Feedback and Suggestions

Our team will be happy to read these!
  • So in 5.5.0 you guys decided to rework Gearhead, a perk which never got any use and desperately needed some changes. While the reduction of required attacks from 2 to 1 and the inclusion of special attacks were good steps, the perk still doesn't feel great because it's incredibly easy to miss the effect . This is for two reasons: The Survivor's aura is not guaranteed to be visible depending o
    5 comments 61 views last activity
  • So first of all i wanted to say that pig isnt strong nor was strong before sadakos release. But sadako does almost EVERYTHING that pig does better. Pig has one advantage she can dash, and if you learn the dash you can moon dash so your power can be used more in chase. But when a pig does crouch down to dash most of the survivors either leave the loop or its basically a 50/50 if you hit or not. W
    21 comments 251 views last activity
  • Deadman switch now only trigger on survivor first hook
    6 comments 71 views last activity
  • the purple glyph is without a doubt my least favorite in the game. If you get a big map, a map with low visability (I.E. Corn, lots of tall grass, ect.) finding the trail can be excruciating and it constantly moves meaning you can't eliminate spots and find it later. Taking upwards of ages trying to find it harms your ability to succeed and discourages interacting with survivors. (unless you want
    1 comments 31 views last activity
  • Since this perk gives too many benefits, Self-Care matters very little here. Self-care giving 50% normal speed to you Boon CoH giving 75% normal speed to everyone themselves and 75% faster for everyone healing others and somehow they stack with medkits and probably some perks, idk. What I suggest is to remove the speed to healing others. When you think why I do not decide to do it for Exponen
    9 comments 31 views last activity
  • So sick of not only having an insane grind to play the game normally. Then they throw the Tomes on top which are just more grinding. THEN they have the audacity to have most of the tomes be broken so they barely register. Get 25 unhooks? We'll have one in every five actually register. Repair 10 generators with a friend? Better hope they don't hop off it for 0.1 second or F you that doesn't count
    Mod
    1 comments 11 views last activity
  • Survivor perks Clumsy: when you run your clumsiness disturbs the area around you and increases the range of your scratch marks ( basically its like predator but it expands them instead of decreasing them) this will project scratch marks on a larger scale making it harder for killers to track survivors in more condensed closed spaces that has many different exit points like jungle gyms. Did I
    6 comments 101 views last activity
  • Can't u devs see we all hate the update and check the steamcharts the playrate dropped 50% ever since the SBMM was added, will u guys remove it already?!
    7 comments 71 views last activity
  • Since I started playing as a killer main I end up in many matches where sometimes I'm too good that I kill 2 survivors while 4 or 3 gens are left and many many times the last 2 survivors ( last time 2 Claudette's wearing dark clothes) will hide and blend in and just refuse to do any gens I literally patrolled gens 15-20 mins without them being worked on these 2 survivors are just being toxic and
    2 comments 81 views last activity
  • title. example: do 25 safe unhooks/protection hits... between people who selfsuicide on hook, people who sandbag and troll on purpose or they are just playing bad (cause certain challenges require that you must play poorly if you want the challenge completed), those numbers are too much high... i get it, you need to give survivors a reason for playing, but those challenges are just not funny at a
    14 comments 181 views last activity
  • I tried using a Brand New Part and after hitting both skill checks the generator didn't progress to 25%. However it did progress faster and used the toolbox charges on top of using the Brand New Part. I don't know if this goes for all Brand New Parts currently, but I used a Festive Toolbox with a Brand New Part and Socket Swivels while playing as Jonah Vasquez.
    2 comments 121 views last activity
  • I had nothing to do, so I decided to make another concept, which I haven't done in a while so I thought it'd be fun. I love Alien, so I decided to make a concept for it but I already made one I thought: "How can I make this different?" Well, by making a concept for the Xenomorph life cycle of course! All the way from the tiny Facehugger to the monstrous Xenomorph. https://docs
    0 comments 41 views last activity
  • Killers have to waste time kicking gens and the survs can just tap it to stop the regression, can we like add a skillcheck for taps please so they cant keep tapping them over and over. It's becoming annoying and more annoying when survivors can keep tapping it over and over whilst their SWF does all the other gens and you can't do anything about it.
    17 comments 431 views last activity
  • Hope (rework) at the start of the trial you are affected by 5% hindered movement speed. For every generator that gets completed you gain a stack up to 5 maximum stacks. every stack grants 2% increased movement speed up to maximum of 5% haste. So in a nutshell you will have a de-buff until 3 generators are completed. Boon: Dark Theory Increase the effect to 3% ( p
    3 comments 41 views last activity
  • HOW IS IT ALLOWED TO SAY EZ GGEZ NOOB after a match but not say ping, camp etc. where are u from etc. THE GAME IS 16+ why do we even have a chat filter to begin with??
    0 comments 31 views last activity
  • Please make it so doctor can't interrupt unhooks, it's so stupid when you have 3 survivors around one hook and no one can save and the doctor won't chase anyone off of it - there is no counter, and all of DBD has a counter so why should this be different.
    3 comments 61 views last activity
  • Would be one of the coolest DLCs imo. Would love to see it and would definitely buy it. Also add cross-progression to consoles for Pete's sake.
    1 comments 21 views last activity
  • Seeing as how it's probably unlikely Freddy will be getting any changes any time soon and seeing in what a sorry state he's currently in,i don't think it would be a crazy idea to have a choice to play as old Freddy. Maybe have the brown dream pallet add-on change his power to the older version. Honestly anything would do i just really want that version to come back.
    0 comments 21 views last activity
  • I just had an idea. the problem with hex totems is often that survs spawn right in front of them. Hex totems are just useless if they're destroyed before the game even begins. my idea would be to only activate the hex totems when they are triggered. I mean that when a surv works on a gen and then stops working on it, only then does ruin activate on a random totem. Same with Lullaby: when the fi
    2 comments 61 views last activity
  • Dbd shouldn’t aim to be a esports game with competitive metrics like SBMM. Casual and fun should be the focus, and fun doesn’t necessarily have to be fair and balanced but should be diverse in terms of game play and player base.
    2 comments 41 views last activity
  • Please tallieur black for Jane Romero
    1 comments 61 views last activity
  • Only once per gen. After playing with Merciless Storm on both sides, it seems to work well enough. I think tinkerer should work the same way. Killers shouldn't have infinite notifications that a gen has been repaired to a certain percentage. Once you get the notification you should know to keep an eye on that gen.
    17 comments 151 views last activity
  • Hey, WE NEED FRANK, from Donnie Darko, or maybe Jeepers Creepers, and most of all, Wrong Turn Characters.
    10 comments 221 views last activity
  • can yall nerf nurse again or at least play your own game at high mmr shes actually so frustrating and boring to go against it feels like you cant do anything against an even decent nurse shes way too strong.
    1 comments 41 views last activity
  • okay it was kinda funny for a while, and I'll admit I did my fair share of AFK pig games where you use the everyone starts with a hat add on and then just stand in front of a box so 1-2 survivors die from traps guaranteed. to be a survivor in those games, you think we just wanna sit on gens for a whole 10 minutes? make it so that in a certain radius of the box the pig has no collision, sure she
    3 comments 51 views last activity
  • No One Escapes Death You are enraged by the idea of your opponents escaping, with every down bringing you hope for victory. Once all generators have been completed, the perk activates. Your base movement speed is increased by 2% for every remaining dull totem on the map. Every time you down a survivor, your movement speed is increased by 8/9/10% for 30 seconds; duration stacks with every d
    20 comments 141 views last activity
  • Hysteria Injured and Dying Survivors are Afflicted by Madness Tier 2 with Madness Afflictions associated Effects: Intermittently Causes Survivors to Hear an Distant Illusionary Terror Radius, Survivors Perceive an Illusionary Red Stain and Terror Radius as though The Killer were right behind them during a Chase, Broken Pallet have a Chance to be Illusionary Pallet that Persist until approached
    0 comments 51 views last activity
  • Can we please make Stake Out charge during a chase? It's not worth standing around the killer for 15 seconds doing nothing just for a great skill check.
    6 comments 41 views last activity
  • Can we change how the changes are facing the cenobite? He is impossible to face. The chains are constant and no one can work on gens, heal ourselves, break totems, get alone move around. Each match is only a couple minutes long because of how over powered this killer is.
    21 comments 211 views last activity
  • I enjoy playing against and as Myers. However, that being said his chase music is pretty good but, I feel like it could be upgrade to maybe the 2018 version since it's a very intense song and for me it gave me chills when Myers killed in the 2018 film. I would enjoy seeing it in DBD would possibly make his presence more scary especially if he's a scratch mirror and you don't know where he is but,
    5 comments 41 views last activity
  • If you are down or up voted players should see it. Similar to overwatch a few bonus blood points could also be thrown the way of the positive reviews. This gives a positive vibe to the game. Out of spite I’d like to see my down votes shown to a player too 😂
    1 comments 21 views last activity
  • C'mon, we all know RPD and Midwich are still completely awful. When I get these map as survivor (50/50 player typically), I rejoice. All I have to do usually is run in a straight line...find a window or god pallet, let my swf do like 3 gens. I do win as killer on these maps, but to do so I often employ nasty strategies like proxy camping, I do not like having to do this, and almost never do on
    18 comments 101 views last activity
  • So games with cheaters could be sent to BHVR without having to upload a 1GB video. Also, in a replay, we could check what happened off-camera (e.g. players speeding up or teleporting). It could even have an indication of the speed and perk used.
    7 comments 111 views last activity
  • Give an opportunity to buy Demogorgon. I really miss him.
    4 comments 61 views last activity
  • Can we get some hockey skins? Straight up. I mean imagine trapper in a goalie outfit? Or Oni sporting one of your favorite hockey team jerseys or your favorite survivor sporting it? I mean dbd is like hockey after all. We def should have some hockey skins. Right? PS: also a Ukraine flag for hooks/survivors to show your support?
    3 comments 101 views last activity
  • Radahn from Elden Ring would be a great legendary set for Oni
    0 comments 31 views last activity
  • One of the more often critiqued parts of DBD is the grind. BHVR themselves said that they are thinking about making the grind more easy and less frustrating. I do not have a solution that would completely fix the grind, but I do have an idea for a new feature that would make the grind faster and would bring some sense to an otherwise (almost) unnecessary aspect of the game. My Idea is the Prest
    2 comments 81 views last activity
  • Title. Blight got improved TR music shortly after release, while docs was changed from the PTB to live, his theme is still an absolute ear bleeder and has no place in the game when jammers such as slingers and spirits theme exist.
    1 comments 41 views last activity
  • If I'm going to get gassed up by this menace, he better honk a horn when he smacks me down.
    7 comments 111 views last activity
  • I admit I am addicted to this killer. Win lose or draw, I almost always have fun in every match. She brings such an unpredictable factor that makes going on random chases so fun, just ping pinging around and slugging/popping back up when you're least expected. Although she could probably use a buff or two, I haven't had this much fun playing killer in a while, and I have to be greatful to BH
    18 comments 201 views last activity
  • It's ridiculous that the leaver penalty only applies to killers. Survivors don't need to dc they can just suicide on hook. 9 times out of 10 a killer will kill you because why wouldn't they especially since they can do things like spam notifications and effectively impede your hearing if you don't deal with them. I shouldn't get a five minute penalty for having to leave because I'm being held hos
    11 comments 661 views last activity
  • I think Repressed Alliance has the right idea for a great perk and could be a cool little niche thing if it was changed slightly. I think it being active for 30 seconds is a little too much. It's nice for Ruin so you can let go of a gen to go for a save and not have your gen regress but it's actually worse for something like PGTW. Pop gives you 20 seconds of regression if you were to immediately
    4 comments 61 views last activity
  • So... booning a hex takes 24 seconds. But booning a dull totem takes 16 seconds... while cleansing a hex or a dull totem takes 16 seconds. I find it odd that only booning a hex is penalised. It would make more sense, to me, if booning in general (or working on a hex in general) had a speed penalty.
    6 comments 101 views last activity
  • Yeah yeah, Killer Main [female dog]ing about Dead Hard again. These things are a penny a dozen if not cheaper. But I had this idea while I was working last night and mulled it over and wanted to share. Now my goal here isn't to just ~NeRf DeAd HaRd~ but rework it to be a bit more in-line what what I think it was intended to be as well as make it work better with David's other two Perks. First o
    13 comments 141 views last activity
  • a way to test features or even something new without just throwing it in the same game we've played for many years. I would love to play dead by daylight with something a little fresher like maybe a mode with more perk slots for both killer and survivor. And I'm sure there are many other people that feel this way and even have better ideas.
    2 comments 61 views last activity
  • This would have to be one of my top 'quality of life' changes I want in dbd. As it is right now, it is really hard to find the perk you're looking for in the 7-8 pages filled with them. Although they are in alphabetical order, they are only alphabetical in their respective perk tier, so if I don't know what tier my perk is, I still have to scan left to right up and down for that perk, only to fi
    3 comments 31 views last activity
  • It doesn't belong to this game when hatch, hook distance nerf, and wiggle buff happened, and more so when grade is only showing play time and not skill, all while game is aiming for 2k2e result. So no one need to slug out survivors for nothing but a bad game design anymore, and there would be no "no hook nearby" situation, all while they can get enough pips from balanced 2k2e games.
    1 comments 31 views last activity
  • *Not my idea but I haven't seen it on here yet so I figured I'd submit it* The idea would be that every time you set a boon, it gets an invisible token that adds time to how long it takes to set it. So while boons can be set indefinitely, it would make it worth it for killers to snuff them and make it actually seem like a hard decision as the game goes on. Do you spend 30+ seconds setting a tote
    10 comments 221 views last activity
  • Nurse. She has been strong/OP forever. violates normal rules of the game. some players have years of experience using her now. time for a nerf. Blight. He recks. it's fun to face an average/decent blight but it's just a horrible experience facing a really good one. Oni. look, a nurse and blight might rek but you scare me more than they. even when it's clear you're a noob you still scare me. Bu
    0 comments 11 views last activity
  • After playing a lot of games with NOED as killer, i'll just say that i did get some wins (three kills or more) that i shouldn't have got (since no other perk would have turned the tide around "in those cases"). It kinda feels disgusting to chain downs, and kills, after only getting two hooks before the fifth gen popped. Before DS was reworked i had the same feeling towards it: it was cheap, so i
    10 comments 181 views last activity
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