Feedback and Suggestions

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  • Killer add-ons should be limited in how they are paired. For example, killers should not be able to pair 2 iris or an iri + very rare. Iri and very rare should only be paired with common add-ons. A silent bell wraith with all-seeing is just so over powered and awful to play against. It’s just not any fun for survivors. I don’t expect to survive every match, but I do want to have fun while not es
    10 comments 92 views last activity
  • Long Guide Bar is a perfect addon for stereotype camper Bubba, because you can revving your Chainsaw 2 seconds longer. In normal game play it's useless. I'm Bubba Main and I never get into Tantrum in that way. There is my idea to change. LONG GUIDE BAR ∙ Increases Revving threshold before triggering a Tantrum by additional 2 seconds NEW VERSION - LONG GUIDE BAR ∙ Increases Rev
    1 comments 31 views last activity
  • Twins Perks Hoarder: Hoarder triggers a Loud Noise Notification for 4 seconds, whenever a Survivor performs any of the following actions within 36/52/68 metres of your location: Unlocks a Chest Picks up any Item Picks up Limited Items. Hoarder spawns 2 additional chests in the Trial. One of two the effects will also Trigger. Picking up an item will give the Exposed Status ef
    8 comments 123 views last activity
  • In my opinion Shop Lubricant is one of the useless addons in the game! SHOP LUBRICANT ∙ Downing a Survivor while no other Survivors are in the Terror Radius will cloak a Survivor's aura for 20 seconds. You use this addon maybe 1 time during a 20 matches and effect is very weak. I have a idea to change this addon. NEW VERSION - SHOP LUBRICANT ∙ Successful Chainsaw Attack increas
    8 comments 141 views last activity
  • Seeing the new Never-Sleep Pills and Prayer Tablet Fragment makes me eager for more direct side grade add-ons that change how the killer plays. Here is a proposition for Blight's Placebo Tablet: A pill that's utterly ineffective... or is it? Press the Active Ability button during the Rush to use Placebo Tablet : Immediately initiate a Slam without requiring an obstacle. Grants 100%
    15 comments 172 views last activity
  • Look, from a streamer standpoint and the hivemind groups that come with them, I can completely understand why you would not want an mmr system. Destroying babies and using bizarre builds that dont work whatsoever can be entertaining to them. But, why dont they just form their own custom match networks? To where they dont have to play the game the way it was intended, the Halo community did this q
    2 comments 51 views last activity
  • I love Sadako, but.. she's pretty underwhelming, so why not make a thread where we suggest some buffs for her? c: Here's mine, she now has an m2, it projects an image of her where you target it, doesn't do much, but if you go through it, it slows you x% amount for 1 second, the projection lasts 5 seconds, and starts flickering after 3 seconds, so you don't "afk mindgame" like spirit used to do
    1 comments 41 views last activity
  • The idea I have is pretty simple, but the way I word it may be confusing, so if you have any questions don't be afraid to ask. Tier 1: behaves as normal. hitting a survivor will infect them then open them up for injury. Tier 2: hitting a healthy uninfected survivor will injure and infect them. hitting an uninfected injured survivor will give only infect before damaging them again. Tier 3: dama
    11 comments 121 views last activity
  • 15 comments 212 views last activity
  • Before changes can be made to Broken, No Mither needs one: When the Exit Gates are powered, No Mither no longer applies Broken. ---- Broken: Survivors cannot heal themself, nor be healed by other survivors. Survivors afflicted with Broken cannot exit the trial (only hatch).
    18 comments 251 views last activity
  • Literally no need to share this information, and it's constantly causing confusion. Instead, in the end game screen, replace them with character portraits since I never know who anyone was in the match.
    28 comments 631 views last activity
  • The killer is The headless rider who can arrive with his horse, the survivor is Igavot Greg that can be cool :)
    3 comments 51 views last activity
  • I think it would be cool at least as a short-term solution if you could start custom game alone. I don't write about bots or anything, just solo custom match. Edit: And to this make so killers instantly gain their power so you can practice using it a bit
    2 comments 41 views last activity
  • 4 comments 61 views last activity
  • Hey devs i wanna play a game of dbd and not pressing space to destroy the god pallet simulator as a killer or press space to drop the god pallet as a survivor. Please for god sake rework this ridiculous map.
    1 comments 21 views last activity
  • Could we get a different end-game icon for hatch escapes. Since it's not counted as an escape for match-making, it would be nice to see a different end-game icon for it, rather than the escape icon.
    0 comments 11 views last activity
  • 11 comments 581 views last activity
  • How long does it take for you to take action? I don't understand how someone can stream this game for hours in the last few days and not get themselves banned. I'm shocked...
    1 comments 51 views last activity
  • Stop cheaters from taking the game hostage indefinitely. Remove the disconnect penalty if the game has passed a certain duration.
    28 comments 281 views last activity
  • Forced Penance : Survivors who take a protection hit are afflicted with the Broken status effect for 80 seconds . When the Exit Gates are powered survivors who were affected by Forced Penance at any time during the trial become injured and are afflicted with the Broken status effect for 80 seconds . ---- This would mean that survivors who had taken protection hits earlier in the trial
    16 comments 141 views last activity
  • Dev if you want help he survivor balance with nurse you can make like piramid head, you can see where she teleport when she use her teleportation, like you are the survivor, when the nurse use her power you can see a line for told you where she teleport but very suptil (0,5 seconde or 1 seconde) that can help the survivor against a too good nurse, in same time you not broken her, but when you pla
    3 comments 81 views last activity
  • Not really going to waste to much time here but I'll likely elaborate some of this stuff futher in a separate post but I'll keep it brief. Flashlight Save: I'm convinced that despite the idea of Flashlight saves being that you use them to save your teammates that more often then not it will benefit the killer. You will have Meg following Oni all over the map, waisting 40 seconds of time that co
    1 comments 41 views last activity
  • So I was thinking in order too make the game more interesting. And to stop the 99% exit gate meta is to have the Exit Gates slowly lose progression if abandoned by a survivor. I am sure this has been suggested before in the past. Probably salted down by millions of survivor mains. But still the idea itself is pretty nifty. It would make a survivor make a choice between holding down the gate till
    32 comments 482 views last activity
  • I will suggest some gamemodes that can make the game funnier and better. I also think new gamemodes would increase the player base. Everyone want new modes, thats a fact, and i hope devs listen to us. • NO PERKS MODE: Tired of DH, DS, BQQ or NOED?. No perks mode, like a classical horror game. Only items can be found in-match. •EVERYONE FIRST MODE: There are some videos on youtube where s
    8 comments 121 views last activity
  • We already have a "NEW" text in the shop when you go to the character selection screen. So I think it would make sense to get the same treatment for characters, that have outfits, that are on sale. Not too important I know but it'd be neat
    1 comments 31 views last activity
  • Let Killers snuff Hexes. Doing so will randomly spawn it onto any dull totem on the map. Great for fixing bad spawns and the Killer can move their totem if its clear the Survivors know where it is.
    6 comments 121 views last activity
  • Seeing the new Never-Sleep Pills and Prayer Tablet Fragment makes me eager for more direct side grade add-ons that change how the killer plays. Here is a proposition for Demogorgon's Rotten Pumpkin: Pumpkin flesh infected by the rotten soil in Hawkins. Traversing the Upside Down destroys the Portal entered by The Demogorgon . Exiting the Upside Down blocks All Windows and Vault locations w
    6 comments 91 views last activity
  • as an actual twins player i have to say that while their nature will always be slug heavy i dont think that they need to have as strong a capability for camping. The cheesiest hits i get are the ones where i down a survivor with victor next to a hook, which is a fairly common occurrence. Frequently my best play is to just leave him here since his radar is actually effective in this scenario and g
    11 comments 101 views last activity
  • Gen tapping is a broken mechanic, and too many times have I seen Survivors hip-check a generator in 1 frame of animation while running away from me. Well, if gen-tapping won't be fixed; why not make unsafe gen-taps bad? Just add a base 2% regression to any gen kick. So Survivors won't lick a gen in passing and be rewarded. And yes; this 2% is SUPERSEDED by perks that do more, like PGtW, not
    13 comments 131 views last activity
  • Hi everyone, I hope you're having a great day ! I think everyone knows that the Nurse Range add-ons are not working as they were before (if you don't, watch the well explained OhTofu video about it). So, people are saying that they are currently bugged, BUT WHAT IF, before they weren't working as intended, that Devs didn't want them to increase the traveling time while blinking when you use t
    0 comments 11 views last activity
  • Why not just repackage the demogorgon as another killer. Make him, idk, "the tunneler" give new animation and skin, but keep all the same mechanics. Than make the demogorgon a exclusive skin for this killer for those who already purchased him. Sucks not being able to play a killer.
    3 comments 81 views last activity
  • Okay so hear me out...what if the devs didnt put in any new killers or survivor every other chapter but fixed/reworked maps already in the game and added new maps based on killers already in the game? Like imagine a cool neon music studio map. A graveyard with the blighted flowers and the lab where Blight worked and held killers for experiments. Imagine if we got maps that involved the survivors
    0 comments 21 views last activity
  • Currently, if there are no nearby hooks, a survivor can repeatedly run to the same corner over and over before being downed. Try as they might, the Killer will not be able to hook them without the aid of a zombie. Suggestion: If a survivor wiggles free from the Killer's grasp while being carried, their wiggle speed is reduced until hooked. This prevents a survivor from denying the killer a BBQ
    3 comments 51 views last activity
  • The idea came to me when I was struggling to accurately stand in the pixel-perfect spot to see the "Snuff" prompt appear: Why the fog do I have to be this precise to snuff the totem?? 2 meters ? Just to remove the finnicky prompt issue? 6 meters ? Being on the same tile is close enough, but not enough to snuff a floor above/below?
    10 comments 111 views last activity
  • In my honest opinion boons are broken. Here are some changes ideas I had. 1. I think if a boon get popped once then it shouldn't be able to be reused. It's honestly fair for killer. As killer hexes can't be reused for example if ruin gets popped or booned then the perk is honestly useless for killer.(unless the killer is running hex undying) 2. If a survivor can bless a totem, why can't killer
    14 comments 161 views last activity
  • Honestly the effect is too long for a purpose utmost benefited by bad hit detection, 2 seconds should suffice
    11 comments 171 views last activity
  • I will suggest some gamemodes that can make the game funnier and better. I also think new gamemodes would increase the player base. Everyone want new modes, thats a fact, and i hope devs listen to us. • NO PERKS MODE: Tired of DH, DS, BQQ or NOED?. No perks mode, like a classical horror game. Only items can be found in-match. •EVERYONE FIRST MODE: There are some videos on youtube where survivo
    0 comments 11 views last activity
  • Reduce the time a TV is turned off by Projecting by half of the current time. If the Onryo hits a Survivor within 10 seconds of Projecting to a TV, that TV is turned off for double the time (or the full amount, currently).
    5 comments 51 views last activity
  • It's a fact that the old MoM was one of the most broken perks in the game as it gave you an extra health state simply by being injured 3 times. I agree 100% that the old MoM had to be nerfed but the way the devs changed the perk just didn't please me as it has now become a situational perk. Giving 3 protection hits is very difficult to do as most of the time you won't be close to a injured surv
    7 comments 71 views last activity
  • To slightly buff all of the boon totems and revert back circle of healing to 75%? Would this be a fair trade off?
    7 comments 131 views last activity
  • Mid chapter and no perk buffs, nerfs or reworks after they claimed they were going to focus more on the perks and 'keep a close eye' yet they provide overdue changes they should have been here long ago.
    2 comments 61 views last activity
  • Exhaustion I think has been a rather simple and not very effective affliction. All it does is prevent you from using a exhaustion perk. What If instead of just that, perhaps it does something more? Being exhausted means being incredibly tired. What if for the limited time your gen speed is slowed? or something along those lines. Same with blindness. Aura reading isn't really all that
    1 comments 31 views last activity
  • Hello there! I want to suggest some animations to some of older Killers that overall make sense to them while being more interesting. HILLBILLY Pallet breaking and damaging Generators: He should not stand straight when doing those actions considering he hunches over normally. HUNTRESS Pallet breaking: Huntress swings her Axe over head and breaks Pallet in half with it. Similar to her M
    1 comments 32 views last activity
  • As far as I can tell, BHVR cannot find a good middle ground with Ghostface's power. In the current version it can be incredibly janky and annoying to reveal him but in the PTB its seems too easy to reveal him. Really starting to think his power should have just been reworked to something more fun, interesting and consistent.
    7 comments 81 views last activity
  • Seeing the new Never-Sleep Pills and Prayer Tablet Fragment makes me eager for more direct side grade add-ons that change how the killer plays. Here is a proposition for Trapper's Padded Jaws: These Padded Jaws are meant to restrain, not to wound. Bear Traps immobilise Survivors without damaging them. Survivors trapped by Bear Traps no longer scream. Increases the maximum amount of
    6 comments 112 views last activity
  • Seeing the new Never-Sleep Pills and Prayer Tablet Fragment makes me eager for more direct side grade add-ons that change how the killer plays. Here is a proposition for Clown's Party Bottle: Be the life of the party! Hitting a Survivor directly with a Party Bottle interrupts actions as usual, afflicts the Survivor with the Incapacitated Status Effect for 6 seconds , and awards 100 bonu
    4 comments 31 views last activity
  • We really need more skins for ANYONE that isn't Suzie. For example I like playing as Frank but since I didn't play when his rift outfits were available I can only choose a few cosmetics, even less if I don't want to pay actual money for it. Kind of a poor selection, isn't it? Now compare it to Suzie who has the majority of all Legion skins. And I'm fairly certain you can save shards for all her
    8 comments 151 views last activity
  • Healing meta have been since since medkit rework, but not much people payed attention and mmr wasn't a thing so it wasn't so bad, and also almost every killer release was chase oriented, so the problem went unmentioned, however after releasing boons, and specially, CoH release and mmr being a thing made this problem go skyrocket, everybody running pretty decent medkit now, that's enough to heal a
    59 comments 1,401 views last activity
  • I don't care if BHVR needs to talk to someone or not. The library should not be in the game with how many different perks you can use to make it physically impossible to hook/catch someone just by going to the library. That part of RPD never should have made it into dbd, no matter how 1 to 1 Capcom wanted the map to be. Literally the moment BHVR fixes one issue with the RPD Library, they either h
    11 comments 231 views last activity
  • The far and near terror radius is really good, maybe a bit too loud for a distant terror radius. It has the scary violins that I like it but they completely disappear in the close and chase music. The chase music has a totally different vibe which is very different from usual terror radius in the game, where it's just a buildup with additional instruments as you get closer. I really like the ide
    0 comments 11 views last activity
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