Feedback and Suggestions
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Hey posting this because I think it's a bit too easy to tunnel, or have a big pressure over someone freshly unhooked with wesker. Let me explain my point, I think that having the infection only go back to half when hooked is not enough, because when getting unhooked you will either rush to a spray and remove the virus and still be injured and easily downed, and if you choose to heal, by the time0 comments 21 views last activity
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would bе nicе to incrеasе thе pеrks activation rangе by 6 mеtеrs as it is barеly usеd0 comments 1 views last activity
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Make it so when you can see an aura, whatever entity you see can also see yours. So the add-ons that reveal survivors will reveal you to those survivors in turn. Blood amber would reveal you to the killer as well.2 comments 11 views last activity
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Will there be a circle of healing nerf? One perk can save the whole team with infinite uses. At the same time, the "poor survivors" groan because of the Eruption. Will he face the same humiliation as Thanatophobia? And if it’s more specific, will there be a circle nerf and will thanatophobia return to its former form? The perk is useless. Merry christmas0 comments 31 views last activity
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In order to trigger an safe unhook, a Survivor must unhook and they must not enter the dying state for 10 seconds, with the base BT changes this is now every unhook. Its now impossible for them to do that and so I see a lot of Survivors using that a lot pulling Survivors of the hook right next to the Killer. As Killer I walk 5 steps away and someone has unhooked. As Survivor I am hooked and som0 comments 41 views last activity
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This 3-perk combo is the single most busted setup in the game currently. Let's talk about each perk individually, which ones are problematic, which aspects are problematic, and why the combo itself amplifies the problems with each perk significantly. Let's start with COB. Possibly the least problematic perk in the stack. For 60 seconds after kicking ANY gen, it will regress a gen at 200% speed (13 comments 592 views last activity
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I mean, his ability is cool and he got all the masks but man, why are survivors better at stalking ghostface than ghostface himself, he literally do not know how to use his ability, I mean I was stalking a surv he had his body half( I literally mean bealt-down) by environment and I couldn't stalk him while surv can unstalk ghostface using 3d cam, I really think ghostface needs a buff, and we go1 comments 21 views last activity
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There are far too many things the killers can do that are just far from cool. I can't remember once when I thought that an ability that a killer had was impressive. Killers have the ability to counter everything that a survivor has access to, and that is blatantly unfair. Killers can even see survivor items before the match and will know exactly what to bring to counter it. The survivor has10 comments 231 views last activity
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Have you ever gotten 10000 Bloodpoints in the Sacrifice category? I think this is impossible, I never got it. Even though I have hooked Survivors 12 times, the Bloodpoints obtained from the Sacrifice category have never touched 10000. https://youtu.be/jAiEpY0onXI3 comments 341 views last activity
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Ghostface every day for a month. Ghostface all day today. Ghostface again tomorrow? Please, no more. I'm sick of seeing this boring killer. I'm sick of his CHASE MUSIC It's such an awful chase music I have to turn off my volume every time I face him. I seriously hope this rift ends asap and ghostface gets reworked with a completely different chase music im sick of facing him. idk why anyone woul6 comments 141 views last activity
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Good afternoon (or night, or evening), dear developers of Dead by Daylight! I apologize for my English, if I translated something wrong, because I'm sitting through Yandex translator, since I'm in Russia due to unfortunate circumstances, and so I'm from Georgia :D. In general, to the point. We would like you to add other options (more detailed) to customize the graphics (not just low, medium, hig0 comments 21 views last activity
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I like the bloodweb system, but because of the random nature of it as I keep playing I keep accumulating addons and offerings that I would probably never use . So it would be cool to have some sort of sale / exchange system where you could trade your unwanted addons for some Bloodpoints or even some Iridescent Shards. Something like: 100 of the same addon: Exchanged for 1 addon of superior1 comments 22 views last activity
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The perk has already been nerfed enough.. it is a one time use item that is useless if you start doing anything like a generator, healing, etc. And to top it all off, even if you dont engage in a task, if you miss a skill check it is just done and over with.. useless. So, to actually make it useful and comparable to other perks, it should be a guaranteed use (with all the same conspicuous action10 comments 131 views last activity
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The current system isn't working. The system isn't stopping a Killer from tunneling out someone with great efficacy if they wanted to. Nothing is stopping me, as Killer, from tunneling someone out of the game, and nothing is stopping another player, as Killer, from tunneling me out of the game. This needs to change. It needs to be more punishing to Killers that attempt to tunnel while rewa18 comments 212 views last activity
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Dark Devotion "You become obsessed with one Survivor. When the Obsession loses a health state, your Terror Radius transfers to the Obsession for (30) seconds, and its radius is set to (32) meters. -- You are granted the Undetectable status effect for the duration." A lot of players agree that Dark Devotion is best used to disengage from the Obsession and sneak up on other survivors. One of the f0 comments 1 views last activity
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This credit goes to my wife. This is within the premise that the Entity wants sportsmanship and therefore cannot be entertained if the killer is NOT doing their job, and so the Entity begins to strip the killer of their powers for not doing their bidding. My wife suggested that to alleviate the killer's incentive to camp they suffer a speed penalty for every second they remain next to a hoo16 comments 272 views last activity
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I just had 3 matches in a row where your teammates are getting downed once, they get hooked, they self kill themselves on Stage 1, missing skillchecks on Stage 2, and even if you unhook them, they don't run away, they just stay at place and not letting you even heal them. Trolls who troll and "leave" the game this way are all punished/banned in all other online games because it's basically trol8 comments 141 views last activity
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I very rarely use items these days and as such doing the blood web feels a bit pointless - I only really bother with it to level up my perks when I move to a new survivor for an aesthetic change so I think items could potentially do with a shake up. Items can also extend to in game mechanics/offerings for the purpose of the discussion. Item / Change / Rationale Green Key / Remove it comp4 comments 51 views last activity
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If ragequitting is against the rules, so should offing yourself on 1st hook. It literally a way around the DC punishment and it screws over the other players all the same. How to fix 'Hook-Ragequitting': Change the punishment for attempting to get free: Instead of losing meter, it makes it take longer to be unhooked each time you try. Or maybe unhooking someone should have a Very Easy sk32 comments 391 views last activity
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I try so hard to like this game, but it's not possible anymore. Why is it that over 50% of my soloq games have either a dc, killing themselves on hook or afk. Goes down before any gen is done = dc or killing themselves Goes down bc of lag = dc Someone does something "stupid" = trolling or killing themselves Goes against a killer they hate = dc or killing themselves Hitting second stage on2 comments 41 views last activity
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I just don't think anyone would actually mind seeing these things to happen to him: First, anytime the Guard breaks Pallet, you should be granted Destruction Score Event. Now this sounds like a bit of bugfix but The Knight is rewarded with said Score Event when Guard breaks Breakable Wall which makes no sense whatsoever. (Btw, just tie it to Pinesweeper (Joke on Minesweeper and Pallet) Sc1 comments 41 views last activity
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https://www.youtube.com/watch?v=7Xt9_EftYs80 comments 11 views last activity
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Deathslinger got a slap of unfun and unfair nerf to his Aim Down Sight. He feels like he is at the mercy of the survivors most of the time. I believe that a complete removal of his ADS penalty but a reduction in chain durability is a fitting buff. When you play Slinger and reel someone in from max range, you have some chain left before it breaks. If you could instantly aim but have a 10-15% reduc141 comments 1,717 views last activity
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I think my Coup de Grace suggestion is self explanatory, but I will add details. In order to consume a Coup De Grace token, you should press E (or whatever the player selected button may be) to use a token, and then swing. This would allow killers to lunge without needing to worry if a token may be wasted7 comments 91 views last activity
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I recently played against a doctor on "the game", where he sent us with a very cool map offering. He brought the perks : huntress lullaby, merciless storm, unnerving presence and idk what the fourth perk was, maybe a perk which increases his terror radius, but these 3 are enough to give you an awesome experience as a survivor. So PLEASE BEHAVIOR, CAN YOU REMOVE THESE ######### MAP OFFERINGS or2 comments 41 views last activity
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I've been running through the Glyph challenges to get a few more rift fragments, and I've noticed a very annoying tidbit: the special SFX for Snowman Dredge's movement sounds almost EXACTLY like the sound of a Glyph becoming visible. This isn't a particularly large issue on outdoor maps, as you can generally see glyphs before you hear them regardless, but on indoor maps like Midwich or RPD, you c0 comments 11 views last activity
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One of the biggest problems I have in this game is going against pinhead. Aside from the fact that he has a power that requires no interaction with the killer, he is also incredibly oppressive against soloq for this simple fact alone: Soloq does not have enough information. So instead of complaining about pinhead, I've devised a solution to this problem. It's very simple: When a survivor is wit0 comments 41 views last activity
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Why couldn't Ada have been given a prettier sweater? To make it look better than the others? Look, well, in this style it really couldn’t be done?3 comments 41 views last activity
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Please go back to the way it was. I can't even be bothered to look at this current format. It's horrendous. I would love to see VBulletin.1 comments 11 views last activity
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Personally I feel like the daily rituals are my biggest and really only complaint about the gameplay. Its frustrating to play every day for a week and not be able to complete a single one because it only gives you ones for characters you don't play as. Many of my friends don't play killer and hate getting killer objectives that they can only delete on per day that chances are they'll just get a0 comments 11 views last activity
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This is why i think some maps feel terrible to play and others feel alright. Being a large character in tight hallways from a fpp is just so hard to navigate around. disregarding the fact that there are various areas on various maps that survivors can walk through and killers cant, or it looks like a killer should but they dont fit, this is why i think maps like Garden of Joy and Haddonfield feel0 comments 11 views last activity
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I honestly think it would be more interesting if DBD had a more dynamic weather system. Keep in mind, to an extent, we do have weather -the rain of Mother's Dwelling, and the distance blizzard and heavy winds of Ormand - but what if DBD had more weather. Imagine this... Coldwind Farm but night time and raining. The Macmillion Estate but daytime and with tons of fog and mist. Lery's but the w14 comments 232 views last activity
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Hey, i think that boon is a bit too strong for suv. i mean with it every survivor can heal themself whats in my opinion too strong and doesnt fit in the rest of the game. My Nerf ideas (not all at the same time) If the killer destroys the boon totem the totem gets destroyed If a suv uses the boon totem to heal himself it gets back to a normal dull totem If a suv uses the boon totem to heal h9 comments 131 views last activity
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I said this back when I calculated the price for getting all perks unlocked for all character before AND after the 6.1.0 Patch, but I feel like this should be stated again. The Shrine of Secrets is a pathetic system that needs to be overhauled because it is laughably bad. Getting perks can be time consuming, you need to grind the Iridescent Shards for the character, and then prestige them 3 time5 comments 461 views last activity
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Survivor, when played in low mmr, is average or pretty easy, but when u reach the top MMR where the majority of survivors are in SWFs or run extremely good perks and are good, winning becomes impossible. Even with killers, gen kick meta it's just the better role still. Gens should be longer and gen perks should have very situational effects and speed boosts. Pallet spawns should be decreased too.13 comments 131 views last activity
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Not sure if you're tracking this or not but I've found two issues with the forum recently . All of these issues are on a s22 ultra mobile device, not sure if they are still there on the desktop version, but switching to desktop mode on my phone doesn't fix it. 1. I can't see what I'm typing in the search box. And sometimes, not every time, it doesn't type what I'm actually typing in, it's co1 comments 11 views last activity
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It's too strong, literally changes the whole character and the survivors can't do anything against it. Last match, my teammate died after 2 minutes, me 4 minutes later. Myers came and without hitting me once he just killed me and I didn't even have the chance to counter it somehow.1 comments 11 views last activity
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Jason is my all time favorite killer by far. I love Dead By Daylight. But to make it better add a real killer!!! And the map Crystal Lake that would be great!!!1 comments 21 views last activity
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So I was looking for a video to watch and I saw a video made by Otz titled "The ACTUAL reason Nurse is OP". After watching the video I started thinking about a way to make the nurse less op than she already is, and this is the idea I came up with: The Nurse will now only have one blink. And now her first and only blink will be limited to 0-1.5 meter, 8 meters, and 18-20 meters, wich means she ca0 comments 74 views last activity
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So I have been playing him a little since last patch. I alreaady found 3 interactions that make him much weaker then right before this patch. So the question is - was it intended shadow nerfs for wesker? 1, you can't hit someone when he is already vaulting for some time - you will bounce from him (so no hit in the window) - before this patch you were able to actually grab him back before the win1 comments 31 views last activity
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As more and more perks and DLCs are added, the Shrine is not enough for newer players to catch up. It is in need of a rework in my opinion. I’ve got a few suggestions (not everything has to go together): add more perks into the rotation; introduce free perk rotations, for example: 5 perks are available at tier 3 on every killer, 5 on every survivor; give rewards for using the perks featured i3 comments 31 views last activity
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In last night's livestream, I ended up playing in the Saloon as the Clown (I apologize for any swear words in the video beforehand). I have noticed that wiggle perks such as Boil Over have an enormously strong effect. Granted, there was a map offering and an oak offering in play too, but I strongly believe that there was little to no effort in making those two offerings really matter. I think sab7 comments 71 views last activity
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Hi, this hex perk doesn't seem all that useful. It takes longer to survivors to cleanse totems but they usually cleanse them only when the killer isn't near so adding extra time isn't all that impactful and situational at best. The extra bloodpoints in Hunter category is nice but I guess that at certain point you get into a position where you have a lot of BP and nothing to spend it all on. I6 comments 31 views last activity
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Would it be possible for you to enable capitalization only change for the users to do on their own? I reckon your system doesn't treat differently capitalized letters as separate nicknames so I think it should be fine security-wise...?1 comments 11 views last activity
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All of you would probably agree that rookie spirit is a bit underwhelming as running across a map to stop a generator from regressing is very time consuming. Here is my idea for rookie spirit: Once you complete 3 good or great skillchecks, this perk activates for the rest of the trial. The auras of regressing generators are revealed to you. Additionally, when you stop a revealed generator from4 comments 21 views last activity
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Since a couple of weeks I noticed, that all sorts of heal items are hard to find nowadays. When the items got cheaper there were tons of all items, med kits, charges, everything. But since 2 weeks or so heal items got rare. Had couple of minutes 7 levels where there was no heal item at all. It seems as if the killer side again cried a bit and the devs heard them well and reduced the amo3 comments 31 views last activity
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I think the nicknames should match BHVR accounts. Honestly, I absolutely expected this would be the outcome when you moved to BHVR forums and I'm disappointed. I think it would be a good addition if we'd get anonymous statistics about user playtime/% of achievements to indicate their level of experience when you estimate the worth of our input. Currently, in theory, someone who doesn't play the g2 comments 21 views last activity
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I would rather play a new restricted gamemode that only has the same 5-8 maps (mcmillian and autohaven only) that restricts everything: perks, addon, MAP POOL then play current DBD with its large "variety" of horrendous unbalanced perks and inconsistent maps. Even if the queues for that gamemode would be 1 hour, 2 hours, 3 hours, I would still play it just so I would never have to go to garden1 comments 41 views last activity