Feedback and Suggestions

Our team will be happy to read these!
  • I don't personally think that Merciless Storm is a bad perk, per se, but it's definitely on the weaker side and I'd like to see it provide just a tiny bit extra. The idea that I had in mind was to make it so any generator that is currently being affected by Merciless Storm is highlighted to the killer in yellow. This won't give the killer time to intercept unless they're very close, but it's a l
    6 comments 51 views last activity
  • https://www.youtube.com/watch?v=QUSA_kzmOX4 Just sayin
    1 comments 31 views last activity
  • I don't know if general fits this category but hopefully it does if not sorry. Anyways I was thinking of a new perk with let's say a "survivalist" survivor The perk could be called "Hidden Reflexes" or something and the bio of it would read as this You have hunted prey for many years and your expertise of blending into your environment lets you evade being seen. The perk would be like dead h
    2 comments 71 views last activity
  • I was just thinking about the grind to get perks and stuff on all characters and get them all to P3. It takes a lot of BP as you all well know. An idea that I was thinking of to help with reducing that grind and give us another way to earn BP is with a trade in system. Basically if you have characters at P3 who a have a lot of add-ons/items/offerings that are useless and a least rarely used you c
    3 comments 81 views last activity
  • Currently, it only shaves off a few frames of vaulting/breaking/dropping/picking up animations. After doing all those things 20-30 times throughout the match, it barely saves the killer a few seconds, yet the cost for the "benefits" is losing gens (on top of the perk slot). It's a simple number adjustment, not requiring a rework. Why not?
    6 comments 61 views last activity
  • I’ve been talking to some people and generally people agree that the idea could help mitigate some issues killers and survivors have with Circle of Healing. Simply put, what if the boon’s healing effect was stronger the closer you were to it? The issue killers have are the out of the way locations they need to go to stop the strong effects, while for survivors they don’t like a new strong per
    7 comments 51 views last activity
  • i've had my fair share in the past week or so games of freddy, even if hes a fun killer for an m1 killer, he seems lacking it just feels like freddy misses some quotes, as an old killer, he looks like one, lacking detail, meta adjustments, and misses the "oomf" his voicelines gave in elm street movies giving him voicelines, and better detailed visuals will def improve the concept of the killer,
    0 comments 21 views last activity
  • Is it possible to just have one hook on the lower floor in the library, or at least the next hall over. I'm glad hooks aren't spawning at the balcony, but I've had a coupl of matches where no hook has spawned anywhere near, and it's being abused by Boil Over again. I'm unsure why this seems difficult to impliment
    1 comments 21 views last activity
  • This might seem a bit harsh, but I think that it was quite dumb to give the game for free on Epic Games, because many cheaters could just get hundreds of free accounts to cheat on. Not good, if you want to fight cheating. So I had the idea to just block all of those f2p accounts to hinder cheaters at least. I know It's not much, but every bit helps. (Especially with the upcoming threat of bot h
    0 comments 31 views last activity
  • Circle of Healing has a problem that is not the healing speed. Since it came out in that dreaded october night so many killers have been gutted of their strategy. Legion is getting a buff but its whole game was hit and run, so was wraith (although it has been nerfed into the ground). Even ignoring these two killers hit and run was a great viable strategy to spread preassure, now instead kill
    2 comments 41 views last activity
  • Red ranks, every single game, the killer tunnelled and camped the first survivor they found. This game needs some fixing.
    6 comments 211 views last activity
  • There is still no improvement in today's situation where survivor only need to quickly repair the generator to achieve a perfect victory. But there are at least some skills that can alleviate these problems. And solve the current limitations of Boon Totem. The more limited it is, the more powerful it needs to be for the survivors. It is difficult to estimate. Boon, the gift of dawn When a hum
    0 comments 21 views last activity
  • If you think about chapters In terms of movies what would you wanna see? For All Kill I would want a map, and no spin legendaries! For RE I would want the mansion as a map and Mr X as a new Killer! For Silent Hill I would want Alessa as a new survivor and the foggy town of silent hill as the map or the amusement park! If we still had Stranger Things Joyce and Hopper as survivors and the mall as
    17 comments 101 views last activity
  • Out of the 4 boon perks we have, Dark Theory is the only one that doesn't have any kind of secondary effect that goes alongside their main effect. COH = Increases healing speed and lets you heal without a medkit Expontential = Let's you recover faster and get up without a teammate or perk Shadowstep = Hides your scratch marks and auras from the killer Dark theory is by far the weakest boon pe
    9 comments 131 views last activity
  • The nerf shows that BHVR is out of touch. Games are stale, boring, slugfest with survivors hardly having any variance in perk choices because most survivor perks are downright totally garbage and does absolutely nothing to help survive. If you look at Boon perks, the only one used somewhat was CoH. A perk that gives self-care after spending a lot of time finding and blessing a totem. A perk tha
    24 comments 421 views last activity
  • Probably someone sugested this before, honestly idk... So as every killer (me included) is saying that boons are too broken, so I had this idea: What about if totems had limited uses? What I mean by this is that each totem in the trial can be blessed a limited amount of time, and when this limit is met and the killer snuffs it out, the totem breaks and can't be used anymore. This way if t
    3 comments 21 views last activity
  • Developers, since you obviously can't give survivors new perks without killers have aneurisms, could you at least give us Dances we can buy at the store? I'm will to spend cash to get new emotes and dances for my survivors. Free CASH and you don't have to worry about having to balance a perk for survivors.
    7 comments 31 views last activity
  • I know there are millions of topics on this all the time. This isn't a blanket Boo flashlights. They're fine However I just played a game where I was. playing a game where I was getting insta blinded by a flashlight. Even if I turn away in time. I get back to back blinded and I mean instantly not even a delay in it. I get blinded when the survivor isn't even facing me. it felt
    45 comments 982 views last activity
  • I know a volunteer handicap is the point of the perk but what if to compensate you scored more bloodpoints after the match? Maybe like a 50% bonus?
    9 comments 111 views last activity
  • So I was bored and decided to make another "How to make X a better killer" thread. So here's a few changes that I think will make Sadako AKA The Onryō a better killer: - GIVE HER A SPEED BOOST WHEN MANIFESTING: Manifesting/Demanifesting is really weak right now because survivors can still hear Sadako's terror radius and see her within 24 meters. So giving her a slight speed boost when manifest
    2 comments 31 views last activity
  • Basically wanted to create a post for the tests currently active and on going. While this is hugely for a personal way to keep track feel free to comment, discuss and or even compare. I'll update this post when I play (may be at any time or even a day late) Notes: EU(uk), time 10am-2pm roughly. Played since game release, was always rank 1 and usually get 2k+ (prefer hooks). Solo survivor, Surviv
    0 comments 11 views last activity
  • I’m not sure how well this would sit well with the community but in my opinion the End Game Collapse should be more intense. Once the generators are repaired and end game collapse is initiated there should be no time for t-bagging, sitting around at exit gates, killing time, etc. Time should be of the essence and the survivors should be panicked. In my opinion NOED should be reworked and t
    20 comments 151 views last activity
  • I'm slogging through the "kill the obsession 10 times" challenge and it feels both mean and unfair. I love the challenges in which you passively add cumulative points towards a goal and honestly hope ALL rift challenges going forward will take this approach with "complete action x a series of y times" or "spend x seconds doing this" in a single trial will pass soon do to the near game throwing le
    7 comments 61 views last activity
  • I prefered zombies as they were before, the issue was the lack of gameplay counter, so the idea is ... 1) Zombie should not detect crouched survivors or sorvivor walking from behind; they are just looking right in front of them 2) they should be instantly triggered by loud noise, grunt of pain or running footstep and turn into that direction, and attack if close enough. 3) they should be attr
    1 comments 21 views last activity
  • Faced a hacker who had a lot of perks. These are the ones we called out: Corrupt Ruin Thrill Crowd Control Haunted Grounds Bamboozle Make Your Choice Agitation Iron Grasp Starstruck Trilling Tremors Enduring Spirit Fury Brutal Strength Iron Maiden Save The Best For Last Dead Mans Switch My mate said he seen something online about hackers adding bots into the game. Our killer
    11 comments 441 views last activity
  • Is this 2017 again? I took a year long break from DbD in 2017, because it was basically bully simulator 2017. Killer was unfun, and survivor was just pure easy mode. (Don't forget infinite loops and pallet vacuum was still a thing back then!) It took you a whole year to address the glaring issues with your game, that I could somewhat give you props for, I started to enjoy the game again, because
    0 comments 31 views last activity
  • Fix your bloodweb. Nothing is randomized on it, nothing. Mathematical speaking, the same perks should not be showing up consecutively. I spend over a million point looking for 1 perk and I can't get it but im wasting my time and points. This game is broken in so many ways
    1 comments 11 views last activity
  • We all know that DBD isn't the greatest (ahem) of games perfomance and optimization wise,but hey,could we see FSR as an option that the devs could implement? It doesn't even have to be a new setting,just throw it together with the current resolution scaling/auto-adjustments. We need more FPS gains for consoles and PCs alike.
    3 comments 51 views last activity
  • And Ash and Trickster for that matter. Like I get it, they're iconic and all, but after hearing them twice they're also annoying as hell. Can we get an option to disable them for my own well being, please?
    42 comments 541 views last activity
  • Please add an option to enable or disable game chat. This would completely remove the text box for YOURSELF ONLY. Other players can still chat but you have the option not to see it. Please and thanks.
    1 comments 11 views last activity
  • Spirit is the Killer that made me buy DBD so it's pretty much not a survivor's side girevance post, but I understand the survivors side ennoyance of playing against. so here are the changes suggestion: (EDITED) 0) remove all the sound notification of phasing, and the noise of the phasing and the current implementation made to give infos of the direction of her phasing. ( I forgot to mention th
    10 comments 51 views last activity
  • Hello everyone! Ok, the Ghostface changes were interesting... Slightly snorted. But, the worst was not changed; Incapacited Survivors revealing him borders on the ridiculous. Survivors in the HOOK and DYING state should not reveal it. This would be a change that would completely transform Ghostface. Incapacitated for me are incapacitated. Because i put the survivor on hook, and need ke
    0 comments 151 views last activity
  • Can we atleast have more than 5 tokens, With the new scourge hook perk i find myself losing tokens early instead of being able to preserve them in some possible way, i can't predict if my teammates are going to unhook or not, i can't just hide in the locker all day, can we atleast buff it so players wouldn't lose out so much just by using the perk as it was intended. Thank you.
    5 comments 41 views last activity
  • Give him a Tier 4 evil within... when he has stalked completly 3 survivors he enter into: Tier 4 the Obsession suffer from blindness and oblivious status effect. (tier 1 inspired) normal movement speed (as tier 2) greater lunge (as tier 3) in essence he become undetectable by the obession only and retain the tier 3 lunge but get back to normal movmement speed as he is more taking his time t
    0 comments 11 views last activity
  • Boons would not destroy the Hex but only "add" its power to the hex totem, the range of the area would be 6m/totem present in the trial... so at best would be 30m (buffed) so cleansing other totems would reduce the effectiveness of the boon range to 6m minimum... that would counterbalance it power, by forcing survivor to choose if they Cleanse or not the Hex. This idea is inspired from the s
    0 comments 11 views last activity
  • I know that new gamemodes are likely not an option, but hear me out on this one. A mode that emphasizes hide-and-seek and thrill of the chase, without worrying about Survivors winning by holding a button across the map from you. Here's the details: •All generators are blocked indefinitely by The Entity. •All generator-related perks and add-ons are disabled. •Survivors gain Bloodpoint
    8 comments 311 views last activity
  • Buffy Summers as the Survivor and The Master as the killer!! I’ve already though of perks, cosmetics, maps, etc. Please please please can we make this happen??
    24 comments 601 views last activity
  • Firstly Mclean had a really good idea in regards to how boons could work you kick a boon it blows up and reconstructs after 60 seconds the person who placed said boon had a cooldown of 60 seconds making the replacing the perk not as annoying because it is there's no reward for kicking a boon so why waste the time to do it. Boons should be OP or else they won't get used, but there has to be a fine
    12 comments 271 views last activity
  • Don't let killer play favorites with survivors anymore, it's completely game ruining and unfair behavior and has NOTHING to do with game strategy. Remove the ability for killer to let the last survivor go. If it is the last survivor the killer shouldn't be able to drop the survivor, or open exit gates for the survivor. Increase the end game death speed while last survivor is carried on killers s
    23 comments 301 views last activity
  • When you rework ghostface can we get some changes to the stealth mechanic? He is difficult to reveal due to dedicated servers. I see the killer and due to the delay on the reveal from d.s. as well as any lag that might be present the killer can just go around the corner. The killer can literally peek the same corner and "stealth" while I am looking where he will appear. This does not really p
    0 comments 381 views last activity
  • Hello there. I have played Fortnite for some time and it would be awesome if something like that existed here too. To find cheaters for example. it can help to report bad players better too. Or has this subject been wrote before on this forum? I edit my OP post to right title. sorry but I must be very tired and sleepy when i first wrote it. sorry for confusing. ^^;
    2 comments 21 views last activity
  • idk what's happening lately, but i already had 4 matches with pig's using the Addon "Video Tape" (all survivors start the match with a reverse trap installed) and camping one Box i don't want keep depiping by this so there are my ideas: Like Pyramid if the pig stay close from a Box for too long, the box change place + Pig not being able to see the Boxes aura's + Box progress don't re
    1 comments 21 views last activity
  • Day 1 didn't really feel any different kinda just felt the same for both Killer and Survivor matches. Day 2 Killer matches it's a bunch swf's left and right bringing in all the strong stuff and maybe a meme perk and not being able to chill and enjoy a match as Killer. Survivor games just felt like the easy mode which I'm not a big fan of where did all the challenge go this isn't really to fun to
    2 comments 41 views last activity
  • I can't play the game all the time, but I really want to get the archive reward. There are 7 days left and I know that I can not manage to close it. It would be great if there was no time for the passage at all, it is very disappointing.
    10 comments 81 views last activity
  • I know they said they would unlink some, but that still hasn't happened. And there are a lot that don't need to be linked. Things like Yun-jin's Seoul sights cosmetic, doesn't need to be linked completely. If it's the top that's the problem then whenever you click it, the pants can appear with it too, but if you click the hair or the pants themselves, they can still be paired with other stuff. I
    1 comments 21 views last activity
  • I think the ready up lock is a good thing, preventing players from unreadying after 15 seconds prior to the game starting. But I think they would let people READY UP after that point, up to the starting 5 seconds, since it auto readies after then anyways. It's so frustrating being tabbed out, and tabbing in to ready up, only to see it hit the 15 second timer, and you have to sit for another 10 se
    3 comments 31 views last activity
  • Why is it always about racing : ( I wish to see school outfit, and something more casual for Yui, it doesn't have to be unqiue design.
    0 comments 21 views last activity
  • I work in a mall as a janitor and the mall is quickly dying. Even half dead, it's very creepy! Lots employee hallways and some skylights for eerie lighting/precipitation effects... A kiddie ride platform that giggles like a kid on motion sensor. Lots of corners and kiosks to break line of sight. A movie theater attached. Large planters and a big fountain for hiding. Even the outside is scary at
    10 comments 282 views last activity
  • even tho im not a big fan of BHVR decisions with game balancing im a HUGE fan of their OCs designs, like, i really dislike playing as/agains blight but i really love the character's general aspects, like his menu music, chase music, the character itself, his animations, everything, and im like that with pretty much every BHVR's OC, except maybe twins, which i think its not THAT bad but i still th
    0 comments 21 views last activity
  • I would like skins like the one Sadako currently has in the shop, but for the other killers, with the rotten, decayed style and exposed bones. It would be really cool and above all creepy
    0 comments 11 views last activity
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