Feedback and Suggestions
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Hi, it's really difficult to play killer with such low base FOV and also causes motion sickness, has there ever been given any thought to the idea of making Shadowborn base kit?2 comments 141 views last activity
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Hey Guys! I was wondering why there is still no searchbar for perkequipment in the game . I nearly have all killerperks and equiping my build takes longer that it should. (Yes, i know the perks are sorted alphabetically). Also, saving some builds so you can equip them later with just one click would also be awesome and not hard to implement.4 comments 12 views last activity
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Play With Your Food is a unique perk that people used to use because they could cheese stacks out of it without being too broken. But with more and more restrictive changes to the perk, its slowly degraded from underated to not worth the slot, even if it has a fit in some fun builds. I'm thinking that there should be a change to this perk, and I'll explain it here: Play With Your Food begins3 comments 212 views last activity
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A survivor can let go on hook, but cannot suicide on the floor... when the hook only last 2 minutes, but bleeding on the floor last 4 minutes. Especially after seeing another topic on the subject, i think according a way to surrender when slugged could make some situations less tedious.18 comments 152 views last activity
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We've been getting killer powers and add-ons reworks so I'm wondering when are we getting the survivor equivalent because I haven't seen it being mentionned anywhere? Keys : Should have been reworked with the hatch nerf, either rework or just retire them, along with their add-ons. Keys' ability to open hatch: The Skeleton & Dull key are Iridescent and purple items that are basically only11 comments 81 views last activity
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Note: Just because I'm throwing this idea out doesn't necessarily mean I think it should happen, I'm saying throwing this idea because I thought of it suddenly looking at Ace's perks in the board game and wanted feedback on if the idea is something I should work on or scrap (or if it's just fine and you'd like to see it happen) Open Handed (change in bold) Strengthens the potential in your a6 comments 52 views last activity
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Obligatory Dead Hard discourse trademark. I think a big reason people don't like some of the infamous perks like NOED, Sprint Burst, Dead Hard, etc, but not perks like Devour Hope or Pop Goes, is because of one thing: Devour and Pop both feel earned; the Killer earns it by getting hooks and progressing the match. Survivors know this. If Pop had no cooldown and happened, say, every time the17 comments 171 views last activity
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BOONS : Killers need the option to snuff or cleanse boons (instantly). (With a crunch sound effect for cleansing.) This change would open up multiple gameplay strategies/decisions, for both killers and survivors. DEATHSLINGER : Remove reload movement slowdown. Possibly speed up reload. CLOWN : Remove reload movement slowdown. Possibly speed up reload. TRAPPER : Start with all trap2 comments 51 views last activity
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Just a quality of life feature I wish the game had. I wish you could cancel a lunge hit for a reduced slowdown effect. Nothing really feels worse than lunging halfway through a hit and realizing you're not gonna make the hit anyway but having to accept the big ass slowdown that comes with it. I think you should be able to right click during a lunge attack to cancel it. Cancelling a lunge will4 comments 31 views last activity
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This gap looks like you could run through it, but you can't actually and it's gotten me killed a few times that I'm actually annoyed it exists.4 comments 43 views last activity
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im tired of AFKs give us an option to vote and just forfeit the match... just like if a survivor DCs within the first minute... the match is ruined... WIth voting i dont mean whenever they want im talking about a DC within the first 15 20 sec of a match not like mid game EDIT* since some of you keep saying it will be abused you can have it after 1 person disconnects meaning that someone HAS47 comments 572 views last activity
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Increase crow capacity by one. Decrease dissappation by four seconds. Enables crow bombs. I think this addon was originally intended with crow bombs in mind when original put into the rotation. I think it should re-enable crow bombs with this addon and maybe with one or two of the other add ons she has available. Rather than implementing it as base kit, let killer players bring these back w0 comments 11 views last activity
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I understand the balance but once again behavior tips the scales. Are the healing nerfs necessary now with the new hemorrhage buff? A balance with carrying a bunch of healing perks (as well as a bunch of boon perks if you want to talk about that while we are at it). Is that some survivors take up all these perk slots to focus on one thing even if everything on the build doesn’t have a perk that13 comments 132 views last activity
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So I saw some post that people would like to have a quicker bleed out so when the whole team gets slugged they don't need to wait 4 min. And then an idea struck me most killer hate it to sit around and wait out the egc because the survivors won't leave until they had a chance to show of there little dance. So when the doors are open let me go into the basement hold a button for 2 secs and let t1 comments 21 views last activity
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They made each Survivor have a "Signature Perk" that only that Survivor can have. They kind of went with the Rainbow Six Vegas idea I always wanted in DBD. Where you can only have 1 of each character on your team, so you'll never see 4 Dwights and all that nonsense. It would actually limit a lot of team comps, which might just be a good thing for perk spamming and what not. I suppose they'd have5 comments 221 views last activity
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A feature I would love to see implemented is a streamer mode in the main lobby and in the end game chat. If we don't want people's names to be seen during the match, chances are we don't want their names seen in the lobbies and in the end game chat screen. Tons of streamers (otzdarva and Spookyloopz to name a couple) are having to put blockers on parts of their streams because they don't have the0 comments 121 views last activity
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Please for the love of the entity, let us adjust the volume of the bloodweb. There is a 'menu volume' option but it affects nearly nothing in the actual menus of the game. The volume is so loud compared to even the game that I have to mute the game when im doing bloodweb due to how loud it is, and unmute once the game starts.0 comments 1 views last activity
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I've been watching a lot of movies lately and I absolutely loved every part of ,,Jeepers Creeps". I think ,,The Creeper" would make a great killer.I have an idea what his power could be but I don't have a name for it yet, basically I think it could be something like he smells all the people like he does in the movies and then he chooses one of the survivors and for something like 1 minute he can14 comments 201 views last activity
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While injured, healing other survivors without using a medkit for the equivalent of two health states activates Solidarity . If you are afflicted by the Broken status effect, Solidairty does not activate. Once active, Solidarity automatically heals you from injured to healthy. ---- This change should make the perk work as before without losing progress due to hemorrhaging; the progress i6 comments 171 views last activity
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After seeing a mod that turned the survivor POV into the first person... i must say that a perk or an offering that would do that would be so hilarious.4 comments 51 views last activity
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I have mentioned this once but i just wanted to make a whole threat about it trying to catch BHVRs attention to it. A way to bridge the long que times which would also make alot of sense in terms of dbd lore is to give ppl the option to join a "open" realm where ppl can just run and chill with EVERYONE who is also there atm waiting for their que times. To put this more simple, survivors and kil11 comments 81 views last activity
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Come on #########? I had probably my second worst match in this game vs one of the most toxic swf's I seen they sabotaged every hook and one of the flashlight survivors was cheating he was able to blind save behind walls #########? I literally hided my face through walls and difficult angles I searched around me over and over and every time he saves anyon16 comments 261 views last activity
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30k points for dailies, even the simple easy ones, isn't that great, since you can get more than that by playing a game. The double points makes completing dailies more worthwhile. If you don't leave it at 60k, might I suggest 50k? And a daily on each side, each day, would also be good (accumulate up to 3 on each side, since some people don't play both sides.. I do, but lots of people don't)0 comments 11 views last activity
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Like holy !!!! I never wanna play this game again! Why were the survivors and killers today the literal worst? Traumaaaaaaaaaaaaaaaaaaa VHS please come back <30 comments 11 views last activity
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Would it be possible to post data showing average MMR score vs average monthly grade achieved? This would help a lot to solve the “grade means nothing” argument. Just a simple scatter plot with the r-squared to show how much of a correlation there is. Thanks!0 comments 11 views last activity
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The games I used her, it kinda feels like a waste that demanifesting doesn't allow you to have Killer Instinct when a survivor close to being Condemned is near a TV. Just allowing that option could significantly raise the amount of pressure put on Survivors if you can play her right. This just might be me wanting this, however, but still.3 comments 51 views last activity
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Hello, everyone. I have about 4.5k hours in DbD. I recently passed 15k saw downs as Billy, and according to the DbD stats website, I am one of the top 100 Billy's in terms of saw-downs. I would make two small changes to Billy's base kit that would make him feel better to play. Firstly, Billy's base kit power is slow. Every addon combo involves some form of Doom or Death engravings. Billy's base1 comments 21 views last activity
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Every time I want to play DbD on ps4 pro, I have to grab my TV remote and turn up the brightness settings from 60 to 80. And when I’m done, I turn it down. This is really annoying. From all the games I’ve played all these years on this platform, DbD is the only one that forces me to this boring chore. You really see xxxx on most of the maps with the default settings. Is a brightness option tha1 comments 662 views last activity
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OFTEN The description of a killer's powers say 'Use ACTION button" THERE IS NO ACTION BUTTON LISTED IN "INPUT BINDINGS! Been meaning to write this forever.... Use the SAME LEXICON THROUGHOUT THE GAME please. if you mean use POWER say "Use POWER" or SECONDARY POWER or INTERACTIONS.... NOT ACTIVE ABILITY BUTTON (as with Pyramid Head's Description on how to use his powers)0 comments 11 views last activity
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Let me start of by saying that I main killer (as i don't want everyone thinking its a survivor main just moaning about NOED). Recently I have been thinking about ways that NOED could be reworked to make it a little more balanced. Currently I see NOED being used in 3 ways. Either for a full end game build which is usually for the memes, by new players who need that little extra help getting a dow16 comments 221 views last activity
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Whispers is a good perk, but it's very niche and unreliable. I'd love to see it get some attention. Imagine the Behavior devs called you and said they wanted your opinion on what they should do to Whispers to make it better, or at least more interesting. What would you say? What are your thoughts on Whispers? ~ I'd suggest this: The voice of The Entity surrounds you and fills the ai17 comments 482 views last activity
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My idea for the perk change: As more of your friends fall to the Killer, you become shrouded in isolation and the Killer's Aura-reading abilities towards you are disrupted. Each time a Survivor other than yourself is no longer in the trial, Sole Survivor activates for the next 40/50/60 seconds : Your Aura will not be shown to the Killer if they attempt to read it. You leave no Scratch3 comments 31 views last activity
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We all know that DH is a David King exhaustion perk that is super strong in all levels of the game. The exhaustion perks are all uniform in duration of exhaustion. I think this is a fundamental flaw in the design of exhaustion perks in general, since the risk reward of the exhaustion perks are different between perks. There's no argument that DH is meta and extremely strong. And I think the0 comments 21 views last activity
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Hi! I have an Apple Mac M1, it's powerful enough to play games. Since I am a huge fan, I tried to get the game to work in any way. Tried Parallels, Crossover ... it didn't work obviously because of the difference in architectures. I tried playing 'in the cloud' using Nvidia GeForce Now, and anywhere other than my home internet, it works awful lol. Well, I said, let's give Dead by Daylight Mobil4 comments 2,162 views last activity
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I'd like to suggest adding a fourth charm slot, but designating only certain charms that can fill it, that are "cause" charms. Causes being things like LGBTQIA+, Standing with Ukraine, BLM, etc.7 comments 122 views last activity
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This seems like a lot . It also encourages NOED. Survivors have been getting nerfed left and right and killers keep getting buffed. I guess constantly complaining about things gets results. The new Haddonfield map looks really good something positive to add to this lol. Hopefully Laurie and Michael get new cosmetics too!14 comments 121 views last activity
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Now the devs did release satisfaction survey and i want to focus about the second objective part of it. My idea for it is simple. After completing 4th generator the entity blocks all gens for 5 minutes and to pull away claws from gens you will need to do 2 Entity Shrines out of 4 placed on map. They would take 20 sec to complete and after completing it you would lose health state. If you are in3 comments 51 views last activity
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Survivor status icons should be added to the game, and the killer should be able to see them as well. This would help bridge the gap between solo and SWF, and compensate killers as well. If survivors get to be more efficient with voice comms and/or survivor status icons, then the killer should see those icons too, so they can also be more efficient. The best way to balance voice comms is by27 comments 461 views last activity
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It is nice to have an actual bonus even for one match per day. Please consider keeping it. Or at least make some extra xp events. It is a big incentive to play more.1 comments 21 views last activity
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EDIT: The forum gave me an error and made it look like this was deleted/not posted so I ended up reposting it while this one was hidden or something. Here is the other post: https://forum.deadbydaylight.com/en/discussion/317263/camping-contradicts-bhvrs-terms-of-use7 comments 256 views last activity
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It was really hard for SEA Server a few days ago while new matchmaking test started. its been a good days since i've never meet players from China players and they always make it tryhard all over and over again in every match, i know you guys the Dev want "balancing" MMR between Survivor and Killer but please dont expand the coverage for matchmaking system. Its very stressful while im playing it0 comments 11 views last activity
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I've been on a playing spree in DBD lately, and a weird flash-in-the-pan idea came across me. Yes, I signed up to make feedback on the new Ghostface add-ons only. Then it was the Experiment MMR and then a couple interesting posts here and there. But this really felt interesting to discuss, and probably even easier to implement in-game. Before I go on, I just want to say I know MMR kind of does6 comments 151 views last activity
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This might sound harsh, but how about this If the survivors do 3 gens before either let's say 5 mins mark or the killer not having a single hook or down all gens get locked for 3 mins until the killer gets at least 2 hooks or downs, just so they actually get a chance of course if the killer already has a down this mechanic is rendered useless But i wanna hear everyone opinion on this, since10 comments 281 views last activity
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I have really been enjoying the new wiggle implementation, with one minor caveat: Would it be possible to not have the loud sound effect accompanying "failing" a wiggle skill check? I think maybe having it so the sound is in place if you miss up to two checks, but if you've decided you don't want to wiggle (a common thing to occur when you are being taken to a sometimes sneaky hatch that doesn't0 comments 11 views last activity
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Instead of completing one challenge at a ti'm at a time why not have it where you can complete any challenge if you do it but it follows the line of the Prologue and epilogue. To give you an example you completed the last challenge at the eplog but you still have to do the challenges leading up to it.0 comments 11 views last activity
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I recently learned from the "Game Rules & Report System" section of the forum, that camping is listed under actions which are "not considered bannable offenses" and thus should not be reported. This is a problem. Camping goes against BHVR's own Terms of Use (viewable here: https://www.bhvr.com/terms-of-use/ ) Under Section E. "Rules of Conduct", it says it is a violation of the Terms of Us137 comments 1,781 views last activity
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I think this small little rework to Spirit’s power recovery would give her more viable map pressure while also making short bursts (the more boring play style) more punishing. Also, this could help put recovery recovery add ons on par with duration add ons so duration doesn’t also affect recovery. Here’s what I think should happen: Power recovery always takes 8 seconds by default no matter how14 comments 92 views last activity

