Erendriel_00
Erendriel_00
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- Erendriel_00
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Comments
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@Aurelle said:
It could be brightened just a little bit.
But I think the sounds need to be changed or have a toggle to disable them . That's the main issue I have with Nightfall. I hate feeling like I'm going to have a panic attack every time Nightfall occurs.
If people could disable it everyone would do that and ignore that nightfall exist
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Just hold W and keep in mind the lockers
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and it would be a win/win for BHVR
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I'm ready to P3 some characters as soon as the aniversary starts to farm cakes. I had them at P2 lvl 50 even before the stream. I dont really care about this mysterious reward
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@Mozic said:
https://forum.deadbydaylight.com/en/discussion/comment/2923228#Comment_2923228
Yeah, I've seen people back the current Ghost Face theme by saying "Well he's a crazy psycho murderer so the music should reflect that."
But wouldn't that describe... every killer? I'm not sure why just Ghost Face's music needs to be unlistenably unpleasant as some kind of condemnation of his character while Legion's jamming out right beside him.
You'd kind of expect Ghost Face's chase music to feature something more like a camera shutter sound or other monitoring equipment rather than a frenzied photocopier. The current tempo & intensity doesn't reflect his playstyle as a stalk & ambush killer.
To me sounds more like dragging a chair back and forth....
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I think this map overcompensates the small amount of windows with a pallet every 3 meters.
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I main Doctor and I think is super fun to play as and against, but if you play it get ready to receibe not very kind words on the postmatch...
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@Coordi said:
They might have crafted the flashbang and escaped with it! You can also put them down for other survivors to pick up.
I don't think so, I gave them my flashligt at the end and they scaped with it.
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@HaunterofShadows said:
No idea how it would work.
If you don't believe on the power of god, you get instant mori 20 seconds into the game
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@Aurelle said:
Honestly most of the useless offerings need deleted from the blood web. So all the blueprint offerings, all of the reagent offerings, and all of the brown blood point offerings. Possibly the Broken Key too. And keys need to be either reworked or changed in rarity because they are pretty much useless now.
mostly agree, but im going to deffend the blueprints, they help when doing archives or to know where the hatch is going to spawn.
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tbf, if I'm the killer and I notice that you have Boil Over and I can't quickly reach a hook, theres a tight doorway or I have to drop from somewhere to get to a hook, I'm sorry, but I'm slugging you.
but also going to die on a corner of the map its good strategy bc it wastes more of the killer's time.
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So it's just me? ok
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Killer is more entertaining to me, but when i don't feel like ending the game with extremely high blood pressure and a high need to unninstall the game and my life, I play survivor, even tho im sh*t at it
but hey, hitting hatchets gives a very small dose of dopamine, so I think its worth it.... right?
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@dinomazing said:
No, but I like that survivors can bless the same totem over and over, unlimited tbh.
Most don't want to waste the time hunting for a new totem, so you can almost always find them in the area of the boon you just snuffed when you hear it get placed again. It makes survivors so predictable and easy to find.
Making it so they continuously move the boon around is going to remove that predictability. Also, for any hex gamers, it'll significantly up the odds of the hex getting found even faster because survivors will start just seeking out other totem spawns to use later when the totem is broken.
But I think this (or something similar) would make it more fair for both sides, the survivors aren't as predictable, but they can't abuse one totem in a good side of the map.
The only ideas I have to nerf boon perks would be this or giving the perks a limited amount of tokens and use a token each time they bless, like distortion (but I think this would be a bit boring idk)
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@tippy2k2 said:
Here you go:
Tippy officially declares that you run what you want. If anyone gives you any ish for it, tell them Tippy said it was OK.
Tippy do be spittin' facts
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I disagree, the game is whoever-plays-dirtier-with-meta-perks sided
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Some weeks ago I was playing surv with one a friend, we where the last 2 and suddenly the Hillbilly went friendly on us, we farmed a bit, I tried (and failed) to teach him about how he can get on the roof of the main building (the map wwas ormond), in the postmatch we had a nice chat and said to add him and play someday.
The sad part is that I left the chat before they sugested that, my friend didn't have the option to send them a friend request (I think bc we are from epic games) and also left accidentally. We didn't rememebered his name right and never found this Hillbilly again, we both felt bad for this...
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@DriplordDrew said:
https://forum.deadbydaylight.com/en/discussion/comment/2880068#Comment_2880068
Why would they D/C. If I get a ghost face to t-bag me I laugh so hard. Honestly I love when ghost face stops after a pallet stun and t-bags. I don't care after that if I die because that just makes me happy. I don't t-bag mid chase I find that just pointlessly rude. I admit to T-bagging in the gate if the killer was camping or tunneling. If you are toxic and can't take someone else being toxic crazy idea... DON't BE TOXIC lol.
I mean I just Tbagged in return to that one survivor who was toxic to me . Otherwise I'm never toxic and try to play as fair as possible (and getting punished for that frequently tbh)
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@RaSavage42 said:
https://forum.deadbydaylight.com/en/discussion/comment/2876640#Comment_2876640
I'm just saying... If it happens to you then by means do it back (it all depends on you as a player)
I don't do it either
That remids me of a game I had some weeks ago... I was playing ghostface, the map was The Game, and a claudette stunned me with a palet and Tbagged me a lot in one chase, so I leave them and I go for another surv, eventually I hook someone else and this claudette goes for the rescue while injured, I deny the rescue, down them and hooked the claudetted and proceeded to return the Tbagging a bit and went away, inmediatly all the survivors DCd and called me toxic with a sprincle of insuts.
I was ok bc I knew i was going to end at least on a 2 kill and all that happened mostly early game so it wasn't much of a waste of time.
But hey I got some tasty bp for half of a game
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As a killer I'm so bored of getting a whole surv team wwith the same copy paste meta perks.
So much that when I play surv and I have even one meta perk I feel dirty. (but I'm so bad a surv that I end using it wrong)
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I dont even like FNAF but I think it whould be cool, like imagine a map that half of it's inside the pizzeria and the other half is outside on a giant parking lot
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Forsaken boneyard, its way to bright and easy to see the killer, specifically if it wears a lot of black (so all of them, yes)