Feedback and Suggestions

Our team will be happy to read these!
  • 1 momth is entirely, ridiculously, and infuriating short. Please extend the ranking seasons to at least 3 months, like how real seasons go. Thanks you!
    8 comments 71 views last activity
  • So does anyone know the exact time it takes for a hook to respawn that is sabo'd by the perk Saboteur? It seems like it doesn't stay broken nearly long enough. So someone went down near me and I used the perk to sabo a hook. As I ran away I stepped into a trapper trap that was just a few steps away from the hook. The other person wiggled free and I wasn't worried because I had just sabo'd the hoo
    6 comments 171 views last activity
  • Each of us is faced with the problem that, for example, before buying, I want to try out a killer or a survivalist. What if his skills don't work for me? Well, or will the power itself, for example, of a killer, be of no use to me, or will it not be what I wanted? I propose to adapt the training, or rather, take "survival with bots" or "killing bots" as a basis. So that the player can “train” wi
    4 comments 41 views last activity
  • Artist does not earn brutality bloodpoints when damaging survivors with crows. Whether with a single upclose shot or a snipe, she is only awarded deviousness. This often leads to Artist players receiving less points than they should have since Brutality often cannot even get above 4,000 points in a four kill match. Any killer really, when taking a health state from a survivor, should receive 300
    1 comments 31 views last activity
  • Couldn't add a thread to the beta matchmaking forum, so I but it here instead. Not sure what I can say, other than it feels like a lottery on what kind of killers or survivors you get. I'd say the amount of good games I have been getting has been about 4 in 10, even if I don't perform well. In the other 6, I would encounter newbie/rage-quitting killers and/or afk/newbie/afraid teammates. The on
    0 comments 21 views last activity
  • Any chance Bill can have some cosmetics? After prestige he has 2 options. 1 hat with glasses and 1 Christmas jumper. Base skin 3 options. Prestige 3 options 2 additional options. Pretty rough.
    3 comments 101 views last activity
  • Why not make it so the timer on the hooks resets & activates each time someone is hooked? It can show much time somone has until they die on the hook. Imagine being on the hook, and you can see the timer counting down... 😈
    7 comments 31 views last activity
  • Problems of Dead by Daylight Hi guys Im from DBD community in Korea. I gathered some opinions from the community to discuss about problems of DBD and suggestions. Id like to hear from u guys and discuss about it. Feel free to ask questions or discuss about the topic. 1. Problems other than game mechanics a. Gap between newbies and core users. The game has turned pretty old, and its n
    3 comments 91 views last activity
  • Make skill checks disable camera movement until they are completed. This would give more value to perks like Unnerving Presence
    8 comments 51 views last activity
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  • This game has balance issues but I'm wondering if this would help. Considering they have no need for aura perks I think this might be a little fairer for killers. Seriously I find someone fast and then down them fast. Yet 2 gens pop even with corruption. So I camp just to get a little joy. Even though I don't really wish to I'm not going to be a doormat.
    38 comments 271 views last activity
  • Seeing the new Never-Sleep Pills and Prayer Tablet Fragment makes me eager for more direct side grade add-ons that change how the killer plays. Here is a proposition for Hillbilly's Speed Limiter: A mechanical device that limits the amount of fuel small engines can intake at one time, forcing a constant and safe speed. Breaking a Pallet with the Chainsaw immediately decreases your heat by
    7 comments 51 views last activity
  • Seeing the new Never-Sleep Pills and Prayer Tablet Fragment makes me eager for more direct side grade add-ons that change how the killer plays. Here is a proposition for Nurse's White Nit Comb: A parasitic nit comb taken from the clinic. Once the symbol of a deep connection between an anxious patient and her nurse. Hitting a Survivor with a Blink Attack instantly recharges 1 Power Token.
    0 comments 21 views last activity
  • Seeing the new Never-Sleep Pills and Prayer Tablet Fragment makes me eager for more direct side grade add-ons that change how the killer plays. Here is a proposition for Clown's VHS Porn: An all time classic. You will not see things quite the same again. Inactive Afterpiece Antidote Gas Clouds are purple . Simple change. Instead of just swapping the color pallets, this would make it
    4 comments 91 views last activity
  • I've played against a few hardcore hook-campers in my time, and I'll tell you what: it sucks. Now, I'm not talking about those tip-toeing "patrollers" or those proxy watch-me-die-from-afar types, nor those "well, exit gates are powered so what else do you want me to do" chumps. I'm talking those Killers who get the first hook of the trial and then stay close enough to hold your gosh dang hand whi
    49 comments 601 views last activity
  • Players should be able to trade-in their garbage add-ons for some bloodpoints. It pains me to have to waste big bloodpoints on useless add-ons and see them festering in large amounts in my list. I am sick of seeing 45 Rotting Rope add-ons and wish there was a way to get rid of them besides sandbagging games by loading out all my useless add-ons. I know the Entity is a crook and a swindler, bu
    2 comments 21 views last activity
  • I've seen this killer only one single time in the past 6+ months, it's unbelievable how nobody bothers to touch this killer. Ever since he got gutted, there's pretty much no reason at all to pick him over Huntress or Trickster. I feel like the balance team went way overboard with removing his quickscope just because people were complaining about it being too hard to play around. I'd say it ma
    11 comments 131 views last activity
  • Seeing the new Never-Sleep Pills and Prayer Tablet Fragment makes me eager for more direct side grade add-ons that change how the killer plays. Here is a proposition for Wraith's "The Beast" - Soot: The Kunwulju symbol, representing the Realm of Fear, is finger-drawn out of soot on the body of the Bell. The Wraith is immune to Lightburn . Silences the Wailing Bell cloak echo. The Ter
    0 comments 41 views last activity
  • Seeing the new Never-Sleep Pills and Prayer Tablet Fragment makes me eager for more direct side grade add-ons that change how the killer plays. Here is a proposition for Deathslinger's Rickety Chain: Weak steel links first used on Caleb's prototype Speargun. Despite the chain's failings, it holds sentimental value. Grants 50 % bonus Bloodpoints for Speared Score Events. The Redeemer's H
    0 comments 11 views last activity
  • Title pretty much says it all. I would augur 2/3rds of the maps in the game are balanced around the philosophy that even mediocre survivors can have enough resources to get a 2-man escape against a seasoned killer. With this philosophy in mind, when you get 3 or even 4 survivors who make very few -- if any mistakes -- survivors receive an abundance of resources in very large maps. Red Forest, Cr
    4 comments 31 views last activity
  • So sick of this bloodweb design. There's nothing random about it at all. I am wasting time and points leveling up characters and literally the same garbage perks keep showing up, web after web. I have spent so many points looking for one perk it's ######### ridiculous. I prestige my character and have leveled up to at least 100 and I am getting the same exact perks in repetition.. perks I don't
    1 comments 11 views last activity
  • Remove the wording "Personal" in Blood Point Offerings and make it so everyone collects the points - would make you love your teammates even more. New Change: Brown gives 15% Yellow gives 25% Green Gives 50% Golden gives 100%
    5 comments 31 views last activity
  • Hello, I feel like this perk could use a little buff. As we know, if you couldn't get a full heal on a fellow teammate, this perk isn't going to activate when you get unhooked. I would like to suggest that the broken timer for the heal should be based on the amount of charges you managed to heal. Instead of being all or nothing kind of perk, make it more progression based . Let's say that
    7 comments 61 views last activity
  • The survivors already have the advantage of being in four players, having several items and still being able to make calls, the time to complete the generator needs to be longer, even when done in a group
    25 comments 641 views last activity
  • can we buff this perk? it's a kind of fundamental perk that can really help M1 killers. right now it's not quite impactful. maybe something like: 15 / 20 / 25 or 10 / 20 / 30 i love perks like this, but it just needs a little more OOMPH!
    6 comments 171 views last activity
  • Cause why not make another post about this, its always fun discussing ideas. No bullying though please. Let me start with an information perk to set the bar low: A survivor perk that shows your aura and the killers aura to your team when you are in a chase. Would be a nice information perk.
    32 comments 1,861 views last activity
  • It is not fair what they did with the killer Hunter's traps, it must be possible to place the traps anywhere, one should not limit the space where they are placed just because the survivors complained, it is too unfair.
    Mod
    9 comments 101 views last activity
  • Can we please fix his oversized hands?? Lol he looks ridiculous. It looks like he's got realistic foam fingers on his hands. Like they're way oversized compared to his arms and body. Please and thank you
    9 comments 221 views last activity
  • there iss literally no reason to use nothing else than sprint burst or dead hard like balance landing WAS good but now its trash since we dont have the passive effect and i see no reason why ANYONE would run smashit... i mean overcome has tis place im tired of running dead hard becuase 30% of my downs i dont actiavte it since they are obviously to far away to hit me but surprise surprise servers
    79 comments 831 views last activity
  • Hide our names until end of match. It's so unfair to have the killer see our screen names but not vice versa. They are constantly stream sniping and there's nothing we can do about it meanwhile they are cheating. It causes players to receive nasty messages from the killer. This cheating is so ridiculous. The only way around It is if our screen names are hidden until end of game
    11 comments 1,362 views last activity
  • I know right now matchmaking is horrendous and there's not enough people to split the queues, but I'd like to see a draft mode one day. My idea for a draft mode was: Only one of each survivor can be picked, meaning no duplicates. Offerings disabled. You can select to queue up as a survivor in a certain 'role'. Like healer, engineer, runner, saboteur, ect.(these are just examples). Once sele
    0 comments 21 views last activity
  • Plague is a unique killer I feel and should be fun to play but she is super frustrating to play. Audio is an important part of the game, you got to listen for sounds and that can really help you a lot as a killer. However, when you have a corrupt purge going, you have that annoying chanting that makes it hard to hear survivors, that chanting needs to go. Also, Plague's Corrupt Purge needs to be
    17 comments 211 views last activity
  • I think you should add some sort of karma system for people that DC a lot. Basicly everyone starts with 0 karma and if you DC in a game ( especially if you are the first one who DC's) then you get negative karma. If you have bad karma you get more often in a lobby with other people that have bad karma. This way, I am not the one who has to suffer if my team mates DC because they dont like the kil
    6 comments 61 views last activity
  • Since the release of PS5 Sony has implemented an Accolade feature/tab to everyone’s profile. Sony has added an answer about accolades when asked and it says: “You’ll meet players who contribute to the community and embody PlayStations Ideals. To help encourage our best members and recognise positive influences, you can (anonymously) give someone an accolade after an online match. Accolades are
    0 comments 11 views last activity
  • I think the current state of grades being hidden for this week’s/today’s experimental should be permanent. So many people here & the devs say Grades are just indicative of time played and not skill (I disagree), so leave them off. Seeing the teammate who crab walks in the corner and farms players off hook, is a Bronze grade II in post game- on the 10th of the month, is triggering (for me).
    16 comments 501 views last activity
  • Out isn't an option challenge seems to be bugged. Used the perk No way out. Last survivor touched the gate switch and I killed them. It didn't open at all. Was on one of the swamp levels using clown.
    2 comments 11 views last activity
  • Survivors who were surrounded by crows should be prohibited from leaving after the open gate, so the game would be fairer, as the artist is a slow and weak killer.
    8 comments 121 views last activity
  • It's a very, very strong perk in its own right. 60 seconds is a good chunk of time to remain exposed to the killer, only a singular hit will place your healthy buttocks onto the ground - loathing the day you made fun of the Spirit's hair style. But, we've all been there. An entire match, the totem doesn't even get cleansed. It gets cleansed, but everyone hides and it goes to waste. You're in
    0 comments 22 views last activity
  • Killers that keep the 3rd survivor on the ground for their entire bleed out timer just so they can try to find the 4th survivor is toxic and simply makes the game an unfun and annoying experience. Being kept on the ground for several minutes and not being able to do anything (unless you have no mither or unbreakable which no one should be forced to use all the time) is unfair. It makes absolutely
    62 comments 661 views last activity
  • There is one question from the recent survey that raises some concerns. The idea that you could be matched based on player feedback in addition to MMR. Basically anytime you do anything in game someone takes it personally and calls it toxic. Even if you aren't doing what they accuse you of, there are a lot of go to accusations designed to make themselves feel better about losing that have no
    25 comments 241 views last activity
  • Can we remove it? Can you do anything about it bhvr? I have partecipated in every test last days and it was AWFUL. I don't know what you "tested" but definitely not that big of a difference when you see around 80% of the feedback negative. Should i also point out that lately we aren't even reaching 35k players in the "peak" times? The playerbase is exhausted to constantly face the same issues
    7 comments 121 views last activity
  • I remember back when the scourge hooks were first announced people were theorycrafting reworks to existing perks like Monstrous Shrine to have them somehow synergize better with this concept. How would people feel if the basement was modified to be always scourged? I suppose some might argue that that would incentivize the killer the hang around the basement but it seems like most scourge hook
    10 comments 131 views last activity
  • It's about time that we get a Recent Trials menu to give players an idea how well they have been doing in their recent trials. I feel like this will also help tell players how often they perform well for Killer and Survivor, since a 3-4 game win streak is easily forgotten when you have 1 bad match. Players can see their recent matches, and have the encouragement to think "I did just win my last 3
    1 comments 11 views last activity
  • I'm sick of other survivors coming to the pallet to get a pallet save and wasting the pallet saving their own necks when they get caught! I could have saved myself! But no......!
    1 comments 41 views last activity
  • You know the shtick, so let's get right into it. DbD ChaPTER Concept: Alien The Parasite An extraterrestrial Killer , The Parasite is able to evolve during The Trial and attack from the shadows using its Power Perfect Organism. The Parasite's Perks , Hex: Feed Upon Fear , Adaptability and Scourge Hook: Biomechanical Threat helps The Parasit
    6 comments 221 views last activity
  • Nightmare buff idea: when the last generator is repaired, it can teleport to your pools of blood, but when teleporting it will spend the pool. example Freddy has 5 puddles when he teleports he will have 4.
    7 comments 121 views last activity
  • This is kind of a continuation of another thread about Oppression but I have to ask. Would you keep the 120/100/80 second cooldown? If Oppression stacked with all gen kicking perks? (Examples include PGTW, Call of Brine, Overcharge, Eruption and Surveillance). This perk would not work with Dragons Grip and Trail of torment. Would it be op? cause it has the long cooldown still, but it has more
    10 comments 201 views last activity
  • I got in an accident on Tuesday (3/22) and spent the whole next day (3/23) on the couch playing dbd (everyones fine, car needs a new fender and bumper though.) in that time, i played maybe 11 soloq's and in 9 of them, anytime id hide in a locker, another player would come and open the locker, incessantly, until the killer showed up and downed us both. granted, i spent the entire match doing on
    29 comments 281 views last activity
  • I think we can all agree that hook distribution is an issue as of right now. But that's a whole other topic. What is also an issue is the fact that scourge hooks, on top of the hook distribution issue, aren't really spread out evenly across the map. There are times where all your hooks are just on 1 side of the map. You can say just run Agitation, but why should I have to waste an extra perk slo
    6 comments 92 views last activity
  • I still can't believe the devs actually nerfed a bad perk that's decent in just ONE killer. Yes, this perk was op with the old spirit since she didn't have counterplay but things have changed and she is more balanced now, no reason for stridor to remain nerfed. Our OP girl deserves to be happy again.
    26 comments 311 views last activity
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