 comments 31 views last activity
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Equivalent exchange after a boom totem is lit equivalent exchange is activated when the perk is activated, the killer can ask the entity to exchange a boom totem for a hex totem. After that the perk will need a hooked survivor to recharge for 80/70/60 seconds.0 comments 31 views last activity
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I thought I didnt get injured the first time I went back using Calm Spirit. Because there was no weapon hit sound. Im not sure about the other weapon, but it was vs Sadako4 comments 41 views last activity
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Legion's one of the worst killers in the game, I think everyone knows this at this point. Seeing the trailer for Legion you'd think they'd be some sort of stealth killer, but they lack any stealth element to them. So here's my proposal as a buff for legion as well as making them more consistent with the trailer: Legion does not have a red stain when not in chase. Survivors cannot hear Legi8 comments 72 views last activity
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I think new characters in PTB, especially Killer, should have Tier3 of all perks so players can actually test the new Killer at full potential.0 comments 11 views last activity
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Hello, My name's Jared! I was thinking what if we have a pre-game lobby where you could be on a map with killers and survivors? You could practice looping and killing! Some rules to make it more fun while waiting: Survivors can heal from dying state Survivors insta-die on hook and respawn Pallets respawn over time I think this would be a great option during these long queue times.0 comments 11 views last activity
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I was thinking, if it turns out Sadako's Condemned ability still needs more of a buff, an interesting way to do it would be to make it so any survivor that had Sadako in their view passively builds Condemned status as if they had a video tape in their possession. It would make it so that survivors would be pushed to actively worry about actually looking directly at her while doing gens or running1 comments 31 views last activity
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I think it would be nice QoL feature if we could see how many of a specific item/add-on/offering we have while hovering over it in the bloodweb. Here is a rough example: Would you like to see this feature implemented in the game? Let me know what you think 😁1 comments 11 views last activity
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Firstly, an edit to Trappers add-on Camouflage Kit (Previously Tar Bottle) A black, matte and sticky substance that when applied to Bear Traps, makes them far less noticeable. Colors traps according to the current realm And here is my Ghostface add-on All-Purpose Cloak A cloak obtained by Olsen in order to hide in plain sight. While in Nigh3 comments 41 views last activity
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Seriously, whose genius idea was it to add a boon so that now the ENTIRE ironworks of misery grants haste, and it takes a solid 30 seconds out of your game to go kick it, only to have it back up again the second you turn your back. I'm very over every single game being dictated by boons, and 6 months later killers have 0 ways to deal with them.11 comments 221 views last activity
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Even though you developers have said that Boon totems work as intended, still the majority of the community is unhappy with this mechanic. One of the problems that I think relies on the complaints is their range, 24m, for a total of 48m in diameter. I think 16m, for a total of 24m in diameter is a good compromise1 comments 11 views last activity
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So I just woke up from my nap and played another game with the new killer and after playing about I'd like to say about 30 matches I have a good grasp on how she's supposed to play But her kit just doesn't really work… so she has her condemned ber condemned bar which takes forever to build-up and just as slowly as it can build-up it can be taken away within a second . She has manifestation and D1 comments 111 views last activity
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Confirmation from BHVR would be great. But feel free to speculate all you like :) https://www.twitch.tv/videos/1421266747?t=2h6m53s5 comments 151 views last activity
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5 comments 71 views last activity
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Sadaku should be able the level of condemned status for each survivor. This would allow her the ability to be more targeted with her teleports.0 comments 11 views last activity
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I got a fair amount of hours in on sadako with the pts build inculded I thinck sadako is sitting in a nice bottom middle ground at the moment that could do with just a couple of tweaks. TV - take to long to turn back on and should be a bit faster as turning them of shuts down her power all together TV - thinck the projection lundge should last just a smile longer TV- placements are wierd2 comments 11 views last activity
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Should clown have a separate number of yellow and purple bottles? I mean, the yellow one is not op and he is a weak killer, he could start with 4 yellow and 4 purple. And if it's a problem, the Redhead's Pinkie Finger could be revisited.19 comments 181 views last activity
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Ruin is too weak. It should include an extra totem like Undying with its basekit, which could further stack with Undying itself. It should also regress gens while they're blocked, and any gen currently affected by Ruin would require a tremendously difficult skill check in order to start repairing or else the gen is blocked for 30 seconds (while regressing). Why do the devs hate killer mains?21 comments 212 views last activity
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can we get diversity in height for the characters? as of now all survivors use the same two models: male (tall) and female (short). the male model seems to be around 6'1 (182 cm), while the female one about 5'5 (164 cm). but they use the same animations (afaik), so can we get a short male or a tall female by swapping them? and ideally, a third model that's something in between? I feel like nea4 comments 141 views last activity
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They really had to make condemned strong, or her chasing potential strong, and they did neither. So what you got was in all honesty a D-tier killer. The only thing she has going for her is 115% speed which is not good. Condemned I'd say needs 3 more interesting effects... At level 3, the survivor is oblivious and cannot see Sadako in ghost form at all unless manifesting/manifested (would be ve8 comments 121 views last activity
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Doesn't matter if I'm playing killer or survivor games every game is the same lately 1 chase = 3 gens gone. Was it really meant to be like this because its kinda crap. It'd be fun to have to collect parts before being able to repair or seomthing, just to slow it down a lil.15 comments 231 views last activity
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25 comments 511 views last activity
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Yui's new outfit is really pretty. She finally has something that isn't a biker outfit.14 comments 281 views last activity
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I'd love to see a werewolf killer introduced. One from An American Werewolf in Paris would be good (although I like Van Helsing's werewolf design much better). I like the ones where they have more of a wolf-like head rather than the wolfman appearance where there's just extra hair and sharp teeth, but additional appearances featuring both could be added to the store for those who prefer one over0 comments 11 views last activity
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BHVR, please reduce the loop safety you have been secretly increasing. As you know, the game is not balanced. Your attempt to increase loop safety and prolong the time of each chase is a problem that is closely related to "generators are too fast" and "healing is too fast". It widens the gap between killers with excellent power and M1 killers that do not. In the 2019 summer, you had a much mo0 comments 51 views last activity
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For instance after several time playing her. She is so weak and her portal easily destroyed by survivor when they already know about their power. She is so short , you will be overwhelmed when looping and hooking survivor to find the hook. You must bring strong perk to counter survivor.24 comments 671 views last activity
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Could the developers please add additional dances people can purchase for their survivors from the DBD store.5 comments 61 views last activity