Feedback and Suggestions

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  • Let’s make Legion faster with each successful hit in Feral Frenzy! After you apply deep wounds to one survivor, Legion’s Feral Frenzy duration resets AND their speed increases by 0.2 meters / second. This would make Legion’s ability more efficient and scarier! If they manage to hit 3 survivors, then they’ll have 5.8 meters / second of running speed! A small little reward for actually getting tha
    5 comments 281 views last activity
  • like having the nun from the nun film alien & predator - have ripely as a survivor jason Friday 13th - some of the campers as survivors the rake wendigo insidious the creature from lights out what does everyone else think ? I think it would be good to see some of them in the game 😁👻
    0 comments 21 views last activity
  • For those who don't know what I'm talking about, I mean Head-On, Smash Hit, Parental Guidance, things like that. They're all based around timing a stun, which should be a risky action, and is for a lot of people, but for others they have zero risk, all reward. Their connection gives them that much of an advantage to where they can actually get value out of these otherwise meme tier perks consiste
    0 comments 31 views last activity
  • I think matchmacking as it is fine. But in the evening after 19.00 is bad. you have to wait and wait and then players loose their patience. It is nice to have a combination of rankings because you can make new friends and learn other players when they are good. I played over 3700 hours dbd so i think i know where i am talking about. My sugestion to make everyone happy is at the 13th of the mont
    0 comments 11 views last activity
  • This is an idea to finish survivors' VC-squad meta. I think playing DbD with VC-squad is destoroying the basis of this game. So we should give an incentive for playing Solo and give a little bit penalty for playing multiple survivors. The ideas are like this: If we play as a Solo Survivor or a Killer, we will always get double BPs. If we play as Duo Survivors, we will get same BPs as usual.
    3 comments 41 views last activity
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  • So I just read the patch notes for the upcoming PTB and I was generally pretty happy with the proposed changes to The Legion. Probably my favorite part of it though was the updates to The Legion's mixtapes. I absolutely love the concept of the chase music changing based on which mixtapes you chose. I don't have anything super in depth to say, that's just super cool and I love that, and I'd love t
    1 comments 101 views last activity
  • Not to be negative about the changes but this just feels super lazy, especially considering this was talked about multiple updates ago. Exposed for 15 extra seconds? The exposed person can't reveal you? Getting exposed by the person you were chasing was already not a common occurence. Legion changes are great imo, at least not awful, but ghostface changes just feel so underwhelming, this is wha
    15 comments 171 views last activity
  • With the new Legion changes coming soon i want to let my creativity flow and give some ideas for possible Addons. Also, they are free of charge and you dont have to name me if you do end up using them in any way shape or form. With that in Mind lets start the Fun :D A Terror Radius Reduction while Frenzy is fully charged but not active The Ability to get Killer Instinct when starting Frenzy
    0 comments 31 views last activity
  • Legion changes are very cool and needed. Please add another option though to have chase music tied to something else because I don't wanna run franks + fuming just to listen to an absolute bop. Ghostface changes are good, just not perfect because his base cooldown is still too long. Add a mechanic where his shroud recovers instantly after a hook or just reduce it to a flat 20s. Other changes ar
    4 comments 131 views last activity
  • Killers already have Shroud of Separation, but with the Legion and Ghost Face changes incoming there's a LOT of benefit from survivors starting together for a killer. Offerings have been stale for a bit, and there's a ton that Killers don't use, but Shroud of Binding would be one I'd want to use on Legion, Ghost Face, and others! Please consider it for the Mid Chapter :)
    2 comments 91 views last activity
  • I loved all changes but my fav Haemorrhage changes. Now Sloppy will be good perk again, loved so much! I just hope for another nerf for CoH, then healing will be okey.
    6 comments 251 views last activity
  • As it currently stands, Feral Frenzy is frustratingly slow sometimes, leading to double-duration being the only "good" add-ons. Otherwise you will often waste the majority, if not all of the time trying to catch up to anyone other than your very first hit. While splitting up does make sense as intended counterplay, Legion only moving at 130% in Feral Frenzy makes it near useless trying to catch a
    0 comments 41 views last activity
  • Thought: Instead of what it does right now, Mangled could do two things instead: 1) Suppress healing speed bonus effects (such as from medkits and CoH) 2) Penalize self-healing by a significantly higher percentage (like 200% slower, not 20%).
    2 comments 21 views last activity
  • Please read the future patch notes before commenting here. The ghostface 45 seconds of exposition is mostly enough, any killer with 115 move speed should get a hit under 30 seconds or at least 2 + pallets downed in a chase (not counting rng infinites), increasing this further to 60 seconds without being able to reveal him because of the exposed is not good. 1- The perk furtive chase becomes use
    2 comments 51 views last activity
  • My recommendation is to first: cancel the ability to make character/item/perk/offering changes while in the lobby. Second: Give each items/offerings/perks a secret score based on its its impact to the game. (More powerful items have a higher number) and that is added to your mmr rating. *this is an addition to the current system not a replacement* There would also be a score increase bas
    0 comments 11 views last activity
  • So we got the dev updated for the upcoming midchapter patch and the Legion and Ghostface updates. I will focus on the Legion changes here mainly: Legion will get now a 0,2 M/s Movement speed buff for each chain hit on a survivor with FF. Fatigue Reduced from 4 sec to 3 sec. All Fatigue addons have been reworked. Last thing, Legion is able to insta down a survivor with the 5th chain hit. I
    17 comments 231 views last activity
  • There are so many other games on console that allow use of m+kb which is a huge advantage to killer, why keep it away from console killers?
    0 comments 1 views last activity
  • Now you will get 0.2m/s extra speed in feral frenzy after hitting a survivor that stacks. Isn't that like almost..nothing? His base speed in feral frenzy is 5.2m/s that means you will get 5.4m/s,5.6m/s,5.8m/s,6m/s Which will almost make no difference,he will still be dumpstered by survivors that split up. I was really hoping for more since his power is non lethal and he's still an m1 killer w
    14 comments 511 views last activity
  • Hello, killers keep dodging lobbies, assuming because they see the steam profiles of or items the survivors bring. Survivors can't do so. I don't care what killers we get, I love the surprise and challenge and I don't care about winning anymore anyway. But can you please make it so that survivors can see the name of the player that is the killer? I have had so many games with tunnelling and cam
    0 comments 31 views last activity
  • Trapper NEEDS to start with all his traps basekit, he already wastes a lot of time setting up. He cannot aford to waste even more time in a journey to pick them up all over the map, including the most ridiculous corners, this is DBD not One Piece. He already suffers the most from the comms of SWF, the more time he has to waste, more predictable he becomes and its free time for the survivors to p
    12 comments 71 views last activity
  • Alright before survivors come at me with pitchforks and torches saying spirit doesnt need a buff, this isn't a huge basekit change or anything that will make her op, it will just make her chase music a little less frustrating so you can actually focus on tracking. Alright so for my proposed QoL buff, it's really simple. Her chase music as good as it is, is obnoxiously loud when your trying to tr
    17 comments 231 views last activity
  • I'm pretty sure lots of old-timers would agree here. LOOK AT HER
    0 comments 11 views last activity
  • This game desperately needs a warning especially as some players have reported having serious seizures due to the strobing flashlights when players use macros. Deleting discussions about this issue is not solving it.
    5 comments 51 views last activity
  • Most killers in DBD have a major drawback as a result of their power. Wraith cant attack while invisible and can be burned by a torch/flashlight. Nemesis moves slower when he tries to whip you. LF can be stunned for a very long time if he hits an object with his chainsaw. Nurse moves very slowly when not blinking - and yet is still the best killer in the game. Nurse got nerfed and is still the
    9 comments 221 views last activity
  • Is it just me, or are Ghost Face's Add-Ons really boring or just straight up bad? Anyways, here's how I would change some of them. What do you think? :)
    2 comments 161 views last activity
  • Probably 30-40% or more of the matches I’m in are hook campers, which ruins the game play. A suggestion I have is this .. if someone is hooked and the killer stays within or lingers close to the hook radius of XX distance for more than XX seconds teleport them to the emptiest part of the map and disable any special abilities for XX seconds. Basically give them a penalty for camping. I thi
    28 comments 431 views last activity
  • I believe survival needs a few more scoring events. I have some ideas. Untouched: Escape a chase while remaining healthy the entire time Unscathed: Escape the trial without ever losing a health state Nick of time: Stun a killer with a pallet while they were in their basic attack animation without taking damage Fortunate: Revive yourself from the dying state or be successfully revived from the
    3 comments 41 views last activity
  • "best" strategy i've found is tail teammate, they get chased, follow killer. Other strats?
    6 comments 241 views last activity
  • You are punishing people for being found last for no reason. This is a team game since SWF is in it. So treat it as such, and have the "win" be based off how many escape, and not individual, you got NOED camped at the end of the match so down you go while 3 others escape. I have started going down on purpose if i am found at 1 or 2 gens just to make sure i am not the last one on the hook when
    19 comments 351 views last activity
  • So there's a lot of issues that are coming up for killer, and the killer play rate seems to be decreasing pretty steadily. A lot of people, me included, have been asking for buffs to their favorite killers or nerfs to survivor perks and all that, but I think it's about time for a general killer buff. I believe the last time that happened was the hatch spawn change. Here are some ideas that I have
    7 comments 76 views last activity
  • I really like chase perks and being able to vault quicker and block off a pallet or window for a couple seconds would be super fun kinda like how Cheryl blocks gens the survivor would probably need to be a witch for the perk to make sense or whatever Cheryl Is we need more chase perks quick and quiet Is my favorite
    14 comments 61 views last activity
  • (Making this post yet again a while since the last one, but now more peer reviewed and added on). I'm just going to abridge it: The current reporting system is beyond flawed and a total hassle the use. Not only does it contain misinformation in game, but the proper way to report isn't even stated there too. First off, the entire process. A customer support ticket + An in-game report (
    2 comments 31 views last activity
  • So last night around 1 in the morning I spend half a million blood points and right when I got on this morning the character, I got to lvl 27 is now back to lvl 1 and the blood points I used are also gone. So not only did I lose the progress of my survivors lvl I lost the points that I used to lvl him up
    0 comments 51 views last activity
  • Whenever i play killer, i always hide my chat because i know 80% of the time, Survivors will always be Mad and talk crap at you. But the survivors didn't know that i hide my chat and probably thinks i didn't reply because they think they got me. If the game let them know that i hid my chat, they wouldn't bother writing a message in the chat and they will be frustrated that they can't talk crap at
    6 comments 102 views last activity
  • The scream series on mtv would make a really cool license In dbd I know they couldn't get Wes Cravens scream but why not mtv's the Brandon James lore Is really cool and Emma Duval would make a perfect survivor maybe a Emma Duval paragraph for halloween Danny Johnson not coming with a survivor was a huge let down every ghost face has a final girl counterpart if you guys haven't seen the scream ser
    7 comments 101 views last activity
  • Stop copy and pasting replies on customer support. I've had 2 different customer support persons reply to my issue with the same reply for troubleshooting on the xbox console despite me saying I do not play on xbox I play on PlayStation. My issue is still unresolved and I have received zero actual assistance. Absolutely appalling customer service and desperately need looking into as it's obvious
    0 comments 11 views last activity
  • So she can rely on using her power more often and not sometimes have it come down to simple 4.6 gameplay. Also think it would make her true S tier. Which we need more of
    19 comments 311 views last activity
  • Thought of an idea earlier for a type of perk that offers a potentially 'slight' game changing performance for the killers. Intel: Everytime you hook a survivor for the first time, one of there perks are revealed to you at random. If or when all players have been hooked twice, all of the survivor perks are suspended for the rest of the game. Complete RNG, but the info gained could give kill
    1 comments 41 views last activity
  • Make it so that the UI for Sadako, the black ink circle around the survivors, is not visible until the TV's turn on. No other stealth killer has a global, game start reveal that they exist except her. She is not even able to use the TV's until a period after the game starts so it only makes sense to hide it so that survivors aren't instantly on guard.
    0 comments 11 views last activity
  • since for surv theres ace in the hole, why isnt there a perk for killers that lets you keep addons when you say 3k / 4k
    12 comments 161 views last activity
  • ... In radius. 36 freaking meters is overkill for any killer, but it especially screws stealth ones. Now I know you guys are all gonna say that "it's supposed to screw stealth killers, that's what its designed for, duh!" but lets face it, 36m is 4m higher than every killers base terror radius, so it doesn't only screw stealth killers, it screws all killers. "But you can avoid that by just not lo
    55 comments 1,532 views last activity
  • 10 seconds after being hooked in the basement, this perk activates. While active, if the Killer is in the basement, The Entity blocks the basement entrance and increases all other Survivors' repair speeds by 100% for 10/15/20 seconds.
    12 comments 191 views last activity
  • especially when you hit some headshots, satisfying as ######### thank you bhvr
    5 comments 31 views last activity
  • Playing as a solo survivor the most miserable exp one can have in dbd, why you can't communicate with your teammates, no comms, no pings, nothing, you are on your own without any means to coordinate. This being stark contrast compared to dbd's competition: Propnight has comms HSHS has ping system VHS and Evil dead the game will have ping and comms Spirit detective has ping and comms The poi
    0 comments 91 views last activity
  • To report a cheater requires video proof to get action taken. Yet, our current report system does not have a way to send video or even natively collect said video. So currently, by my understanding, this iteration of the report system is creating work for the feedback team that they can't act on.
    12 comments 121 views last activity
  • Can be pick up survivors off the ground while cloaked, similar to Sadako? Obviously, he would uncloak during the interaction, similar to both Sadako and himself while grabbing someone out of a locker. I just thought that when searching for the last slug, or returning to a survivor you had downed after getting a hit on that Mikaela trying to light that totem for the 5th time!
    2 comments 31 views last activity
  • I've had to stop using them. They're like hexes but worse. You can't use them if they're in bad spots, but at least with hexes the survivors actually have to cleanse them for you to not get to use your perk. Scourge Hooks perks are a complete waste a lot of the time. You'll get 0-1 uses of them the entire match. So why not just put them on all hooks? Why only 4 and always with bad RNG? Give me a
    32 comments 461 views last activity
  • IRI Videotape turns on the last 4 TVs that were turned off by projection, it's an insane Sadako add-on if you've gone against it. What I'm going to suggest is why not give her a weaker version of that add-on as her base kit, 1 TV instead of 4. Think about it, you hit someone after Manifest and you're immediately awarded your teleport ability, if you were to drop the chase, at least you got somet
    7 comments 101 views last activity
  • It would look cooler when you spam it imo, just like the MKX teabag animation. Would be cool if you add tbags to all killers as well so both sides can have fun with it, why do only ghostface get to have fun.
    15 comments 101 views last activity
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